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852 lines
28 KiB
852 lines
28 KiB
// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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******************************************************************************
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*
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* Copyright (C) 1997-2016, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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******************************************************************************
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*
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* File CMEMORY.H
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*
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* Contains stdlib.h/string.h memory functions
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*
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* @author Bertrand A. Damiba
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*
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* Modification History:
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*
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* Date Name Description
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* 6/20/98 Bertrand Created.
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* 05/03/99 stephen Changed from functions to macros.
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*
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******************************************************************************
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*/
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#ifndef CMEMORY_H
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#define CMEMORY_H
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#include "unicode/utypes.h"
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#include <stddef.h>
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#include <string.h>
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#include "unicode/localpointer.h"
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#if U_DEBUG && defined(UPRV_MALLOC_COUNT)
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#include <stdio.h>
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#endif
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#define uprv_memcpy(dst, src, size) U_STANDARD_CPP_NAMESPACE memcpy(dst, src, size)
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#define uprv_memmove(dst, src, size) U_STANDARD_CPP_NAMESPACE memmove(dst, src, size)
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/**
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* \def UPRV_LENGTHOF
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* Convenience macro to determine the length of a fixed array at compile-time.
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* @param array A fixed length array
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* @return The length of the array, in elements
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* @internal
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*/
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#define UPRV_LENGTHOF(array) (int32_t)(sizeof(array)/sizeof((array)[0]))
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#define uprv_memset(buffer, mark, size) U_STANDARD_CPP_NAMESPACE memset(buffer, mark, size)
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#define uprv_memcmp(buffer1, buffer2, size) U_STANDARD_CPP_NAMESPACE memcmp(buffer1, buffer2,size)
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#define uprv_memchr(ptr, value, num) U_STANDARD_CPP_NAMESPACE memchr(ptr, value, num)
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U_CAPI void * U_EXPORT2
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uprv_malloc(size_t s) U_MALLOC_ATTR U_ALLOC_SIZE_ATTR(1);
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U_CAPI void * U_EXPORT2
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uprv_realloc(void *mem, size_t size) U_ALLOC_SIZE_ATTR(2);
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U_CAPI void U_EXPORT2
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uprv_free(void *mem);
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U_CAPI void * U_EXPORT2
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uprv_calloc(size_t num, size_t size) U_MALLOC_ATTR U_ALLOC_SIZE_ATTR2(1,2);
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/**
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* Get the least significant bits of a pointer (a memory address).
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* For example, with a mask of 3, the macro gets the 2 least significant bits,
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* which will be 0 if the pointer is 32-bit (4-byte) aligned.
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*
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* uintptr_t is the most appropriate integer type to cast to.
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*/
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#define U_POINTER_MASK_LSB(ptr, mask) ((uintptr_t)(ptr) & (mask))
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/**
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* Create & return an instance of "type" in statically allocated storage.
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* e.g.
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* static std::mutex *myMutex = STATIC_NEW(std::mutex);
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* To destroy an object created in this way, invoke the destructor explicitly, e.g.
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* myMutex->~mutex();
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* DO NOT use delete.
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* DO NOT use with class UMutex, which has specific support for static instances.
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*
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* STATIC_NEW is intended for use when
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* - We want a static (or global) object.
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* - We don't want it to ever be destructed, or to explicitly control destruction,
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* to avoid use-after-destruction problems.
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* - We want to avoid an ordinary heap allocated object,
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* to avoid the possibility of memory allocation failures, and
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* to avoid memory leak reports, from valgrind, for example.
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* This is defined as a macro rather than a template function because each invocation
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* must define distinct static storage for the object being returned.
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*/
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#define STATIC_NEW(type) [] () { \
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alignas(type) static char storage[sizeof(type)]; \
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return new(storage) type();} ()
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/**
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* Heap clean up function, called from u_cleanup()
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* Clears any user heap functions from u_setMemoryFunctions()
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* Does NOT deallocate any remaining allocated memory.
