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277 lines
17 KiB
277 lines
17 KiB
// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py
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// REQUIRES: aarch64-registered-target
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// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -target-feature +bf16 -msve-vector-bits=128 -fallow-half-arguments-and-returns -S -O1 -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK-128
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// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -target-feature +bf16 -msve-vector-bits=256 -fallow-half-arguments-and-returns -S -O1 -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK-256
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// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -target-feature +bf16 -msve-vector-bits=512 -fallow-half-arguments-and-returns -S -O1 -emit-llvm -o - %s | FileCheck %s --check-prefix=CHECK-512
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#include <arm_sve.h>
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#define N __ARM_FEATURE_SVE_BITS
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typedef svint64_t fixed_int64_t __attribute__((arm_sve_vector_bits(N)));
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typedef svfloat64_t fixed_float64_t __attribute__((arm_sve_vector_bits(N)));
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typedef svbfloat16_t fixed_bfloat16_t __attribute__((arm_sve_vector_bits(N)));
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typedef svbool_t fixed_bool_t __attribute__((arm_sve_vector_bits(N)));
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#define DEFINE_STRUCT(ty) \
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struct struct_##ty { \
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fixed_##ty##_t x, y[3]; \
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} struct_##ty;
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DEFINE_STRUCT(int64)
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DEFINE_STRUCT(float64)
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DEFINE_STRUCT(bfloat16)
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DEFINE_STRUCT(bool)
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//===----------------------------------------------------------------------===//
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// int64
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//===----------------------------------------------------------------------===//
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// CHECK-128-LABEL: @read_int64(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <2 x i64>* [[ARRAYIDX]] to <vscale x 2 x i64>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, [[TBAA6:!tbaa !.*]]
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// CHECK-128-NEXT: ret <vscale x 2 x i64> [[TMP1]]
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//
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// CHECK-256-LABEL: @read_int64(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <4 x i64>* [[ARRAYIDX]] to <vscale x 2 x i64>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, [[TBAA6:!tbaa !.*]]
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// CHECK-256-NEXT: ret <vscale x 2 x i64> [[TMP1]]
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//
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// CHECK-512-LABEL: @read_int64(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <8 x i64>* [[ARRAYIDX]] to <vscale x 2 x i64>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, [[TBAA6:!tbaa !.*]]
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// CHECK-512-NEXT: ret <vscale x 2 x i64> [[TMP1]]
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//
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svint64_t read_int64(struct struct_int64 *s) {
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return s->y[0];
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}
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// CHECK-128-LABEL: @write_int64(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16
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// CHECK-128-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, [[TBAA9:!tbaa !.*]]
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[X_ADDR]] to <2 x i64>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: store <2 x i64> [[TMP1]], <2 x i64>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: ret void
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//
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// CHECK-256-LABEL: @write_int64(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16
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// CHECK-256-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, [[TBAA9:!tbaa !.*]]
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[X_ADDR]] to <4 x i64>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: store <4 x i64> [[TMP1]], <4 x i64>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: ret void
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//
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// CHECK-512-LABEL: @write_int64(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16
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// CHECK-512-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, [[TBAA9:!tbaa !.*]]
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[X_ADDR]] to <8 x i64>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: store <8 x i64> [[TMP1]], <8 x i64>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: ret void
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//
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void write_int64(struct struct_int64 *s, svint64_t x) {
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s->y[0] = x;
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}
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//===----------------------------------------------------------------------===//
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// float64
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//===----------------------------------------------------------------------===//
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// CHECK-128-LABEL: @read_float64(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <2 x double>* [[ARRAYIDX]] to <vscale x 2 x double>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: ret <vscale x 2 x double> [[TMP1]]
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//
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// CHECK-256-LABEL: @read_float64(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <4 x double>* [[ARRAYIDX]] to <vscale x 2 x double>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: ret <vscale x 2 x double> [[TMP1]]
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//
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// CHECK-512-LABEL: @read_float64(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <8 x double>* [[ARRAYIDX]] to <vscale x 2 x double>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: ret <vscale x 2 x double> [[TMP1]]
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//
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svfloat64_t read_float64(struct struct_float64 *s) {
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return s->y[0];
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}
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// CHECK-128-LABEL: @write_float64(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x double>, align 16
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// CHECK-128-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, [[TBAA11:!tbaa !.*]]
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x double>* [[X_ADDR]] to <2 x double>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: store <2 x double> [[TMP1]], <2 x double>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: ret void
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//
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// CHECK-256-LABEL: @write_float64(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x double>, align 16
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// CHECK-256-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, [[TBAA11:!tbaa !.*]]
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x double>* [[X_ADDR]] to <4 x double>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <4 x double>, <4 x double>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: store <4 x double> [[TMP1]], <4 x double>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: ret void
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//
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// CHECK-512-LABEL: @write_float64(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x double>, align 16
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// CHECK-512-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, [[TBAA11:!tbaa !.*]]
