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40 lines
1.4 KiB
40 lines
1.4 KiB
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drawElements Quality Program Test Specification
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-----------------------------------------------
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Copyright 2014 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Texture swizzle tests
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Tests:
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+ dEQP-GLES3.functional.texture.swizzle.*
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Includes:
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+ All texture swizzle modes applied separately for each channel
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+ Randomized swizzle mode combinations
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+ RED, RG, RGB, RGBA, A, L, LA texture formats
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Excludes:
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Description:
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Texture format tests render a single quad, consisting of two triangles.
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The viewport is configured to match the texture size. Texture coordinates
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yield a 1:1 mapping from texels to framebuffer pixels. Thus filtering
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shouldn't affect the final rendered image.
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The rendered image is compared against a reference that is produced by
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reference renderer. A simple threshold-based comparison is used.
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