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1888 lines
61 KiB
1888 lines
61 KiB
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc %s -o - -enable-shrink-wrap=true -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=armv7-apple-ios \
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; RUN: | FileCheck %s --check-prefix=ARM-ENABLE
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; RUN: llc %s -o - -enable-shrink-wrap=false -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=armv7-apple-ios \
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; RUN: | FileCheck %s --check-prefix=ARM-DISABLE
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; RUN: llc %s -o - -enable-shrink-wrap=true -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=thumbv7-apple-ios \
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; RUN: | FileCheck %s --check-prefix=THUMB-ENABLE
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; RUN: llc %s -o - -enable-shrink-wrap=false -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=thumbv7-apple-ios \
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; RUN: | FileCheck %s --check-prefix=THUMB-DISABLE
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;
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; Note: Lots of tests use inline asm instead of regular calls.
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; This allows to have a better control on what the allocation will do.
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; Otherwise, we may have spill right in the entry block, defeating
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; shrink-wrapping. Moreover, some of the inline asm statements (nop)
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; are here to ensure that the related paths do not end up as critical
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; edges.
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; Also disable the late if-converter as it makes harder to reason on
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; the diffs.
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; Initial motivating example: Simple diamond with a call just on one side.
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; foo:
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;
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; Compare the arguments and jump to exit.
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; No prologue needed.
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; cmp r0, r1
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; bge [[EXIT_LABEL:LBB[0-9_]+]]
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;
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; Prologue code.
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; push {r7, lr}
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; mov r7, sp
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;;
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; Compare the arguments and jump to exit.
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; After the prologue is set.
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; sub sp
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; cmp r0, r1
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; bge [[EXIT_LABEL:LBB[0-9_]+]]
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;
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; Store %a in the alloca.
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; push {r0}
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; str r0, [sp, #-4]
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; str r0, [sp]
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; Set the alloca address in the second argument.
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; mov r1, sp
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; Set the first argument to zero.
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; mov{{s?}} r0, #0
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; bl{{x?}} _doSomething
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;
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; With shrink-wrapping, epilogue is just after the call.
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; mov sp, r7
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; add sp, #4
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; pop{{(\.w)?}} {r7, lr}
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;
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; [[EXIT_LABEL]]:
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;
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; Without shrink-wrapping, epilogue is in the exit block.
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; Epilogue code. (What we pop does not matter.)
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; mov sp, r7
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; add sp,
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; pop {r7, pc}
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;
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; bx lr
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define i32 @foo(i32 %a, i32 %b) "frame-pointer"="all" {
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; ARM-ENABLE-LABEL: foo:
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; ARM-ENABLE: @ %bb.0:
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; ARM-ENABLE-NEXT: cmp r0, r1
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; ARM-ENABLE-NEXT: bge LBB0_2
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; ARM-ENABLE-NEXT: @ %bb.1: @ %true
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; ARM-ENABLE-NEXT: push {r7, lr}
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; ARM-ENABLE-NEXT: mov r7, sp
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; ARM-ENABLE-NEXT: push {r0}
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; ARM-ENABLE-NEXT: mov r1, sp
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; ARM-ENABLE-NEXT: mov r0, #0
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; ARM-ENABLE-NEXT: bl _doSomething
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; ARM-ENABLE-NEXT: mov sp, r7
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; ARM-ENABLE-NEXT: pop {r7, lr}
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; ARM-ENABLE-NEXT: LBB0_2: @ %false
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; ARM-ENABLE-NEXT: bx lr
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;
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; ARM-DISABLE-LABEL: foo:
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; ARM-DISABLE: @ %bb.0:
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; ARM-DISABLE-NEXT: push {r7, lr}
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; ARM-DISABLE-NEXT: mov r7, sp
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; ARM-DISABLE-NEXT: sub sp, sp, #4
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; ARM-DISABLE-NEXT: cmp r0, r1
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; ARM-DISABLE-NEXT: bge LBB0_2
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; ARM-DISABLE-NEXT: @ %bb.1: @ %true
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; ARM-DISABLE-NEXT: str r0, [sp]
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; ARM-DISABLE-NEXT: mov r1, sp
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; ARM-DISABLE-NEXT: mov r0, #0
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; ARM-DISABLE-NEXT: bl _doSomething
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; ARM-DISABLE-NEXT: LBB0_2: @ %false
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; ARM-DISABLE-NEXT: mov sp, r7
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; ARM-DISABLE-NEXT: pop {r7, pc}
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;
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; THUMB-ENABLE-LABEL: foo:
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; THUMB-ENABLE: @ %bb.0:
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; THUMB-ENABLE-NEXT: cmp r0, r1
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; THUMB-ENABLE-NEXT: bge LBB0_2
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; THUMB-ENABLE-NEXT: @ %bb.1: @ %true
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; THUMB-ENABLE-NEXT: push {r7, lr}
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; THUMB-ENABLE-NEXT: mov r7, sp
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; THUMB-ENABLE-NEXT: str r0, [sp, #-4]!
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; THUMB-ENABLE-NEXT: mov r1, sp
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; THUMB-ENABLE-NEXT: movs r0, #0
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; THUMB-ENABLE-NEXT: bl _doSomething
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; THUMB-ENABLE-NEXT: add sp, #4
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; THUMB-ENABLE-NEXT: pop.w {r7, lr}
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; THUMB-ENABLE-NEXT: LBB0_2: @ %false
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; THUMB-ENABLE-NEXT: bx lr
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;
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; THUMB-DISABLE-LABEL: foo:
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; THUMB-DISABLE: @ %bb.0:
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; THUMB-DISABLE-NEXT: push {r7, lr}
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; THUMB-DISABLE-NEXT: mov r7, sp
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; THUMB-DISABLE-NEXT: sub sp, #4
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; THUMB-DISABLE-NEXT: cmp r0, r1
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; THUMB-DISABLE-NEXT: bge LBB0_2
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; THUMB-DISABLE-NEXT: @ %bb.1: @ %true
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; THUMB-DISABLE-NEXT: str r0, [sp]
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; THUMB-DISABLE-NEXT: mov r1, sp
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; THUMB-DISABLE-NEXT: movs r0, #0
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; THUMB-DISABLE-NEXT: bl _doSomething
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; THUMB-DISABLE-NEXT: LBB0_2: @ %false
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; THUMB-DISABLE-NEXT: add sp, #4
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; THUMB-DISABLE-NEXT: pop {r7, pc}
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%tmp = alloca i32, align 4
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%tmp2 = icmp slt i32 %a, %b
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br i1 %tmp2, label %true, label %false
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true:
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store i32 %a, i32* %tmp, align 4
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%tmp4 = call i32 @doSomething(i32 0, i32* %tmp)
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br label %false
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false:
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%tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ]
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ret i32 %tmp.0
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}
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; Function Attrs: optsize
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declare i32 @doSomething(i32, i32*)
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; Check that we do not perform the restore inside the loop whereas the save
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; is outside.
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; freqSaveAndRestoreOutsideLoop:
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;
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; Shrink-wrapping allows to skip the prologue in the else case.
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; cmp r0, #0
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; beq [[ELSE_LABEL:LBB[0-9_]+]]
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; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
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;
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; Prologue code.
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; Make sure we save the CSR used in the inline asm: r4.
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; push {r4, r7, lr}
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; add r7, sp, #4
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;
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; cmp r0, #0
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; beq [[ELSE_LABEL:LBB[0-9_]+]]
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; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
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;
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; SUM is in r0 because it is coalesced with the second
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; argument on the else path.
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; mov{{s?}} [[SUM:r0]], #0
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; mov{{s?}} [[IV:r[0-9]+]], #10
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;
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; Next BB.
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; [[LOOP:LBB[0-9_]+]]: @ %for.body
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; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
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; add [[SUM]], [[TMP]], [[SUM]]
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; add [[SUM]], [[TMP]]
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; subs [[IV]], [[IV]], #1
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; subs [[IV]], #1
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; bne [[LOOP]]
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;
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; Next BB.
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; SUM << 3.
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; lsl{{s?}} [[SUM]], [[SUM]], #3
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; pop {r4, r7, pc}
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;
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; Duplicated epilogue.
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; pop {r4, r7, pc}
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;
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; [[ELSE_LABEL]]: @ %if.else
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; Shift second argument by one and store into returned register.
