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// Build with "cl.exe /Zi /GR- /GX- every-pointer.cpp /link /debug /nodefaultlib /incremental:no /entry:main"
#include <stdint.h>
// clang-format off
void *__purecall = 0;
void __cdecl operator delete(void *,unsigned int) {}
void __cdecl operator delete(void *,unsigned __int64) {}
struct Foo {
int X = 0;
int func() { return 42; }
};
int *IntP = nullptr;
Foo *FooP = nullptr;
Foo F;
Foo __unaligned *UFooP = &F;
Foo * __restrict RFooP = &F;
const Foo * CFooP = &F;
volatile Foo * VFooP = &F;
const volatile Foo * CVFooP = &F;
template<typename T> void f(T t) {}
int main(int argc, char **argv) {
f<int*>(IntP);
f<Foo*>(FooP);
f<Foo __unaligned *>(UFooP);
f<Foo *__restrict>(RFooP);
f<const Foo*>(CFooP);
f<volatile Foo*>(VFooP);
f<const volatile Foo*>(CVFooP);
f<Foo&>(F);
f<Foo&&>(static_cast<Foo&&>(F));
f(&Foo::X);
f(&Foo::func);
return 0;
}