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*/
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U_CFUNC UBool
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cmemory_cleanup(void);
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/**
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* A function called by <TT>uhash_remove</TT>,
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* <TT>uhash_close</TT>, or <TT>uhash_put</TT> to delete
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* an existing key or value.
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* @param obj A key or value stored in a hashtable
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* @see uprv_deleteUObject
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*/
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typedef void U_CALLCONV UObjectDeleter(void* obj);
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/**
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* Deleter for UObject instances.
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* Works for all subclasses of UObject because it has a virtual destructor.
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*/
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U_CAPI void U_EXPORT2
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uprv_deleteUObject(void *obj);
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#ifdef __cplusplus
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#include <utility>
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#include "unicode/uobject.h"
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U_NAMESPACE_BEGIN
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/**
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* "Smart pointer" class, deletes memory via uprv_free().
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* For most methods see the LocalPointerBase base class.
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* Adds operator[] for array item access.
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*
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* @see LocalPointerBase
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*/
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template<typename T>
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class LocalMemory : public LocalPointerBase<T> {
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public:
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using LocalPointerBase<T>::operator*;
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using LocalPointerBase<T>::operator->;
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/**
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* Constructor takes ownership.
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* @param p simple pointer to an array of T items that is adopted
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*/
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explicit LocalMemory(T *p=NULL) : LocalPointerBase<T>(p) {}
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/**
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* Move constructor, leaves src with isNull().
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* @param src source smart pointer
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*/
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LocalMemory(LocalMemory<T> &&src) U_NOEXCEPT : LocalPointerBase<T>(src.ptr) {
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src.ptr=NULL;
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}
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/**
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* Destructor deletes the memory it owns.
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*/
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~LocalMemory() {
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uprv_free(LocalPointerBase<T>::ptr);
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}
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/**
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* Move assignment operator, leaves src with isNull().
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* The behavior is undefined if *this and src are the same object.
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* @param src source smart pointer
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* @return *this
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*/
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LocalMemory<T> &operator=(LocalMemory<T> &&src) U_NOEXCEPT {
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uprv_free(LocalPointerBase<T>::ptr);
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LocalPointerBase<T>::ptr=src.ptr;
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src.ptr=NULL;
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return *this;
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}
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/**
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* Swap pointers.
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* @param other other smart pointer
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*/
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void swap(LocalMemory<T> &other) U_NOEXCEPT {
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T *temp=LocalPointerBase<T>::ptr;
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LocalPointerBase<T>::ptr=other.ptr;
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other.ptr=temp;
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}
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/**
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* Non-member LocalMemory swap function.
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* @param p1 will get p2's pointer
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* @param p2 will get p1's pointer
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*/
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friend inline void swap(LocalMemory<T> &p1, LocalMemory<T> &p2) U_NOEXCEPT {
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p1.swap(p2);
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}
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/**
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* Deletes the array it owns,
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* and adopts (takes ownership of) the one passed in.
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* @param p simple pointer to an array of T items that is adopted
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*/
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void adoptInstead(T *p) {
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uprv_free(LocalPointerBase<T>::ptr);
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LocalPointerBase<T>::ptr=p;
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}
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/**
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* Deletes the array it owns, allocates a new one and reset its bytes to 0.
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* Returns the new array pointer.
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* If the allocation fails, then the current array is unchanged and
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* this method returns NULL.
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* @param newCapacity must be >0
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* @return the allocated array pointer, or NULL if the allocation failed
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*/
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inline T *allocateInsteadAndReset(int32_t newCapacity=1);
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/**
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* Deletes the array it owns and allocates a new one, copying length T items.
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* Returns the new array pointer.
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* If the allocation fails, then the current array is unchanged and
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* this method returns NULL.
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* @param newCapacity must be >0
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* @param length number of T items to be copied from the old array to the new one;
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* must be no more than the capacity of the old array,
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* which the caller must track because the LocalMemory does not track it
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* @return the allocated array pointer, or NULL if the allocation failed
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*/
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inline T *allocateInsteadAndCopy(int32_t newCapacity=1, int32_t length=0);
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/**
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* Array item access (writable).
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* No index bounds check.