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; lsl{{s?}} r0, r1, #1
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; pop {r4, r7, pc}
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;
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; bx lr
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define i32 @freqSaveAndRestoreOutsideLoop(i32 %cond, i32 %N) "frame-pointer"="all" {
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; ARM-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop:
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; ARM-ENABLE: @ %bb.0: @ %entry
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; ARM-ENABLE-NEXT: cmp r0, #0
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; ARM-ENABLE-NEXT: beq LBB1_4
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; ARM-ENABLE-NEXT: @ %bb.1: @ %for.preheader
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; ARM-ENABLE-NEXT: push {r4, r7, lr}
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; ARM-ENABLE-NEXT: add r7, sp, #4
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; ARM-ENABLE-NEXT: mov r0, #0
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; ARM-ENABLE-NEXT: mov r1, #10
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; ARM-ENABLE-NEXT: @ InlineAsm Start
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; ARM-ENABLE-NEXT: nop
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; ARM-ENABLE-NEXT: @ InlineAsm End
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; ARM-ENABLE-NEXT: LBB1_2: @ %for.body
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; ARM-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
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; ARM-ENABLE-NEXT: @ InlineAsm Start
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; ARM-ENABLE-NEXT: mov r2, #1
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; ARM-ENABLE-NEXT: @ InlineAsm End
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; ARM-ENABLE-NEXT: add r0, r2, r0
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; ARM-ENABLE-NEXT: subs r1, r1, #1
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; ARM-ENABLE-NEXT: bne LBB1_2
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; ARM-ENABLE-NEXT: @ %bb.3: @ %for.end
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; ARM-ENABLE-NEXT: lsl r0, r0, #3
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; ARM-ENABLE-NEXT: pop {r4, r7, pc}
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; ARM-ENABLE-NEXT: LBB1_4: @ %if.else
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; ARM-ENABLE-NEXT: lsl r0, r1, #1
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; ARM-ENABLE-NEXT: bx lr
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;
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; ARM-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop:
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; ARM-DISABLE: @ %bb.0: @ %entry
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; ARM-DISABLE-NEXT: push {r4, r7, lr}
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; ARM-DISABLE-NEXT: add r7, sp, #4
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; ARM-DISABLE-NEXT: cmp r0, #0
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; ARM-DISABLE-NEXT: beq LBB1_4
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; ARM-DISABLE-NEXT: @ %bb.1: @ %for.preheader
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; ARM-DISABLE-NEXT: mov r0, #0
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; ARM-DISABLE-NEXT: mov r1, #10
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; ARM-DISABLE-NEXT: @ InlineAsm Start
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; ARM-DISABLE-NEXT: nop
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; ARM-DISABLE-NEXT: @ InlineAsm End
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; ARM-DISABLE-NEXT: LBB1_2: @ %for.body
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; ARM-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
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; ARM-DISABLE-NEXT: @ InlineAsm Start
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; ARM-DISABLE-NEXT: mov r2, #1
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; ARM-DISABLE-NEXT: @ InlineAsm End
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; ARM-DISABLE-NEXT: add r0, r2, r0
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; ARM-DISABLE-NEXT: subs r1, r1, #1
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; ARM-DISABLE-NEXT: bne LBB1_2
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; ARM-DISABLE-NEXT: @ %bb.3: @ %for.end
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; ARM-DISABLE-NEXT: lsl r0, r0, #3
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; ARM-DISABLE-NEXT: pop {r4, r7, pc}
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; ARM-DISABLE-NEXT: LBB1_4: @ %if.else
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; ARM-DISABLE-NEXT: lsl r0, r1, #1
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; ARM-DISABLE-NEXT: pop {r4, r7, pc}
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;
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; THUMB-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop:
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; THUMB-ENABLE: @ %bb.0: @ %entry
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; THUMB-ENABLE-NEXT: cbz r0, LBB1_4
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; THUMB-ENABLE-NEXT: @ %bb.1: @ %for.preheader
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; THUMB-ENABLE-NEXT: push {r4, r7, lr}
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; THUMB-ENABLE-NEXT: add r7, sp, #4
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; THUMB-ENABLE-NEXT: movs r0, #0
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; THUMB-ENABLE-NEXT: movs r1, #10
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; THUMB-ENABLE-NEXT: @ InlineAsm Start
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; THUMB-ENABLE-NEXT: nop
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; THUMB-ENABLE-NEXT: @ InlineAsm End
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; THUMB-ENABLE-NEXT: LBB1_2: @ %for.body
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; THUMB-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
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; THUMB-ENABLE-NEXT: @ InlineAsm Start
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; THUMB-ENABLE-NEXT: mov.w r2, #1
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; THUMB-ENABLE-NEXT: @ InlineAsm End
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; THUMB-ENABLE-NEXT: add r0, r2
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; THUMB-ENABLE-NEXT: subs r1, #1
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; THUMB-ENABLE-NEXT: bne LBB1_2
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; THUMB-ENABLE-NEXT: @ %bb.3: @ %for.end
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; THUMB-ENABLE-NEXT: lsls r0, r0, #3
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; THUMB-ENABLE-NEXT: pop {r4, r7, pc}
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; THUMB-ENABLE-NEXT: LBB1_4: @ %if.else
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; THUMB-ENABLE-NEXT: lsls r0, r1, #1
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; THUMB-ENABLE-NEXT: bx lr
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;
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; THUMB-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop:
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; THUMB-DISABLE: @ %bb.0: @ %entry
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; THUMB-DISABLE-NEXT: push {r4, r7, lr}
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; THUMB-DISABLE-NEXT: add r7, sp, #4
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; THUMB-DISABLE-NEXT: cbz r0, LBB1_4
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; THUMB-DISABLE-NEXT: @ %bb.1: @ %for.preheader
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; THUMB-DISABLE-NEXT: movs r0, #0
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; THUMB-DISABLE-NEXT: movs r1, #10
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; THUMB-DISABLE-NEXT: @ InlineAsm Start
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; THUMB-DISABLE-NEXT: nop
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; THUMB-DISABLE-NEXT: @ InlineAsm End
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; THUMB-DISABLE-NEXT: LBB1_2: @ %for.body
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; THUMB-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
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; THUMB-DISABLE-NEXT: @ InlineAsm Start
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; THUMB-DISABLE-NEXT: mov.w r2, #1
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; THUMB-DISABLE-NEXT: @ InlineAsm End
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; THUMB-DISABLE-NEXT: add r0, r2
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; THUMB-DISABLE-NEXT: subs r1, #1
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; THUMB-DISABLE-NEXT: bne LBB1_2
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; THUMB-DISABLE-NEXT: @ %bb.3: @ %for.end
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; THUMB-DISABLE-NEXT: lsls r0, r0, #3
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; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
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; THUMB-DISABLE-NEXT: LBB1_4: @ %if.else
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; THUMB-DISABLE-NEXT: lsls r0, r1, #1
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; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
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entry:
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%tobool = icmp eq i32 %cond, 0
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br i1 %tobool, label %if.else, label %for.preheader
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for.preheader:
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tail call void asm "nop", ""()
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br label %for.body
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for.body: ; preds = %entry, %for.body
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%i.05 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ]
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%sum.04 = phi i32 [ %add, %for.body ], [ 0, %for.preheader ]
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%call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
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%add = add nsw i32 %call, %sum.04
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%inc = add nuw nsw i32 %i.05, 1
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%exitcond = icmp eq i32 %inc, 10
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br i1 %exitcond, label %for.end, label %for.body
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for.end: ; preds = %for.body
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%shl = shl i32 %add, 3
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br label %if.end
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if.else: ; preds = %entry
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%mul = shl nsw i32 %N, 1
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br label %if.end
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if.end: ; preds = %if.else, %for.end
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%sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ]
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ret i32 %sum.1
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}
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|
|
declare i32 @something(...)
|
|
|
|
; Check that we do not perform the shrink-wrapping inside the loop even
|
|
; though that would be legal. The cost model must prevent that.
|
|
; freqSaveAndRestoreOutsideLoop2:
|
|
; Prologue code.
|
|
; Make sure we save the CSR used in the inline asm: r4.
|
|
; push {r4
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|
; mov{{s?}} [[SUM:r0]], #0
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|
; mov{{s?}} [[IV:r[0-9]+]], #10
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|
; nop
|
|
; Next BB.
|
|
; [[LOOP_LABEL:LBB[0-9_]+]]: @ %for.body
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|
; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
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|
; add [[SUM]], [[TMP]], [[SUM]]
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; add [[SUM]], [[TMP]]
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; subs [[IV]], [[IV]], #1
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; subs [[IV]], #1
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|
; bne [[LOOP_LABEL]]
|
|
; Next BB.
|
|
; @ %for.exit
|
|
; nop
|
|
; pop {r4
|
|
define i32 @freqSaveAndRestoreOutsideLoop2(i32 %cond) "frame-pointer"="all" {
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|
; ARM-LABEL: freqSaveAndRestoreOutsideLoop2:
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|
; ARM: @ %bb.0: @ %entry
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|
; ARM-NEXT: push {r4, r7, lr}
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|
; ARM-NEXT: add r7, sp, #4
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|
; ARM-NEXT: mov r0, #0
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|
; ARM-NEXT: mov r1, #10
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|
; ARM-NEXT: @ InlineAsm Start
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|
; ARM-NEXT: nop
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|
; ARM-NEXT: @ InlineAsm End
|
|
; ARM-NEXT: LBB2_1: @ %for.body
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|
; ARM-NEXT: @ =>This Inner Loop Header: Depth=1
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|
; ARM-NEXT: @ InlineAsm Start
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|
; ARM-NEXT: mov r2, #1
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|
; ARM-NEXT: @ InlineAsm End
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|
; ARM-NEXT: add r0, r2, r0
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|
; ARM-NEXT: subs r1, r1, #1
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|
; ARM-NEXT: bne LBB2_1
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|
; ARM-NEXT: @ %bb.2: @ %for.exit
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|
; ARM-NEXT: @ InlineAsm Start
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|
; ARM-NEXT: nop
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|
; ARM-NEXT: @ InlineAsm End
|
|
; ARM-NEXT: pop {r4, r7, pc}
|
|
;
|
|
; THUMB-LABEL: freqSaveAndRestoreOutsideLoop2:
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|
; THUMB: @ %bb.0: @ %entry
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|
; THUMB-NEXT: push {r4, r7, lr}
|
|
; THUMB-NEXT: add r7, sp, #4
|
|
; THUMB-NEXT: movs r0, #0
|
|
; THUMB-NEXT: movs r1, #10
|
|
; THUMB-NEXT: @ InlineAsm Start
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|
; THUMB-NEXT: nop
|
|
; THUMB-NEXT: @ InlineAsm End
|
|
; THUMB-NEXT: LBB2_1: @ %for.body
|
|
; THUMB-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-NEXT: @ InlineAsm Start
|
|
; THUMB-NEXT: mov.w r2, #1
|
|
; THUMB-NEXT: @ InlineAsm End
|
|
; THUMB-NEXT: add r0, r2
|
|
; THUMB-NEXT: subs r1, #1
|
|
; THUMB-NEXT: bne LBB2_1
|
|
; THUMB-NEXT: @ %bb.2: @ %for.exit
|
|
; THUMB-NEXT: @ InlineAsm Start
|
|
; THUMB-NEXT: nop
|
|
; THUMB-NEXT: @ InlineAsm End
|
|
; THUMB-NEXT: pop {r4, r7, pc}
|
|
; ARM-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-ENABLE-NEXT: add r7, sp, #4
|
|
; ARM-ENABLE-NEXT: mov r0, #0
|
|
; ARM-ENABLE-NEXT: mov r1, #10
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: nop
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: LBB2_1: @ %for.body
|
|
; ARM-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: mov r2, #1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: add r0, r2, r0
|
|
; ARM-ENABLE-NEXT: subs r1, r1, #1
|
|
; ARM-ENABLE-NEXT: bne LBB2_1
|
|
; ARM-ENABLE-NEXT: @ %bb.2: @ %for.exit
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: nop
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: pop {r4, r7, pc}
|
|
;
|
|
; ARM-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-DISABLE-NEXT: add r7, sp, #4
|
|
; ARM-DISABLE-NEXT: mov r0, #0
|
|
; ARM-DISABLE-NEXT: mov r1, #10
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: nop
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: LBB2_1: @ %for.body
|
|
; ARM-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: mov r2, #1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: add r0, r2, r0
|
|
; ARM-DISABLE-NEXT: subs r1, r1, #1
|
|
; ARM-DISABLE-NEXT: bne LBB2_1
|
|
; ARM-DISABLE-NEXT: @ %bb.2: @ %for.exit
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: nop
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
;
|
|
; THUMB-ENABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-ENABLE-NEXT: add r7, sp, #4
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: movs r1, #10
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: nop
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: LBB2_1: @ %for.body
|
|
; THUMB-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: mov.w r2, #1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: add r0, r2
|
|
; THUMB-ENABLE-NEXT: subs r1, #1
|
|
; THUMB-ENABLE-NEXT: bne LBB2_1
|
|
; THUMB-ENABLE-NEXT: @ %bb.2: @ %for.exit
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: nop
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: pop {r4, r7, pc}
|
|
;
|
|
; THUMB-DISABLE-LABEL: freqSaveAndRestoreOutsideLoop2:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-DISABLE-NEXT: add r7, sp, #4
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: movs r1, #10
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: nop
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: LBB2_1: @ %for.body
|
|
; THUMB-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: mov.w r2, #1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: add r0, r2
|
|
; THUMB-DISABLE-NEXT: subs r1, #1
|
|
; THUMB-DISABLE-NEXT: bne LBB2_1
|
|
; THUMB-DISABLE-NEXT: @ %bb.2: @ %for.exit
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: nop
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
entry:
|
|
br label %for.preheader
|
|
|
|
for.preheader:
|
|
tail call void asm "nop", ""()
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body, %entry
|
|
%i.04 = phi i32 [ 0, %for.preheader ], [ %inc, %for.body ]
|
|
%sum.03 = phi i32 [ 0, %for.preheader ], [ %add, %for.body ]
|
|
%call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
|
|
%add = add nsw i32 %call, %sum.03
|
|
%inc = add nuw nsw i32 %i.04, 1
|
|
%exitcond = icmp eq i32 %inc, 10
|
|
br i1 %exitcond, label %for.exit, label %for.body
|
|
|
|
for.exit:
|
|
tail call void asm "nop", ""()
|
|
br label %for.end
|
|
|
|
for.end: ; preds = %for.body
|
|
ret i32 %add
|
|
}
|
|
|
|
; Check with a more complex case that we do not have save within the loop and
|
|
; restore outside.
