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213 lines
9.6 KiB
213 lines
9.6 KiB
Reproducers
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===========
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As unbelievable as it may sound, the debugger has bugs. These bugs might
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manifest themselves as errors, missing results or even a crash. Quite often
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these bugs don't reproduce in simple, isolated scenarios. The debugger deals
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with a lot of moving parts and subtle differences can easily add up.
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Reproducers in LLDB improve the experience for both the users encountering bugs
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and the developers working on resolving them. The general idea consists of
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*capturing* all the information necessary to later *replay* a debug session
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while debugging the debugger.
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.. contents::
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:local:
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Usage
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-----
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Reproducers are a generic concept in LLDB and are not inherently coupled with
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the command line driver. The functionality can be used for anything that uses
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the SB API and the driver is just one example. However, because it's probably
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the most common way users interact with lldb, that's the workflow described in
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this section.
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Capture
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```````
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Until reproducer capture is enabled by default, you need to launch LLDB in
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capture mode. For the command line driver, this means passing ``--capture``.
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You cannot enable reproducer capture from within LLDB, as this would be too
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late to capture initialization of the debugger.
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.. code-block:: bash
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> lldb --capture
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In capture mode, LLDB will keep track of all the information it needs to replay
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the current debug session. Most data is captured lazily to limit the impact on
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performance. To create the reproducer, use the ``reproducer generate``
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sub-command. It's always possible to check the status of the reproducers with
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the ``reproducer status`` sub-command. Note that generating the reproducer
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terminates the debug session.
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.. code-block:: none
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(lldb) reproducer status
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Reproducer is in capture mode.
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(lldb) reproducer generate
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Reproducer written to '/path/to/reproducer'
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Please have a look at the directory to assess if you're willing to share the contained information.
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The resulting reproducer is a directory. It was a conscious decision to not
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compress and archive it automatically. The reproducer can contain potentially
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sensitive information like object and symbol files, their paths on disk, debug
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information, memory excerpts of the inferior process, etc.
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Replay
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``````
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It is strongly recommended to replay the reproducer locally to ensure it
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actually reproduces the expected behavior. If the reproducer doesn't behave
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correctly locally, it means there's a bug in the reproducer implementation that
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should be addressed.
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To replay a reproducer, simply pass its path to LLDB through the ``--replay``
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flag. It is unnecessary to pass any other command line flags. The flags that
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were passed to LLDB during capture are already part of the reproducer.
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.. code-block:: bash
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> lldb --replay /path/to/reproducer
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During replay LLDB will behave similar to batch mode. The session should be
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identical to the recorded debug session. The only expected differences are that
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the binary being debugged doesn't actually run during replay. That means that
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you won't see any of its side effects, like things being printed to the
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terminal. Another expected difference is the behavior of the ``reproducer
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generate`` command, which becomes a NOOP during replay.
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Augmenting a Bug Report with a Reproducer
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`````````````````````````````````````````
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A reproducer can significantly improve a bug report, but it in itself is not
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sufficient. Always describe the expected and unexpected behavior. Just like the
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debugger can have bugs, the reproducer can have bugs too.
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Design
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------
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Replay
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``````
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Reproducers support two replay modes. The main and most common mode is active
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replay. It's called active, because it's LLDB that is driving replay by calling
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the captured SB API functions one after each other. The second mode is passive
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replay. In this mode, LLDB sits idle until an SB API function is called, for
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example from Python, and then replays just this individual call.
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Active Replay
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^^^^^^^^^^^^^
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No matter how a reproducer was captured, they can always be replayed with the
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command line driver. When a reproducer is passed with the `--replay` flag, the
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driver short-circuits and passes off control to the reproducer infrastructure,
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effectively bypassing its normal operation. This works because the driver is
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implemented using the SB API and is therefore nothing more than a sequence of
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SB API calls.
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Replay is driven by the ``Registry::Replay``. As long as there's data in the
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buffer holding the API data, the next SB API function call is deserialized.
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Once the function is known, the registry can retrieve its signature, and use
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that to deserialize its arguments. The function can then be invoked, most
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commonly through the synthesized default replayer, or potentially using a
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custom defined replay function. This process continues, until more data is
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available or a replay error is encountered.
