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226 lines
6.4 KiB
226 lines
6.4 KiB
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <stdarg.h>
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#include <string.h>
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#include "base/android/path_utils.h"
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#include "base/files/file_path.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/singleton.h"
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#include "base/message_loop/message_loop.h"
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#include "base/message_loop/message_pump_android.h"
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#include "base/path_service.h"
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#include "base/synchronization/waitable_event.h"
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#include "base/test/multiprocess_test.h"
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namespace {
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base::FilePath* g_test_data_dir = nullptr;
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struct RunState {
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RunState(base::MessagePump::Delegate* delegate, int run_depth)
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: delegate(delegate),
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run_depth(run_depth),
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should_quit(false) {
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}
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base::MessagePump::Delegate* delegate;
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// Used to count how many Run() invocations are on the stack.
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int run_depth;
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// Used to flag that the current Run() invocation should return ASAP.
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bool should_quit;
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};
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RunState* g_state = nullptr;
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// A singleton WaitableEvent wrapper so we avoid a busy loop in
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// MessagePumpForUIStub. Other platforms use the native event loop which blocks
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// when there are no pending messages.
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class Waitable {
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public:
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static Waitable* GetInstance() {
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return base::Singleton<Waitable,
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base::LeakySingletonTraits<Waitable>>::get();
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}
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// Signals that there are more work to do.
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void Signal() { waitable_event_.Signal(); }
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// Blocks until more work is scheduled.
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void Block() { waitable_event_.Wait(); }
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void Quit() {
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g_state->should_quit = true;
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Signal();
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}
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private:
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friend struct base::DefaultSingletonTraits<Waitable>;
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Waitable()
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: waitable_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC,
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base::WaitableEvent::InitialState::NOT_SIGNALED) {}
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base::WaitableEvent waitable_event_;
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DISALLOW_COPY_AND_ASSIGN(Waitable);
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};
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// The MessagePumpForUI implementation for test purpose.
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class MessagePumpForUIStub : public base::MessagePumpForUI {
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public:
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MessagePumpForUIStub() : base::MessagePumpForUI() { Waitable::GetInstance(); }
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~MessagePumpForUIStub() override {}
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bool IsTestImplementation() const override { return true; }
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// In tests, there isn't a native thread, as such RunLoop::Run() should be
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// used to run the loop instead of attaching and delegating to the native
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// loop. As such, this override ignores the Attach() request.
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void Attach(base::MessagePump::Delegate* delegate) override {}
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void Run(base::MessagePump::Delegate* delegate) override {
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// The following was based on message_pump_glib.cc, except we're using a
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// WaitableEvent since there are no native message loop to use.
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RunState state(delegate, g_state ? g_state->run_depth + 1 : 1);
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RunState* previous_state = g_state;
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g_state = &state;
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// When not nested we can use the real implementation, otherwise fall back
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// to the stub implementation.
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if (g_state->run_depth > 1) {
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RunNested(delegate);
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} else {
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MessagePumpForUI::Run(delegate);
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}
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g_state = previous_state;
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}
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void RunNested(base::MessagePump::Delegate* delegate) {
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bool more_work_is_plausible = true;
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for (;;) {
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if (!more_work_is_plausible) {
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Waitable::GetInstance()->Block();
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if (g_state->should_quit)
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break;
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}
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more_work_is_plausible = g_state->delegate->DoWork();
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if (g_state->should_quit)
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break;
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base::TimeTicks delayed_work_time;
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more_work_is_plausible |=
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g_state->delegate->DoDelayedWork(&delayed_work_time);
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if (g_state->should_quit)
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break;
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if (more_work_is_plausible)
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continue;
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more_work_is_plausible = g_state->delegate->DoIdleWork();
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if (g_state->should_quit)
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break;
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more_work_is_plausible |= !delayed_work_time.is_null();
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}
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}
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void Quit() override {
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CHECK(g_state);
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if (g_state->run_depth > 1) {
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Waitable::GetInstance()->Quit();
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} else {
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MessagePumpForUI::Quit();
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}
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}
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void ScheduleWork() override {
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if (g_state && g_state->run_depth > 1) {
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Waitable::GetInstance()->Signal();
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} else {
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MessagePumpForUI::ScheduleWork();
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}
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}
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void ScheduleDelayedWork(const base::TimeTicks& delayed_work_time) override {
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if (g_state && g_state->run_depth > 1) {
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Waitable::GetInstance()->Signal();
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} else {
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MessagePumpForUI::ScheduleDelayedWork(delayed_work_time);
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}
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}
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};
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std::unique_ptr<base::MessagePump> CreateMessagePumpForUIStub() {
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return std::unique_ptr<base::MessagePump>(new MessagePumpForUIStub());
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};
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// Provides the test path for DIR_SOURCE_ROOT and DIR_ANDROID_APP_DATA.
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bool GetTestProviderPath(int key, base::FilePath* result) {
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switch (key) {
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// TODO(agrieve): Stop overriding DIR_ANDROID_APP_DATA.
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// https://crbug.com/617734
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// Instead DIR_ASSETS should be used to discover assets file location in
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// tests.
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case base::DIR_ANDROID_APP_DATA:
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case base::DIR_ASSETS:
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case base::DIR_SOURCE_ROOT:
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CHECK(g_test_data_dir != nullptr);
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*result = *g_test_data_dir;
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return true;
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default:
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return false;
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}
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}
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void InitPathProvider(int key) {
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base::FilePath path;
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// If failed to override the key, that means the way has not been registered.
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if (GetTestProviderPath(key, &path) &&
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!base::PathService::Override(key, path)) {
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base::PathService::RegisterProvider(&GetTestProviderPath, key, key + 1);
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}
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}
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} // namespace
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namespace base {
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void InitAndroidTestLogging() {
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logging::LoggingSettings settings;
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settings.logging_dest = logging::LOG_TO_SYSTEM_DEBUG_LOG;
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logging::InitLogging(settings);
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// To view log output with IDs and timestamps use "adb logcat -v threadtime".
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logging::SetLogItems(false, // Process ID
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false, // Thread ID
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false, // Timestamp
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false); // Tick count
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}
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void InitAndroidTestPaths(const FilePath& test_data_dir) {
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if (g_test_data_dir) {
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CHECK(test_data_dir == *g_test_data_dir);
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return;
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}
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g_test_data_dir = new FilePath(test_data_dir);
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InitPathProvider(DIR_SOURCE_ROOT);
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InitPathProvider(DIR_ANDROID_APP_DATA);
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InitPathProvider(DIR_ASSETS);
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}
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void InitAndroidTestMessageLoop() {
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if (!MessageLoop::InitMessagePumpForUIFactory(&CreateMessagePumpForUIStub))
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LOG(INFO) << "MessagePumpForUIFactory already set, unable to override.";
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}
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} // namespace base
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