|
|
; loopInfoSaveOutsideLoop:
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; Prologue code.
|
|
; Make sure we save the CSR used in the inline asm: r4.
|
|
; push {r4, r7, lr}
|
|
; add r7, sp, #4
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; SUM is in r0 because it is coalesced with the second
|
|
; argument on the else path.
|
|
; mov{{s?}} [[SUM:r0]], #0
|
|
; mov{{s?}} [[IV:r[0-9]+]], #10
|
|
;
|
|
; Next BB.
|
|
; [[LOOP:LBB[0-9_]+]]: @ %for.body
|
|
; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
|
|
; add [[SUM]], [[TMP]], [[SUM]]
|
|
; add [[SUM]], [[TMP]]
|
|
; subs [[IV]], [[IV]], #1
|
|
; subs [[IV]], #1
|
|
; bne [[LOOP]]
|
|
;
|
|
; Next BB.
|
|
; SUM << 3.
|
|
; lsl{{s?}} [[SUM]], [[SUM]], #3
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; Duplicated epilogue.
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; [[ELSE_LABEL]]: @ %if.else
|
|
; Shift second argument by one and store into returned register.
|
|
; lsl{{s?}} r0, r1, #1
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; bx lr
|
|
define i32 @loopInfoSaveOutsideLoop(i32 %cond, i32 %N) "frame-pointer"="all" {
|
|
; ARM-ENABLE-LABEL: loopInfoSaveOutsideLoop:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: beq LBB3_4
|
|
; ARM-ENABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; ARM-ENABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-ENABLE-NEXT: add r7, sp, #4
|
|
; ARM-ENABLE-NEXT: mov r0, #0
|
|
; ARM-ENABLE-NEXT: mov r1, #10
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: nop
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: LBB3_2: @ %for.body
|
|
; ARM-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: mov r2, #1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: add r0, r2, r0
|
|
; ARM-ENABLE-NEXT: subs r1, r1, #1
|
|
; ARM-ENABLE-NEXT: bne LBB3_2
|
|
; ARM-ENABLE-NEXT: @ %bb.3: @ %for.end
|
|
; ARM-ENABLE-NEXT: lsl r0, r0, #3
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: nop
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: pop {r4, r7, pc}
|
|
; ARM-ENABLE-NEXT: LBB3_4: @ %if.else
|
|
; ARM-ENABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-ENABLE-NEXT: bx lr
|
|
;
|
|
; ARM-DISABLE-LABEL: loopInfoSaveOutsideLoop:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-DISABLE-NEXT: add r7, sp, #4
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: beq LBB3_4
|
|
; ARM-DISABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; ARM-DISABLE-NEXT: mov r0, #0
|
|
; ARM-DISABLE-NEXT: mov r1, #10
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: nop
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: LBB3_2: @ %for.body
|
|
; ARM-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: mov r2, #1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: add r0, r2, r0
|
|
; ARM-DISABLE-NEXT: subs r1, r1, #1
|
|
; ARM-DISABLE-NEXT: bne LBB3_2
|
|
; ARM-DISABLE-NEXT: @ %bb.3: @ %for.end
|
|
; ARM-DISABLE-NEXT: lsl r0, r0, #3
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: nop
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; ARM-DISABLE-NEXT: LBB3_4: @ %if.else
|
|
; ARM-DISABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
;
|
|
; THUMB-ENABLE-LABEL: loopInfoSaveOutsideLoop:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: cbz r0, LBB3_4
|
|
; THUMB-ENABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; THUMB-ENABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-ENABLE-NEXT: add r7, sp, #4
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: movs r1, #10
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: nop
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: LBB3_2: @ %for.body
|
|
; THUMB-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: mov.w r2, #1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: add r0, r2
|
|
; THUMB-ENABLE-NEXT: subs r1, #1
|
|
; THUMB-ENABLE-NEXT: bne LBB3_2
|
|
; THUMB-ENABLE-NEXT: @ %bb.3: @ %for.end
|
|
; THUMB-ENABLE-NEXT: lsls r0, r0, #3
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: nop
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: pop {r4, r7, pc}
|
|
; THUMB-ENABLE-NEXT: LBB3_4: @ %if.else
|
|
; THUMB-ENABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-ENABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-DISABLE-LABEL: loopInfoSaveOutsideLoop:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-DISABLE-NEXT: add r7, sp, #4
|
|
; THUMB-DISABLE-NEXT: cbz r0, LBB3_4
|
|
; THUMB-DISABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: movs r1, #10
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: nop
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: LBB3_2: @ %for.body
|
|
; THUMB-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: mov.w r2, #1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: add r0, r2
|
|
; THUMB-DISABLE-NEXT: subs r1, #1
|
|
; THUMB-DISABLE-NEXT: bne LBB3_2
|
|
; THUMB-DISABLE-NEXT: @ %bb.3: @ %for.end
|
|
; THUMB-DISABLE-NEXT: lsls r0, r0, #3
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: nop
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; THUMB-DISABLE-NEXT: LBB3_4: @ %if.else
|
|
; THUMB-DISABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
entry:
|
|
%tobool = icmp eq i32 %cond, 0
|
|
br i1 %tobool, label %if.else, label %for.preheader
|
|
|
|
for.preheader:
|
|
tail call void asm "nop", ""()
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %entry, %for.body
|
|
%i.05 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ]
|
|
%sum.04 = phi i32 [ %add, %for.body ], [ 0, %for.preheader ]
|
|
%call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
|
|
%add = add nsw i32 %call, %sum.04
|
|
%inc = add nuw nsw i32 %i.05, 1
|
|
%exitcond = icmp eq i32 %inc, 10
|
|
br i1 %exitcond, label %for.end, label %for.body
|
|
|
|
for.end: ; preds = %for.body
|
|
tail call void asm "nop", "~{r4}"()
|
|
%shl = shl i32 %add, 3
|
|
br label %if.end
|
|
|
|
if.else: ; preds = %entry
|
|
%mul = shl nsw i32 %N, 1
|
|
br label %if.end
|
|
|
|
if.end: ; preds = %if.else, %for.end
|
|
%sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ]
|
|
ret i32 %sum.1
|
|
}
|
|
|
|
declare void @somethingElse(...)
|
|
|
|
; Check with a more complex case that we do not have restore within the loop and
|
|
; save outside.
|
|
; loopInfoRestoreOutsideLoop:
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; Prologue code.
|
|
; Make sure we save the CSR used in the inline asm: r4.
|
|
; push {r4, r7, lr}
|
|
; add r7, sp, #4
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; SUM is in r0 because it is coalesced with the second
|
|
; argument on the else path.
|
|
; mov{{s?}} [[SUM:r0]], #0
|
|
; mov{{s?}} [[IV:r[0-9]+]], #10
|
|
;
|
|
; Next BB.
|
|
; [[LOOP:LBB[0-9_]+]]: @ %for.body
|
|
; mov{{(\.w)?}} [[TMP:r[0-9]+]], #1
|
|
; add [[SUM]], [[TMP]], [[SUM]]
|
|
; add [[SUM]], [[TMP]]
|
|
; subs [[IV]], [[IV]], #1
|
|
; subs [[IV]], #1
|
|
; bne [[LOOP]]
|
|
;
|
|
; Next BB.
|
|
; SUM << 3.
|
|
; lsl{{s?}} [[SUM]], [[SUM]], #3
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; Duplicated epilogue.
