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; RUN: llc -mtriple=arm-eabi -float-abi=soft -mcpu=cortex-a9 %s -o - | FileCheck %s
@A = global <4 x float> <float 0., float 1., float 2., float 3.>
define void @test_sqrt(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_sqrt:
; CHECK: movw r1, :lower16:{{.*}}
; CHECK: movt r1, :upper16:{{.*}}
; CHECK: vld1.64 {{.*}}, [r1:128]
; CHECK: vsqrt.f32 {{s[0-9]+}}, {{s[0-9]+}}
; CHECK: vsqrt.f32 {{s[0-9]+}}, {{s[0-9]+}}
; CHECK: vsqrt.f32 {{s[0-9]+}}, {{s[0-9]+}}
; CHECK: vsqrt.f32 {{s[0-9]+}}, {{s[0-9]+}}
; CHECK: vst1.64 {{.*}}
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.sqrt.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.sqrt.v4f32(<4 x float>) nounwind readonly
define void @test_cos(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_cos:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}cosf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}cosf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}cosf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}cosf
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.cos.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.cos.v4f32(<4 x float>) nounwind readonly
define void @test_exp(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_exp:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}expf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}expf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}expf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}expf
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.exp.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.exp.v4f32(<4 x float>) nounwind readonly
define void @test_exp2(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_exp2:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}exp2f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}exp2f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}exp2f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}exp2f
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.exp2.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.exp2.v4f32(<4 x float>) nounwind readonly
define void @test_log10(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_log10:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log10f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log10f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log10f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log10f
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.log10.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.log10.v4f32(<4 x float>) nounwind readonly
define void @test_log(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_log:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}logf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}logf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}logf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}logf
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.log.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.log.v4f32(<4 x float>) nounwind readonly
define void @test_log2(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_log2:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log2f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log2f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log2f
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}log2f
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.log2.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.log2.v4f32(<4 x float>) nounwind readonly
define void @test_pow(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_pow:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}powf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}powf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}powf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}powf
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.pow.v4f32(<4 x float> %0, <4 x float> <float 2., float 2., float 2., float 2.>)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.pow.v4f32(<4 x float>, <4 x float>) nounwind readonly
define void @test_powi(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_powi:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64 {{.*}}:128
; CHECK: vmul.f32 {{.*}}
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.powi.v4f32(<4 x float> %0, i32 2)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.powi.v4f32(<4 x float>, i32) nounwind readonly
define void @test_sin(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_sin:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}sinf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}sinf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}sinf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}sinf
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.sin.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.sin.v4f32(<4 x float>) nounwind readonly
define void @test_floor(<4 x float>* %X) nounwind {
; CHECK-LABEL: test_floor:
; CHECK: movw [[reg0:r[0-9]+]], :lower16:{{.*}}
; CHECK: movt [[reg0]], :upper16:{{.*}}
; CHECK: vld1.64
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}floorf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}floorf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}floorf
; CHECK: {{v?mov(.32)?}} r0,
; CHECK: bl {{.*}}floorf
; CHECK: vst1.64
L.entry:
%0 = load <4 x float>, <4 x float>* @A, align 16
%1 = call <4 x float> @llvm.floor.v4f32(<4 x float> %0)
store <4 x float> %1, <4 x float>* %X, align 16
ret void
}
declare <4 x float> @llvm.floor.v4f32(<4 x float>) nounwind readonly