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/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 - 2019 Andy Green <andy@warmcat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "private-lib-core.h"
#define LWSNTPC_LI_NONE 0
#define LWSNTPC_VN_3 3
#define LWSNTPC_MODE_CLIENT 3
struct vhd_ntpc {
struct lws_context *context;
struct lws_vhost *vhost;
const struct lws_protocols *protocol;
lws_sorted_usec_list_t sul_conn;
lws_sorted_usec_list_t sul_write; /* track write retries */
lws_state_notify_link_t notify_link;
const char *ntp_server_ads;
struct lws *wsi_udp;
uint16_t retry_count_conn;
uint16_t retry_count_write;
char set_time;
};
/*
* Without a valid ntp we won't be able to do anything requiring client tls.
*
* We have our own outer backoff scheme that just keeps retrying dns lookup
* and the transaction forever.
*/
static const uint32_t botable[] = { 1000, 1250, 1500, 2000, 3000 };
static const lws_retry_bo_t bo = {
botable, LWS_ARRAY_SIZE(botable), LWS_RETRY_CONCEAL_ALWAYS, 0, 0, 20 };
/*
* Once we resolved the remote server (implying we should have network),
* we use a different policy on the wsi itself that gives it a few tries before
* failing the wsi and using to outer retry policy to get dns to a different
* server in the pool and try fresh
*/
static const uint32_t botable2[] = { 1000, 1250, 5000 /* in case dog slow */ };
static const lws_retry_bo_t bo2 = {
botable2, LWS_ARRAY_SIZE(botable2), LWS_ARRAY_SIZE(botable2),
/* don't conceal after the last table entry */ 0, 0, 20 };
static void
lws_ntpc_retry_conn(struct lws_sorted_usec_list *sul)
{
struct vhd_ntpc *v = lws_container_of(sul, struct vhd_ntpc, sul_conn);
lwsl_debug("%s: wsi_udp: %p\n", __func__, v->wsi_udp);
if (v->wsi_udp || !lws_dll2_is_detached(&v->sul_conn.list))
return;
/* create the UDP socket aimed at the server */
lwsl_debug("%s: server %s\n", __func__, v->ntp_server_ads);
v->retry_count_write = 0;
v->wsi_udp = lws_create_adopt_udp(v->vhost, v->ntp_server_ads, 123, 0,
v->protocol->name, NULL, NULL, NULL,
&bo2);
lwsl_debug("%s: created wsi_udp: %p\n", __func__, v->wsi_udp);
if (!v->wsi_udp) {
lwsl_err("%s: unable to create udp skt\n", __func__);
lws_retry_sul_schedule(v->context, 0, &v->sul_conn, &bo,
lws_ntpc_retry_conn, &v->retry_count_conn);
}
}
static void
lws_ntpc_retry_write(struct lws_sorted_usec_list *sul)
{
struct vhd_ntpc *v = lws_container_of(sul, struct vhd_ntpc, sul_write);
lwsl_debug("%s\n", __func__);
if (v && v->wsi_udp)
lws_callback_on_writable(v->wsi_udp);
}
static int
lws_sys_ntpc_notify_cb(lws_state_manager_t *mgr, lws_state_notify_link_t *l,
int current, int target)
{
struct vhd_ntpc *v = lws_container_of(l, struct vhd_ntpc, notify_link);
if (target != LWS_SYSTATE_TIME_VALID || v->set_time)
return 0;
/* it's trying to do it ever since the protocol / vhost was set up */
return 1;
}
static int
callback_ntpc(struct lws *wsi, enum lws_callback_reasons reason, void *user,
void *in, size_t len)
{
struct vhd_ntpc *v = (struct vhd_ntpc *)
lws_protocol_vh_priv_get(lws_get_vhost(wsi),
lws_get_protocol(wsi));
uint8_t pkt[LWS_PRE + 48];
uint64_t ns;
switch (reason) {
case LWS_CALLBACK_PROTOCOL_INIT: /* per vhost */
if (v)
break;
lwsl_debug("%s: LWS_CALLBACK_PROTOCOL_INIT:\n", __func__);
lws_protocol_vh_priv_zalloc(wsi->vhost, wsi->protocol,
sizeof(*v));
v = (struct vhd_ntpc *)lws_protocol_vh_priv_get(wsi->vhost,
wsi->protocol);
v->context = lws_get_context(wsi);
v->vhost = lws_get_vhost(wsi);