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; [[ELSE_LABEL]]: @ %if.else
|
|
; Shift second argument by one and store into returned register.
|
|
; lsl{{s?}} r0, r1, #1
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; bx lr
|
|
define i32 @loopInfoRestoreOutsideLoop(i32 %cond, i32 %N) "frame-pointer"="all" nounwind {
|
|
; ARM-ENABLE-LABEL: loopInfoRestoreOutsideLoop:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: beq LBB4_4
|
|
; ARM-ENABLE-NEXT: @ %bb.1: @ %if.then
|
|
; ARM-ENABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-ENABLE-NEXT: add r7, sp, #4
|
|
; ARM-ENABLE-NEXT: mov r0, #0
|
|
; ARM-ENABLE-NEXT: mov r1, #10
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: nop
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: LBB4_2: @ %for.body
|
|
; ARM-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: mov r2, #1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: add r0, r2, r0
|
|
; ARM-ENABLE-NEXT: subs r1, r1, #1
|
|
; ARM-ENABLE-NEXT: bne LBB4_2
|
|
; ARM-ENABLE-NEXT: @ %bb.3: @ %for.end
|
|
; ARM-ENABLE-NEXT: lsl r0, r0, #3
|
|
; ARM-ENABLE-NEXT: pop {r4, r7, pc}
|
|
; ARM-ENABLE-NEXT: LBB4_4: @ %if.else
|
|
; ARM-ENABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-ENABLE-NEXT: bx lr
|
|
;
|
|
; ARM-DISABLE-LABEL: loopInfoRestoreOutsideLoop:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-DISABLE-NEXT: add r7, sp, #4
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: beq LBB4_4
|
|
; ARM-DISABLE-NEXT: @ %bb.1: @ %if.then
|
|
; ARM-DISABLE-NEXT: mov r0, #0
|
|
; ARM-DISABLE-NEXT: mov r1, #10
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: nop
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: LBB4_2: @ %for.body
|
|
; ARM-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: mov r2, #1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: add r0, r2, r0
|
|
; ARM-DISABLE-NEXT: subs r1, r1, #1
|
|
; ARM-DISABLE-NEXT: bne LBB4_2
|
|
; ARM-DISABLE-NEXT: @ %bb.3: @ %for.end
|
|
; ARM-DISABLE-NEXT: lsl r0, r0, #3
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; ARM-DISABLE-NEXT: LBB4_4: @ %if.else
|
|
; ARM-DISABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
;
|
|
; THUMB-ENABLE-LABEL: loopInfoRestoreOutsideLoop:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: cbz r0, LBB4_4
|
|
; THUMB-ENABLE-NEXT: @ %bb.1: @ %if.then
|
|
; THUMB-ENABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-ENABLE-NEXT: add r7, sp, #4
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: movs r1, #10
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: nop
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: LBB4_2: @ %for.body
|
|
; THUMB-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: mov.w r2, #1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: add r0, r2
|
|
; THUMB-ENABLE-NEXT: subs r1, #1
|
|
; THUMB-ENABLE-NEXT: bne LBB4_2
|
|
; THUMB-ENABLE-NEXT: @ %bb.3: @ %for.end
|
|
; THUMB-ENABLE-NEXT: lsls r0, r0, #3
|
|
; THUMB-ENABLE-NEXT: pop {r4, r7, pc}
|
|
; THUMB-ENABLE-NEXT: LBB4_4: @ %if.else
|
|
; THUMB-ENABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-ENABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-DISABLE-LABEL: loopInfoRestoreOutsideLoop:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-DISABLE-NEXT: add r7, sp, #4
|
|
; THUMB-DISABLE-NEXT: cbz r0, LBB4_4
|
|
; THUMB-DISABLE-NEXT: @ %bb.1: @ %if.then
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: movs r1, #10
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: nop
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: LBB4_2: @ %for.body
|
|
; THUMB-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: mov.w r2, #1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: add r0, r2
|
|
; THUMB-DISABLE-NEXT: subs r1, #1
|
|
; THUMB-DISABLE-NEXT: bne LBB4_2
|
|
; THUMB-DISABLE-NEXT: @ %bb.3: @ %for.end
|
|
; THUMB-DISABLE-NEXT: lsls r0, r0, #3
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; THUMB-DISABLE-NEXT: LBB4_4: @ %if.else
|
|
; THUMB-DISABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
entry:
|
|
%tobool = icmp eq i32 %cond, 0
|
|
br i1 %tobool, label %if.else, label %if.then
|
|
|
|
if.then: ; preds = %entry
|
|
tail call void asm "nop", "~{r4}"()
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body, %if.then
|
|
%i.05 = phi i32 [ 0, %if.then ], [ %inc, %for.body ]
|
|
%sum.04 = phi i32 [ 0, %if.then ], [ %add, %for.body ]
|
|
%call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
|
|
%add = add nsw i32 %call, %sum.04
|
|
%inc = add nuw nsw i32 %i.05, 1
|
|
%exitcond = icmp eq i32 %inc, 10
|
|
br i1 %exitcond, label %for.end, label %for.body
|
|
|
|
for.end: ; preds = %for.body
|
|
%shl = shl i32 %add, 3
|
|
br label %if.end
|
|
|
|
if.else: ; preds = %entry
|
|
%mul = shl nsw i32 %N, 1
|
|
br label %if.end
|
|
|
|
if.end: ; preds = %if.else, %for.end
|
|
%sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ]
|
|
ret i32 %sum.1
|
|
}
|
|
|
|
; Check that we handle function with no frame information correctly.
|
|
; emptyFrame:
|
|
; @ %entry
|
|
; mov{{s?}} r0, #0
|
|
; bx lr
|
|
define i32 @emptyFrame() {
|
|
; ARM-LABEL: emptyFrame:
|
|
; ARM: @ %bb.0: @ %entry
|
|
; ARM-NEXT: mov r0, #0
|
|
; ARM-NEXT: bx lr
|
|
;
|
|
; THUMB-LABEL: emptyFrame:
|
|
; THUMB: @ %bb.0: @ %entry
|
|
; THUMB-NEXT: movs r0, #0
|
|
; THUMB-NEXT: bx lr
|
|
; ARM-ENABLE-LABEL: emptyFrame:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: mov r0, #0
|
|
; ARM-ENABLE-NEXT: bx lr
|
|
;
|
|
; ARM-DISABLE-LABEL: emptyFrame:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: mov r0, #0
|
|
; ARM-DISABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-ENABLE-LABEL: emptyFrame:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-DISABLE-LABEL: emptyFrame:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: bx lr
|
|
entry:
|
|
ret i32 0
|
|
}
|
|
|
|
; Check that we handle inline asm correctly.
|
|
; inlineAsm:
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; Prologue code.
|
|
; Make sure we save the CSR used in the inline asm: r4.
|
|
; push {r4, r7, lr}
|
|
; add r7, sp, #4
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; mov{{s?}} [[IV:r[0-9]+]], #10
|
|
;
|
|
; Next BB.
|
|
; [[LOOP:LBB[0-9_]+]]: @ %for.body
|
|
; subs [[IV]], [[IV]], #1
|
|
; subs [[IV]], #1
|
|
; add{{(\.w)?}} r4, r4, #1
|
|
; bne [[LOOP]]
|
|
;
|
|
; Next BB.
|
|
; mov{{s?}} r0, #0
|
|
;
|
|
; Duplicated epilogue.
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; [[ELSE_LABEL]]: @ %if.else
|
|
; Shift second argument by one and store into returned register.
|
|
; lsl{{s?}} r0, r1, #1
|
|
; pop {r4, r7, pc}
|
|
;
|
|
; bx lr
|
|
define i32 @inlineAsm(i32 %cond, i32 %N) "frame-pointer"="all" {
|
|
; ARM-ENABLE-LABEL: inlineAsm:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: beq LBB6_4
|
|
; ARM-ENABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; ARM-ENABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-ENABLE-NEXT: add r7, sp, #4
|
|
; ARM-ENABLE-NEXT: mov r0, #10
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: nop
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: LBB6_2: @ %for.body
|
|
; ARM-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-ENABLE-NEXT: subs r0, r0, #1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: add r4, r4, #1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: bne LBB6_2
|
|
; ARM-ENABLE-NEXT: @ %bb.3: @ %for.exit
|
|
; ARM-ENABLE-NEXT: mov r0, #0
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: nop
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: pop {r4, r7, pc}
|
|
; ARM-ENABLE-NEXT: LBB6_4: @ %if.else
|
|
; ARM-ENABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-ENABLE-NEXT: bx lr
|
|
;
|
|
; ARM-DISABLE-LABEL: inlineAsm:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-DISABLE-NEXT: add r7, sp, #4
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: beq LBB6_4
|
|
; ARM-DISABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; ARM-DISABLE-NEXT: mov r0, #10
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: nop
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: LBB6_2: @ %for.body
|
|
; ARM-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-DISABLE-NEXT: subs r0, r0, #1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: add r4, r4, #1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: bne LBB6_2
|
|
; ARM-DISABLE-NEXT: @ %bb.3: @ %for.exit
|
|
; ARM-DISABLE-NEXT: mov r0, #0
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: nop
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; ARM-DISABLE-NEXT: LBB6_4: @ %if.else
|
|
; ARM-DISABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
;
|
|
; THUMB-ENABLE-LABEL: inlineAsm:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: cbz r0, LBB6_4
|
|
; THUMB-ENABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; THUMB-ENABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-ENABLE-NEXT: add r7, sp, #4
|
|
; THUMB-ENABLE-NEXT: movs r0, #10
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: nop
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: LBB6_2: @ %for.body
|
|
; THUMB-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-ENABLE-NEXT: subs r0, #1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: add.w r4, r4, #1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: bne LBB6_2
|
|
; THUMB-ENABLE-NEXT: @ %bb.3: @ %for.exit
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: nop
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: pop {r4, r7, pc}
|
|
; THUMB-ENABLE-NEXT: LBB6_4: @ %if.else
|
|
; THUMB-ENABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-ENABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-DISABLE-LABEL: inlineAsm:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-DISABLE-NEXT: add r7, sp, #4
|
|
; THUMB-DISABLE-NEXT: cbz r0, LBB6_4
|
|
; THUMB-DISABLE-NEXT: @ %bb.1: @ %for.preheader
|
|
; THUMB-DISABLE-NEXT: movs r0, #10
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: nop
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: LBB6_2: @ %for.body
|
|
; THUMB-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-DISABLE-NEXT: subs r0, #1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: add.w r4, r4, #1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: bne LBB6_2
|
|
; THUMB-DISABLE-NEXT: @ %bb.3: @ %for.exit
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: nop
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; THUMB-DISABLE-NEXT: LBB6_4: @ %if.else
|
|
; THUMB-DISABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
entry:
|
|
%tobool = icmp eq i32 %cond, 0
|
|
br i1 %tobool, label %if.else, label %for.preheader
|
|
|
|
for.preheader:
|
|
tail call void asm "nop", ""()
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %entry, %for.body
|
|
%i.03 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ]
|
|
tail call void asm sideeffect "add r4, #1", "~{r4}"()
|
|
%inc = add nuw nsw i32 %i.03, 1
|
|
%exitcond = icmp eq i32 %inc, 10
|
|
br i1 %exitcond, label %for.exit, label %for.body
|
|
|
|
for.exit:
|
|
tail call void asm "nop", ""()
|
|
br label %if.end
|
|
|
|
if.else: ; preds = %entry
|
|
%mul = shl nsw i32 %N, 1
|
|
br label %if.end
|
|
|
|
if.end: ; preds = %for.body, %if.else
|
|
%sum.0 = phi i32 [ %mul, %if.else ], [ 0, %for.exit ]
|
|
ret i32 %sum.0
|
|
}
|
|
|
|
; Check that we handle calls to variadic functions correctly.
