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694 lines
32 KiB
694 lines
32 KiB
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -verify-machineinstrs %s -o - | FileCheck %s
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define void @vadd(i32* %s1, i32 %c0, i32 %N) {
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; CHECK-LABEL: vadd:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r7, lr}
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r2, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: poplt {r7, pc}
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; CHECK-NEXT: .LBB0_1: @ %while.body.lr.ph
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; CHECK-NEXT: dlstp.32 lr, r2
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; CHECK-NEXT: .LBB0_2: @ %while.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0]
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; CHECK-NEXT: vadd.i32 q0, q0, r1
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB0_2
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; CHECK-NEXT: @ %bb.3: @ %while.end
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp11 = icmp sgt i32 %N, 0
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br i1 %cmp11, label %while.body.lr.ph, label %while.end
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while.body.lr.ph: ; preds = %entry
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%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
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%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %while.body
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while.body: ; preds = %while.body.lr.ph, %while.body
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%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
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%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
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%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
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%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
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%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
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%3 = tail call <4 x i32> @llvm.arm.mve.add.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2)
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tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
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%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
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%sub = add nsw i32 %N.addr.012, -4
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%cmp = icmp sgt i32 %N.addr.012, 4
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br i1 %cmp, label %while.body, label %while.end
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while.end: ; preds = %while.body, %entry
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ret void
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}
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define void @vsub(i32* %s1, i32 %c0, i32 %N) {
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; CHECK-LABEL: vsub:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r7, lr}
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r2, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: poplt {r7, pc}
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; CHECK-NEXT: .LBB1_1: @ %while.body.lr.ph
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; CHECK-NEXT: dlstp.32 lr, r2
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; CHECK-NEXT: .LBB1_2: @ %while.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0]
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; CHECK-NEXT: vsub.i32 q0, q0, r1
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB1_2
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; CHECK-NEXT: @ %bb.3: @ %while.end
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp11 = icmp sgt i32 %N, 0
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br i1 %cmp11, label %while.body.lr.ph, label %while.end
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while.body.lr.ph: ; preds = %entry
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%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
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%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %while.body
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while.body: ; preds = %while.body.lr.ph, %while.body
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%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
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%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
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%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
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%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
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%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
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%3 = tail call <4 x i32> @llvm.arm.mve.sub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2)
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tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
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%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
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%sub = add nsw i32 %N.addr.012, -4
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%cmp = icmp sgt i32 %N.addr.012, 4
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br i1 %cmp, label %while.body, label %while.end
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while.end: ; preds = %while.body, %entry
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ret void
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}
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define void @vmul(i32* %s1, i32 %c0, i32 %N) {
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; CHECK-LABEL: vmul:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r7, lr}
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r2, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: poplt {r7, pc}
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; CHECK-NEXT: .LBB2_1: @ %while.body.lr.ph
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; CHECK-NEXT: dlstp.32 lr, r2
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; CHECK-NEXT: .LBB2_2: @ %while.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0]
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; CHECK-NEXT: vmul.i32 q0, q0, r1
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB2_2
