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2782 lines
51 KiB
2782 lines
51 KiB
/*****************************************************************************/
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// Copyright 2006-2009 Adobe Systems Incorporated
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// All Rights Reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in
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// accordance with the terms of the Adobe license agreement accompanying it.
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/*****************************************************************************/
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/* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_reference.cpp#1 $ */
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/* $DateTime: 2012/05/30 13:28:51 $ */
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/* $Change: 832332 $ */
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/* $Author: tknoll $ */
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/*****************************************************************************/
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#include "dng_reference.h"
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#include "dng_1d_table.h"
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#include "dng_hue_sat_map.h"
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#include "dng_matrix.h"
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#include "dng_resample.h"
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#include "dng_utils.h"
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/*****************************************************************************/
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// This module contains routines that should be as fast as possible, even
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// at the expense of slight code size increases.
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#include "dng_fast_module.h"
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/*****************************************************************************/
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void RefZeroBytes (void *dPtr,
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uint32 count)
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{
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memset (dPtr, 0, count);
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}
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/*****************************************************************************/
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void RefCopyBytes (const void *sPtr,
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void *dPtr,
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uint32 count)
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{
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memcpy (dPtr, sPtr, count);
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}
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/*****************************************************************************/
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void RefSwapBytes16 (uint16 *dPtr,
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uint32 count)
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{
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for (uint32 j = 0; j < count; j++)
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{
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dPtr [j] = SwapBytes16 (dPtr [j]);
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}
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}
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/*****************************************************************************/
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void RefSwapBytes32 (uint32 *dPtr,
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uint32 count)
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{
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for (uint32 j = 0; j < count; j++)
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{
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dPtr [j] = SwapBytes32 (dPtr [j]);
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}
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}
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/*****************************************************************************/
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void RefSetArea8 (uint8 *dPtr,
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uint8 value,
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uint32 rows,
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uint32 cols,
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uint32 planes,
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int32 rowStep,
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int32 colStep,
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int32 planeStep)
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{
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for (uint32 row = 0; row < rows; row++)
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{
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uint8 *dPtr1 = dPtr;
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for (uint32 col = 0; col < cols; col++)
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{
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uint8 *dPtr2 = dPtr1;
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for (uint32 plane = 0; plane < planes; plane++)
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{
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*dPtr2 = value;
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dPtr2 += planeStep;
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}
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dPtr1 += colStep;
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}
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dPtr += rowStep;
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}
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}
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/*****************************************************************************/
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void RefSetArea16 (uint16 *dPtr,
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uint16 value,
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uint32 rows,
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uint32 cols,
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uint32 planes,
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int32 rowStep,
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int32 colStep,
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int32 planeStep)
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{
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for (uint32 row = 0; row < rows; row++)
