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75 lines
2.3 KiB
75 lines
2.3 KiB
#include <oboe/Oboe.h>/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include <oboe/Oboe.h>
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#include "../src/aaudio/AAudioLoader.h"
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using namespace oboe;
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class AAudioDirect : public ::testing::Test {
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public:
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/**
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* @return true if AAudio NOT supported
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*/
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bool openAAudio() {
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mAAudioLoader = AAudioLoader::getInstance();
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return (mAAudioLoader->open() != 0);
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}
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void createBuilder() {
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ASSERT_NE(mAAudioLoader, nullptr);
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ASSERT_EQ(0, mAAudioLoader->open());
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ASSERT_NE(mAAudioLoader->createStreamBuilder, nullptr);
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aaudio_result_t result = mAAudioLoader->createStreamBuilder(&mBuilder);
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ASSERT_NE(mBuilder, nullptr);
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ASSERT_EQ(result, 0);
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}
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void openCloseStream() {
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AAudioStream *stream = nullptr;
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aaudio_result_t result = mAAudioLoader->builder_openStream(mBuilder, &stream);
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ASSERT_EQ(result, 0);
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ASSERT_NE(stream, nullptr);
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result = mAAudioLoader->stream_close(stream);
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ASSERT_EQ(result, 0);
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}
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AAudioStreamBuilder *mBuilder = nullptr;
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AAudioLoader *mAAudioLoader = nullptr;
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};
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TEST_F(AAudioDirect, InstantiateAAudioLoader) {
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AAudioLoader *aaudioLoader = AAudioLoader::getInstance();
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ASSERT_NE(aaudioLoader, nullptr);
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}
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TEST_F(AAudioDirect, OpenCloseHighLatencyStream) {
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if (openAAudio()) return;
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createBuilder();
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mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_NONE);
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openCloseStream();
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}
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TEST_F(AAudioDirect, OpenCloseLowLatencyStream) {
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if (openAAudio()) return;
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createBuilder();
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mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
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openCloseStream();
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}
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