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; CHECK-NEXT: @ %bb.3: @ %while.end
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp11 = icmp sgt i32 %N, 0
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br i1 %cmp11, label %while.body.lr.ph, label %while.end
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while.body.lr.ph: ; preds = %entry
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%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
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%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %while.body
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while.body: ; preds = %while.body.lr.ph, %while.body
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%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
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%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
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%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
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%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
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%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
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%3 = tail call <4 x i32> @llvm.arm.mve.mul.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2)
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tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
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%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
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%sub = add nsw i32 %N.addr.012, -4
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%cmp = icmp sgt i32 %N.addr.012, 4
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br i1 %cmp, label %while.body, label %while.end
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while.end: ; preds = %while.body, %entry
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ret void
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}
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define void @vqadd(i32* %s1, i32 %c0, i32 %N) {
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; CHECK-LABEL: vqadd:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r7, lr}
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r2, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: poplt {r7, pc}
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; CHECK-NEXT: .LBB3_1: @ %while.body.lr.ph
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; CHECK-NEXT: dlstp.32 lr, r2
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; CHECK-NEXT: .LBB3_2: @ %while.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0]
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; CHECK-NEXT: vqadd.s32 q0, q0, r1
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB3_2
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; CHECK-NEXT: @ %bb.3: @ %while.end
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp11 = icmp sgt i32 %N, 0
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br i1 %cmp11, label %while.body.lr.ph, label %while.end
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while.body.lr.ph: ; preds = %entry
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%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
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%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %while.body
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while.body: ; preds = %while.body.lr.ph, %while.body
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%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
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%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
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%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
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%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
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%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
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%3 = tail call <4 x i32> @llvm.arm.mve.qadd.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2)
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tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
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%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
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%sub = add nsw i32 %N.addr.012, -4
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%cmp = icmp sgt i32 %N.addr.012, 4
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br i1 %cmp, label %while.body, label %while.end
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while.end: ; preds = %while.body, %entry
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ret void
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}
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define void @vqsub(i32* %s1, i32 %c0, i32 %N) {
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; CHECK-LABEL: vqsub:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r7, lr}
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r2, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: poplt {r7, pc}
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; CHECK-NEXT: .LBB4_1: @ %while.body.lr.ph
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; CHECK-NEXT: dlstp.32 lr, r2
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; CHECK-NEXT: .LBB4_2: @ %while.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0]
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; CHECK-NEXT: vqsub.s32 q0, q0, r1
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB4_2
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; CHECK-NEXT: @ %bb.3: @ %while.end
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp11 = icmp sgt i32 %N, 0
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br i1 %cmp11, label %while.body.lr.ph, label %while.end
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while.body.lr.ph: ; preds = %entry
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%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
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%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %while.body
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while.body: ; preds = %while.body.lr.ph, %while.body
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%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
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%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
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%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