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{
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uint16 *dPtr1 = dPtr;
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for (uint32 col = 0; col < cols; col++)
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{
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uint16 *dPtr2 = dPtr1;
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for (uint32 plane = 0; plane < planes; plane++)
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{
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*dPtr2 = value;
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dPtr2 += planeStep;
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}
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dPtr1 += colStep;
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}
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dPtr += rowStep;
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}
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}
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/*****************************************************************************/
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void RefSetArea32 (uint32 *dPtr,
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uint32 value,
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uint32 rows,
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uint32 cols,
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uint32 planes,
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int32 rowStep,
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int32 colStep,
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int32 planeStep)
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{
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for (uint32 row = 0; row < rows; row++)
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{
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uint32 *dPtr1 = dPtr;
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for (uint32 col = 0; col < cols; col++)
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{
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uint32 *dPtr2 = dPtr1;
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for (uint32 plane = 0; plane < planes; plane++)
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{
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*dPtr2 = value;
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dPtr2 += planeStep;
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}
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dPtr1 += colStep;
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}
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dPtr += rowStep;
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}
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}
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/*****************************************************************************/
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void RefCopyArea8 (const uint8 *sPtr,
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uint8 *dPtr,
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uint32 rows,
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uint32 cols,
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uint32 planes,
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int32 sRowStep,
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int32 sColStep,
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int32 sPlaneStep,
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int32 dRowStep,
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int32 dColStep,
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int32 dPlaneStep)
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{
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for (uint32 row = 0; row < rows; row++)
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{
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const uint8 *sPtr1 = sPtr;
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uint8 *dPtr1 = dPtr;
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for (uint32 col = 0; col < cols; col++)
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{
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const uint8 *sPtr2 = sPtr1;
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uint8 *dPtr2 = dPtr1;
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for (uint32 plane = 0; plane < planes; plane++)
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{
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*dPtr2 = *sPtr2;
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sPtr2 += sPlaneStep;
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dPtr2 += dPlaneStep;
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}
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sPtr1 += sColStep;
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dPtr1 += dColStep;
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}
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sPtr += sRowStep;
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dPtr += dRowStep;
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}
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}
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/*****************************************************************************/
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void RefCopyArea16 (const uint16 *sPtr,
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uint16 *dPtr,
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uint32 rows,
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uint32 cols,
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uint32 planes,
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int32 sRowStep,
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int32 sColStep,
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int32 sPlaneStep,
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int32 dRowStep,
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int32 dColStep,
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int32 dPlaneStep)
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{
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for (uint32 row = 0; row < rows; row++)
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{
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const uint16 *sPtr1 = sPtr;
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uint16 *dPtr1 = dPtr;
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for (uint32 col = 0; col < cols; col++)
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{
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const uint16 *sPtr2 = sPtr1;
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uint16 *dPtr2 = dPtr1;
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for (uint32 plane = 0; plane < planes; plane++)
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{
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*dPtr2 = *sPtr2;