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* @param i array index
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* @return reference to the array item
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*/
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T &operator[](ptrdiff_t i) const { return LocalPointerBase<T>::ptr[i]; }
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};
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template<typename T>
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inline T *LocalMemory<T>::allocateInsteadAndReset(int32_t newCapacity) {
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if(newCapacity>0) {
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T *p=(T *)uprv_malloc(newCapacity*sizeof(T));
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if(p!=NULL) {
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uprv_memset(p, 0, newCapacity*sizeof(T));
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uprv_free(LocalPointerBase<T>::ptr);
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LocalPointerBase<T>::ptr=p;
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}
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return p;
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} else {
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return NULL;
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}
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}
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template<typename T>
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inline T *LocalMemory<T>::allocateInsteadAndCopy(int32_t newCapacity, int32_t length) {
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if(newCapacity>0) {
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T *p=(T *)uprv_malloc(newCapacity*sizeof(T));
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if(p!=NULL) {
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if(length>0) {
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if(length>newCapacity) {
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length=newCapacity;
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}
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uprv_memcpy(p, LocalPointerBase<T>::ptr, (size_t)length*sizeof(T));
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}
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uprv_free(LocalPointerBase<T>::ptr);
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LocalPointerBase<T>::ptr=p;
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}
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return p;
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} else {
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return NULL;
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}
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}
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/**
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* Simple array/buffer management class using uprv_malloc() and uprv_free().
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* Provides an internal array with fixed capacity. Can alias another array
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* or allocate one.
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*
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* The array address is properly aligned for type T. It might not be properly
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* aligned for types larger than T (or larger than the largest subtype of T).
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*
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* Unlike LocalMemory and LocalArray, this class never adopts
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* (takes ownership of) another array.
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*
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* WARNING: MaybeStackArray only works with primitive (plain-old data) types.
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* It does NOT know how to call a destructor! If you work with classes with
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* destructors, consider:
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*
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* - LocalArray in localpointer.h if you know the length ahead of time
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* - MaybeStackVector if you know the length at runtime
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*/
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template<typename T, int32_t stackCapacity>
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class MaybeStackArray {
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public:
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// No heap allocation. Use only on the stack.
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static void* U_EXPORT2 operator new(size_t) U_NOEXCEPT = delete;
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static void* U_EXPORT2 operator new[](size_t) U_NOEXCEPT = delete;
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#if U_HAVE_PLACEMENT_NEW
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static void* U_EXPORT2 operator new(size_t, void*) U_NOEXCEPT = delete;
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#endif
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/**
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* Default constructor initializes with internal T[stackCapacity] buffer.
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*/
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MaybeStackArray() : ptr(stackArray), capacity(stackCapacity), needToRelease(false) {}
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/**
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* Automatically allocates the heap array if the argument is larger than the stack capacity.
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* Intended for use when an approximate capacity is known at compile time but the true
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* capacity is not known until runtime.
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*/
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MaybeStackArray(int32_t newCapacity, UErrorCode status) : MaybeStackArray() {
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if (U_FAILURE(status)) {
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return;
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}
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if (capacity < newCapacity) {
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if (resize(newCapacity) == nullptr) {
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status = U_MEMORY_ALLOCATION_ERROR;
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}
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}
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}
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/**
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* Destructor deletes the array (if owned).
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*/
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~MaybeStackArray() { releaseArray(); }
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/**
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* Move constructor: transfers ownership or copies the stack array.
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*/
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MaybeStackArray(MaybeStackArray<T, stackCapacity> &&src) U_NOEXCEPT;
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/**
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* Move assignment: transfers ownership or copies the stack array.
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*/
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MaybeStackArray<T, stackCapacity> &operator=(MaybeStackArray<T, stackCapacity> &&src) U_NOEXCEPT;
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/**
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* Returns the array capacity (number of T items).
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* @return array capacity
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*/
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int32_t getCapacity() const { return capacity; }
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/**
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* Access without ownership change.
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* @return the array pointer
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*/
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T *getAlias() const { return ptr; }
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/**
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* Returns the array limit. Simple convenience method.
