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69 lines
2.4 KiB
69 lines
2.4 KiB
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_
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#define LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_
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#include <vector>
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#include "utils/i18n/language-tag_generated.h"
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#include "utils/i18n/locale.h"
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#include "utils/resources_generated.h"
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#include "utils/strings/stringpiece.h"
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namespace libtextclassifier3 {
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// Class for accessing localized model resources.
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class Resources {
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public:
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explicit Resources(const ResourcePool* resources) : resources_(resources) {}
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// Returns the string value associated with the particular resource.
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// `locales` are locales in preference order.
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bool GetResourceContent(const std::vector<Locale>& locales,
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const StringPiece resource_name,
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std::string* result) const;
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private:
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// Match priorities: language > script > region with wildcard matches being
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// weaker than an exact match.
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// For a resource lookup, at least language needs to (weakly) match.
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// c.f. developer.android.com/guide/topics/resources/multilingual-support
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enum LocaleMatch {
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LOCALE_NO_MATCH = 0,
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LOCALE_REGION_WILDCARD_MATCH = 1 << 0,
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LOCALE_REGION_MATCH = 1 << 1,
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LOCALE_SCRIPT_WILDCARD_MATCH = 1 << 2,
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LOCALE_SCRIPT_MATCH = 1 << 3,
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LOCALE_LANGUAGE_WILDCARD_MATCH = 1 << 4,
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LOCALE_LANGUAGE_MATCH = 1 << 5
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};
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int LocaleMatch(const Locale& locale, const LanguageTag* entry_locale) const;
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// Finds a resource entry by name.
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const ResourceEntry* FindResource(const StringPiece resource_name) const;
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// Finds the best locale matching resource from a resource entry.
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int BestResourceForLocales(const ResourceEntry* resource,
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const std::vector<Locale>& locales) const;
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const ResourcePool* resources_;
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};
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} // namespace libtextclassifier3
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#endif // LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_
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