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sPtr2 += sPlaneStep;
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dPtr2 += dPlaneStep;
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}
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sPtr1 += sColStep;
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dPtr1 += dColStep;
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}
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sPtr += sRowStep;
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dPtr += dRowStep;
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}
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}
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/*****************************************************************************/
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void RefCopyArea32 (const uint32 *sPtr,
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uint32 *dPtr,
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uint32 rows,
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uint32 cols,
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uint32 planes,
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int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
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|
{
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|
for (uint32 row = 0; row < rows; row++)
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{
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const uint32 *sPtr1 = sPtr;
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uint32 *dPtr1 = dPtr;
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for (uint32 col = 0; col < cols; col++)
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{
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const uint32 *sPtr2 = sPtr1;
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uint32 *dPtr2 = dPtr1;
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|
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for (uint32 plane = 0; plane < planes; plane++)
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{
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*dPtr2 = *sPtr2;
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|
sPtr2 += sPlaneStep;
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dPtr2 += dPlaneStep;
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}
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sPtr1 += sColStep;
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dPtr1 += dColStep;
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}
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|
sPtr += sRowStep;
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dPtr += dRowStep;
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|
}
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|
}
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|
/*****************************************************************************/
|
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|
|
void RefCopyArea8_16 (const uint8 *sPtr,
|
|
uint16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint8 *sPtr1 = sPtr;
|
|
uint16 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint8 *sPtr2 = sPtr1;
|
|
uint16 *dPtr2 = dPtr1;
|
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|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
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|
|
*dPtr2 = *sPtr2;
|
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|
|
sPtr2 += sPlaneStep;
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dPtr2 += dPlaneStep;
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|
|
}
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|
|
sPtr1 += sColStep;
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dPtr1 += dColStep;
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|
|
}
|
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|
|
sPtr += sRowStep;
|
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dPtr += dRowStep;
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|
|
}
|
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|
|
}
|
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|
|
/*****************************************************************************/
|
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|
|
void RefCopyArea8_S16 (const uint8 *sPtr,
|
|
int16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
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uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint8 *sPtr1 = sPtr;
|
|
int16 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint8 *sPtr2 = sPtr1;
|
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int16 *dPtr2 = dPtr1;
|
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|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
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|
|
int16 x = *sPtr;
|
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|
|
*dPtr2 = x ^ 0x8000;
|
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|
|
sPtr2 += sPlaneStep;
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dPtr2 += dPlaneStep;
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|
|
}
|
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|
|
sPtr1 += sColStep;
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dPtr1 += dColStep;
|
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|
|
}
|
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|
|
sPtr += sRowStep;
|
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dPtr += dRowStep;
|
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|
|
}
|
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|
|
}
|
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|
|
/*****************************************************************************/
|
|
|
|
void RefCopyArea8_32 (const uint8 *sPtr,
|
|
uint32 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint8 *sPtr1 = sPtr;
|
|
uint32 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint8 *sPtr2 = sPtr1;
|
|
uint32 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = *sPtr2;
|
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|
|
sPtr2 += sPlaneStep;
|
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dPtr2 += dPlaneStep;
|
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|
|
}
|
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|
|
sPtr1 += sColStep;
|
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dPtr1 += dColStep;
|
|
|
|
}
|
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|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyArea16_S16 (const uint16 *sPtr,
|
|
int16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint16 *sPtr1 = sPtr;
|
|
int16 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint16 *sPtr2 = sPtr1;
|
|
int16 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = *sPtr2 ^ 0x8000;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyArea16_32 (const uint16 *sPtr,
|
|
uint32 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint16 *sPtr1 = sPtr;
|
|
uint32 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint16 *sPtr2 = sPtr1;
|
|
