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# dEQP-GLES3.stress
set(DEQP_GLES3_STRESS_SRCS
es3sStressTests.hpp
es3sStressTests.cpp
es3sMemoryTests.hpp
es3sMemoryTests.cpp
es3sOcclusionQueryTests.hpp
es3sOcclusionQueryTests.cpp
es3sSyncTests.hpp
es3sSyncTests.cpp
es3sLongRunningTests.hpp
es3sLongRunningTests.cpp
es3sSpecialFloatTests.hpp
es3sSpecialFloatTests.cpp
es3sDrawTests.hpp
es3sDrawTests.cpp
es3sVertexArrayTests.hpp
es3sVertexArrayTests.cpp
es3sLongShaderTests.hpp
es3sLongShaderTests.cpp
es3sLongRunningShaderTests.cpp
es3sLongRunningShaderTests.hpp
)
PCH(DEQP_GLES3_STRESS_SRCS ../../pch.cpp)
add_library(deqp-gles3-stress STATIC ${DEQP_GLES3_STRESS_SRCS})
target_link_libraries(deqp-gles3-stress deqp-gl-shared glutil tcutil ${DEQP_GLES3_LIBRARIES})