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* @return getAlias()+getCapacity()
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*/
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T *getArrayLimit() const { return getAlias()+capacity; }
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// No "operator T *() const" because that can make
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// expressions like mbs[index] ambiguous for some compilers.
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/**
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* Array item access (const).
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* No index bounds check.
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* @param i array index
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* @return reference to the array item
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*/
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const T &operator[](ptrdiff_t i) const { return ptr[i]; }
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/**
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* Array item access (writable).
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* No index bounds check.
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* @param i array index
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* @return reference to the array item
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*/
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T &operator[](ptrdiff_t i) { return ptr[i]; }
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/**
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* Deletes the array (if owned) and aliases another one, no transfer of ownership.
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* If the arguments are illegal, then the current array is unchanged.
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* @param otherArray must not be NULL
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* @param otherCapacity must be >0
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*/
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void aliasInstead(T *otherArray, int32_t otherCapacity) {
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if(otherArray!=NULL && otherCapacity>0) {
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releaseArray();
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ptr=otherArray;
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capacity=otherCapacity;
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needToRelease=false;
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}
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}
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/**
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* Deletes the array (if owned) and allocates a new one, copying length T items.
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* Returns the new array pointer.
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* If the allocation fails, then the current array is unchanged and
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* this method returns NULL.
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* @param newCapacity can be less than or greater than the current capacity;
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* must be >0
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* @param length number of T items to be copied from the old array to the new one
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* @return the allocated array pointer, or NULL if the allocation failed
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*/
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inline T *resize(int32_t newCapacity, int32_t length=0);
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/**
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* Gives up ownership of the array if owned, or else clones it,
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* copying length T items; resets itself to the internal stack array.
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* Returns NULL if the allocation failed.
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* @param length number of T items to copy when cloning,
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* and capacity of the clone when cloning
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* @param resultCapacity will be set to the returned array's capacity (output-only)
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* @return the array pointer;
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* caller becomes responsible for deleting the array
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*/
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inline T *orphanOrClone(int32_t length, int32_t &resultCapacity);
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protected:
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// Resizes the array to the size of src, then copies the contents of src.
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void copyFrom(const MaybeStackArray &src, UErrorCode &status) {
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if (U_FAILURE(status)) {
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return;
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}
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if (this->resize(src.capacity, 0) == NULL) {
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status = U_MEMORY_ALLOCATION_ERROR;
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return;
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}
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uprv_memcpy(this->ptr, src.ptr, (size_t)capacity * sizeof(T));
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}
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private:
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T *ptr;
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int32_t capacity;
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UBool needToRelease;
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T stackArray[stackCapacity];
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void releaseArray() {
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if(needToRelease) {
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uprv_free(ptr);
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}
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}
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void resetToStackArray() {
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ptr=stackArray;
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capacity=stackCapacity;
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needToRelease=false;
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}
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/* No comparison operators with other MaybeStackArray's. */
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bool operator==(const MaybeStackArray & /*other*/) = delete;
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bool operator!=(const MaybeStackArray & /*other*/) = delete;
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/* No ownership transfer: No copy constructor, no assignment operator. */
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MaybeStackArray(const MaybeStackArray & /*other*/) = delete;