uint32 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = *sPtr2;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyArea8_R32 (const uint8 *sPtr,
|
|
real32 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
real32 scale = 1.0f / (real32) pixelRange;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint8 *sPtr1 = sPtr;
|
|
real32 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint8 *sPtr2 = sPtr1;
|
|
real32 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = scale * (real32) *sPtr2;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyArea16_R32 (const uint16 *sPtr,
|
|
real32 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
real32 scale = 1.0f / (real32) pixelRange;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint16 *sPtr1 = sPtr;
|
|
real32 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint16 *sPtr2 = sPtr1;
|
|
real32 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = scale * (real32) *sPtr2;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyAreaS16_R32 (const int16 *sPtr,
|
|
real32 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
real32 scale = 1.0f / (real32) pixelRange;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const int16 *sPtr1 = sPtr;
|
|
real32 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const int16 *sPtr2 = sPtr1;
|
|
real32 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
int32 x = (*sPtr ^ 0x8000);
|
|
|
|
*dPtr2 = scale * (real32) x;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyAreaR32_8 (const real32 *sPtr,
|
|
uint8 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
real32 scale = (real32) pixelRange;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const real32 *sPtr1 = sPtr;
|
|
uint8 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const real32 *sPtr2 = sPtr1;
|
|
uint8 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = (uint8) (Pin_Overrange (*sPtr2) * scale + 0.5f);
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyAreaR32_16 (const real32 *sPtr,
|
|
uint16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
real32 scale = (real32) pixelRange;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const real32 *sPtr1 = sPtr;
|
|
uint16 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const real32 *sPtr2 = sPtr1;
|
|
uint16 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = (uint16) (Pin_Overrange (*sPtr2) * scale + 0.5f);
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefCopyAreaR32_S16 (const real32 *sPtr,
|
|
int16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
real32 scale = (real32) pixelRange;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const real32 *sPtr1 = sPtr;
|
|
int16 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const real32 *sPtr2 = sPtr1;
|
|
int16 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
int32 x = (int32) (Pin_Overrange (*sPtr2) * scale + 0.5f);
|
|
|
|
*dPtr2 = (int16) (x ^ 0x8000);
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefRepeatArea8 (const uint8 *sPtr,
|
|
uint8 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 rowStep,
|
|
int32 colStep,
|
|
int32 planeStep,
|
|
uint32 repeatV,
|
|
uint32 repeatH,
|
|
uint32 phaseV,
|
|
uint32 phaseH)
|
|
{
|
|
|
|
const uint8 *sPtr0 = sPtr + phaseV * rowStep +
|
|
phaseH * colStep;
|
|
|
|
int32 backStepV = (repeatV - 1) * rowStep;
|
|
int32 backStepH = (repeatH - 1) * colStep;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint8 *sPtr1 = sPtr0;
|
|
uint8 *dPtr1 = dPtr;
|
|
|
|
uint32 colPhase = phaseH;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint8 *sPtr2 = sPtr1;
|
|
uint8 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = *sPtr2;
|
|
|
|
sPtr2 += planeStep;
|
|
dPtr2 += planeStep;
|
|
|
|
}
|
|
|
|
if (++colPhase == repeatH)
|
|
{
|
|
colPhase = 0;
|
|
sPtr1 -= backStepH;
|
|
}
|
|
else
|
|
{
|
|
sPtr1 += colStep;
|
|
}
|
|
|
|
dPtr1 += colStep;
|
|
|
|
}
|
|
|
|
if (++phaseV == repeatV)
|
|
{
|
|
phaseV = 0;
|
|
sPtr0 -= backStepV;
|
|
}
|
|
else
|
|
{
|
|
sPtr0 += rowStep;
|
|
}
|
|
|
|
dPtr += rowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefRepeatArea16 (const uint16 *sPtr,
|
|
uint16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 rowStep,
|
|
int32 colStep,
|
|
int32 planeStep,
|
|
uint32 repeatV,
|
|
uint32 repeatH,
|
|
uint32 phaseV,
|
|
uint32 phaseH)
|
|
{
|
|
|
|
const uint16 *sPtr0 = sPtr + phaseV * rowStep +
|
|
phaseH * colStep;
|
|
|
|
int32 backStepV = (repeatV - 1) * rowStep;
|
|
int32 backStepH = (repeatH - 1) * colStep;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint16 *sPtr1 = sPtr0;
|
|
uint16 *dPtr1 = dPtr;
|
|
|
|
uint32 colPhase = phaseH;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint16 *sPtr2 = sPtr1;
|
|
uint16 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = *sPtr2;
|
|
|
|
sPtr2 += planeStep;
|
|
dPtr2 += planeStep;
|
|
|
|
}
|
|
|
|
if (++colPhase == repeatH)
|
|
{
|
|
colPhase = 0;
|
|
sPtr1 -= backStepH;
|
|
}
|
|
else
|
|
{
|
|
sPtr1 += colStep;
|
|
}
|
|
|
|
dPtr1 += colStep;
|
|
|
|
}
|
|
|
|
if (++phaseV == repeatV)
|
|
{
|
|
phaseV = 0;
|
|
sPtr0 -= backStepV;
|
|
}
|
|
else
|
|
{
|
|
sPtr0 += rowStep;
|
|
}
|
|
|
|
dPtr += rowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefRepeatArea32 (const uint32 *sPtr,
|
|
uint32 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 rowStep,
|
|
int32 colStep,
|
|
int32 planeStep,
|
|
uint32 repeatV,
|
|
uint32 repeatH,
|
|
uint32 phaseV,
|
|
uint32 phaseH)
|
|
{
|
|
|
|
const uint32 *sPtr0 = sPtr + phaseV * rowStep +
|
|
phaseH * colStep;
|
|
|
|
int32 backStepV = (repeatV - 1) * rowStep;
|
|
int32 backStepH = (repeatH - 1) * colStep;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint32 *sPtr1 = sPtr0;
|
|
uint32 *dPtr1 = dPtr;
|
|
|
|
uint32 colPhase = phaseH;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint32 *sPtr2 = sPtr1;
|
|
uint32 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 = *sPtr2;
|
|
|
|
sPtr2 += planeStep;
|
|
dPtr2 += planeStep;
|
|
|
|
}
|
|
|
|
if (++colPhase == repeatH)
|
|
{
|
|
colPhase = 0;
|
|
sPtr1 -= backStepH;
|
|
}
|
|
else
|
|
{
|
|
sPtr1 += colStep;
|
|
}
|
|
|
|
dPtr1 += colStep;
|
|
|
|
}
|
|
|
|
if (++phaseV == repeatV)
|
|
{
|
|
phaseV = 0;
|
|
sPtr0 -= backStepV;
|
|
}
|
|
else
|
|
{
|
|
sPtr0 += rowStep;
|
|
}
|
|
|
|
dPtr += rowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefShiftRight16 (uint16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 rowStep,
|
|
int32 colStep,
|
|
int32 planeStep,
|
|
uint32 shift)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
uint16 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
uint16 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
*dPtr2 >>= shift;
|
|
|
|
dPtr2 += planeStep;
|
|
|
|
}
|
|
|
|
dPtr1 += colStep;
|
|
|
|
}
|
|
|
|
dPtr += rowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBilinearRow16 (const uint16 *sPtr,
|
|
uint16 *dPtr,
|
|
uint32 cols,
|
|
uint32 patPhase,
|
|
uint32 patCount,
|
|
const uint32 * kernCounts,
|
|
const int32 * const * kernOffsets,
|
|
const uint16 * const * kernWeights,
|
|
uint32 sShift)
|
|
{
|
|
|
|
for (uint32 j = 0; j < cols; j++)
|
|
{
|
|
|
|
const uint16 *p = sPtr + (j >> sShift);
|
|
|
