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#ifndef _RSGVARIABLEVALUE_HPP
#define _RSGVARIABLEVALUE_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program Random Shader Generator
* ----------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Variable Value class.
*//*--------------------------------------------------------------------*/
#include "rsgDefs.hpp"
#include "rsgVariableType.hpp"
#include "rsgVariable.hpp"
#include "tcuVector.hpp"
#include <algorithm>
namespace rsg
{
union Scalar
{
int intVal;
float floatVal;
bool boolVal;
Scalar (void) : intVal (0) {}
Scalar (float v) : floatVal (v) {}
Scalar (int v) : intVal (v) {}
Scalar (bool v) : boolVal (v) {}
// Bit-exact compare
bool operator== (Scalar other) const { return intVal == other.intVal; }
bool operator!= (Scalar other) const { return intVal != other.intVal; }
template <typename T> static Scalar min (void);
template <typename T> static Scalar max (void);
template <typename T> T as (void) const;
template <typename T> T& as (void);
};
DE_STATIC_ASSERT(sizeof(Scalar) == sizeof(deUint32));
template <> inline Scalar Scalar::min<float> (void) { return Scalar((int)0xff800000); }
template <> inline Scalar Scalar::max<float> (void) { return Scalar((int)0x7f800000); }
template <> inline Scalar Scalar::min<int> (void) { return Scalar((int)0x80000000); }
template <> inline Scalar Scalar::max<int> (void) { return Scalar((int)0x7fffffff); }
template <> inline Scalar Scalar::min<bool> (void) { return Scalar(false); }
template <> inline Scalar Scalar::max<bool> (void) { return Scalar(true); }
template <> inline float Scalar::as<float> (void) const { return floatVal; }
template <> inline float& Scalar::as<float> (void) { return floatVal; }
template <> inline int Scalar::as<int> (void) const { return intVal; }
template <> inline int& Scalar::as<int> (void) { return intVal; }
template <> inline bool Scalar::as<bool> (void) const { return boolVal; }
template <> inline bool& Scalar::as<bool> (void) { return boolVal; }
template <int Stride>
class StridedValueRead
{
public:
StridedValueRead (const VariableType& type, const Scalar* value) : m_type(type), m_value(value) {}
const VariableType& getType (void) const { return m_type; }
const Scalar* getValuePtr (void) const { return m_value; }
private:
const VariableType& m_type;
const Scalar* m_value;
};
template <int Stride>
class ConstStridedValueAccess
{
public:
ConstStridedValueAccess (void) : m_type(DE_NULL), m_value(DE_NULL) {}
ConstStridedValueAccess (const VariableType& type, const Scalar* valuePtr) : m_type(&type), m_value(const_cast<Scalar*>(valuePtr)) {}
const VariableType& getType (void) const { return *m_type; }
// Read-only access
ConstStridedValueAccess component (int compNdx) const { return ConstStridedValueAccess(getType().getElementType(), m_value + Stride*compNdx); }
ConstStridedValueAccess arrayElement (int elementNdx) const { return ConstStridedValueAccess(getType().getElementType(), m_value + Stride*getType().getElementScalarOffset(elementNdx)); }
ConstStridedValueAccess member (int memberNdx) const { return ConstStridedValueAccess(getType().getMembers()[memberNdx].getType(), m_value + Stride*getType().getMemberScalarOffset(memberNdx)); }
float asFloat (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->floatVal; }
int asInt (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->intVal; }
bool asBool (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->boolVal; }
Scalar asScalar (void) const { DE_STATIC_ASSERT(Stride == 1); return *m_value; }
float asFloat (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx].floatVal; }
int asInt (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx].intVal; }
bool asBool (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx].boolVal; }
Scalar asScalar (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx]; }
template <typename T>
T as (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].template as<T>(); }
// For assignment: b = a.value()
StridedValueRead<Stride> value (void) const { return StridedValueRead<Stride>(getType(), m_value); }
protected:
const VariableType* m_type;
Scalar* m_value; // \note Non-const internal pointer is used so that ValueAccess can extend this class with RW access
};
template <int Stride>
class StridedValueAccess : public ConstStridedValueAccess<Stride>
{
public:
StridedValueAccess (void) {}
StridedValueAccess (const VariableType& type, Scalar* valuePtr) : ConstStridedValueAccess<Stride>(type, valuePtr) {}