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%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
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%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
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%3 = tail call <4 x i32> @llvm.arm.mve.qsub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2)
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tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
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%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
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%sub = add nsw i32 %N.addr.012, -4
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%cmp = icmp sgt i32 %N.addr.012, 4
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br i1 %cmp, label %while.body, label %while.end
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while.end: ; preds = %while.body, %entry
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ret void
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}
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define void @vhadd(i32* %s1, i32 %c0, i32 %N) {
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; CHECK-LABEL: vhadd:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r7, lr}
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r2, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: poplt {r7, pc}
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; CHECK-NEXT: .LBB5_1: @ %while.body.lr.ph
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; CHECK-NEXT: dlstp.32 lr, r2
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; CHECK-NEXT: .LBB5_2: @ %while.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0]
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; CHECK-NEXT: vhadd.s32 q0, q0, r1
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB5_2
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; CHECK-NEXT: @ %bb.3: @ %while.end
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp11 = icmp sgt i32 %N, 0
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br i1 %cmp11, label %while.body.lr.ph, label %while.end
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while.body.lr.ph: ; preds = %entry
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%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
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%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %while.body
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while.body: ; preds = %while.body.lr.ph, %while.body
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%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
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%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
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%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
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%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
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%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
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%3 = tail call <4 x i32> @llvm.arm.mve.hadd.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2)
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tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
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%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
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%sub = add nsw i32 %N.addr.012, -4
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%cmp = icmp sgt i32 %N.addr.012, 4
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br i1 %cmp, label %while.body, label %while.end
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while.end: ; preds = %while.body, %entry
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ret void
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}
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define void @vhsub(i32* %s1, i32 %c0, i32 %N) {
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; CHECK-LABEL: vhsub:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r7, lr}
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; CHECK-NEXT: push {r7, lr}
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; CHECK-NEXT: cmp r2, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: poplt {r7, pc}
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; CHECK-NEXT: .LBB6_1: @ %while.body.lr.ph
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; CHECK-NEXT: dlstp.32 lr, r2
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; CHECK-NEXT: .LBB6_2: @ %while.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0]
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; CHECK-NEXT: vhsub.s32 q0, q0, r1
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; CHECK-NEXT: vstrw.32 q0, [r0], #16
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; CHECK-NEXT: letp lr, .LBB6_2
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; CHECK-NEXT: @ %bb.3: @ %while.end
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; CHECK-NEXT: pop {r7, pc}
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entry:
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%cmp11 = icmp sgt i32 %N, 0
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br i1 %cmp11, label %while.body.lr.ph, label %while.end
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while.body.lr.ph: ; preds = %entry
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%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
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%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
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br label %while.body
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while.body: ; preds = %while.body.lr.ph, %while.body
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%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
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%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
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%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
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%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
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%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
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%3 = tail call <4 x i32> @llvm.arm.mve.hsub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, i32 0, <4 x i1> %0, <4 x i32> %2)
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tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
|
|