|
|
; callVariadicFunc:
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; Prologue code.
|
|
; push {r7, lr}
|
|
; mov r7, sp
|
|
; sub sp, {{(sp, )?}}#12
|
|
;
|
|
; cmp r0, #0
|
|
; beq [[ELSE_LABEL:LBB[0-9_]+]]
|
|
; cbz r0, [[ELSE_LABEL:LBB[0-9_]+]]
|
|
;
|
|
; Setup of the varags.
|
|
; mov r0, r1
|
|
; mov r2, r1
|
|
; mov r3, r1
|
|
; str r1, [sp]
|
|
; str r1, [sp, #4]
|
|
; strd r1, r1, [sp]
|
|
; str r1, [sp, #8]
|
|
; bl{{x?}} _someVariadicFunc
|
|
; lsl{{s?}} r0, r0, #3
|
|
; mov sp, r7
|
|
; add sp, #12
|
|
; pop {r7, pc}
|
|
;
|
|
; [[ELSE_LABEL]]: @ %if.else
|
|
; Shift second argument by one and store into returned register.
|
|
; lsl{{s?}} r0, r1, #1
|
|
;
|
|
; Epilogue code.
|
|
; bx lr
|
|
;
|
|
; mov sp, r7
|
|
; add sp, #12
|
|
; pop {r7, pc}
|
|
define i32 @callVariadicFunc(i32 %cond, i32 %N) "frame-pointer"="all" {
|
|
; ARM-ENABLE-LABEL: callVariadicFunc:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: beq LBB7_2
|
|
; ARM-ENABLE-NEXT: @ %bb.1: @ %if.then
|
|
; ARM-ENABLE-NEXT: push {r7, lr}
|
|
; ARM-ENABLE-NEXT: mov r7, sp
|
|
; ARM-ENABLE-NEXT: sub sp, sp, #12
|
|
; ARM-ENABLE-NEXT: mov r0, r1
|
|
; ARM-ENABLE-NEXT: mov r2, r1
|
|
; ARM-ENABLE-NEXT: mov r3, r1
|
|
; ARM-ENABLE-NEXT: str r1, [sp]
|
|
; ARM-ENABLE-NEXT: str r1, [sp, #4]
|
|
; ARM-ENABLE-NEXT: str r1, [sp, #8]
|
|
; ARM-ENABLE-NEXT: bl _someVariadicFunc
|
|
; ARM-ENABLE-NEXT: lsl r0, r0, #3
|
|
; ARM-ENABLE-NEXT: mov sp, r7
|
|
; ARM-ENABLE-NEXT: pop {r7, pc}
|
|
; ARM-ENABLE-NEXT: LBB7_2: @ %if.else
|
|
; ARM-ENABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-ENABLE-NEXT: bx lr
|
|
;
|
|
; ARM-DISABLE-LABEL: callVariadicFunc:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: push {r7, lr}
|
|
; ARM-DISABLE-NEXT: mov r7, sp
|
|
; ARM-DISABLE-NEXT: sub sp, sp, #12
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: beq LBB7_2
|
|
; ARM-DISABLE-NEXT: @ %bb.1: @ %if.then
|
|
; ARM-DISABLE-NEXT: mov r0, r1
|
|
; ARM-DISABLE-NEXT: mov r2, r1
|
|
; ARM-DISABLE-NEXT: mov r3, r1
|
|
; ARM-DISABLE-NEXT: str r1, [sp]
|
|
; ARM-DISABLE-NEXT: str r1, [sp, #4]
|
|
; ARM-DISABLE-NEXT: str r1, [sp, #8]
|
|
; ARM-DISABLE-NEXT: bl _someVariadicFunc
|
|
; ARM-DISABLE-NEXT: lsl r0, r0, #3
|
|
; ARM-DISABLE-NEXT: mov sp, r7
|
|
; ARM-DISABLE-NEXT: pop {r7, pc}
|
|
; ARM-DISABLE-NEXT: LBB7_2: @ %if.else
|
|
; ARM-DISABLE-NEXT: lsl r0, r1, #1
|
|
; ARM-DISABLE-NEXT: mov sp, r7
|
|
; ARM-DISABLE-NEXT: pop {r7, pc}
|
|
;
|
|
; THUMB-ENABLE-LABEL: callVariadicFunc:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: cbz r0, LBB7_2
|
|
; THUMB-ENABLE-NEXT: @ %bb.1: @ %if.then
|
|
; THUMB-ENABLE-NEXT: push {r7, lr}
|
|
; THUMB-ENABLE-NEXT: mov r7, sp
|
|
; THUMB-ENABLE-NEXT: sub sp, #12
|
|
; THUMB-ENABLE-NEXT: mov r0, r1
|
|
; THUMB-ENABLE-NEXT: mov r2, r1
|
|
; THUMB-ENABLE-NEXT: mov r3, r1
|
|
; THUMB-ENABLE-NEXT: strd r1, r1, [sp]
|
|
; THUMB-ENABLE-NEXT: str r1, [sp, #8]
|
|
; THUMB-ENABLE-NEXT: bl _someVariadicFunc
|
|
; THUMB-ENABLE-NEXT: lsls r0, r0, #3
|
|
; THUMB-ENABLE-NEXT: add sp, #12
|
|
; THUMB-ENABLE-NEXT: pop {r7, pc}
|
|
; THUMB-ENABLE-NEXT: LBB7_2: @ %if.else
|
|
; THUMB-ENABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-ENABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-DISABLE-LABEL: callVariadicFunc:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: push {r7, lr}
|
|
; THUMB-DISABLE-NEXT: mov r7, sp
|
|
; THUMB-DISABLE-NEXT: sub sp, #12
|
|
; THUMB-DISABLE-NEXT: cbz r0, LBB7_2
|
|
; THUMB-DISABLE-NEXT: @ %bb.1: @ %if.then
|
|
; THUMB-DISABLE-NEXT: mov r0, r1
|
|
; THUMB-DISABLE-NEXT: mov r2, r1
|
|
; THUMB-DISABLE-NEXT: mov r3, r1
|
|
; THUMB-DISABLE-NEXT: strd r1, r1, [sp]
|
|
; THUMB-DISABLE-NEXT: str r1, [sp, #8]
|
|
; THUMB-DISABLE-NEXT: bl _someVariadicFunc
|
|
; THUMB-DISABLE-NEXT: lsls r0, r0, #3
|
|
; THUMB-DISABLE-NEXT: add sp, #12
|
|
; THUMB-DISABLE-NEXT: pop {r7, pc}
|
|
; THUMB-DISABLE-NEXT: LBB7_2: @ %if.else
|
|
; THUMB-DISABLE-NEXT: lsls r0, r1, #1
|
|
; THUMB-DISABLE-NEXT: add sp, #12
|
|
; THUMB-DISABLE-NEXT: pop {r7, pc}
|
|
entry:
|
|
%tobool = icmp eq i32 %cond, 0
|
|
br i1 %tobool, label %if.else, label %if.then
|
|
|
|
if.then: ; preds = %entry
|
|
%call = tail call i32 (i32, ...) @someVariadicFunc(i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N)
|
|
%shl = shl i32 %call, 3
|
|
br label %if.end
|
|
|
|
if.else: ; preds = %entry
|
|
%mul = shl nsw i32 %N, 1
|
|
br label %if.end
|
|
|
|
if.end: ; preds = %if.else, %if.then
|
|
%sum.0 = phi i32 [ %shl, %if.then ], [ %mul, %if.else ]
|
|
ret i32 %sum.0
|
|
}
|
|
|
|
declare i32 @someVariadicFunc(i32, ...)
|
|
|
|
; Make sure we do not insert unreachable code after noreturn function.
|
|
; Although this is not incorrect to insert such code, it is useless
|
|
; and it hurts the binary size.
|
|
;
|
|
; noreturn:
|
|
; push
|
|
; cmp r0, #0
|
|
; cmp r0, #0
|
|
; bne [[ABORT:LBB[0-9_]+]]
|
|
; bne [[ABORT:LBB[0-9_]+]]
|
|
; cbnz r0, [[ABORT:LBB[0-9_]+]]
|
|
; cbnz r0, [[ABORT:LBB[0-9_]+]]
|
|
|
|
;
|
|
; mov{{s?}} r0, #42
|
|
;
|
|
; bx lr
|
|
;
|
|
; pop
|
|
;;
|
|
; [[ABORT]]: @ %if.abort
|
|
;
|
|
; push
|
|
;
|
|
; bl{{x?}} _abort
|
|
; pop
|
|
define i32 @noreturn(i8 signext %bad_thing) "frame-pointer"="all" {
|
|
; ARM-ENABLE-LABEL: noreturn:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: bne LBB8_2
|
|
; ARM-ENABLE-NEXT: @ %bb.1: @ %if.end
|
|
; ARM-ENABLE-NEXT: mov r0, #42
|
|
; ARM-ENABLE-NEXT: bx lr
|
|
; ARM-ENABLE-NEXT: LBB8_2: @ %if.abort
|
|
; ARM-ENABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-ENABLE-NEXT: add r7, sp, #4
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: mov r0, #1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: bl _abort
|
|
;
|
|
; ARM-DISABLE-LABEL: noreturn:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: push {r4, r7, lr}
|
|
; ARM-DISABLE-NEXT: add r7, sp, #4
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: bne LBB8_2
|
|
; ARM-DISABLE-NEXT: @ %bb.1: @ %if.end
|
|
; ARM-DISABLE-NEXT: mov r0, #42
|
|
; ARM-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; ARM-DISABLE-NEXT: LBB8_2: @ %if.abort
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: mov r0, #1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: bl _abort
|
|
;
|
|
; THUMB-ENABLE-LABEL: noreturn:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: cbnz r0, LBB8_2
|
|
; THUMB-ENABLE-NEXT: @ %bb.1: @ %if.end
|
|
; THUMB-ENABLE-NEXT: movs r0, #42
|
|
; THUMB-ENABLE-NEXT: bx lr
|
|
; THUMB-ENABLE-NEXT: LBB8_2: @ %if.abort
|
|
; THUMB-ENABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-ENABLE-NEXT: add r7, sp, #4
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: mov.w r0, #1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: bl _abort
|
|
;
|
|
; THUMB-DISABLE-LABEL: noreturn:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: push {r4, r7, lr}
|
|
; THUMB-DISABLE-NEXT: add r7, sp, #4
|
|
; THUMB-DISABLE-NEXT: cbnz r0, LBB8_2
|
|
; THUMB-DISABLE-NEXT: @ %bb.1: @ %if.end
|
|
; THUMB-DISABLE-NEXT: movs r0, #42
|
|
; THUMB-DISABLE-NEXT: pop {r4, r7, pc}
|
|
; THUMB-DISABLE-NEXT: LBB8_2: @ %if.abort
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: mov.w r0, #1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: bl _abort
|
|
entry:
|
|
%tobool = icmp eq i8 %bad_thing, 0
|
|
br i1 %tobool, label %if.end, label %if.abort
|
|
|
|
if.abort:
|
|
%call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
|
|
tail call void @abort() #0
|
|
unreachable
|
|
|
|
if.end:
|
|
ret i32 42
|
|
}
|
|
|
|
declare void @abort() #0
|
|
|
|
attributes #0 = { noreturn nounwind }
|
|
|
|
; Make sure that we handle infinite loops properly When checking that the Save
|
|
; and Restore blocks are control flow equivalent, the loop searches for the
|
|
; immediate (post) dominator for the (restore) save blocks. When either the Save
|
|
; or Restore block is located in an infinite loop the only immediate (post)
|
|
; dominator is itself. In this case, we cannot perform shrink wrapping, but we
|
|
; should return gracefully and continue compilation.
