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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UTIL_YET_ANOTHER_BIT_VECTOR_H_
#define UTIL_YET_ANOTHER_BIT_VECTOR_H_
#include <stdint.h>
#include <limits>
namespace openscreen {
// This is yet another bit vector implementation. Unlike the ones found in the
// standard library, this one provides useful functionality (find first bit set,
// count number of bits set, shift right) as well as efficiency.
//
// Storage details: The vector must be explicitly sized (when constructed or
// Resize()'ed). There is no dynamic resizing via a push_back()-like operation.
// Storage is determined based on the size specified by the user: either one
// 64-bit integer stored within the class structure (for all sizes <= 64), or a
// heap-allocated array of multiple 64-bit integers.
class YetAnotherBitVector {
public:
enum Fill : bool { SET = true, CLEARED = false };
// Constructs an empty bit vector.
YetAnotherBitVector();
// Constructs a bit vector having the given |size| and all bits set/cleared.
YetAnotherBitVector(int size, Fill fill);
~YetAnotherBitVector();
YetAnotherBitVector(YetAnotherBitVector&& other);
YetAnotherBitVector& operator=(YetAnotherBitVector&& other);
// Not Implemented: Conceptually, there's no reason to prohibit copying these
// objects. Implement it if you need it. :)
YetAnotherBitVector(const YetAnotherBitVector& other) = delete;
YetAnotherBitVector& operator=(const YetAnotherBitVector& other) = delete;
int size() const { return size_; }
// Query/Set/Clear a single bit at the given |pos|.
bool IsSet(int pos) const;
void Set(int pos);
void Clear(int pos);
// Resize the bit vector and set/clear all the bits according to |fill|.
void Resize(int new_size, Fill fill);
// Sets/Clears all bits.
void SetAll();
void ClearAll();
// Shift all bits right by some number of |steps|, zero-padding the leftmost
// bits. |steps| must be between zero and |size()|.
void ShiftRight(int steps);
// Returns the position of the first bit set, or |size()| if no bits are set.
int FindFirstSet() const;
// Returns how many of the bits are set in the range [begin, end).
int CountBitsSet(int begin, int end) const;
private:
bool using_array_storage() const { return size_ > kBitsPerInteger; }
// Returns the number of integers required to store |size_| bits.
int array_size() const {
// The math here is: CEIL(size_ ÷ kBitsPerInteger).
return (size_ + kBitsPerInteger - 1) / kBitsPerInteger;
}
// Helper to create array storage (only if necessary) and initialize all the
// bits based on the given |fill|. Precondition: Any prior heap-allocated
// array storage has already been deallocated.
void InitializeForNewSize(int new_size, Fill fill);
// Helper to find the integer that contains the bit at the given position, and
// updates |pos| to the offset of the bit within the integer.
const uint64_t* Select(int* pos) const;
// Total number of bits.
int size_;
// Either store one integer's worth of bits inline, or all are stored in a
// separate heap-allocated array. The using_array_storage() method is used to
// determine which.
union {
uint64_t as_integer;
uint64_t* as_array;
} bits_;
static constexpr int kBitsPerInteger = std::numeric_limits<uint64_t>::digits;
static constexpr uint64_t kAllBitsSet = std::numeric_limits<uint64_t>::max();
static constexpr uint64_t kNoBitsSet = 0;
};
} // namespace openscreen
#endif // UTIL_YET_ANOTHER_BIT_VECTOR_H_