|
uint32 count = kernCounts [patPhase];
|
|
|
|
const int32 *offsets = kernOffsets [patPhase];
|
|
const uint16 *weights = kernWeights [patPhase];
|
|
|
|
if (++patPhase == patCount)
|
|
{
|
|
patPhase = 0;
|
|
}
|
|
|
|
uint32 total = 128;
|
|
|
|
for (uint32 k = 0; k < count; k++)
|
|
{
|
|
|
|
int32 offset = offsets [k];
|
|
uint32 weight = weights [k];
|
|
|
|
uint32 pixel = p [offset];
|
|
|
|
total += pixel * weight;
|
|
|
|
}
|
|
|
|
dPtr [j] = (uint16) (total >> 8);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBilinearRow32 (const real32 *sPtr,
|
|
real32 *dPtr,
|
|
uint32 cols,
|
|
uint32 patPhase,
|
|
uint32 patCount,
|
|
const uint32 * kernCounts,
|
|
const int32 * const * kernOffsets,
|
|
const real32 * const * kernWeights,
|
|
uint32 sShift)
|
|
{
|
|
|
|
for (uint32 j = 0; j < cols; j++)
|
|
{
|
|
|
|
const real32 *p = sPtr + (j >> sShift);
|
|
|
|
uint32 count = kernCounts [patPhase];
|
|
|
|
const int32 *offsets = kernOffsets [patPhase];
|
|
const real32 *weights = kernWeights [patPhase];
|
|
|
|
if (++patPhase == patCount)
|
|
{
|
|
patPhase = 0;
|
|
}
|
|
|
|
real32 total = 0.0f;
|
|
|
|
for (uint32 k = 0; k < count; k++)
|
|
{
|
|
|
|
int32 offset = offsets [k];
|
|
real32 weight = weights [k];
|
|
|
|
real32 pixel = p [offset];
|
|
|
|
total += pixel * weight;
|
|
|
|
}
|
|
|
|
dPtr [j] = total;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBaselineABCtoRGB (const real32 *sPtrA,
|
|
const real32 *sPtrB,
|
|
const real32 *sPtrC,
|
|
real32 *dPtrR,
|
|
real32 *dPtrG,
|
|
real32 *dPtrB,
|
|
uint32 count,
|
|
const dng_vector &cameraWhite,
|
|
const dng_matrix &cameraToRGB)
|
|
{
|
|
|
|
real32 clipA = (real32) cameraWhite [0];
|
|
real32 clipB = (real32) cameraWhite [1];
|
|
real32 clipC = (real32) cameraWhite [2];
|
|
|
|
real32 m00 = (real32) cameraToRGB [0] [0];
|
|
real32 m01 = (real32) cameraToRGB [0] [1];
|
|
real32 m02 = (real32) cameraToRGB [0] [2];
|
|
|
|
real32 m10 = (real32) cameraToRGB [1] [0];
|
|
real32 m11 = (real32) cameraToRGB [1] [1];
|
|
real32 m12 = (real32) cameraToRGB [1] [2];
|
|
|
|
real32 m20 = (real32) cameraToRGB [2] [0];
|
|
real32 m21 = (real32) cameraToRGB [2] [1];
|
|
real32 m22 = (real32) cameraToRGB [2] [2];
|
|
|
|
for (uint32 col = 0; col < count; col++)
|
|
{
|
|
|
|
real32 A = sPtrA [col];
|
|
real32 B = sPtrB [col];
|
|
real32 C = sPtrC [col];
|
|
|
|
A = Min_real32 (A, clipA);
|
|
B = Min_real32 (B, clipB);
|
|
C = Min_real32 (C, clipC);
|
|
|
|
real32 r = m00 * A + m01 * B + m02 * C;
|
|
real32 g = m10 * A + m11 * B + m12 * C;
|
|
real32 b = m20 * A + m21 * B + m22 * C;
|
|
|
|
r = Pin_real32 (0.0f, r, 1.0f);
|
|
g = Pin_real32 (0.0f, g, 1.0f);
|
|
b = Pin_real32 (0.0f, b, 1.0f);
|
|
|
|
dPtrR [col] = r;
|
|
dPtrG [col] = g;
|
|
dPtrB [col] = b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBaselineABCDtoRGB (const real32 *sPtrA,
|
|
const real32 *sPtrB,
|
|
const real32 *sPtrC,
|
|
const real32 *sPtrD,
|
|
real32 *dPtrR,
|
|
real32 *dPtrG,
|
|
real32 *dPtrB,
|
|
uint32 count,
|
|
const dng_vector &cameraWhite,
|
|
const dng_matrix &cameraToRGB)
|
|
{
|
|
|
|
real32 clipA = (real32) cameraWhite [0];
|
|
real32 clipB = (real32) cameraWhite [1];
|
|
real32 clipC = (real32) cameraWhite [2];
|
|
real32 clipD = (real32) cameraWhite [3];
|
|
|
|
real32 m00 = (real32) cameraToRGB [0] [0];
|
|
real32 m01 = (real32) cameraToRGB [0] [1];
|
|
real32 m02 = (real32) cameraToRGB [0] [2];
|
|
real32 m03 = (real32) cameraToRGB [0] [3];
|
|
|
|
real32 m10 = (real32) cameraToRGB [1] [0];
|
|
real32 m11 = (real32) cameraToRGB [1] [1];
|
|
real32 m12 = (real32) cameraToRGB [1] [2];
|
|
real32 m13 = (real32) cameraToRGB [1] [3];
|
|
|
|
real32 m20 = (real32) cameraToRGB [2] [0];
|
|
real32 m21 = (real32) cameraToRGB [2] [1];
|
|
real32 m22 = (real32) cameraToRGB [2] [2];
|
|
real32 m23 = (real32) cameraToRGB [2] [3];
|
|
|
|
for (uint32 col = 0; col < count; col++)
|
|
{
|
|
|
|
real32 A = sPtrA [col];
|
|
real32 B = sPtrB [col];
|
|
real32 C = sPtrC [col];
|
|
real32 D = sPtrD [col];
|
|
|
|
A = Min_real32 (A, clipA);
|
|
B = Min_real32 (B, clipB);
|
|
C = Min_real32 (C, clipC);
|
|
D = Min_real32 (D, clipD);
|
|
|
|
real32 r = m00 * A + m01 * B + m02 * C + m03 * D;
|
|
real32 g = m10 * A + m11 * B + m12 * C + m13 * D;
|
|
real32 b = m20 * A + m21 * B + m22 * C + m23 * D;
|
|
|
|
r = Pin_real32 (0.0f, r, 1.0f);
|
|
g = Pin_real32 (0.0f, g, 1.0f);
|
|
b = Pin_real32 (0.0f, b, 1.0f);
|
|
|
|
dPtrR [col] = r;
|
|
dPtrG [col] = g;
|
|
dPtrB [col] = b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBaselineHueSatMap (const real32 *sPtrR,
|
|
const real32 *sPtrG,
|
|
const real32 *sPtrB,
|
|
real32 *dPtrR,
|
|
real32 *dPtrG,
|
|
real32 *dPtrB,
|
|
uint32 count,
|
|
const dng_hue_sat_map &lut,
|
|
const dng_1d_table *encodeTable,
|
|
const dng_1d_table *decodeTable)
|
|
{
|
|
|
|
uint32 hueDivisions;
|
|
uint32 satDivisions;
|
|
uint32 valDivisions;
|
|
|
|
lut.GetDivisions (hueDivisions,
|
|
satDivisions,
|
|
valDivisions);
|
|
|
|
real32 hScale = (hueDivisions < 2) ? 0.0f : (hueDivisions * (1.0f / 6.0f));
|
|
real32 sScale = (real32) ((int32) satDivisions - 1);
|
|
real32 vScale = (real32) ((int32) valDivisions - 1);
|
|
|
|
int32 maxHueIndex0 = (int32) hueDivisions - 1;
|
|
int32 maxSatIndex0 = (int32) satDivisions - 2;
|
|
int32 maxValIndex0 = (int32) valDivisions - 2;
|
|
|
|
const bool hasEncodeTable = ((encodeTable != NULL) && (encodeTable->Table () != NULL));
|
|
const bool hasDecodeTable = ((decodeTable != NULL) && (decodeTable->Table () != NULL));
|
|
|
|
const bool hasTable = hasEncodeTable && hasDecodeTable;
|
|
|
|
const dng_hue_sat_map::HSBModify *tableBase = lut.GetConstDeltas ();
|
|
|
|
int32 hueStep = satDivisions;
|
|
int32 valStep = hueDivisions * hueStep;
|
|
|
|
#if 0 // Not required with "2.5D" table optimization.
|
|
|
|
if (valDivisions < 2)
|
|
{
|
|
valStep = 0;
|
|
maxValIndex0 = 0;
|
|
}
|
|
|
|
#endif
|
|
|
|
for (uint32 j = 0; j < count; j++)
|
|
{
|
|
|
|
real32 r = sPtrR [j];
|
|
real32 g = sPtrG [j];
|
|
real32 b = sPtrB [j];
|
|
|
|
real32 h, s, v;
|
|
|
|
DNG_RGBtoHSV (r, g, b, h, s, v);
|
|
|
|
real32 vEncoded = v;
|
|
|
|
real32 hueShift;
|
|
real32 satScale;
|
|
real32 valScale;
|
|
|
|
if (valDivisions < 2) // Optimize most common case of "2.5D" table.
|
|
{
|
|
|
|
real32 hScaled = h * hScale;
|
|
real32 sScaled = s * sScale;
|
|
|
|
int32 hIndex0 = (int32) hScaled;
|
|
int32 sIndex0 = (int32) sScaled;
|
|
|
|
sIndex0 = Min_int32 (sIndex0, maxSatIndex0);
|
|
|
|
int32 hIndex1 = hIndex0 + 1;
|
|
|
|
if (hIndex0 >= maxHueIndex0)
|
|
{
|
|
hIndex0 = maxHueIndex0;
|
|
hIndex1 = 0;
|
|
}
|
|
|
|
real32 hFract1 = hScaled - (real32) hIndex0;
|
|
real32 sFract1 = sScaled - (real32) sIndex0;
|
|
|
|
real32 hFract0 = 1.0f - hFract1;
|
|
real32 sFract0 = 1.0f - sFract1;
|
|
|
|
const dng_hue_sat_map::HSBModify *entry00 = tableBase + hIndex0 * hueStep +
|
|
sIndex0;
|
|
|
|
const dng_hue_sat_map::HSBModify *entry01 = entry00 + (hIndex1 - hIndex0) * hueStep;
|
|
|
|
real32 hueShift0 = hFract0 * entry00->fHueShift +
|
|
hFract1 * entry01->fHueShift;
|
|
|
|
real32 satScale0 = hFract0 * entry00->fSatScale +
|
|
hFract1 * entry01->fSatScale;
|