// Read-write access
StridedValueAccess component (int compNdx) { return StridedValueAccess(this->getType().getElementType(), this->m_value + Stride*compNdx); }
StridedValueAccess arrayElement (int elementNdx) { return StridedValueAccess(this->getType().getElementType(), this->m_value + Stride*this->getType().getElementScalarOffset(elementNdx)); }
StridedValueAccess member (int memberNdx) { return StridedValueAccess(this->getType().getMembers()[memberNdx].getType(), this->m_value + Stride*this->getType().getMemberScalarOffset(memberNdx)); }
float& asFloat (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->floatVal; }
int& asInt (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->intVal; }
bool& asBool (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->boolVal; }
Scalar& asScalar (void) { DE_STATIC_ASSERT(Stride == 1); return *this->m_value; }
float& asFloat (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].floatVal; }
int& asInt (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].intVal; }
bool& asBool (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].boolVal; }
Scalar& asScalar (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx]; }
template <typename T>
T& as (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].template as<T>(); }
template <int SrcStride>
StridedValueAccess& operator= (const StridedValueRead<SrcStride>& value);
// Helpers, work only in Stride == 1 case
template <int Size>
StridedValueAccess& operator= (const tcu::Vector<float, Size>& vec);
StridedValueAccess& operator= (float floatVal) { asFloat() = floatVal; return *this; }
StridedValueAccess& operator= (int intVal) { asInt() = intVal; return *this; }
StridedValueAccess& operator= (bool boolVal) { asBool() = boolVal; return *this; }
StridedValueAccess& operator= (Scalar val) { asScalar() = val; return *this; }
};
template <int Stride>
template <int SrcStride>
StridedValueAccess<Stride>& StridedValueAccess<Stride>::operator= (const StridedValueRead<SrcStride>& valueRead)
{
DE_STATIC_ASSERT(SrcStride == Stride || SrcStride == 1);
DE_ASSERT(this->getType() == valueRead.getType());
int scalarSize = this->getType().getScalarSize();
if (scalarSize == 0)
return *this; // Happens when void value range is copied
if (Stride == SrcStride)
std::copy(valueRead.getValuePtr(), valueRead.getValuePtr() + scalarSize*Stride, this->m_value);
else
{
for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++)
std::fill(this->m_value + scalarNdx*Stride, this->m_value + (scalarNdx+1)*Stride, valueRead.getValuePtr()[scalarNdx]);
}
return *this;
}
template <int Stride>
template <int Size>
StridedValueAccess<Stride>& StridedValueAccess<Stride>::operator= (const tcu::Vector<float, Size>& vec)
{
DE_ASSERT(this->getType() == VariableType(VariableType::TYPE_FLOAT, Size));
for (int comp = 0; comp < 4; comp++)
component(comp).asFloat() = vec.getPtr()[comp];
return *this;
}
// Typedefs for stride == 1 case
typedef ConstStridedValueAccess<1> ConstValueAccess;
typedef StridedValueAccess<1> ValueAccess;
class ConstValueRangeAccess
{
public:
ConstValueRangeAccess (void) : m_type(DE_NULL), m_min(DE_NULL), m_max(DE_NULL) {}
ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_type(&type), m_min(const_cast<Scalar*>(minVal)), m_max(const_cast<Scalar*>(maxVal)) {}
const VariableType& getType (void) const { return *m_type; }
ConstValueAccess getMin (void) const { return ConstValueAccess(*m_type, m_min); }
ConstValueAccess getMax (void) const { return ConstValueAccess(*m_type, m_max); }
// Read-only access
ConstValueRangeAccess component (int compNdx) const;
ConstValueRangeAccess arrayElement (int elementNdx) const;
ConstValueRangeAccess member (int memberNdx) const;
// Set operations - tests condition for all elements
bool intersects (const ConstValueRangeAccess& other) const;
bool isSupersetOf (const ConstValueRangeAccess& other) const;
bool isSubsetOf (const ConstValueRangeAccess& other) const;
protected:
const VariableType* m_type;
Scalar* m_min; // \note See note in ConstValueAccess
Scalar* m_max;
};
inline ConstValueRangeAccess ConstValueRangeAccess::component (int compNdx) const
{
return ConstValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx);
}
inline ConstValueRangeAccess ConstValueRangeAccess::arrayElement (int elementNdx) const
{
int offset = m_type->getElementScalarOffset(elementNdx);