%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
|
|
%sub = add nsw i32 %N.addr.012, -4
|
|
%cmp = icmp sgt i32 %N.addr.012, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vqdmull(i32* %s1, i32 %c0, i32 %N) {
|
|
; CHECK-LABEL: vqdmull:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r2, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB7_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r2
|
|
; CHECK-NEXT: .LBB7_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrh.s32 q0, [r0]
|
|
; CHECK-NEXT: vqdmullb.s16 q0, q0, r1
|
|
; CHECK-NEXT: vstrw.32 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB7_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp11 = icmp sgt i32 %N, 0
|
|
br i1 %cmp11, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%conv = trunc i32 %c0 to i16
|
|
%.splatinsert = insertelement <8 x i16> undef, i16 %conv, i32 0
|
|
%.splat = shufflevector <8 x i16> %.splatinsert, <8 x i16> undef, <8 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
|
|
%1 = bitcast i32* %s1.addr.013 to <4 x i16>*
|
|
%2 = tail call <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>* %1, i32 2, <4 x i1> %0, <4 x i16> zeroinitializer)
|
|
%3 = sext <4 x i16> %2 to <4 x i32>
|
|
%4 = bitcast <4 x i32> %3 to <8 x i16>
|
|
%5 = tail call <4 x i32> @llvm.arm.mve.vqdmull.predicated.v4i32.v8i16.v4i1(<8 x i16> %4, <8 x i16> %.splat, i32 0, <4 x i1> %0, <4 x i32> %3)
|
|
%6 = bitcast i32* %s1.addr.013 to <4 x i32>*
|
|
tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %5, <4 x i32>* %6, i32 4, <4 x i1> %0)
|
|
%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
|
|
%sub = add nsw i32 %N.addr.012, -4
|
|
%cmp = icmp sgt i32 %N.addr.012, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vqdmulh(i32* %s1, i32 %c0, i32 %N) {
|
|
; CHECK-LABEL: vqdmulh:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r2, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB8_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r2
|
|
; CHECK-NEXT: .LBB8_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrw.u32 q0, [r0]
|
|
; CHECK-NEXT: vqdmulh.s32 q0, q0, r1
|
|
; CHECK-NEXT: vstrw.32 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB8_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp11 = icmp sgt i32 %N, 0
|
|
br i1 %cmp11, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
|
|
%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
|
|
%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
|
|
%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
|
|
%3 = tail call <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2)
|
|
tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
|
|
%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
|
|
%sub = add nsw i32 %N.addr.012, -4
|
|
%cmp = icmp sgt i32 %N.addr.012, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vqrdmulh(i32* %s1, i32 %c0, i32 %N) {
|
|
; CHECK-LABEL: vqrdmulh:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r2, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB9_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r2
|
|
; CHECK-NEXT: .LBB9_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrw.u32 q0, [r0]
|
|
; CHECK-NEXT: vqrdmulh.s32 q0, q0, r1
|
|
; CHECK-NEXT: vstrw.32 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB9_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp11 = icmp sgt i32 %N, 0
|
|
br i1 %cmp11, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
|
|
%.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
|
|
%1 = bitcast i32* %s1.addr.013 to <4 x i32>*
|
|
%2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
|
|
%3 = tail call <4 x i32> @llvm.arm.mve.qrdmulh.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2)
|
|
tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
|
|
%add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
|
|
%sub = add nsw i32 %N.addr.012, -4
|
|
%cmp = icmp sgt i32 %N.addr.012, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vaddf(float* %s1, float %c0, i32 %N) {
|
|
; CHECK-LABEL: vaddf:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r2, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB10_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r2
|
|
; CHECK-NEXT: .LBB10_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrw.u32 q0, [r0]
|
|
; CHECK-NEXT: vadd.f32 q0, q0, r1
|
|
; CHECK-NEXT: vstrw.32 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB10_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp11 = icmp sgt i32 %N, 0
|
|
br i1 %cmp11, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%.splatinsert = insertelement <4 x float> undef, float %c0, i32 0
|
|
%.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
|
|
%1 = bitcast float* %s1.addr.013 to <4 x float>*
|
|
%2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
|
|
%3 = tail call fast <4 x float> @llvm.arm.mve.add.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> %.splat, <4 x i1> %0, <4 x float> %2)
|
|
tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0)
|
|
%add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4
|
|
%sub = add nsw i32 %N.addr.012, -4
|
|
%cmp = icmp sgt i32 %N.addr.012, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vsubf(float* %s1, float %c0, i32 %N) {
|
|
; CHECK-LABEL: vsubf:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r2, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB11_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r2
|
|
; CHECK-NEXT: .LBB11_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrw.u32 q0, [r0]
|
|
; CHECK-NEXT: vsub.f32 q0, q0, r1
|
|
; CHECK-NEXT: vstrw.32 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB11_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp11 = icmp sgt i32 %N, 0
|
|
br i1 %cmp11, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%.splatinsert = insertelement <4 x float> undef, float %c0, i32 0
|
|
%.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
|
|
%1 = bitcast float* %s1.addr.013 to <4 x float>*
|
|
%2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
|
|
%3 = tail call fast <4 x float> @llvm.arm.mve.sub.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> %.splat, <4 x i1> %0, <4 x float> %2)
|
|
tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0)
|
|
%add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4
|
|
%sub = add nsw i32 %N.addr.012, -4
|
|
%cmp = icmp sgt i32 %N.addr.012, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vmulf(float* %s1, float %c0, i32 %N) {
|
|
; CHECK-LABEL: vmulf:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r2, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB12_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r2
|
|
; CHECK-NEXT: .LBB12_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrw.u32 q0, [r0]
|
|
; CHECK-NEXT: vmul.f32 q0, q0, r1
|
|
