You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
153 lines
6.7 KiB
153 lines
6.7 KiB
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
|
|
; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX9 %s
|
|
; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX10 %s
|
|
|
|
define amdgpu_ps <4 x float> @load_2darraymsaa_v4f32_xyzw(<8 x i32> inreg %rsrc, i16 %s, i16 %t, i16 %slice, i16 %fragid) {
|
|
; GFX9-LABEL: load_2darraymsaa_v4f32_xyzw:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_mov_b32_e32 v4, 0xffff
|
|
; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX9-NEXT: v_and_or_b32 v0, v0, v4, v1
|
|
; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v3
|
|
; GFX9-NEXT: s_mov_b32 s0, s2
|
|
; GFX9-NEXT: s_mov_b32 s1, s3
|
|
; GFX9-NEXT: s_mov_b32 s2, s4
|
|
; GFX9-NEXT: s_mov_b32 s3, s5
|
|
; GFX9-NEXT: s_mov_b32 s4, s6
|
|
; GFX9-NEXT: s_mov_b32 s5, s7
|
|
; GFX9-NEXT: s_mov_b32 s6, s8
|
|
; GFX9-NEXT: s_mov_b32 s7, s9
|
|
; GFX9-NEXT: v_and_or_b32 v1, v2, v4, v1
|
|
; GFX9-NEXT: image_load v[0:3], v[0:1], s[0:7] dmask:0xf unorm a16 da
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: load_2darraymsaa_v4f32_xyzw:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_mov_b32_e32 v4, 0xffff
|
|
; GFX10-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX10-NEXT: v_lshlrev_b32_e32 v3, 16, v3
|
|
; GFX10-NEXT: s_mov_b32 s0, s2
|
|
; GFX10-NEXT: s_mov_b32 s1, s3
|
|
; GFX10-NEXT: s_mov_b32 s2, s4
|
|
; GFX10-NEXT: v_and_or_b32 v0, v0, v4, v1
|
|
; GFX10-NEXT: v_and_or_b32 v1, v2, v4, v3
|
|
; GFX10-NEXT: s_mov_b32 s3, s5
|
|
; GFX10-NEXT: s_mov_b32 s4, s6
|
|
; GFX10-NEXT: s_mov_b32 s5, s7
|
|
; GFX10-NEXT: s_mov_b32 s6, s8
|
|
; GFX10-NEXT: s_mov_b32 s7, s9
|
|
; GFX10-NEXT: image_load v[0:3], v[0:1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%v = call <4 x float> @llvm.amdgcn.image.load.2darraymsaa.v4f32.i16(i32 15, i16 %s, i16 %t, i16 %slice, i16 %fragid, <8 x i32> %rsrc, i32 0, i32 0)
|
|
ret <4 x float> %v
|
|
}
|
|
|
|
define amdgpu_ps <4 x float> @load_2darraymsaa_v4f32_xyzw_tfe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i16 %s, i16 %t, i16 %slice, i16 %fragid) {
|
|
; GFX9-LABEL: load_2darraymsaa_v4f32_xyzw_tfe:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_mov_b32_e32 v4, 0xffff
|
|
; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX9-NEXT: v_and_or_b32 v0, v0, v4, v1
|
|
; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v3
|
|
; GFX9-NEXT: s_mov_b32 s0, s2
|
|
; GFX9-NEXT: s_mov_b32 s1, s3
|
|
; GFX9-NEXT: s_mov_b32 s2, s4
|
|
; GFX9-NEXT: s_mov_b32 s3, s5
|
|
; GFX9-NEXT: s_mov_b32 s4, s6
|
|
; GFX9-NEXT: s_mov_b32 s5, s7
|
|
; GFX9-NEXT: s_mov_b32 s6, s8
|
|
; GFX9-NEXT: s_mov_b32 s7, s9
|
|
; GFX9-NEXT: v_and_or_b32 v1, v2, v4, v1
|
|
; GFX9-NEXT: image_load v[0:4], v[0:1], s[0:7] dmask:0xf unorm a16 tfe da
|
|
; GFX9-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX9-NEXT: global_store_dword v5, v4, s[10:11]
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: load_2darraymsaa_v4f32_xyzw_tfe:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_mov_b32_e32 v4, 0xffff
|
|
; GFX10-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX10-NEXT: v_lshlrev_b32_e32 v3, 16, v3
|
|
; GFX10-NEXT: s_mov_b32 s0, s2
|
|
; GFX10-NEXT: s_mov_b32 s1, s3
|
|
; GFX10-NEXT: s_mov_b32 s2, s4
|
|
; GFX10-NEXT: v_and_or_b32 v0, v0, v4, v1
|
|
; GFX10-NEXT: v_and_or_b32 v1, v2, v4, v3