|
|
; The only condition for this test is the compilation finishes correctly.
|
|
; infiniteloop
|
|
; pop
|
|
define void @infiniteloop() "frame-pointer"="all" {
|
|
; ARM-LABEL: infiniteloop:
|
|
; ARM: @ %bb.0: @ %entry
|
|
; ARM-NEXT: push {r4, r5, r7, lr}
|
|
; ARM-NEXT: add r7, sp, #8
|
|
; ARM-NEXT: mov r0, #0
|
|
; ARM-NEXT: cmp r0, #0
|
|
; ARM-NEXT: bne LBB9_3
|
|
; ARM-NEXT: @ %bb.1: @ %if.then
|
|
; ARM-NEXT: sub r1, sp, #16
|
|
; ARM-NEXT: mov sp, r1
|
|
; ARM-NEXT: LBB9_2: @ %for.body
|
|
; ARM-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-NEXT: @ InlineAsm Start
|
|
; ARM-NEXT: mov r2, #1
|
|
; ARM-NEXT: @ InlineAsm End
|
|
; ARM-NEXT: add r0, r2, r0
|
|
; ARM-NEXT: str r0, [r1]
|
|
; ARM-NEXT: b LBB9_2
|
|
; ARM-NEXT: LBB9_3: @ %if.end
|
|
; ARM-NEXT: sub sp, r7, #8
|
|
; ARM-NEXT: pop {r4, r5, r7, pc}
|
|
;
|
|
; THUMB-LABEL: infiniteloop:
|
|
; THUMB: @ %bb.0: @ %entry
|
|
; THUMB-NEXT: push {r4, r5, r7, lr}
|
|
; THUMB-NEXT: add r7, sp, #8
|
|
; THUMB-NEXT: movs r0, #0
|
|
; THUMB-NEXT: cbnz r0, LBB9_3
|
|
; THUMB-NEXT: @ %bb.1: @ %if.then
|
|
; THUMB-NEXT: sub.w r0, sp, #16
|
|
; THUMB-NEXT: mov sp, r0
|
|
; THUMB-NEXT: movs r1, #0
|
|
; THUMB-NEXT: LBB9_2: @ %for.body
|
|
; THUMB-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-NEXT: @ InlineAsm Start
|
|
; THUMB-NEXT: mov.w r2, #1
|
|
; THUMB-NEXT: @ InlineAsm End
|
|
; THUMB-NEXT: add r1, r2
|
|
; THUMB-NEXT: str r1, [r0]
|
|
; THUMB-NEXT: b LBB9_2
|
|
; THUMB-NEXT: LBB9_3: @ %if.end
|
|
; THUMB-NEXT: sub.w r4, r7, #8
|
|
; THUMB-NEXT: mov sp, r4
|
|
; THUMB-NEXT: pop {r4, r5, r7, pc}
|
|
; ARM-ENABLE-LABEL: infiniteloop:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: push {r4, r5, r7, lr}
|
|
; ARM-ENABLE-NEXT: add r7, sp, #8
|
|
; ARM-ENABLE-NEXT: mov r0, #0
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: bne LBB9_3
|
|
; ARM-ENABLE-NEXT: @ %bb.1: @ %if.then
|
|
; ARM-ENABLE-NEXT: sub r1, sp, #16
|
|
; ARM-ENABLE-NEXT: mov sp, r1
|
|
; ARM-ENABLE-NEXT: LBB9_2: @ %for.body
|
|
; ARM-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm Start
|
|
; ARM-ENABLE-NEXT: mov r2, #1
|
|
; ARM-ENABLE-NEXT: @ InlineAsm End
|
|
; ARM-ENABLE-NEXT: add r0, r2, r0
|
|
; ARM-ENABLE-NEXT: str r0, [r1]
|
|
; ARM-ENABLE-NEXT: b LBB9_2
|
|
; ARM-ENABLE-NEXT: LBB9_3: @ %if.end
|
|
; ARM-ENABLE-NEXT: sub sp, r7, #8
|
|
; ARM-ENABLE-NEXT: pop {r4, r5, r7, pc}
|
|
;
|
|
; ARM-DISABLE-LABEL: infiniteloop:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: push {r4, r5, r7, lr}
|
|
; ARM-DISABLE-NEXT: add r7, sp, #8
|
|
; ARM-DISABLE-NEXT: mov r0, #0
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: bne LBB9_3
|
|
; ARM-DISABLE-NEXT: @ %bb.1: @ %if.then
|
|
; ARM-DISABLE-NEXT: sub r1, sp, #16
|
|
; ARM-DISABLE-NEXT: mov sp, r1
|
|
; ARM-DISABLE-NEXT: LBB9_2: @ %for.body
|
|
; ARM-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm Start
|
|
; ARM-DISABLE-NEXT: mov r2, #1
|
|
; ARM-DISABLE-NEXT: @ InlineAsm End
|
|
; ARM-DISABLE-NEXT: add r0, r2, r0
|
|
; ARM-DISABLE-NEXT: str r0, [r1]
|
|
; ARM-DISABLE-NEXT: b LBB9_2
|
|
; ARM-DISABLE-NEXT: LBB9_3: @ %if.end
|
|
; ARM-DISABLE-NEXT: sub sp, r7, #8
|
|
; ARM-DISABLE-NEXT: pop {r4, r5, r7, pc}
|
|
;
|
|
; THUMB-ENABLE-LABEL: infiniteloop:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: push {r4, r5, r7, lr}
|
|
; THUMB-ENABLE-NEXT: add r7, sp, #8
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: cbnz r0, LBB9_3
|
|
; THUMB-ENABLE-NEXT: @ %bb.1: @ %if.then
|
|
; THUMB-ENABLE-NEXT: sub.w r0, sp, #16
|
|
; THUMB-ENABLE-NEXT: mov sp, r0
|
|
; THUMB-ENABLE-NEXT: movs r1, #0
|
|
; THUMB-ENABLE-NEXT: LBB9_2: @ %for.body
|
|
; THUMB-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-ENABLE-NEXT: mov.w r2, #1
|
|
; THUMB-ENABLE-NEXT: @ InlineAsm End
|
|
; THUMB-ENABLE-NEXT: add r1, r2
|
|
; THUMB-ENABLE-NEXT: str r1, [r0]
|
|
; THUMB-ENABLE-NEXT: b LBB9_2
|
|
; THUMB-ENABLE-NEXT: LBB9_3: @ %if.end
|
|
; THUMB-ENABLE-NEXT: sub.w r4, r7, #8
|
|
; THUMB-ENABLE-NEXT: mov sp, r4
|
|
; THUMB-ENABLE-NEXT: pop {r4, r5, r7, pc}
|
|
;
|
|
; THUMB-DISABLE-LABEL: infiniteloop:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: push {r4, r5, r7, lr}
|
|
; THUMB-DISABLE-NEXT: add r7, sp, #8
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: cbnz r0, LBB9_3
|
|
; THUMB-DISABLE-NEXT: @ %bb.1: @ %if.then
|
|
; THUMB-DISABLE-NEXT: sub.w r0, sp, #16
|
|
; THUMB-DISABLE-NEXT: mov sp, r0
|
|
; THUMB-DISABLE-NEXT: movs r1, #0
|
|
; THUMB-DISABLE-NEXT: LBB9_2: @ %for.body
|
|
; THUMB-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm Start
|
|
; THUMB-DISABLE-NEXT: mov.w r2, #1
|
|
; THUMB-DISABLE-NEXT: @ InlineAsm End
|
|
; THUMB-DISABLE-NEXT: add r1, r2
|
|
; THUMB-DISABLE-NEXT: str r1, [r0]
|
|
; THUMB-DISABLE-NEXT: b LBB9_2
|
|
; THUMB-DISABLE-NEXT: LBB9_3: @ %if.end
|
|
; THUMB-DISABLE-NEXT: sub.w r4, r7, #8
|
|
; THUMB-DISABLE-NEXT: mov sp, r4
|
|
; THUMB-DISABLE-NEXT: pop {r4, r5, r7, pc}
|
|
entry:
|
|
br i1 undef, label %if.then, label %if.end
|
|
|
|
if.then:
|
|
%ptr = alloca i32, i32 4
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body, %entry
|
|
%sum.03 = phi i32 [ 0, %if.then ], [ %add, %for.body ]
|
|
%call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"()
|
|
%add = add nsw i32 %call, %sum.03
|
|
store i32 %add, i32* %ptr
|
|
br label %for.body
|
|
|
|
if.end:
|
|
ret void
|
|
}
|
|
|
|
; Another infinite loop test this time with a body bigger than just one block.
|
|
; infiniteloop2
|
|
; pop
|
|
define void @infiniteloop2() "frame-pointer"="all" {
|
|
entry:
|
|
br i1 undef, label %if.then, label %if.end
|
|
|
|
if.then:
|
|
%ptr = alloca i32, i32 4
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body, %entry
|
|
%sum.03 = phi i32 [ 0, %if.then ], [ %add, %body1 ], [ 1, %body2]
|
|
%call = tail call i32 asm "mov $0, #0", "=r,~{r4}"()
|
|
%add = add nsw i32 %call, %sum.03
|
|
store i32 %add, i32* %ptr
|
|
br i1 undef, label %body1, label %body2
|
|
|
|
body1:
|
|
tail call void asm sideeffect "nop", "~{r4}"()
|
|
br label %for.body
|
|
|
|
body2:
|
|
tail call void asm sideeffect "nop", "~{r4}"()
|
|
br label %for.body
|
|
|
|
if.end:
|
|
ret void
|
|
}
|
|
|
|
; Another infinite loop test this time with two nested infinite loop.
