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// RUN: %clang_cc1 -std=c++11 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
template<typename T> struct alloc {};
template<typename T> using Alloc = alloc<T>;
template<typename T, typename A = Alloc<T>> struct vector {};
template<typename T> using Vec = vector<T>;
template<typename T> void f(Vec<T> v);
template<typename T> void g(T);
template<template<typename> class F> void h(F<int>);
// CHECK-LABEL: define void @_Z1zv(
void z() {
vector<int> VI;
f(VI);
// CHECK: call void @_Z1fIiEv6vectorIT_5allocIS1_EE(
Vec<double> VD;
g(VD);
// CHECK: call void @_Z1gI6vectorId5allocIdEEEvT_(
h<Vec>(VI);
// CHECK: call void @_Z1hI3VecEvT_IiE(
Alloc<int> AC;
h(AC);
// CHECK: call void @_Z1hI5allocEvT_IiE(
h<Alloc>(AC);
// CHECK: call void @_Z1hI5AllocEvT_IiE(
Vec<char> VC;
g<Vec<char>>(VC);
// CHECK: call void @_Z1gI6vectorIc5allocIcEEEvT_(
Vec<Vec<int>> VVI;
g(VVI);
// CHECK: call void @_Z1gI6vectorIS0_Ii5allocIiEES1_IS3_EEEvT_(
}