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#include <stdlib.h>
#include <stdio.h>
#include "ixheaacd_type_def.h"
#include "ixheaacd_interface.h"
#include "ixheaacd_constants.h"
#include "ixheaacd_basic_ops32.h"
#include "ixheaacd_function_selector.h"
extern const WORD32 ixheaacd_twiddle_table_fft_32x32[514];
extern const WORD8 ixheaacd_mps_dig_rev[16];
VOID ixheaacd_complex_fft_p2_armv7(WORD32 *xr, WORD32 *xi, WORD32 nlength,
WORD32 fft_mode, WORD32 *preshift) {
WORD32 i, n_stages;
WORD32 not_power_4;
WORD32 npts, shift;
WORD32 dig_rev_shift;
WORD32 ptr_x[1024];
WORD32 y[1024];
WORD32 npoints = nlength;
WORD32 n = 0;
WORD32 *ptr_y = y;
dig_rev_shift = ixheaacd_norm32(npoints) + 1 - 16;
n_stages = 30 - ixheaacd_norm32(npoints); // log2(npoints), if npoints=2^m
not_power_4 = n_stages & 1;
n_stages = n_stages >> 1;
npts = npoints; // CALCULATION OF GUARD BITS
while (npts >> 1) {
n++;
npts = npts >> 1;
}
if (n % 2 == 0)
shift = ((n + 4)) / 2;
else
shift = ((n + 3) / 2);
for (i = 0; i < nlength; i++) {
ptr_x[2 * i] = (xr[i] / (1 << (shift)));
ptr_x[2 * i + 1] = (xi[i] / (1 << (shift)));
}
if (fft_mode == -1) {
ixheaacd_complex_fft_p2_asm(ixheaacd_twiddle_table_fft_32x32, nlength,
ptr_x, ptr_y);
if (not_power_4) shift += 1;
}
else {
ixheaacd_complex_ifft_p2_asm(ixheaacd_twiddle_table_fft_32x32, nlength,
ptr_x, ptr_y);
if (not_power_4) shift += 1;
}
for (i = 0; i < nlength; i++) {
xr[i] = y[2 * i];
xi[i] = y[2 * i + 1];
}
*preshift = shift - *preshift;
return;
}
VOID ixheaacd_mps_complex_fft_64_armv7(WORD32 *ptr_x, WORD32 *fin_re,
WORD32 *fin_im, WORD32 nlength) {
WORD32 i, n_stages;
WORD32 y[128];
WORD32 npoints = nlength;
WORD32 *ptr_y = y;
const WORD32 *ptr_w;
n_stages = 30 - ixheaacd_norm32(npoints); // log2(npoints), if npoints=2^m
n_stages = n_stages >> 1;
ptr_w = ixheaacd_twiddle_table_fft_32x32; // 32 BIT TWIDDLE TABLE
ixheaacd_mps_complex_fft_64_asm(ptr_w, nlength, ptr_x, ptr_y,
ixheaacd_mps_dig_rev);
for (i = 0; i < 2 * nlength; i += 2) {
fin_re[i] = y[i];
fin_im[i] = y[i + 1];
}
return;
}