|
|
|
real32 valScale0 = hFract0 * entry00->fValScale +
|
|
hFract1 * entry01->fValScale;
|
|
|
|
entry00++;
|
|
entry01++;
|
|
|
|
real32 hueShift1 = hFract0 * entry00->fHueShift +
|
|
hFract1 * entry01->fHueShift;
|
|
|
|
real32 satScale1 = hFract0 * entry00->fSatScale +
|
|
hFract1 * entry01->fSatScale;
|
|
|
|
real32 valScale1 = hFract0 * entry00->fValScale +
|
|
hFract1 * entry01->fValScale;
|
|
|
|
hueShift = sFract0 * hueShift0 + sFract1 * hueShift1;
|
|
satScale = sFract0 * satScale0 + sFract1 * satScale1;
|
|
valScale = sFract0 * valScale0 + sFract1 * valScale1;
|
|
|
|
}
|
|
|
|
else
|
|
{
|
|
|
|
if (hasTable)
|
|
{
|
|
vEncoded = encodeTable->Interpolate (Pin_real32 (v));
|
|
}
|
|
|
|
real32 hScaled = h * hScale;
|
|
real32 sScaled = s * sScale;
|
|
real32 vScaled = vEncoded * vScale;
|
|
|
|
int32 hIndex0 = (int32) hScaled;
|
|
int32 sIndex0 = (int32) sScaled;
|
|
int32 vIndex0 = (int32) vScaled;
|
|
|
|
sIndex0 = Min_int32 (sIndex0, maxSatIndex0);
|
|
vIndex0 = Min_int32 (vIndex0, maxValIndex0);
|
|
|
|
int32 hIndex1 = hIndex0 + 1;
|
|
|
|
if (hIndex0 >= maxHueIndex0)
|
|
{
|
|
hIndex0 = maxHueIndex0;
|
|
hIndex1 = 0;
|
|
}
|
|
|
|
real32 hFract1 = hScaled - (real32) hIndex0;
|
|
real32 sFract1 = sScaled - (real32) sIndex0;
|
|
real32 vFract1 = vScaled - (real32) vIndex0;
|
|
|
|
real32 hFract0 = 1.0f - hFract1;
|
|
real32 sFract0 = 1.0f - sFract1;
|
|
real32 vFract0 = 1.0f - vFract1;
|
|
|
|
const dng_hue_sat_map::HSBModify *entry00 = tableBase + vIndex0 * valStep +
|
|
hIndex0 * hueStep +
|
|
sIndex0;
|
|
|
|
const dng_hue_sat_map::HSBModify *entry01 = entry00 + (hIndex1 - hIndex0) * hueStep;
|
|
|
|
const dng_hue_sat_map::HSBModify *entry10 = entry00 + valStep;
|
|
const dng_hue_sat_map::HSBModify *entry11 = entry01 + valStep;
|
|
|
|
real32 hueShift0 = vFract0 * (hFract0 * entry00->fHueShift +
|
|
hFract1 * entry01->fHueShift) +
|
|
vFract1 * (hFract0 * entry10->fHueShift +
|
|
hFract1 * entry11->fHueShift);
|
|
|
|
real32 satScale0 = vFract0 * (hFract0 * entry00->fSatScale +
|
|
hFract1 * entry01->fSatScale) +
|
|
vFract1 * (hFract0 * entry10->fSatScale +
|
|
hFract1 * entry11->fSatScale);
|
|
|
|
real32 valScale0 = vFract0 * (hFract0 * entry00->fValScale +
|
|
hFract1 * entry01->fValScale) +
|
|
vFract1 * (hFract0 * entry10->fValScale +
|
|
hFract1 * entry11->fValScale);
|
|
|
|
entry00++;
|
|
entry01++;
|
|
entry10++;
|
|
entry11++;
|
|
|
|
real32 hueShift1 = vFract0 * (hFract0 * entry00->fHueShift +
|
|
hFract1 * entry01->fHueShift) +
|
|
vFract1 * (hFract0 * entry10->fHueShift +
|
|
hFract1 * entry11->fHueShift);
|
|
|
|
real32 satScale1 = vFract0 * (hFract0 * entry00->fSatScale +
|
|
hFract1 * entry01->fSatScale) +
|
|
vFract1 * (hFract0 * entry10->fSatScale +
|
|
hFract1 * entry11->fSatScale);
|
|
|
|
real32 valScale1 = vFract0 * (hFract0 * entry00->fValScale +
|
|
hFract1 * entry01->fValScale) +
|
|
vFract1 * (hFract0 * entry10->fValScale +
|
|
hFract1 * entry11->fValScale);
|
|
|
|
hueShift = sFract0 * hueShift0 + sFract1 * hueShift1;
|
|
satScale = sFract0 * satScale0 + sFract1 * satScale1;
|
|
valScale = sFract0 * valScale0 + sFract1 * valScale1;
|
|
|
|
}
|
|
|
|
hueShift *= (6.0f / 360.0f); // Convert to internal hue range.
|
|
|
|
h += hueShift;
|
|
|
|
s = Min_real32 (s * satScale, 1.0f);
|
|
|
|
vEncoded = Pin_real32 (vEncoded * valScale);
|
|
|
|
v = hasTable ? decodeTable->Interpolate (vEncoded) : vEncoded;
|
|
|
|
DNG_HSVtoRGB (h, s, v, r, g, b);
|
|
|
|
dPtrR [j] = r;
|
|
dPtrG [j] = g;
|
|
dPtrB [j] = b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBaselineRGBtoGray (const real32 *sPtrR,
|
|
const real32 *sPtrG,
|
|
const real32 *sPtrB,
|
|
real32 *dPtrG,
|
|
uint32 count,
|
|
const dng_matrix &matrix)
|
|
{
|
|
|
|
real32 m00 = (real32) matrix [0] [0];
|
|
real32 m01 = (real32) matrix [0] [1];
|
|
real32 m02 = (real32) matrix [0] [2];
|
|
|
|
for (uint32 col = 0; col < count; col++)
|
|
{
|
|
|
|
real32 R = sPtrR [col];
|
|
real32 G = sPtrG [col];
|
|
real32 B = sPtrB [col];
|
|
|
|
real32 g = m00 * R + m01 * G + m02 * B;
|
|
|
|
g = Pin_real32 (0.0f, g, 1.0f);
|
|
|
|
dPtrG [col] = g;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBaselineRGBtoRGB (const real32 *sPtrR,
|
|
const real32 *sPtrG,
|
|
const real32 *sPtrB,
|
|
real32 *dPtrR,
|
|
real32 *dPtrG,
|
|
real32 *dPtrB,
|
|
uint32 count,
|
|
const dng_matrix &matrix)
|
|
{
|
|
|
|
real32 m00 = (real32) matrix [0] [0];
|
|
real32 m01 = (real32) matrix [0] [1];
|
|
real32 m02 = (real32) matrix [0] [2];
|
|
|
|
real32 m10 = (real32) matrix [1] [0];
|
|
real32 m11 = (real32) matrix [1] [1];
|
|
real32 m12 = (real32) matrix [1] [2];
|
|
|
|
real32 m20 = (real32) matrix [2] [0];
|
|
real32 m21 = (real32) matrix [2] [1];
|
|
real32 m22 = (real32) matrix [2] [2];
|
|
|
|
for (uint32 col = 0; col < count; col++)
|
|
{
|
|
|
|
real32 R = sPtrR [col];
|
|
real32 G = sPtrG [col];
|
|
real32 B = sPtrB [col];
|
|
|
|
real32 r = m00 * R + m01 * G + m02 * B;
|
|
real32 g = m10 * R + m11 * G + m12 * B;
|
|
real32 b = m20 * R + m21 * G + m22 * B;
|
|
|
|
r = Pin_real32 (0.0f, r, 1.0f);
|
|
g = Pin_real32 (0.0f, g, 1.0f);
|
|
b = Pin_real32 (0.0f, b, 1.0f);
|
|
|
|
dPtrR [col] = r;
|
|
dPtrG [col] = g;
|
|
dPtrB [col] = b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBaseline1DTable (const real32 *sPtr,
|
|
real32 *dPtr,
|
|
uint32 count,
|
|
const dng_1d_table &table)
|
|
{
|
|
|
|
for (uint32 col = 0; col < count; col++)
|
|
{
|
|
|
|
real32 x = sPtr [col];
|
|
|
|
real32 y = table.Interpolate (x);
|
|
|
|
dPtr [col] = y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefBaselineRGBTone (const real32 *sPtrR,
|
|
const real32 *sPtrG,
|
|
const real32 *sPtrB,
|
|
real32 *dPtrR,
|
|
real32 *dPtrG,
|
|
real32 *dPtrB,
|
|
uint32 count,
|
|
const dng_1d_table &table)
|
|
{
|
|
|
|
for (uint32 col = 0; col < count; col++)
|
|
{
|
|
|
|
real32 r = sPtrR [col];
|
|
real32 g = sPtrG [col];
|
|
real32 b = sPtrB [col];
|
|
|
|
real32 rr;
|
|
real32 gg;
|
|
real32 bb;
|
|
|
|
#define RGBTone(r, g, b, rr, gg, bb)\
|
|
{\
|
|
\
|
|
DNG_ASSERT (r >= g && g >= b && r > b, "Logic Error RGBTone");\
|
|
\
|
|
rr = table.Interpolate (r);\
|
|
bb = table.Interpolate (b);\
|
|
\
|
|
gg = bb + ((rr - bb) * (g - b) / (r - b));\
|
|
\
|
|
}
|
|
|
|
if (r >= g)
|
|
{
|
|
|
|
if (g > b)
|
|
{
|
|
|
|
// Case 1: r >= g > b
|
|
|
|
RGBTone (r, g, b, rr, gg, bb);
|
|
|
|
}
|
|
|
|
else if (b > r)
|
|
{
|
|
|
|
// Case 2: b > r >= g
|
|
|
|
RGBTone (b, r, g, bb, rr, gg);
|
|
|
|
}
|
|
|
|
else if (b > g)
|
|
{
|
|
|
|
// Case 3: r >= b > g
|
|
|
|
RGBTone (r, b, g, rr, bb, gg);
|
|
|
|
}
|
|
|
|
else
|
|
{
|
|
|
|
// Case 4: r >= g == b
|
|
|
|
DNG_ASSERT (r >= g && g == b, "Logic Error 2");
|
|
|
|
rr = table.Interpolate (r);
|
|
gg = table.Interpolate (g);
|
|
bb = gg;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
{
|
|
|
|
if (r >= b)
|
|
{
|
|
|
|
// Case 5: g > r >= b
|
|
|
|
RGBTone (g, r, b, gg, rr, bb);
|
|
|
|
}
|
|
|
|
else if (b > g)
|
|
{
|
|
|
|
// Case 6: b > g > r
|
|
|
|
RGBTone (b, g, r, bb, gg, rr);
|
|
|
|
}
|
|
|
|
else
|
|
{
|
|
|
|
// Case 7: g >= b > r
|
|
|
|
RGBTone (g, b, r, gg, bb, rr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#undef RGBTone
