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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/containers/vector_buffer.h"
#include "base/test/copy_only_int.h"
#include "base/test/move_only_int.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace base {
namespace internal {
TEST(VectorBuffer, DeletePOD) {
constexpr int size = 10;
VectorBuffer<int> buffer(size);
for (int i = 0; i < size; i++)
buffer.begin()[i] = i + 1;
buffer.DestructRange(buffer.begin(), buffer.end());
// Delete should do nothing.
for (int i = 0; i < size; i++)
EXPECT_EQ(i + 1, buffer.begin()[i]);
}
TEST(VectorBuffer, DeleteMoveOnly) {
constexpr int size = 10;
VectorBuffer<MoveOnlyInt> buffer(size);
for (int i = 0; i < size; i++)
new (buffer.begin() + i) MoveOnlyInt(i + 1);
buffer.DestructRange(buffer.begin(), buffer.end());
// Delete should have reset all of the values to 0.
for (int i = 0; i < size; i++)
EXPECT_EQ(0, buffer.begin()[i].data());
}
TEST(VectorBuffer, PODMove) {
constexpr int size = 10;
VectorBuffer<int> dest(size);
VectorBuffer<int> original(size);
for (int i = 0; i < size; i++)
original.begin()[i] = i + 1;
original.MoveRange(original.begin(), original.end(), dest.begin());
for (int i = 0; i < size; i++)
EXPECT_EQ(i + 1, dest.begin()[i]);
}
TEST(VectorBuffer, MovableMove) {
constexpr int size = 10;
VectorBuffer<MoveOnlyInt> dest(size);
VectorBuffer<MoveOnlyInt> original(size);
for (int i = 0; i < size; i++)
new (original.begin() + i) MoveOnlyInt(i + 1);
original.MoveRange(original.begin(), original.end(), dest.begin());
// Moving from a MoveOnlyInt resets to 0.
for (int i = 0; i < size; i++) {
EXPECT_EQ(0, original.begin()[i].data());
EXPECT_EQ(i + 1, dest.begin()[i].data());
}
}
TEST(VectorBuffer, CopyToMove) {
constexpr int size = 10;
VectorBuffer<CopyOnlyInt> dest(size);
VectorBuffer<CopyOnlyInt> original(size);
for (int i = 0; i < size; i++)
new (original.begin() + i) CopyOnlyInt(i + 1);
original.MoveRange(original.begin(), original.end(), dest.begin());
// The original should have been destructed, which should reset the value to
// 0. Technically this dereferences the destructed object.
for (int i = 0; i < size; i++) {
EXPECT_EQ(0, original.begin()[i].data());
EXPECT_EQ(i + 1, dest.begin()[i].data());
}
}
} // namespace internal
} // namespace base