|
|
; infiniteloop3
|
|
; bx lr
|
|
define void @infiniteloop3() "frame-pointer"="all" {
|
|
; ARM-LABEL: infiniteloop3:
|
|
; ARM: @ %bb.0: @ %entry
|
|
; ARM-NEXT: mov r0, #0
|
|
; ARM-NEXT: cmp r0, #0
|
|
; ARM-NEXT: bne LBB11_5
|
|
; ARM-NEXT: @ %bb.1: @ %loop2a.preheader
|
|
; ARM-NEXT: mov r1, #0
|
|
; ARM-NEXT: mov r2, r0
|
|
; ARM-NEXT: b LBB11_3
|
|
; ARM-NEXT: LBB11_2: @ %loop2b
|
|
; ARM-NEXT: @ in Loop: Header=BB11_3 Depth=1
|
|
; ARM-NEXT: str r1, [r2]
|
|
; ARM-NEXT: mov r2, r1
|
|
; ARM-NEXT: mov r1, r3
|
|
; ARM-NEXT: LBB11_3: @ %loop1
|
|
; ARM-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-NEXT: ldr r3, [r0]
|
|
; ARM-NEXT: cmp r0, #0
|
|
; ARM-NEXT: bne LBB11_2
|
|
; ARM-NEXT: @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
|
|
; ARM-NEXT: mov r0, r1
|
|
; ARM-NEXT: mov r1, r3
|
|
; ARM-NEXT: mov r2, r0
|
|
; ARM-NEXT: b LBB11_3
|
|
; ARM-NEXT: LBB11_5: @ %end
|
|
; ARM-NEXT: bx lr
|
|
;
|
|
; THUMB-LABEL: infiniteloop3:
|
|
; THUMB: @ %bb.0: @ %entry
|
|
; THUMB-NEXT: movs r0, #0
|
|
; THUMB-NEXT: cbnz r0, LBB11_5
|
|
; THUMB-NEXT: @ %bb.1: @ %loop2a.preheader
|
|
; THUMB-NEXT: movs r0, #0
|
|
; THUMB-NEXT: movs r1, #0
|
|
; THUMB-NEXT: mov r2, r0
|
|
; THUMB-NEXT: b LBB11_3
|
|
; THUMB-NEXT: LBB11_2: @ %loop2b
|
|
; THUMB-NEXT: @ in Loop: Header=BB11_3 Depth=1
|
|
; THUMB-NEXT: str r1, [r2]
|
|
; THUMB-NEXT: mov r2, r1
|
|
; THUMB-NEXT: mov r1, r3
|
|
; THUMB-NEXT: LBB11_3: @ %loop1
|
|
; THUMB-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-NEXT: ldr r3, [r0]
|
|
; THUMB-NEXT: cmp r0, #0
|
|
; THUMB-NEXT: bne LBB11_2
|
|
; THUMB-NEXT: @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
|
|
; THUMB-NEXT: mov r0, r1
|
|
; THUMB-NEXT: mov r1, r3
|
|
; THUMB-NEXT: mov r2, r0
|
|
; THUMB-NEXT: b LBB11_3
|
|
; THUMB-NEXT: LBB11_5: @ %end
|
|
; THUMB-NEXT: bx lr
|
|
; ARM-ENABLE-LABEL: infiniteloop3:
|
|
; ARM-ENABLE: @ %bb.0: @ %entry
|
|
; ARM-ENABLE-NEXT: mov r0, #0
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: bne LBB11_5
|
|
; ARM-ENABLE-NEXT: @ %bb.1: @ %loop2a.preheader
|
|
; ARM-ENABLE-NEXT: mov r1, #0
|
|
; ARM-ENABLE-NEXT: mov r2, r0
|
|
; ARM-ENABLE-NEXT: b LBB11_3
|
|
; ARM-ENABLE-NEXT: LBB11_2: @ %loop2b
|
|
; ARM-ENABLE-NEXT: @ in Loop: Header=BB11_3 Depth=1
|
|
; ARM-ENABLE-NEXT: str r1, [r2]
|
|
; ARM-ENABLE-NEXT: mov r2, r1
|
|
; ARM-ENABLE-NEXT: mov r1, r3
|
|
; ARM-ENABLE-NEXT: LBB11_3: @ %loop1
|
|
; ARM-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-ENABLE-NEXT: ldr r3, [r0]
|
|
; ARM-ENABLE-NEXT: cmp r0, #0
|
|
; ARM-ENABLE-NEXT: bne LBB11_2
|
|
; ARM-ENABLE-NEXT: @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
|
|
; ARM-ENABLE-NEXT: mov r0, r1
|
|
; ARM-ENABLE-NEXT: mov r1, r3
|
|
; ARM-ENABLE-NEXT: mov r2, r0
|
|
; ARM-ENABLE-NEXT: b LBB11_3
|
|
; ARM-ENABLE-NEXT: LBB11_5: @ %end
|
|
; ARM-ENABLE-NEXT: bx lr
|
|
;
|
|
; ARM-DISABLE-LABEL: infiniteloop3:
|
|
; ARM-DISABLE: @ %bb.0: @ %entry
|
|
; ARM-DISABLE-NEXT: mov r0, #0
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: bne LBB11_5
|
|
; ARM-DISABLE-NEXT: @ %bb.1: @ %loop2a.preheader
|
|
; ARM-DISABLE-NEXT: mov r1, #0
|
|
; ARM-DISABLE-NEXT: mov r2, r0
|
|
; ARM-DISABLE-NEXT: b LBB11_3
|
|
; ARM-DISABLE-NEXT: LBB11_2: @ %loop2b
|
|
; ARM-DISABLE-NEXT: @ in Loop: Header=BB11_3 Depth=1
|
|
; ARM-DISABLE-NEXT: str r1, [r2]
|
|
; ARM-DISABLE-NEXT: mov r2, r1
|
|
; ARM-DISABLE-NEXT: mov r1, r3
|
|
; ARM-DISABLE-NEXT: LBB11_3: @ %loop1
|
|
; ARM-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; ARM-DISABLE-NEXT: ldr r3, [r0]
|
|
; ARM-DISABLE-NEXT: cmp r0, #0
|
|
; ARM-DISABLE-NEXT: bne LBB11_2
|
|
; ARM-DISABLE-NEXT: @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
|
|
; ARM-DISABLE-NEXT: mov r0, r1
|
|
; ARM-DISABLE-NEXT: mov r1, r3
|
|
; ARM-DISABLE-NEXT: mov r2, r0
|
|
; ARM-DISABLE-NEXT: b LBB11_3
|
|
; ARM-DISABLE-NEXT: LBB11_5: @ %end
|
|
; ARM-DISABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-ENABLE-LABEL: infiniteloop3:
|
|
; THUMB-ENABLE: @ %bb.0: @ %entry
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: cbnz r0, LBB11_5
|
|
; THUMB-ENABLE-NEXT: @ %bb.1: @ %loop2a.preheader
|
|
; THUMB-ENABLE-NEXT: movs r0, #0
|
|
; THUMB-ENABLE-NEXT: movs r1, #0
|
|
; THUMB-ENABLE-NEXT: mov r2, r0
|
|
; THUMB-ENABLE-NEXT: b LBB11_3
|
|
; THUMB-ENABLE-NEXT: LBB11_2: @ %loop2b
|
|
; THUMB-ENABLE-NEXT: @ in Loop: Header=BB11_3 Depth=1
|
|
; THUMB-ENABLE-NEXT: str r1, [r2]
|
|
; THUMB-ENABLE-NEXT: mov r2, r1
|
|
; THUMB-ENABLE-NEXT: mov r1, r3
|
|
; THUMB-ENABLE-NEXT: LBB11_3: @ %loop1
|
|
; THUMB-ENABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-ENABLE-NEXT: ldr r3, [r0]
|
|
; THUMB-ENABLE-NEXT: cmp r0, #0
|
|
; THUMB-ENABLE-NEXT: bne LBB11_2
|
|
; THUMB-ENABLE-NEXT: @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
|
|
; THUMB-ENABLE-NEXT: mov r0, r1
|
|
; THUMB-ENABLE-NEXT: mov r1, r3
|
|
; THUMB-ENABLE-NEXT: mov r2, r0
|
|
; THUMB-ENABLE-NEXT: b LBB11_3
|
|
; THUMB-ENABLE-NEXT: LBB11_5: @ %end
|
|
; THUMB-ENABLE-NEXT: bx lr
|
|
;
|
|
; THUMB-DISABLE-LABEL: infiniteloop3:
|
|
; THUMB-DISABLE: @ %bb.0: @ %entry
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: cbnz r0, LBB11_5
|
|
; THUMB-DISABLE-NEXT: @ %bb.1: @ %loop2a.preheader
|
|
; THUMB-DISABLE-NEXT: movs r0, #0
|
|
; THUMB-DISABLE-NEXT: movs r1, #0
|
|
; THUMB-DISABLE-NEXT: mov r2, r0
|
|
; THUMB-DISABLE-NEXT: b LBB11_3
|
|
; THUMB-DISABLE-NEXT: LBB11_2: @ %loop2b
|
|
; THUMB-DISABLE-NEXT: @ in Loop: Header=BB11_3 Depth=1
|
|
; THUMB-DISABLE-NEXT: str r1, [r2]
|
|
; THUMB-DISABLE-NEXT: mov r2, r1
|
|
; THUMB-DISABLE-NEXT: mov r1, r3
|
|
; THUMB-DISABLE-NEXT: LBB11_3: @ %loop1
|
|
; THUMB-DISABLE-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; THUMB-DISABLE-NEXT: ldr r3, [r0]
|
|
; THUMB-DISABLE-NEXT: cmp r0, #0
|
|
; THUMB-DISABLE-NEXT: bne LBB11_2
|
|
; THUMB-DISABLE-NEXT: @ %bb.4: @ in Loop: Header=BB11_3 Depth=1
|
|
; THUMB-DISABLE-NEXT: mov r0, r1
|
|
; THUMB-DISABLE-NEXT: mov r1, r3
|
|
; THUMB-DISABLE-NEXT: mov r2, r0
|
|
; THUMB-DISABLE-NEXT: b LBB11_3
|
|
; THUMB-DISABLE-NEXT: LBB11_5: @ %end
|
|
; THUMB-DISABLE-NEXT: bx lr
|
|
entry:
|
|
br i1 undef, label %loop2a, label %body
|
|
|
|
body: ; preds = %entry
|
|
br i1 undef, label %loop2a, label %end
|
|
|
|
loop1: ; preds = %loop2a, %loop2b
|
|
%var.phi = phi i32* [ %next.phi, %loop2b ], [ %var, %loop2a ]
|
|
%next.phi = phi i32* [ %next.load, %loop2b ], [ %next.var, %loop2a ]
|
|
%0 = icmp eq i32* %var, null
|
|
%next.load = load i32*, i32** undef
|
|
br i1 %0, label %loop2a, label %loop2b
|
|
|
|
loop2a: ; preds = %loop1, %body, %entry
|
|
%var = phi i32* [ null, %body ], [ null, %entry ], [ %next.phi, %loop1 ]
|
|
%next.var = phi i32* [ undef, %body ], [ null, %entry ], [ %next.load, %loop1 ]
|
|
br label %loop1
|
|
|
|
loop2b: ; preds = %loop1
|
|
%gep1 = bitcast i32* %var.phi to i32*
|
|
%next.ptr = bitcast i32* %gep1 to i32**
|
|
store i32* %next.phi, i32** %next.ptr
|
|
br label %loop1
|
|
|
|
end:
|
|
ret void
|
|
}
|
|
|
|
; Function Attrs: nounwind readnone
|
|
declare double @llvm.pow.f64(double, double)
|
|
|
|
; This function needs to spill floating point registers to
|
|
; exercise the path where we were dereferencing the end iterator
|
|
; to access debug info location while inserting the spill code
|
|
; during PEI with shrink-wrapping enable.