return ConstValueRangeAccess(m_type->getElementType(), m_min + offset, m_max + offset);
}
inline ConstValueRangeAccess ConstValueRangeAccess::member (int memberNdx) const
{
int offset = m_type->getMemberScalarOffset(memberNdx);
return ConstValueRangeAccess(m_type->getMembers()[memberNdx].getType(), m_min + offset, m_max + offset);
}
class ValueRangeAccess : public ConstValueRangeAccess
{
public:
ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAccess(type, minVal, maxVal) {}
// Read-write access
ValueAccess getMin (void) { return ValueAccess(*m_type, m_min); }
ValueAccess getMax (void) { return ValueAccess(*m_type, m_max); }
ValueRangeAccess component (int compNdx);
ValueRangeAccess arrayElement (int elementNdx);
ValueRangeAccess member (int memberNdx);
};
inline ValueRangeAccess ValueRangeAccess::component (int compNdx)
{
return ValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx);
}
inline ValueRangeAccess ValueRangeAccess::arrayElement (int elementNdx)
{
int offset = m_type->getElementScalarOffset(elementNdx);
return ValueRangeAccess(m_type->getElementType(), m_min + offset, m_max + offset);
}
inline ValueRangeAccess ValueRangeAccess::member (int memberNdx)
{
int offset = m_type->getMemberScalarOffset(memberNdx);
return ValueRangeAccess(m_type->getMembers()[memberNdx].getType(), m_min + offset, m_max + offset);
}
class ValueRange
{
public:
ValueRange (const VariableType& type);
ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal);
ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal);
ValueRange (ConstValueRangeAccess other);
~ValueRange (void);
const VariableType& getType (void) const { return m_type; }
ValueAccess getMin (void) { return ValueAccess(m_type, getMinPtr()); }
ValueAccess getMax (void) { return ValueAccess(m_type, getMaxPtr()); }
ConstValueAccess getMin (void) const { return ConstValueAccess(m_type, getMinPtr()); }
ConstValueAccess getMax (void) const { return ConstValueAccess(m_type, getMaxPtr()); }
ValueRangeAccess asAccess (void) { return ValueRangeAccess(m_type, getMinPtr(), getMaxPtr()); }
ConstValueRangeAccess asAccess (void) const { return ConstValueRangeAccess(m_type, getMinPtr(), getMaxPtr()); }
operator ConstValueRangeAccess (void) const { return asAccess(); }
operator ValueRangeAccess (void) { return asAccess(); }
static void computeIntersection (ValueRangeAccess dst, const ConstValueRangeAccess& a, const ConstValueRangeAccess& b);
static void computeIntersection (ValueRange& dst, const ConstValueRangeAccess& a, const ConstValueRangeAccess& b);
private:
const Scalar* getMinPtr (void) const { return m_min.empty() ? DE_NULL : &m_min[0]; }
const Scalar* getMaxPtr (void) const { return m_max.empty() ? DE_NULL : &m_max[0]; }
Scalar* getMinPtr (void) { return m_min.empty() ? DE_NULL : &m_min[0]; }
Scalar* getMaxPtr (void) { return m_max.empty() ? DE_NULL : &m_max[0]; }
VariableType m_type;
std::vector<Scalar> m_min;
std::vector<Scalar> m_max;
};
template <int Stride>
class ValueStorage
{
public:
ValueStorage (void);
ValueStorage (const VariableType& type);
void setStorage (const VariableType& type);
StridedValueAccess<Stride> getValue (const VariableType& type) { return StridedValueAccess<Stride>(type, &m_value[0]); }
ConstStridedValueAccess<Stride> getValue (const VariableType& type) const { return ConstStridedValueAccess<Stride>(type, &m_value[0]); }
private:
ValueStorage (const ValueStorage& other);
ValueStorage operator= (const ValueStorage& other);
std::vector<Scalar> m_value;
};
template <int Stride>
ValueStorage<Stride>::ValueStorage (void)
{
}
template <int Stride>
ValueStorage<Stride>::ValueStorage (const VariableType& type)
{
setStorage(type);
}
template <int Stride>
void ValueStorage<Stride>::setStorage (const VariableType& type)
{
m_value.resize(type.getScalarSize() * Stride);
}
class VariableValue
{
public:
VariableValue (const Variable* variable) : m_variable(variable), m_storage(m_variable->getType()) {}
~VariableValue (void) {}
const Variable* getVariable (void) const { return m_variable; }
ValueAccess getValue (void) { return m_storage.getValue(m_variable->getType()); }
ConstValueAccess getValue (void) const { return m_storage.getValue(m_variable->getType()); }
VariableValue (const VariableValue& other);
VariableValue& operator= (const VariableValue& other);
private:
const VariableType& getType (void) const { return m_variable->getType(); }
const Variable* m_variable;
ValueStorage<1> m_storage;
};
} // rsg
#endif // _RSGVARIABLEVALUE_HPP