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void operator=(const MaybeStackArray & /*other*/) = delete;
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};
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template<typename T, int32_t stackCapacity>
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icu::MaybeStackArray<T, stackCapacity>::MaybeStackArray(
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MaybeStackArray <T, stackCapacity>&& src) U_NOEXCEPT
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: ptr(src.ptr), capacity(src.capacity), needToRelease(src.needToRelease) {
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if (src.ptr == src.stackArray) {
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ptr = stackArray;
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uprv_memcpy(stackArray, src.stackArray, sizeof(T) * src.capacity);
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} else {
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src.resetToStackArray(); // take ownership away from src
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}
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}
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template<typename T, int32_t stackCapacity>
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inline MaybeStackArray <T, stackCapacity>&
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MaybeStackArray<T, stackCapacity>::operator=(MaybeStackArray <T, stackCapacity>&& src) U_NOEXCEPT {
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releaseArray(); // in case this instance had its own memory allocated
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capacity = src.capacity;
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needToRelease = src.needToRelease;
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if (src.ptr == src.stackArray) {
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ptr = stackArray;
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uprv_memcpy(stackArray, src.stackArray, sizeof(T) * src.capacity);
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} else {
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ptr = src.ptr;
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src.resetToStackArray(); // take ownership away from src
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}
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return *this;
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}
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template<typename T, int32_t stackCapacity>
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inline T *MaybeStackArray<T, stackCapacity>::resize(int32_t newCapacity, int32_t length) {
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if(newCapacity>0) {
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#if U_DEBUG && defined(UPRV_MALLOC_COUNT)
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::fprintf(::stderr, "MaybeStackArray (resize) alloc %d * %lu\n", newCapacity, sizeof(T));
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#endif
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T *p=(T *)uprv_malloc(newCapacity*sizeof(T));
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if(p!=NULL) {
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if(length>0) {
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if(length>capacity) {
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length=capacity;
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}
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if(length>newCapacity) {
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length=newCapacity;
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}
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uprv_memcpy(p, ptr, (size_t)length*sizeof(T));
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}
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releaseArray();
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ptr=p;
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capacity=newCapacity;
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needToRelease=true;
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}
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return p;
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} else {
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return NULL;
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}
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}
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template<typename T, int32_t stackCapacity>
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inline T *MaybeStackArray<T, stackCapacity>::orphanOrClone(int32_t length, int32_t &resultCapacity) {
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T *p;
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if(needToRelease) {
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p=ptr;
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} else if(length<=0) {
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return NULL;
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} else {
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if(length>capacity) {
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length=capacity;
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}
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p=(T *)uprv_malloc(length*sizeof(T));
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#if U_DEBUG && defined(UPRV_MALLOC_COUNT)
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::fprintf(::stderr,"MaybeStacArray (orphan) alloc %d * %lu\n", length,sizeof(T));
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#endif
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if(p==NULL) {
|
|
return NULL;
|
|
}
|
|
uprv_memcpy(p, ptr, (size_t)length*sizeof(T));
|
|
}
|
|
resultCapacity=length;
|
|
resetToStackArray();
|
|
return p;
|
|
}
|
|
|
|
/**
|
|
* Variant of MaybeStackArray that allocates a header struct and an array
|
|
* in one contiguous memory block, using uprv_malloc() and uprv_free().
|
|
* Provides internal memory with fixed array capacity. Can alias another memory
|
|
* block or allocate one.
|
|
* The stackCapacity is the number of T items in the internal memory,
|
|
* not counting the H header.
|
|
* Unlike LocalMemory and LocalArray, this class never adopts
|
|
* (takes ownership of) another memory block.
|
|
*/
|
|
template<typename H, typename T, int32_t stackCapacity>
|
|
class MaybeStackHeaderAndArray {
|
|
public:
|
|
// No heap allocation. Use only on the stack.
|
|
static void* U_EXPORT2 operator new(size_t) U_NOEXCEPT = delete;
|
|
static void* U_EXPORT2 operator new[](size_t) U_NOEXCEPT = delete;
|
|
#if U_HAVE_PLACEMENT_NEW
|
|
static void* U_EXPORT2 operator new(size_t, void*) U_NOEXCEPT = delete;
|
|
#endif
|
|
|
|
/**
|
|
* Default constructor initializes with internal H+T[stackCapacity] buffer.
|
|
*/
|
|
MaybeStackHeaderAndArray() : ptr(&stackHeader), capacity(stackCapacity), needToRelease(false) {}
|
|
/**
|
|
* Destructor deletes the memory (if owned).
|
|
*/
|
|
~MaybeStackHeaderAndArray() { releaseMemory(); }
|
|
/**
|
|
* Returns the array capacity (number of T items).
|
|
* @return array capacity
|
|
*/
|
|
int32_t getCapacity() const { return capacity; }
|
|
/**
|
|
* Access without ownership change.