|
|
; debug_info:
|
|
;
|
|
; {{tst r2, #1|lsls r1, r2, #31}}
|
|
; beq [[BB13:LBB[0-9_]+]]
|
|
;
|
|
; push
|
|
;
|
|
; {{tst r2, #1|lsls r1, r2, #31}}
|
|
; beq [[BB13:LBB[0-9_]+]]
|
|
;
|
|
; bl{{x?}} _pow
|
|
;
|
|
;
|
|
; pop
|
|
;
|
|
; [[BB13]]:
|
|
; vldr
|
|
;
|
|
; pop
|
|
;
|
|
; FIXME: This is flakey passing by finding 'bl' somewhere amongst the debug
|
|
; info (like labels named 'line_table) not because it's found a bl instruction.
|
|
;
|
|
; bl
|
|
define float @debug_info(float %gamma, float %slopeLimit, i1 %or.cond, double %tmp) "frame-pointer"="all" {
|
|
; ARM-LABEL: debug_info:
|
|
; ARM: @ %bb.0: @ %bb
|
|
; ARM-NEXT: push {r4, r7, lr}
|
|
; ARM-NEXT: add r7, sp, #4
|
|
; ARM-NEXT: sub r4, sp, #16
|
|
; ARM-NEXT: bfc r4, #0, #4
|
|
; ARM-NEXT: mov sp, r4
|
|
; ARM-NEXT: tst r2, #1
|
|
; ARM-NEXT: vst1.64 {d8, d9}, [r4:128]
|
|
; ARM-NEXT: beq LBB12_2
|
|
; ARM-NEXT: @ %bb.1: @ %bb3
|
|
; ARM-NEXT: ldr r1, [r7, #8]
|
|
; ARM-NEXT: vmov s16, r0
|
|
; ARM-NEXT: mov r0, r3
|
|
; ARM-NEXT: mov r2, r3
|
|
; ARM-NEXT: vmov d9, r3, r1
|
|
; ARM-NEXT: mov r3, r1
|
|
; ARM-NEXT: bl _pow
|
|
; ARM-NEXT: vmov.f32 s0, #1.000000e+00
|
|
; ARM-NEXT: vmov.f64 d16, #1.000000e+00
|
|
; ARM-NEXT: vadd.f64 d16, d9, d16
|
|
; ARM-NEXT: vcmp.f32 s16, s0
|
|
; ARM-NEXT: vmrs APSR_nzcv, fpscr
|
|
; ARM-NEXT: vmov d17, r0, r1
|
|
; ARM-NEXT: vmov.f64 d18, d9
|
|
; ARM-NEXT: vadd.f64 d17, d17, d17
|
|
; ARM-NEXT: vmovgt.f64 d18, d16
|
|
; ARM-NEXT: vcmp.f64 d18, d9
|
|
; ARM-NEXT: vmrs APSR_nzcv, fpscr
|
|
; ARM-NEXT: vmovne.f64 d9, d17
|
|
; ARM-NEXT: vcvt.f32.f64 s0, d9
|
|
; ARM-NEXT: b LBB12_3
|
|
; ARM-NEXT: LBB12_2:
|
|
; ARM-NEXT: vldr s0, LCPI12_0
|
|
; ARM-NEXT: LBB12_3: @ %bb13
|
|
; ARM-NEXT: mov r4, sp
|
|
; ARM-NEXT: vld1.64 {d8, d9}, [r4:128]
|
|
; ARM-NEXT: vmov r0, s0
|
|
; ARM-NEXT: sub sp, r7, #4
|
|
; ARM-NEXT: pop {r4, r7, pc}
|
|
; ARM-NEXT: .p2align 2
|
|
; ARM-NEXT: @ %bb.4:
|
|
; ARM-NEXT: .data_region
|
|
; ARM-NEXT: LCPI12_0:
|
|
; ARM-NEXT: .long 0 @ float 0
|
|
; ARM-NEXT: .end_data_region
|
|
;
|
|
; THUMB-LABEL: debug_info:
|
|
; THUMB: @ %bb.0: @ %bb
|
|
; THUMB-NEXT: push {r4, r7, lr}
|
|
; THUMB-NEXT: add r7, sp, #4
|
|
; THUMB-NEXT: sub.w r4, sp, #16
|
|
; THUMB-NEXT: bfc r4, #0, #4
|
|
; THUMB-NEXT: mov sp, r4
|
|
; THUMB-NEXT: lsls r1, r2, #31
|
|
; THUMB-NEXT: vst1.64 {d8, d9}, [r4:128]
|
|
; THUMB-NEXT: beq LBB12_2
|
|
; THUMB-NEXT: @ %bb.1: @ %bb3
|
|
; THUMB-NEXT: ldr r1, [r7, #8]
|
|
; THUMB-NEXT: vmov s16, r0
|
|
; THUMB-NEXT: mov r0, r3
|
|
; THUMB-NEXT: mov r2, r3
|
|
; THUMB-NEXT: vmov d9, r3, r1
|
|
; THUMB-NEXT: mov r3, r1
|
|
; THUMB-NEXT: bl _pow
|
|
; THUMB-NEXT: vmov.f32 s0, #1.000000e+00
|
|
; THUMB-NEXT: vmov.f64 d16, #1.000000e+00
|
|
; THUMB-NEXT: vmov.f64 d18, d9
|
|
; THUMB-NEXT: vcmp.f32 s16, s0
|
|
; THUMB-NEXT: vadd.f64 d16, d9, d16
|
|
; THUMB-NEXT: vmrs APSR_nzcv, fpscr
|
|
; THUMB-NEXT: it gt
|
|
; THUMB-NEXT: vmovgt.f64 d18, d16
|
|
; THUMB-NEXT: vcmp.f64 d18, d9
|
|
; THUMB-NEXT: vmov d17, r0, r1
|
|
; THUMB-NEXT: vmrs APSR_nzcv, fpscr
|
|
; THUMB-NEXT: vadd.f64 d17, d17, d17
|
|
; THUMB-NEXT: it ne
|
|
; THUMB-NEXT: vmovne.f64 d9, d17
|
|
; THUMB-NEXT: vcvt.f32.f64 s0, d9
|
|
; THUMB-NEXT: b LBB12_3
|
|
; THUMB-NEXT: LBB12_2:
|
|
; THUMB-NEXT: vldr s0, LCPI12_0
|
|
; THUMB-NEXT: LBB12_3: @ %bb13
|
|
; THUMB-NEXT: mov r4, sp
|
|
; THUMB-NEXT: vld1.64 {d8, d9}, [r4:128]
|
|
; THUMB-NEXT: subs r4, r7, #4
|
|
; THUMB-NEXT: vmov r0, s0
|
|
; THUMB-NEXT: mov sp, r4
|
|
; THUMB-NEXT: pop {r4, r7, pc}
|
|
; THUMB-NEXT: .p2align 2
|
|
; THUMB-NEXT: @ %bb.4:
|
|
; THUMB-NEXT: .data_region
|
|
; THUMB-NEXT: LCPI12_0:
|
|
; THUMB-NEXT: .long 0 @ float 0
|
|
; THUMB-NEXT: .end_data_region
|
|
bb:
|
|
br i1 %or.cond, label %bb3, label %bb13
|
|
|
|
bb3: ; preds = %bb
|
|
%tmp4 = fcmp ogt float %gamma, 1.000000e+00
|
|
%tmp5 = fadd double 1.000000e+00, %tmp
|
|
%tmp6 = select i1 %tmp4, double %tmp5, double %tmp
|
|
%tmp10 = tail call double @llvm.pow.f64(double %tmp, double %tmp)
|
|
%tmp11 = fcmp une double %tmp6, %tmp
|
|
%tmp12 = fadd double %tmp10, %tmp10
|
|
%cutoff.0 = select i1 %tmp11, double %tmp12, double %tmp
|
|
%phitmp = fptrunc double %cutoff.0 to float
|
|
br label %bb13
|
|
|
|
bb13: ; preds = %bb3, %bb
|
|
%cutoff.1 = phi float [ 0.000000e+00, %bb ], [ %phitmp, %bb3 ]
|
|
ret float %cutoff.1
|
|
}
|
|
|
|
|
|
!llvm.dbg.cu = !{!0}
|
|
!llvm.module.flags = !{!3}
|
|
|
|
!0 = distinct !DICompileUnit(language: DW_LANG_C_plus_plus, file: !1, producer: "LLVM", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !4, globals: !2, imports: !2)
|
|
!1 = !DIFile(filename: "a.cpp", directory: "b")
|
|
!2 = !{}
|
|
!3 = !{i32 2, !"Debug Info Version", i32 3}
|
|
!4 = !{!5}
|
|
!5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
|