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During replay only a function's side effects matter. The result returned by the
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replayed function is ignored because it cannot be observed beyond the driver.
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This is sound, because anything that is passed into a subsequent API call will
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have been serialized as an input argument. This also works for SB API objects
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because the reproducers know about every object that has crossed the API
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boundary, which is true by definition for object return values.
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Passive Replay
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^^^^^^^^^^^^^^
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Passive replay exists to support running the API test suite against a
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reproducer. The API test suite is written in Python and tests the debugger by
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calling into its API from Python. To make this work, the API must transparently
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replay itself when called. This is what makes passive replay different from
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driver replay, where it is lldb itself that's driving replay. For passive
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replay, the driving factor is external.
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In order to replay API calls, the reproducers need a way to intercept them.
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Every API call is already instrumented with an ``LLDB_RECORD_*`` macro that
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captures its input arguments. Furthermore, it also contains the necessary logic
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to detect which calls cross the API boundary and should be intercepted. We were
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able to reuse all of this to implement passive replay.
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During passive replay is enabled, nothing happens until an SB API is called.
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Inside that API function, the macro detects whether this call should be
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replayed (i.e. crossed the API boundary). If the answer is yes, the next
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function is deserialized from the SB API data and compared to the current
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function. If the signature matches, we deserialize its input arguments and
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reinvoke the current function with the deserialized arguments. We don't need to
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do anything special to prevent us from recursively calling the replayed version
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again, as the API boundary crossing logic knows that we're still behind the API
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boundary when we re-invoked the current function.
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Another big difference with driver replay is the return value. While this
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didn't matter for driver replay, it's key for passive replay, because that's
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what gets checked by the test suite. Luckily, the ``LLDB_RECORD_*`` macros
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contained sufficient type information to derive the result type.
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Testing
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-------
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Reproducers are tested in the following ways:
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- Unit tests to cover the reproducer infrastructure. There are tests for the
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provider, loader and for the reproducer instrumentation.
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- Feature specific end-to-end test cases in the ``test/Shell/Reproducer``
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directory. These tests serve as integration and regression tests for the
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reproducers infrastructure, as well as doing some sanity checking for basic
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debugger functionality.
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- The API and shell tests can be run against a replayed reproducer. The
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``check-lldb-reproducers`` target will run the API and shell test suite
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twice: first running the test normally while capturing a reproducer and then
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a second time using the replayed session as the test input. For the shell
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tests this use a little shim (``lldb-repro``) that uses the arguments and
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current working directory to transparently generate or replay a reproducer.
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For the API tests an extra argument with the reproducer path is passed to
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``dotest.py`` which initializes the debugger in the appropriate mode.
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Certain tests do not fit this paradigm (for example test that check the
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output of the binary being debugged) and are skipped by marking them as
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unsupported by adding ``UNSUPPORTED: lldb-repro`` to the top of the shell
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test or adding the ``skipIfReproducer`` decorator for the API tests.
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Additional testing is possible:
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- It's possible to unconditionally capture reproducers while running the
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entire test suite by setting the ``LLDB_CAPTURE_REPRODUCER`` environment
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variable. Assuming no bugs in reproducers, this can also help to reproduce
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and investigate test failures.
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Knows Issues
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------------
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The reproducers are still a work in progress. Here's a non-exhaustive list of
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outstanding work, limitations and known issues.
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- The VFS cannot deal with more than one current working directory. Changing
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the current working directory during the debug session will break relative
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paths.
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- Not all SB APIs are properly instrumented. We need customer serialization
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for APIs that take buffers and lengths.
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- We leak memory during replay because the reproducer doesn't capture the end
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of an object's life time. We need to add instrumentation to the destructor
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of SB API objects.
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- The reproducer includes every file opened by LLDB. This is overkill. For
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example we do not need to capture source files for code listings. There's
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currently no way to say that some file shouldn't be included in the
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reproducer.
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- We do not yet automatically generate a reproducer on a crash. The reason is
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that generating the reproducer is too expensive to do in a signal handler.
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We should re-invoke lldb after a crash and do the heavy lifting.
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