|
|
* @return the header pointer
|
|
*/
|
|
H *getAlias() const { return ptr; }
|
|
/**
|
|
* Returns the array start.
|
|
* @return array start, same address as getAlias()+1
|
|
*/
|
|
T *getArrayStart() const { return reinterpret_cast<T *>(getAlias()+1); }
|
|
/**
|
|
* Returns the array limit.
|
|
* @return array limit
|
|
*/
|
|
T *getArrayLimit() const { return getArrayStart()+capacity; }
|
|
/**
|
|
* Access without ownership change. Same as getAlias().
|
|
* A class instance can be used directly in expressions that take a T *.
|
|
* @return the header pointer
|
|
*/
|
|
operator H *() const { return ptr; }
|
|
/**
|
|
* Array item access (writable).
|
|
* No index bounds check.
|
|
* @param i array index
|
|
* @return reference to the array item
|
|
*/
|
|
T &operator[](ptrdiff_t i) { return getArrayStart()[i]; }
|
|
/**
|
|
* Deletes the memory block (if owned) and aliases another one, no transfer of ownership.
|
|
* If the arguments are illegal, then the current memory is unchanged.
|
|
* @param otherArray must not be NULL
|
|
* @param otherCapacity must be >0
|
|
*/
|
|
void aliasInstead(H *otherMemory, int32_t otherCapacity) {
|
|
if(otherMemory!=NULL && otherCapacity>0) {
|
|
releaseMemory();
|
|
ptr=otherMemory;
|
|
capacity=otherCapacity;
|
|
needToRelease=false;
|
|
}
|
|
}
|
|
/**
|
|
* Deletes the memory block (if owned) and allocates a new one,
|
|
* copying the header and length T array items.
|
|
* Returns the new header pointer.
|
|
* If the allocation fails, then the current memory is unchanged and
|
|
* this method returns NULL.
|
|
* @param newCapacity can be less than or greater than the current capacity;
|
|
* must be >0
|
|
* @param length number of T items to be copied from the old array to the new one
|
|
* @return the allocated pointer, or NULL if the allocation failed
|
|
*/
|
|
inline H *resize(int32_t newCapacity, int32_t length=0);
|
|
/**
|
|
* Gives up ownership of the memory if owned, or else clones it,
|
|
* copying the header and length T array items; resets itself to the internal memory.
|
|
* Returns NULL if the allocation failed.
|
|
* @param length number of T items to copy when cloning,
|
|
* and array capacity of the clone when cloning
|
|
* @param resultCapacity will be set to the returned array's capacity (output-only)
|
|
* @return the header pointer;
|
|
* caller becomes responsible for deleting the array
|
|
*/
|
|
inline H *orphanOrClone(int32_t length, int32_t &resultCapacity);
|
|
private:
|
|
H *ptr;
|
|
int32_t capacity;
|
|
UBool needToRelease;
|
|
// stackHeader must precede stackArray immediately.
