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124 lines
4.0 KiB
124 lines
4.0 KiB
; RUN: llc -march=hexagon < %s | FileCheck %s
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; CHECK: cmpb.gtu
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target triple = "hexagon"
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%s.0 = type { void (i8)*, void (i8)*, void (i8)*, void (i8)* }
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%s.1 = type { i8 (i8)*, void (i8)* }
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%s.2 = type { i8 (i8, %s.3*)*, i8 (i8)*, i8 (i8)*, i8 (i8)*, i8 (i8)*, i8 (i8)*, i8 (i16)*, i8 (i8)*, i8 (i16)*, i8 (i8)* }
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%s.3 = type { %s.4, [2 x %s.5], i8, %s.7, %s.19, i8, %s.8, i16, [6 x %s.14], %s.17, %s.18, %s.19 }
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%s.4 = type { i16, i8, i8* }
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%s.5 = type { i16, i8, i8, i8, i8, i8, i8, i8, i16, i8, i8, i8, i16, %s.6 }
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%s.6 = type { i8, i16, i16, i8, i8 }
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%s.7 = type { i8, i8, i8, i8, i64, i64 }
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%s.8 = type { i16, %s.9, i32, %s.10*, i8, i8 }
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%s.9 = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i8 }
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%s.10 = type { i8, [14 x i8], [14 x %s.11*] }
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%s.11 = type { i8, i8, i8, i8, i8, i16, i8, i8, i8, i8, i8, i8, i8, i8, %s.12, %s.13 }
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%s.12 = type { i16, i8, i8, i8, i16, i8, i8 }
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%s.13 = type { i8, i8, i8, i8, i8, i8 }
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%s.14 = type { i16, %s.15 }
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%s.15 = type { i16, i8, i16, i16, i16, i16, [1 x %s.16], i8, i8, i8, i32 }
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%s.16 = type { i8, i16, i16, i8 }
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%s.17 = type { i16, i16, i16, i8, i8 }
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%s.18 = type { i8, i8, i32 }
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%s.19 = type { i8, i8, i8, i8 }
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%s.22 = type { %s.23, %s.24 }
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%s.23 = type { i8, i8, i8, i8, i8, i8, i8, %s.0*, %s.1*, %s.2*, i8 }
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%s.24 = type { i16, i16, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i8, i8 }
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%s.25 = type { %s.26 }
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%s.26 = type { i8, i8, i32 }
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@g0 = external global %s.0
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@g1 = external global %s.1
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@g2 = external global %s.2
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@g3 = external global %s.0
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@g4 = external global %s.0
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@g5 = external global %s.0
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@g6 = external global %s.0
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@g7 = external global %s.0
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@g8 = external global %s.1
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@g9 = external global %s.2
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@g10 = external global %s.0
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@g11 = external global %s.0
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@g12 = external global %s.1
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@g13 = external global %s.2
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@g14 = external global %s.0
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@g15 = external global %s.1
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@g16 = external global %s.2
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@g17 = external global %s.0
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@g18 = external global %s.2
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@g19 = common global [6 x %s.22] zeroinitializer, align 8
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@g20 = common global %s.25 zeroinitializer, align 4
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declare void @f0()
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declare void @f1()
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declare void @f2()
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declare void @f3()
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declare void @f4()
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declare void @f5(i8 zeroext)
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declare void @f6()
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; Function Attrs: nounwind
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define void @f7() #0 {
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b0:
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%v0 = load i8, i8* getelementptr inbounds (%s.25, %s.25* @g20, i32 0, i32 0, i32 1), align 1, !tbaa !0
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%v1 = icmp eq i8 %v0, 1
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br label %b1
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b1: ; preds = %b5, %b0
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%v2 = phi i32 [ 0, %b0 ], [ %v14, %b5 ]
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%v3 = getelementptr inbounds [6 x %s.22], [6 x %s.22]* @g19, i32 0, i32 %v2, i32 1, i32 4
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%v4 = load i8, i8* %v3, align 2, !tbaa !0
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%v5 = icmp eq i8 %v4, 1
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br i1 %v5, label %b2, label %b5
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b2: ; preds = %b1
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br i1 %v1, label %b3, label %b4
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b3: ; preds = %b2
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%v6 = getelementptr inbounds [6 x %s.22], [6 x %s.22]* @g19, i32 0, i32 %v2, i32 1, i32 6
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%v7 = load i8, i8* %v6, align 4, !tbaa !0
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%v8 = add i8 %v7, -2
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%v9 = icmp ult i8 %v8, 44
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br i1 %v9, label %b5, label %b4
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b4: ; preds = %b3, %b2
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%v10 = shl i32 1, %v2
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%v11 = load i32, i32* getelementptr inbounds (%s.25, %s.25* @g20, i32 0, i32 0, i32 2), align 4, !tbaa !3
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%v12 = or i32 %v11, %v10
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store i32 %v12, i32* getelementptr inbounds (%s.25, %s.25* @g20, i32 0, i32 0, i32 2), align 4, !tbaa !3
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%v13 = getelementptr inbounds [6 x %s.22], [6 x %s.22]* @g19, i32 0, i32 %v2, i32 1, i32 13
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store i8 1, i8* %v13, align 4, !tbaa !0
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br label %b5
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b5: ; preds = %b4, %b3, %b1
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%v14 = add i32 %v2, 1
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%v15 = trunc i32 %v14 to i8
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%v16 = icmp eq i8 %v15, 6
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br i1 %v16, label %b6, label %b1
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b6: ; preds = %b5
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ret void
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}
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declare void @f8(i8 zeroext)
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declare void @f9()
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declare void @f10()
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attributes #0 = { nounwind }
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!0 = !{!1, !1, i64 0}
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!1 = !{!"omnipotent char", !2}
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!2 = !{!"Simple C/C++ TBAA"}
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!3 = !{!4, !4, i64 0}
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!4 = !{!"long", !1}
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