|
|
; GFX10-NEXT: s_mov_b32 s3, s5
|
|
; GFX10-NEXT: s_mov_b32 s4, s6
|
|
; GFX10-NEXT: s_mov_b32 s5, s7
|
|
; GFX10-NEXT: s_mov_b32 s6, s8
|
|
; GFX10-NEXT: s_mov_b32 s7, s9
|
|
; GFX10-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX10-NEXT: image_load v[0:4], v[0:1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX10-NEXT: global_store_dword v5, v4, s[10:11]
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%v = call { <4 x float>, i32 } @llvm.amdgcn.image.load.2darraymsaa.sl_v4f32i32s.i16(i32 15, i16 %s, i16 %t, i16 %slice, i16 %fragid, <8 x i32> %rsrc, i32 1, i32 0)
|
|
%v.vec = extractvalue { <4 x float>, i32 } %v, 0
|
|
%v.err = extractvalue { <4 x float>, i32 } %v, 1
|
|
store i32 %v.err, i32 addrspace(1)* %out, align 4
|
|
ret <4 x float> %v.vec
|
|
}
|
|
|
|
define amdgpu_ps <4 x float> @load_2darraymsaa_v4f32_xyzw_tfe_lwe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i16 %s, i16 %t, i16 %slice, i16 %fragid) {
|
|
; GFX9-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_mov_b32_e32 v4, 0xffff
|
|
; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX9-NEXT: v_and_or_b32 v0, v0, v4, v1
|
|
; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v3
|
|
; GFX9-NEXT: s_mov_b32 s0, s2
|
|
; GFX9-NEXT: s_mov_b32 s1, s3
|
|
; GFX9-NEXT: s_mov_b32 s2, s4
|
|
; GFX9-NEXT: s_mov_b32 s3, s5
|
|
; GFX9-NEXT: s_mov_b32 s4, s6
|
|
; GFX9-NEXT: s_mov_b32 s5, s7
|
|
; GFX9-NEXT: s_mov_b32 s6, s8
|
|
; GFX9-NEXT: s_mov_b32 s7, s9
|
|
; GFX9-NEXT: v_and_or_b32 v1, v2, v4, v1
|
|
; GFX9-NEXT: image_load v[0:4], v[0:1], s[0:7] dmask:0xf unorm a16 tfe lwe da
|
|
; GFX9-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX9-NEXT: global_store_dword v5, v4, s[10:11]
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX10-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe:
|
|
; GFX10: ; %bb.0:
|
|
; GFX10-NEXT: v_mov_b32_e32 v4, 0xffff
|
|
; GFX10-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX10-NEXT: v_lshlrev_b32_e32 v3, 16, v3
|
|
; GFX10-NEXT: s_mov_b32 s0, s2
|
|
; GFX10-NEXT: s_mov_b32 s1, s3
|
|
; GFX10-NEXT: s_mov_b32 s2, s4
|
|
; GFX10-NEXT: v_and_or_b32 v0, v0, v4, v1
|
|
; GFX10-NEXT: v_and_or_b32 v1, v2, v4, v3
|
|
; GFX10-NEXT: s_mov_b32 s3, s5
|
|
; GFX10-NEXT: s_mov_b32 s4, s6
|
|
; GFX10-NEXT: s_mov_b32 s5, s7
|
|
; GFX10-NEXT: s_mov_b32 s6, s8
|
|
; GFX10-NEXT: s_mov_b32 s7, s9
|
|
; GFX10-NEXT: v_mov_b32_e32 v5, 0
|
|
; GFX10-NEXT: image_load v[0:4], v[0:1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe lwe
|
|
; GFX10-NEXT: s_waitcnt vmcnt(0)
|
|
; GFX10-NEXT: global_store_dword v5, v4, s[10:11]
|
|
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
|
|
; GFX10-NEXT: ; return to shader part epilog
|
|
%v = call { <4 x float>, i32 } @llvm.amdgcn.image.load.2darraymsaa.sl_v4f32i32s.i16(i32 15, i16 %s, i16 %t, i16 %slice, i16 %fragid, <8 x i32> %rsrc, i32 3, i32 0)
|
|
%v.vec = extractvalue { <4 x float>, i32 } %v, 0
|
|
%v.err = extractvalue { <4 x float>, i32 } %v, 1
|
|
store i32 %v.err, i32 addrspace(1)* %out, align 4
|
|
ret <4 x float> %v.vec
|
|
}
|
|
|
|
declare <4 x float> @llvm.amdgcn.image.load.2darraymsaa.v4f32.i16(i32 immarg, i16, i16, i16, i16, <8 x i32>, i32 immarg, i32 immarg) #0
|
|
declare { <4 x float>, i32 } @llvm.amdgcn.image.load.2darraymsaa.sl_v4f32i32s.i16(i32 immarg, i16, i16, i16, i16, <8 x i32>, i32 immarg, i32 immarg) #0
|
|
|
|
attributes #0 = { nounwind readonly }
|