; CHECK-NEXT: vstrw.32 q0, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB12_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp11 = icmp sgt i32 %N, 0
|
|
br i1 %cmp11, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%.splatinsert = insertelement <4 x float> undef, float %c0, i32 0
|
|
%.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
|
|
%1 = bitcast float* %s1.addr.013 to <4 x float>*
|
|
%2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
|
|
%3 = tail call fast <4 x float> @llvm.arm.mve.mul.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> %.splat, <4 x i1> %0, <4 x float> %2)
|
|
tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0)
|
|
%add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4
|
|
%sub = add nsw i32 %N.addr.012, -4
|
|
%cmp = icmp sgt i32 %N.addr.012, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vfma(float* %s1, float* %s2, float %c0, i32 %N) {
|
|
; CHECK-LABEL: vfma:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r3, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB13_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r3
|
|
; CHECK-NEXT: .LBB13_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrw.u32 q0, [r1]
|
|
; CHECK-NEXT: vldrw.u32 q1, [r0]
|
|
; CHECK-NEXT: vfma.f32 q1, q0, r2
|
|
; CHECK-NEXT: vstrw.32 q1, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB13_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp12 = icmp sgt i32 %N, 0
|
|
br i1 %cmp12, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%0 = bitcast float* %s2 to <4 x float>*
|
|
%.splatinsert = insertelement <4 x float> undef, float %c0, i32 0
|
|
%.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.014 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.013 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%1 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.013)
|
|
%2 = bitcast float* %s1.addr.014 to <4 x float>*
|
|
%3 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %2, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
|
|
%4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %0, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
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%5 = tail call fast <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float> %4, <4 x float> %.splat, <4 x float> %3, <4 x i1> %1)
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tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %2, i32 4, <4 x i1> %1)
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%add.ptr = getelementptr inbounds float, float* %s1.addr.014, i32 4
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%sub = add nsw i32 %N.addr.013, -4
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|
%cmp = icmp sgt i32 %N.addr.013, 4
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|
br i1 %cmp, label %while.body, label %while.end
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|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
define void @vfmas(float* %s1, float* %s2, float %c0, i32 %N) {
|
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; CHECK-LABEL: vfmas:
|
|
; CHECK: @ %bb.0: @ %entry
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|
; CHECK-NEXT: .save {r7, lr}
|
|
; CHECK-NEXT: push {r7, lr}
|
|
; CHECK-NEXT: cmp r3, #1
|
|
; CHECK-NEXT: it lt
|
|
; CHECK-NEXT: poplt {r7, pc}
|
|
; CHECK-NEXT: .LBB14_1: @ %while.body.lr.ph
|
|
; CHECK-NEXT: dlstp.32 lr, r3
|
|
; CHECK-NEXT: .LBB14_2: @ %while.body
|
|
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
|
|
; CHECK-NEXT: vldrw.u32 q0, [r1]
|
|
; CHECK-NEXT: vldrw.u32 q1, [r0]
|
|
; CHECK-NEXT: vfmas.f32 q1, q0, r2
|
|
; CHECK-NEXT: vstrw.32 q1, [r0], #16
|
|
; CHECK-NEXT: letp lr, .LBB14_2
|
|
; CHECK-NEXT: @ %bb.3: @ %while.end
|
|
; CHECK-NEXT: pop {r7, pc}
|
|
entry:
|
|
%cmp12 = icmp sgt i32 %N, 0
|
|
br i1 %cmp12, label %while.body.lr.ph, label %while.end
|
|
|
|
while.body.lr.ph: ; preds = %entry
|
|
%0 = bitcast float* %s2 to <4 x float>*
|
|
%.splatinsert = insertelement <4 x float> undef, float %c0, i32 0
|
|
%.splat = shufflevector <4 x float> %.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
|
|
br label %while.body
|
|
|
|
while.body: ; preds = %while.body.lr.ph, %while.body
|
|
%s1.addr.014 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
|
|
%N.addr.013 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
|
|
%1 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.013)
|
|
%2 = bitcast float* %s1.addr.014 to <4 x float>*
|
|
%3 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %2, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
|
|
%4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %0, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
|
|
%5 = tail call fast <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float> %3, <4 x float> %4, <4 x float> %.splat, <4 x i1> %1)
|
|
tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %2, i32 4, <4 x i1> %1)
|
|
%add.ptr = getelementptr inbounds float, float* %s1.addr.014, i32 4
|
|
%sub = add nsw i32 %N.addr.013, -4
|
|
%cmp = icmp sgt i32 %N.addr.013, 4
|
|
br i1 %cmp, label %while.body, label %while.end
|
|
|
|
while.end: ; preds = %while.body, %entry
|
|
ret void
|
|
}
|
|
|
|
declare <4 x i1> @llvm.arm.mve.vctp32(i32)
|
|
declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32 immarg, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.add.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
|
|
declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32 immarg, <4 x i1>)
|
|
declare <4 x i32> @llvm.arm.mve.sub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.mul.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.qadd.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.qsub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.hadd.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.hsub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
|
|
declare <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>*, i32 immarg, <4 x i1>, <4 x i16>)
|
|
declare <4 x i32> @llvm.arm.mve.vqdmull.predicated.v4i32.v8i16.v4i1(<8 x i16>, <8 x i16>, i32, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
|
|
declare <4 x i32> @llvm.arm.mve.qrdmulh.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
|
|
declare <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>*, i32 immarg, <4 x i1>, <4 x float>)
|
|
declare <4 x float> @llvm.arm.mve.add.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>)
|
|
declare void @llvm.masked.store.v4f32.p0v4f32(<4 x float>, <4 x float>*, i32 immarg, <4 x i1>)
|
|
declare <4 x float> @llvm.arm.mve.sub.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>)
|
|
declare <4 x float> @llvm.arm.mve.mul.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>)
|
|
declare <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x float>, <4 x i1>)
|