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x double>* [[X_ADDR]] to <8 x double>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: store <8 x double> [[TMP1]], <8 x double>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: ret void
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//
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void write_float64(struct struct_float64 *s, svfloat64_t x) {
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s->y[0] = x;
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}
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//===----------------------------------------------------------------------===//
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// bfloat16
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//===----------------------------------------------------------------------===//
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// CHECK-128-LABEL: @read_bfloat16(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat>* [[ARRAYIDX]] to <vscale x 8 x bfloat>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
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//
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// CHECK-256-LABEL: @read_bfloat16(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <16 x bfloat>* [[ARRAYIDX]] to <vscale x 8 x bfloat>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
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//
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// CHECK-512-LABEL: @read_bfloat16(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <32 x bfloat>* [[ARRAYIDX]] to <vscale x 8 x bfloat>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
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//
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svbfloat16_t read_bfloat16(struct struct_bfloat16 *s) {
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return s->y[0];
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}
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// CHECK-128-LABEL: @write_bfloat16(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16
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// CHECK-128-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, [[TBAA13:!tbaa !.*]]
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[X_ADDR]] to <8 x bfloat>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: store <8 x bfloat> [[TMP1]], <8 x bfloat>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: ret void
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//
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// CHECK-256-LABEL: @write_bfloat16(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16
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// CHECK-256-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, [[TBAA13:!tbaa !.*]]
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[X_ADDR]] to <16 x bfloat>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <16 x bfloat>, <16 x bfloat>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: store <16 x bfloat> [[TMP1]], <16 x bfloat>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: ret void
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//
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// CHECK-512-LABEL: @write_bfloat16(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16
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// CHECK-512-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, [[TBAA13:!tbaa !.*]]
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[X_ADDR]] to <32 x bfloat>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <32 x bfloat>, <32 x bfloat>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: store <32 x bfloat> [[TMP1]], <32 x bfloat>* [[ARRAYIDX]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: ret void
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//
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void write_bfloat16(struct struct_bfloat16 *s, svbfloat16_t x) {
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s->y[0] = x;
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}
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//===----------------------------------------------------------------------===//
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// bool
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//===----------------------------------------------------------------------===//
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// CHECK-128-LABEL: @read_bool(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <2 x i8>* [[ARRAYIDX]] to <vscale x 16 x i1>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, [[TBAA6]]
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// CHECK-128-NEXT: ret <vscale x 16 x i1> [[TMP1]]
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//
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// CHECK-256-LABEL: @read_bool(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <4 x i8>* [[ARRAYIDX]] to <vscale x 16 x i1>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, [[TBAA6]]
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// CHECK-256-NEXT: ret <vscale x 16 x i1> [[TMP1]]
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//
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// CHECK-512-LABEL: @read_bool(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <8 x i8>* [[ARRAYIDX]] to <vscale x 16 x i1>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, [[TBAA6]]
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// CHECK-512-NEXT: ret <vscale x 16 x i1> [[TMP1]]
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//
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svbool_t read_bool(struct struct_bool *s) {
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return s->y[0];
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}
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// CHECK-128-LABEL: @write_bool(
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// CHECK-128-NEXT: entry:
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// CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16
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// CHECK-128-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, [[TBAA15:!tbaa !.*]]
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// CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[X_ADDR]] to <2 x i8>*
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// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-128-NEXT: store <2 x i8> [[TMP1]], <2 x i8>* [[ARRAYIDX]], align 2, [[TBAA6]]
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// CHECK-128-NEXT: ret void
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//
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// CHECK-256-LABEL: @write_bool(
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// CHECK-256-NEXT: entry:
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// CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16
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// CHECK-256-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, [[TBAA15:!tbaa !.*]]
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// CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[X_ADDR]] to <4 x i8>*
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// CHECK-256-NEXT: [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-256-NEXT: store <4 x i8> [[TMP1]], <4 x i8>* [[ARRAYIDX]], align 2, [[TBAA6]]
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// CHECK-256-NEXT: ret void
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//
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// CHECK-512-LABEL: @write_bool(
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// CHECK-512-NEXT: entry:
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// CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16
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// CHECK-512-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, [[TBAA15:!tbaa !.*]]
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// CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[X_ADDR]] to <8 x i8>*
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// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 16, [[TBAA6]]
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// CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0
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// CHECK-512-NEXT: store <8 x i8> [[TMP1]], <8 x i8>* [[ARRAYIDX]], align 2, [[TBAA6]]
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// CHECK-512-NEXT: ret void
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|
//
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void write_bool(struct struct_bool *s, svbool_t x) {
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s->y[0] = x;
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}
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