|
|
H stackHeader;
|
|
T stackArray[stackCapacity];
|
|
void releaseMemory() {
|
|
if(needToRelease) {
|
|
uprv_free(ptr);
|
|
}
|
|
}
|
|
/* No comparison operators with other MaybeStackHeaderAndArray's. */
|
|
bool operator==(const MaybeStackHeaderAndArray & /*other*/) {return false;}
|
|
bool operator!=(const MaybeStackHeaderAndArray & /*other*/) {return true;}
|
|
/* No ownership transfer: No copy constructor, no assignment operator. */
|
|
MaybeStackHeaderAndArray(const MaybeStackHeaderAndArray & /*other*/) {}
|
|
void operator=(const MaybeStackHeaderAndArray & /*other*/) {}
|
|
};
|
|
|
|
template<typename H, typename T, int32_t stackCapacity>
|
|
inline H *MaybeStackHeaderAndArray<H, T, stackCapacity>::resize(int32_t newCapacity,
|
|
int32_t length) {
|
|
if(newCapacity>=0) {
|
|
#if U_DEBUG && defined(UPRV_MALLOC_COUNT)
|
|
::fprintf(::stderr,"MaybeStackHeaderAndArray alloc %d + %d * %ul\n", sizeof(H),newCapacity,sizeof(T));
|
|
#endif
|
|
H *p=(H *)uprv_malloc(sizeof(H)+newCapacity*sizeof(T));
|
|
if(p!=NULL) {
|
|
if(length<0) {
|
|
length=0;
|
|
} else if(length>0) {
|
|
if(length>capacity) {
|
|
length=capacity;
|
|
}
|
|
if(length>newCapacity) {
|
|
length=newCapacity;
|
|
}
|
|
}
|
|
uprv_memcpy(p, ptr, sizeof(H)+(size_t)length*sizeof(T));
|
|
releaseMemory();
|
|
ptr=p;
|
|
capacity=newCapacity;
|
|
needToRelease=true;
|
|
}
|
|
return p;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
template<typename H, typename T, int32_t stackCapacity>
|
|
inline H *MaybeStackHeaderAndArray<H, T, stackCapacity>::orphanOrClone(int32_t length,
|
|
int32_t &resultCapacity) {
|
|
H *p;
|
|
if(needToRelease) {
|
|
p=ptr;
|
|
} else {
|
|
if(length<0) {
|
|
length=0;
|
|
} else if(length>capacity) {
|
|
length=capacity;
|
|
}
|
|
#if U_DEBUG && defined(UPRV_MALLOC_COUNT)
|
|
::fprintf(::stderr,"MaybeStackHeaderAndArray (orphan) alloc %ul + %d * %lu\n", sizeof(H),length,sizeof(T));
|
|
#endif
|
|
p=(H *)uprv_malloc(sizeof(H)+length*sizeof(T));
|
|
if(p==NULL) {
|
|
return NULL;
|
|
}
|
|
uprv_memcpy(p, ptr, sizeof(H)+(size_t)length*sizeof(T));
|
|
}
|
|
resultCapacity=length;
|
|
ptr=&stackHeader;
|
|
capacity=stackCapacity;
|
|
needToRelease=false;
|
|
return p;
|
|
}
|
|
|
|
/**
|
|
* A simple memory management class that creates new heap allocated objects (of
|
|
* any class that has a public constructor), keeps track of them and eventually
|
|
* deletes them all in its own destructor.
|
|
*
|
|
* A typical use-case would be code like this:
|
|
*
|
|
* MemoryPool<MyType> pool;
|
|
*
|
|
* MyType* o1 = pool.create();
|
|
* if (o1 != nullptr) {
|
|
* foo(o1);
|
|
* }
|
|
*
|
|
* MyType* o2 = pool.create(1, 2, 3);
|
|
* if (o2 != nullptr) {
|
|
* bar(o2);
|
|
* }
|
|
*
|
|
* // MemoryPool will take care of deleting the MyType objects.
|
|
*
|
|
* It doesn't do anything more than that, and is intentionally kept minimalist.
|
|
*/
|
|
template<typename T, int32_t stackCapacity = 8>
|
|
class MemoryPool : public UMemory {
|
|
public:
|
|
MemoryPool() : fCount(0), fPool() {}
|
|
|
|
~MemoryPool() {
|
|
for (int32_t i = 0; i < fCount; ++i) {
|
|
delete fPool[i];
|
|
}
|
|
}
|
|
|
|
MemoryPool(const MemoryPool&) = delete;
|
|
MemoryPool& operator=(const MemoryPool&) = delete;
|
|
|
|
MemoryPool(MemoryPool&& other) U_NOEXCEPT : fCount(other.fCount),
|
|
fPool(std::move(other.fPool)) {
|
|
other.fCount = 0;
|
|
}
|
|
|
|
MemoryPool& operator=(MemoryPool&& other) U_NOEXCEPT {
|
|
// Since `this` may contain instances that need to be deleted, we can't
|
|
// just throw them away and replace them with `other`. The normal way of
|
|
// dealing with this in C++ is to swap `this` and `other`, rather than
|
|
// simply overwrite: the destruction of `other` can then take care of
|
|
// running MemoryPool::~MemoryPool() over the still-to-be-deallocated
|
|
// instances.