|
|
|
|
dPtrR [col] = rr;
|
|
dPtrG [col] = gg;
|
|
dPtrB [col] = bb;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefResampleDown16 (const uint16 *sPtr,
|
|
uint16 *dPtr,
|
|
uint32 sCount,
|
|
int32 sRowStep,
|
|
const int16 *wPtr,
|
|
uint32 wCount,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
for (uint32 j = 0; j < sCount; j++)
|
|
{
|
|
|
|
int32 total = 8192;
|
|
|
|
const uint16 *s = sPtr + j;
|
|
|
|
for (uint32 k = 0; k < wCount; k++)
|
|
{
|
|
|
|
total += wPtr [k] * (int32) s [0];
|
|
|
|
s += sRowStep;
|
|
|
|
}
|
|
|
|
dPtr [j] = (uint16) Pin_int32 (0,
|
|
total >> 14,
|
|
pixelRange);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefResampleDown32 (const real32 *sPtr,
|
|
real32 *dPtr,
|
|
uint32 sCount,
|
|
int32 sRowStep,
|
|
const real32 *wPtr,
|
|
uint32 wCount)
|
|
{
|
|
|
|
uint32 col;
|
|
|
|
// Process first row.
|
|
|
|
real32 w = wPtr [0];
|
|
|
|
for (col = 0; col < sCount; col++)
|
|
{
|
|
|
|
dPtr [col] = w * sPtr [col];
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
|
|
// Process middle rows.
|
|
|
|
for (uint32 j = 1; j < wCount - 1; j++)
|
|
{
|
|
|
|
w = wPtr [j];
|
|
|
|
for (col = 0; col < sCount; col++)
|
|
{
|
|
|
|
dPtr [col] += w * sPtr [col];
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
|
|
}
|
|
|
|
// Process last row.
|
|
|
|
w = wPtr [wCount - 1];
|
|
|
|
for (col = 0; col < sCount; col++)
|
|
{
|
|
|
|
dPtr [col] = Pin_real32 (0.0f,
|
|
dPtr [col] + w * sPtr [col],
|
|
1.0f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/******************************************************************************/
|
|
|
|
void RefResampleAcross16 (const uint16 *sPtr,
|
|
uint16 *dPtr,
|
|
uint32 dCount,
|
|
const int32 *coord,
|
|
const int16 *wPtr,
|
|
uint32 wCount,
|
|
uint32 wStep,
|
|
uint32 pixelRange)
|
|
{
|
|
|
|
for (uint32 j = 0; j < dCount; j++)
|
|
{
|
|
|
|
int32 sCoord = coord [j];
|
|
|
|
int32 sFract = sCoord & kResampleSubsampleMask;
|
|
int32 sPixel = sCoord >> kResampleSubsampleBits;
|
|
|
|
const int16 *w = wPtr + sFract * wStep;
|
|
const uint16 *s = sPtr + sPixel;
|
|
|
|
int32 total = w [0] * (int32) s [0];
|
|
|
|
for (uint32 k = 1; k < wCount; k++)
|
|
{
|
|
|
|
total += w [k] * (int32) s [k];
|
|
|
|
}
|
|
|
|
dPtr [j] = (uint16) Pin_int32 (0,
|
|
(total + 8192) >> 14,
|
|
pixelRange);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/******************************************************************************/
|
|
|
|
void RefResampleAcross32 (const real32 *sPtr,
|
|
real32 *dPtr,
|
|
uint32 dCount,
|
|
const int32 *coord,
|
|
const real32 *wPtr,
|
|
uint32 wCount,
|
|
uint32 wStep)
|
|
{
|
|
|
|
for (uint32 j = 0; j < dCount; j++)
|
|
{
|
|
|
|
int32 sCoord = coord [j];
|
|
|
|
int32 sFract = sCoord & kResampleSubsampleMask;
|
|
int32 sPixel = sCoord >> kResampleSubsampleBits;
|
|
|
|
const real32 *w = wPtr + sFract * wStep;
|
|
const real32 *s = sPtr + sPixel;
|
|
|
|
real32 total = w [0] * s [0];
|
|
|
|
for (uint32 k = 1; k < wCount; k++)
|
|
{
|
|
|
|
total += w [k] * s [k];
|
|
|
|
}
|
|
|
|
dPtr [j] = Pin_real32 (0.0f, total, 1.0f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
bool RefEqualBytes (const void *sPtr,
|
|
const void *dPtr,
|
|
uint32 count)
|
|
{
|
|
|
|
return memcmp (dPtr, sPtr, count) == 0;
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
bool RefEqualArea8 (const uint8 *sPtr,
|
|
const uint8 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint8 *sPtr1 = sPtr;
|
|
const uint8 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint8 *sPtr2 = sPtr1;
|
|
const uint8 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
if (*dPtr2 != *sPtr2)
|
|
return false;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
bool RefEqualArea16 (const uint16 *sPtr,
|
|
const uint16 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint16 *sPtr1 = sPtr;
|
|
const uint16 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint16 *sPtr2 = sPtr1;
|
|
const uint16 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
if (*dPtr2 != *sPtr2)
|
|
return false;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
bool RefEqualArea32 (const uint32 *sPtr,
|
|
const uint32 *dPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sColStep,
|
|
int32 sPlaneStep,
|
|
int32 dRowStep,
|
|
int32 dColStep,
|
|
int32 dPlaneStep)
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
const uint32 *sPtr1 = sPtr;
|
|
const uint32 *dPtr1 = dPtr;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
const uint32 *sPtr2 = sPtr1;
|
|
const uint32 *dPtr2 = dPtr1;
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
if (*dPtr2 != *sPtr2)
|
|
return false;
|
|
|
|
sPtr2 += sPlaneStep;
|
|
dPtr2 += dPlaneStep;
|
|
|
|
}
|
|
|
|
sPtr1 += sColStep;
|
|
dPtr1 += dColStep;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
dPtr += dRowStep;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefVignetteMask16 (uint16 *mPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
int32 rowStep,
|
|
int64 offsetH,
|
|
int64 offsetV,
|
|
int64 stepH,
|
|
int64 stepV,
|
|
uint32 tBits,
|
|
const uint16 *table)
|
|
{
|
|
|
|
uint32 tShift = 32 - tBits;
|
|
uint32 tRound = (1 << (tShift - 1));
|
|
uint32 tLimit = 1 << tBits;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
int64 baseDelta = (offsetV + 32768) >> 16;
|
|
|
|
baseDelta = baseDelta * baseDelta + tRound;
|
|
|
|
int64 deltaH = offsetH + 32768;
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
int64 temp = deltaH >> 16;
|
|
|
|
int64 delta = baseDelta + (temp * temp);
|
|
|
|
uint32 index = Min_uint32 ((uint32) (delta >> tShift), tLimit);
|
|
|
|
mPtr [col] = table [index];
|
|
|
|
deltaH += stepH;
|
|
|
|
}
|
|
|
|
offsetV += stepV;
|
|
|
|
mPtr += rowStep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefVignette16 (int16 *sPtr,
|
|
const uint16 *mPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sPlaneStep,
|
|
int32 mRowStep,
|
|
uint32 mBits)
|
|
{
|
|
|
|
const uint32 mRound = 1 << (mBits - 1);
|
|
|
|
switch (planes)
|
|
{
|
|
|
|
case 1:
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
uint32 s = sPtr [col] + 32768;
|
|
|
|
uint32 m = mPtr [col];
|
|
|
|
s = (s * m + mRound) >> mBits;
|
|
|
|
s = Min_uint32 (s, 65535);
|
|
|
|
sPtr [col] = (int16) (s - 32768);
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
|
|
mPtr += mRowStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 3:
|
|
{
|
|
|
|
int16 *rPtr = sPtr;
|
|
int16 *gPtr = rPtr + sPlaneStep;
|
|
int16 *bPtr = gPtr + sPlaneStep;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
uint32 r = rPtr [col] + 32768;
|
|
uint32 g = gPtr [col] + 32768;
|
|
uint32 b = bPtr [col] + 32768;
|
|
|
|
uint32 m = mPtr [col];
|
|
|
|
r = (r * m + mRound) >> mBits;
|
|
g = (g * m + mRound) >> mBits;
|
|
b = (b * m + mRound) >> mBits;
|
|
|
|
r = Min_uint32 (r, 65535);
|
|
g = Min_uint32 (g, 65535);
|
|
b = Min_uint32 (b, 65535);
|
|
|
|
rPtr [col] = (int16) (r - 32768);
|
|
gPtr [col] = (int16) (g - 32768);
|
|
bPtr [col] = (int16) (b - 32768);
|
|
|
|
}
|
|
|
|
rPtr += sRowStep;
|
|
gPtr += sRowStep;
|
|
bPtr += sRowStep;
|
|
|
|
mPtr += mRowStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 4:
|
|
{
|
|
|
|
int16 *aPtr = sPtr;
|
|
int16 *bPtr = aPtr + sPlaneStep;
|
|
int16 *cPtr = bPtr + sPlaneStep;
|
|
int16 *dPtr = cPtr + sPlaneStep;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
uint32 a = aPtr [col] + 32768;
|
|
uint32 b = bPtr [col] + 32768;
|
|
uint32 c = cPtr [col] + 32768;
|
|
uint32 d = dPtr [col] + 32768;
|
|
|
|
uint32 m = mPtr [col];
|
|
|
|
a = (a * m + mRound) >> mBits;
|
|
b = (b * m + mRound) >> mBits;
|
|
c = (c * m + mRound) >> mBits;
|
|
d = (d * m + mRound) >> mBits;
|
|
|
|
a = Min_uint32 (a, 65535);
|
|
b = Min_uint32 (b, 65535);
|
|
c = Min_uint32 (c, 65535);
|
|
d = Min_uint32 (d, 65535);
|
|
|
|
aPtr [col] = (int16) (a - 32768);
|
|
bPtr [col] = (int16) (b - 32768);
|
|
cPtr [col] = (int16) (c - 32768);
|
|
dPtr [col] = (int16) (d - 32768);
|
|
|
|
}
|
|
|
|
aPtr += sRowStep;
|
|
bPtr += sRowStep;
|
|
cPtr += sRowStep;
|
|
dPtr += sRowStep;
|
|
|
|
mPtr += mRowStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
{
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
int16 *planePtr = sPtr;
|
|
|
|
const uint16 *maskPtr = mPtr;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
uint32 s = planePtr [col] + 32768;
|
|
|
|
uint32 m = maskPtr [col];
|
|
|
|
s = (s * m + mRound) >> mBits;
|
|
|
|
s = Min_uint32 (s, 65535);
|
|
|
|
planePtr [col] = (int16) (s - 32768);
|
|
|
|
}
|
|
|
|
planePtr += sRowStep;
|
|
|
|
maskPtr += mRowStep;
|
|
|
|
}
|
|
|
|
sPtr += sPlaneStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void RefVignette32 (real32 *sPtr,
|
|
const uint16 *mPtr,
|
|
uint32 rows,
|
|
uint32 cols,
|
|
uint32 planes,
|
|
int32 sRowStep,
|
|
int32 sPlaneStep,
|
|
int32 mRowStep,
|
|
uint32 mBits)
|
|
{
|
|
|
|
const real32 kNorm = 1.0f / (1 << mBits);
|
|
|
|
switch (planes)
|
|
{
|
|
|
|
case 1:
|
|
{
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
real32 s = sPtr [col];
|
|
|
|
uint16 m = mPtr [col];
|
|
|
|
real32 scale = m * kNorm;
|
|
|
|
s = Min_real32 (s * scale, 1.0f);
|
|
|
|
sPtr [col] = s;
|
|
|
|
}
|
|
|
|
sPtr += sRowStep;
|
|
|
|
mPtr += mRowStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 3:
|
|
{
|
|
|
|
real32 *rPtr = sPtr;
|
|
real32 *gPtr = rPtr + sPlaneStep;
|
|
real32 *bPtr = gPtr + sPlaneStep;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
real32 r = rPtr [col];
|
|
real32 g = gPtr [col];
|
|
real32 b = bPtr [col];
|
|
|
|
uint16 m = mPtr [col];
|
|
|
|
real32 scale = m * kNorm;
|
|
|
|
r = Min_real32 (r * scale, 1.0f);
|
|
g = Min_real32 (g * scale, 1.0f);
|
|
b = Min_real32 (b * scale, 1.0f);
|
|
|
|
rPtr [col] = r;
|
|
gPtr [col] = g;
|
|
bPtr [col] = b;
|
|
|
|
}
|
|
|
|
rPtr += sRowStep;
|
|
gPtr += sRowStep;
|
|
bPtr += sRowStep;
|
|
|
|
mPtr += mRowStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 4:
|
|
{
|
|
|
|
real32 *aPtr = sPtr;
|
|
real32 *bPtr = aPtr + sPlaneStep;
|
|
real32 *cPtr = bPtr + sPlaneStep;
|
|
real32 *dPtr = cPtr + sPlaneStep;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
real32 a = aPtr [col];
|
|
real32 b = bPtr [col];
|
|
real32 c = cPtr [col];
|
|
real32 d = dPtr [col];
|
|
|
|
uint16 m = mPtr [col];
|
|
|
|
real32 scale = m * kNorm;
|
|
|
|
a = Min_real32 (a * scale, 1.0f);
|
|
b = Min_real32 (b * scale, 1.0f);
|
|
c = Min_real32 (c * scale, 1.0f);
|
|
d = Min_real32 (d * scale, 1.0f);
|
|
|
|
aPtr [col] = a;
|
|
bPtr [col] = b;
|
|
cPtr [col] = c;
|
|
dPtr [col] = d;
|
|
|
|
}
|
|
|
|
aPtr += sRowStep;
|
|
bPtr += sRowStep;
|
|
cPtr += sRowStep;
|
|
dPtr += sRowStep;
|
|
|
|
mPtr += mRowStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
{
|
|
|
|
for (uint32 plane = 0; plane < planes; plane++)
|
|
{
|
|
|
|
real32 *planePtr = sPtr;
|
|
|
|
const uint16 *maskPtr = mPtr;
|
|
|
|
for (uint32 row = 0; row < rows; row++)
|
|
{
|
|
|
|
for (uint32 col = 0; col < cols; col++)
|
|
{
|
|
|
|
real32 s = planePtr [col];
|
|
|
|
uint16 m = maskPtr [col];
|
|
|
|
real32 scale = m * kNorm;
|
|
|
|
s = Min_real32 (s * scale, 1.0f);
|
|
|
|
planePtr [col] = s;
|
|
|
|
}
|
|
|
|
planePtr += sRowStep;
|
|
|
|
maskPtr += mRowStep;
|
|
|
|
}
|
|
|
|
sPtr += sPlaneStep;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/******************************************************************************/
|
|
|
|
void RefMapArea16 (uint16 *dPtr,
|
|
uint32 count0,
|
|
uint32 count1,
|
|
uint32 count2,
|
|
int32 step0,
|
|
int32 step1,
|
|
int32 step2,
|
|
const uint16 *map)
|
|
{
|
|
|
|
if (step2 == 1 && count2 >= 32)
|
|
{
|
|
|
|
for (uint32 index0 = 0; index0 < count0; index0++)
|
|
{
|
|
|
|
uint16 *d1 = dPtr;
|
|
|
|
for (uint32 index1 = 0; index1 < count1; index1++)
|
|
{
|
|
|
|
uint16 *d2 = d1;
|
|
|
|
uint32 count = count2;
|
|
|
|
// Get the data 32-bit aligned if it is not.
|
|
|
|
if (!IsAligned32 (dPtr))
|
|
{
|
|
|
|
d2 [0] = map [d2 [0]];
|
|
|
|
count--;
|
|
|
|
d2++;
|
|
|
|
}
|
|
|
|
// Use 32-bit reads and writes for bulk processing.
|
|
|
|
uint32 *dPtr32 = (uint32 *) d2;
|
|
|
|
// Process in blocks of 16 pixels.
|
|
|
|
uint32 blocks = count >> 4;
|
|
|
|
count -= blocks << 4;
|
|
d2 += blocks << 4;
|
|
|
|
while (blocks--)
|
|
{
|
|
|
|
uint32 x0, x1, x2, x3, x4, x5, x6, x7;
|
|
uint32 p0, p1, p2, p3, p4, p5, p6, p7;
|
|
|
|
// Use 32 bit reads & writes, and pack and unpack the 16-bit values.
|
|
// This results in slightly higher performance.
|
|
|
|
// Note that this code runs on both little-endian and big-endian systems,
|
|
// since the pixels are either never swapped or double swapped.
|
|
|
|
x0 = dPtr32 [0];
|
|
x1 = dPtr32 [1];
|
|
x2 = dPtr32 [2];
|
|
x3 = dPtr32 [3];
|
|
|
|
p0 = map [x0 >> 16 ];
|
|
p1 = map [x0 & 0x0FFFF];
|
|
p2 = map [x1 >> 16 ];
|
|
p3 = map [x1 & 0x0FFFF];
|
|
p4 = map [x2 >> 16 ];
|
|
p5 = map [x2 & 0x0FFFF];
|
|
p6 = map [x3 >> 16 ];
|
|
p7 = map [x3 & 0x0FFFF];
|
|
|
|
x0 = (p0 << 16) | p1;
|
|
x1 = (p2 << 16) | p3;
|
|
x2 = (p4 << 16) | p5;
|
|
x3 = (p6 << 16) | p7;
|
|
|
|
x4 = dPtr32 [4];
|
|
x5 = dPtr32 [5];
|
|
x6 = dPtr32 [6];
|
|
x7 = dPtr32 [7];
|
|
|
|
dPtr32 [0] = x0;
|
|
dPtr32 [1] = x1;
|
|
dPtr32 [2] = x2;
|
|
dPtr32 [3] = x3;
|
|
|
|
p0 = map [x4 >> 16 ];
|
|
p1 = map [x4 & 0x0FFFF];
|
|
p2 = map [x5 >> 16 ];
|
|
p3 = map [x5 & 0x0FFFF];
|
|
p4 = map [x6 >> 16 ];
|
|
p5 = map [x6 & 0x0FFFF];
|
|
p6 = map [x7 >> 16 ];
|
|
p7 = map [x7 & 0x0FFFF];
|
|
|
|
x4 = (p0 << 16) | p1;
|
|
x5 = (p2 << 16) | p3;
|
|
x6 = (p4 << 16) | p5;
|
|
x7 = (p6 << 16) | p7;
|
|
|
|
dPtr32 [4] = x4;
|
|
dPtr32 [5] = x5;
|
|
dPtr32 [6] = x6;
|
|
dPtr32 [7] = x7;
|
|
|
|
dPtr32 += 8;
|
|
|
|
}
|
|
|
|
// Process remaining columns.
|
|
|
|
for (uint32 j = 0; j < count; j++)
|
|
{
|
|
|
|
d2 [j] = map [d2 [j]];
|
|
|
|
}
|
|
|
|
d1 += step1;
|
|
|
|
}
|
|
|
|
dPtr += step0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
{
|
|
|
|
for (uint32 index0 = 0; index0 < count0; index0++)
|
|
{
|
|
|
|
uint16 *d1 = dPtr;
|
|
|
|
for (uint32 index1 = 0; index1 < count1; index1++)
|
|
{
|
|
|
|
uint16 *d2 = d1;
|
|
|
|
for (uint32 index2 = 0; index2 < count2; index2++)
|
|
{
|
|
|
|
d2 [0] = map [d2 [0]];
|
|
|
|
d2 += step2;
|
|
|
|
}
|
|
|
|
d1 += step1;
|
|
|
|
}
|
|
|
|
dPtr += step0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|