v->protocol = lws_get_protocol(wsi);
if (!lws_system_get_ops(wsi->context) ||
!lws_system_get_ops(wsi->context)->set_clock) {
lwsl_err("%s: set up system ops for set_clock\n",
__func__);
// return -1;
}
/* register our lws_system notifier */
v->notify_link.notify_cb = lws_sys_ntpc_notify_cb;
v->notify_link.name = "ntpclient";
lws_state_reg_notifier(&wsi->context->mgr_system, &v->notify_link);
v->ntp_server_ads = "pool.ntp.org";
lws_system_blob_get_single_ptr(lws_system_get_blob(
v->context, LWS_SYSBLOB_TYPE_NTP_SERVER, 0),
(const uint8_t **)&v->ntp_server_ads);
lws_ntpc_retry_conn(&v->sul_conn);
break;
case LWS_CALLBACK_PROTOCOL_DESTROY: /* per vhost */
if (!v)
break;
if (v->wsi_udp)
lws_set_timeout(v->wsi_udp, 1, LWS_TO_KILL_ASYNC);
lws_state_reg_deregister(&v->notify_link);
v->wsi_udp = NULL;
goto cancel_conn_timer;
/* callbacks related to raw socket descriptor */
case LWS_CALLBACK_RAW_ADOPT:
lwsl_debug("%s: LWS_CALLBACK_RAW_ADOPT\n", __func__);
lws_callback_on_writable(wsi);
break;
case LWS_CALLBACK_CLIENT_CONNECTION_ERROR:
lwsl_info("%s: CONNECTION_ERROR\n", __func__);
goto do_close;
case LWS_CALLBACK_RAW_CLOSE:
lwsl_debug("%s: LWS_CALLBACK_RAW_CLOSE\n", __func__);
do_close:
v->wsi_udp = NULL;
/* cancel any pending write retry */
lws_sul_schedule(v->context, 0, &v->sul_write, NULL,
LWS_SET_TIMER_USEC_CANCEL);
if (v->set_time)
goto cancel_conn_timer;
lws_retry_sul_schedule(v->context, 0, &v->sul_conn, &bo,
lws_ntpc_retry_conn,
&v->retry_count_conn);
break;
case LWS_CALLBACK_RAW_RX:
if (len != 48)
return 0; /* ignore it */
/*
* First get the seconds, corrected for the ntp epoch of 1900
* vs the unix epoch of 1970. Then shift the seconds up by 1bn
* and add in the ns
*/
ns = lws_ser_ru32be(((uint8_t *)in) + 40) - 2208988800;
ns = (ns * 1000000000) + lws_ser_ru32be(((uint8_t *)in) + 44);
lwsl_notice("%s: Unix time: %llu\n", __func__,
(unsigned long long)ns / 1000000000);
// lws_system_get_ops(wsi->context)->set_clock(ns / 1000);
v->set_time = 1;
lws_state_transition_steps(&wsi->context->mgr_system,
LWS_SYSTATE_OPERATIONAL);
/* close the wsi */
return -1;
case LWS_CALLBACK_RAW_WRITEABLE:
/*
* UDP is not reliable, it can be locally dropped, or dropped
* by any intermediary or the remote peer. So even though we
* will do the write in a moment, we schedule another request
* for rewrite according to the wsi retry policy.
*
* If the result came before, we'll cancel it in the close flow.
*
* If we have already reached the end of our concealed retries
* in the policy, just close without another write.
*/
if (lws_dll2_is_detached(&v->sul_write.list) &&
lws_retry_sul_schedule_retry_wsi(wsi, &v->sul_write,
lws_ntpc_retry_write,
&v->retry_count_write)) {
/* we have reached the end of our concealed retries */
lwsl_warn("%s: concealed retries done, failing\n", __func__);
goto retry_conn;
}
memset(pkt + LWS_PRE, 0, sizeof(pkt) - LWS_PRE);
pkt[LWS_PRE] = (LWSNTPC_LI_NONE << 6) |
(LWSNTPC_VN_3 << 3) |
(LWSNTPC_MODE_CLIENT << 0);
if (lws_write(wsi, pkt + LWS_PRE, sizeof(pkt) - LWS_PRE, 0) ==
sizeof(pkt) - LWS_PRE)
break;
lwsl_err("%s: Failed to write ntp client req\n", __func__);
retry_conn:
lws_retry_sul_schedule(wsi->context, 0, &v->sul_conn, &bo,
lws_ntpc_retry_conn,
&v->retry_count_conn);
return -1;
default:
break;
}
return 0;
cancel_conn_timer:
lws_sul_schedule(v->context, 0, &v->sul_conn, NULL,
LWS_SET_TIMER_USEC_CANCEL);
return 0;
}
struct lws_protocols lws_system_protocol_ntpc =
{ "lws-ntpclient", callback_ntpc, 0, 128, };