|
|
std::swap(fCount, other.fCount);
|
|
std::swap(fPool, other.fPool);
|
|
return *this;
|
|
}
|
|
|
|
/**
|
|
* Creates a new object of typename T, by forwarding any and all arguments
|
|
* to the typename T constructor.
|
|
*
|
|
* @param args Arguments to be forwarded to the typename T constructor.
|
|
* @return A pointer to the newly created object, or nullptr on error.
|
|
*/
|
|
template<typename... Args>
|
|
T* create(Args&&... args) {
|
|
int32_t capacity = fPool.getCapacity();
|
|
if (fCount == capacity &&
|
|
fPool.resize(capacity == stackCapacity ? 4 * capacity : 2 * capacity,
|
|
capacity) == nullptr) {
|
|
return nullptr;
|
|
}
|
|
return fPool[fCount++] = new T(std::forward<Args>(args)...);
|
|
}
|
|
|
|
template <typename... Args>
|
|
T* createAndCheckErrorCode(UErrorCode &status, Args &&... args) {
|
|
if (U_FAILURE(status)) {
|
|
return nullptr;
|
|
}
|
|
T *pointer = this->create(args...);
|
|
if (U_SUCCESS(status) && pointer == nullptr) {
|
|
status = U_MEMORY_ALLOCATION_ERROR;
|
|
}
|
|
return pointer;
|
|
}
|
|
|
|
/**
|
|
* @return Number of elements that have been allocated.
|
|
*/
|
|
int32_t count() const {
|
|
return fCount;
|
|
}
|
|
|
|
protected:
|
|
int32_t fCount;
|
|
MaybeStackArray<T*, stackCapacity> fPool;
|
|
};
|
|
|
|
/**
|
|
* An internal Vector-like implementation based on MemoryPool.
|
|
*
|
|
* Heap-allocates each element and stores pointers.
|
|
*
|
|
* To append an item to the vector, use emplaceBack.
|
|
*
|
|
* MaybeStackVector<MyType> vector;
|
|
* MyType* element = vector.emplaceBack();
|
|
* if (!element) {
|
|
* status = U_MEMORY_ALLOCATION_ERROR;
|
|
* }
|
|
* // do stuff with element
|
|
*
|
|
* To loop over the vector, use a for loop with indices:
|
|
*
|
|
* for (int32_t i = 0; i < vector.length(); i++) {
|
|
* MyType* element = vector[i];
|
|
* }
|
|
*/
|
|
template<typename T, int32_t stackCapacity = 8>
|
|
class MaybeStackVector : protected MemoryPool<T, stackCapacity> {
|
|
public:
|
|
template<typename... Args>
|
|
T* emplaceBack(Args&&... args) {
|
|
return this->create(args...);
|
|
}
|
|
|
|
template <typename... Args>
|
|
T *emplaceBackAndCheckErrorCode(UErrorCode &status, Args &&... args) {
|
|
return this->createAndCheckErrorCode(status, args...);
|
|
}
|
|
|
|
int32_t length() const {
|
|
return this->fCount;
|
|
}
|
|
|
|
T** getAlias() {
|
|
return this->fPool.getAlias();
|
|
}
|
|
|
|
const T *const *getAlias() const {
|
|
return this->fPool.getAlias();
|
|
}
|
|
|
|
/**
|
|
* Array item access (read-only).
|
|
* No index bounds check.
|
|
* @param i array index
|
|
* @return reference to the array item
|
|
*/
|
|
const T* operator[](ptrdiff_t i) const {
|
|
return this->fPool[i];
|
|
}
|
|
|
|
/**
|
|
* Array item access (writable).
|
|
* No index bounds check.
|
|
* @param i array index
|
|
* @return reference to the array item
|
|
*/
|
|
T* operator[](ptrdiff_t i) {
|
|
return this->fPool[i];
|
|
}
|
|
};
|
|
|
|
|
|
U_NAMESPACE_END
|
|
|
|
#endif /* __cplusplus */
|
|
#endif /* CMEMORY_H */
|