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203 lines
6.6 KiB
203 lines
6.6 KiB
#include "egif_fuzz_common.h"
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#define GIF_IMAGE_WIDTH 100
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// This is rgb byte stream length per horizontal line = GIF_IMAGE_WIDTH * 3
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#define GIF_IMAGE_LINE 300
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extern "C" void PrintGifError(int ErrorCode);
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int stub_output_writer(GifFileType *gifFileType, const uint8_t *buf, int len)
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{
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struct gifUserData *gud = (struct gifUserData *)gifFileType->UserData;
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if (gud == NULL || gud->gifData == NULL || len == 0)
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return 0;
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if (gud->allocatedSize < (gud->gifLen + len))
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{
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// Reallocate gifFileType
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int newSize = (gud->gifLen + len) * 2;
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uint8_t *oldGud = gud->gifData;
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gud->gifData = (uint8_t *)realloc(oldGud, newSize);
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// Assert when realloc fails.
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assert(gud->gifData != NULL);
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gud->allocatedSize = newSize;
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}
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memcpy(gud->gifData + gud->gifLen, buf, len);
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gud->gifLen += len;
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return len;
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}
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// RGB to GIF converter
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static bool rgb_to_gif(const uint8_t *data, size_t size)
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{
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// Bail if total size is not a multiple of GIF_IMAGE_LINE (see below)
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// Keep a fixed width e.g., GIF_IMAGE_WIDTH
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// size/3 = GIF_IMAGE_WIDTH * height
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// height = size/GIF_IMAGE_LINE
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// Extract height
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int height = size / GIF_IMAGE_LINE;
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// GifByteType is unsigned char (raw byte)
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// mem holds the raw RGB byte stream for the entire image
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GifByteType *mem = (GifByteType *)malloc(sizeof(GifByteType) * height * GIF_IMAGE_WIDTH * 3);
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if (!mem)
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return false;
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// Copy RGB data to mem
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memcpy(mem, data, size);
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GifByteType *red_buf = mem;
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GifByteType *green_buf = mem + (GIF_IMAGE_WIDTH * height);
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GifByteType *blue_buf = mem + (GIF_IMAGE_WIDTH * height * 2);
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// ColorMapObject *GifMakeMapObject(int ColorCount, GifColorType *ColorMap)
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// Allocate storage for a color map object with the given number of RGB triplet slots.
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// If the second argument is non-NULL, initialize the color table portion of
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// the new map from it. Returns NULL if memory is exhausted or if the size is
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// not a power of 2 <= 256.
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// TODO: Fuzz color map size (has to be a power of 2 less than equal to 256)
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// TODO: Fuzz color table initialization
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int color_map_size = 256;
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ColorMapObject *output_color_map = GifMakeMapObject(color_map_size, NULL);
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if (!output_color_map)
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{
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free(mem);
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return false;
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}
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// gif output will be written to output_buf
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size_t out_size = sizeof(GifByteType) * GIF_IMAGE_WIDTH * height;
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GifByteType *output_buf = (GifByteType *)malloc(out_size);
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if (!output_buf)
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{
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GifFreeMapObject(output_color_map);
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free(mem);
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return false;
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}
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if (GifQuantizeBuffer(GIF_IMAGE_WIDTH, height, &color_map_size,
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red_buf, green_buf, blue_buf,
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output_buf, output_color_map->Colors) == GIF_ERROR)
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{
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GifFreeMapObject(output_color_map);
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free(output_buf);
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free(mem);
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return false;
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}
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// Now that raw RGB data has been quantized, we no longer need it.
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free(mem);
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GifFileType *GifFile;
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int Error;
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// We start with 1024, but resize dynamically
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// see stub_output_writer
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uint8_t *gifData = (uint8_t *)malloc(1024);
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struct gifUserData gUData = {0, 1024, gifData};
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/* GifFileType *EGifOpen(void *userPtr, OutputFunc writeFunc, int *ErrorCode)
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* Description:
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* Open a new GIF file using the given userPtr (in binary mode, if under Windows).
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* writeFunc is a function pointer that writes to output gif file.
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* If any error occurs, NULL is returned and the ErrorCode is set.
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*/
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GifFile = EGifOpen((void *)&gUData, stub_output_writer, &Error);
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if (GifFile == NULL)
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{
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PrintGifError(GifFile->Error);
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GifFreeMapObject(output_color_map);
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free(output_buf);
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free(gUData.gifData);
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return false;
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}
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/* void EGifSetGifVersion(GifFileType *GifFile, bool gif89)
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* Description:
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* Set the GIF type, to GIF89 if the argument is true and GIF87 if it is false.
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* The default type is GIF87. This function may be called after the GifFile
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* record is allocated but before EGifPutScreenDesc().
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*/
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EGifSetGifVersion(GifFile, false);
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/* int EGifPutScreenDesc(GifFileType *GifFile,
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* const int GifWidth, const GifHeight,
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* const int GifColorRes, const int GifBackGround,
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* ColorMapObject *GifColorMap)
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*
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* Update the GifFile Screen parameters, in GifFile structure and in the real file.
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* If error occurs, returns GIF_ERROR (see gif_lib.h), otherwise GIF_OK.
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* This routine should be called immediately after the GIF file was opened.
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*/
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if (EGifPutScreenDesc(GifFile, GIF_IMAGE_WIDTH, height, color_map_size, 0, output_color_map) == GIF_ERROR)
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{
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PrintGifError(GifFile->Error);
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GifFreeMapObject(output_color_map);
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free(output_buf);
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EGifCloseFile(GifFile, &Error);
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free(gUData.gifData);
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return false;
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}
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/* int EGifPutImageDesc(GifFileType *GifFile, const int GifLeft, const int GifTop,
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* const int GifWidth, const GifHeight, const bool GifInterlace, ColorMapObject *GifColorMap)
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* Description
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* Update GifFile Image parameters, in GifFile structure and in the real file.
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* if error occurs returns GIF_ERROR (see gif_lib.h), otherwise GIF_OK.
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* This routine should be called each time a new image must be dumped to the file.
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*/
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if (EGifPutImageDesc(GifFile, 0, 0, GIF_IMAGE_WIDTH, height, false, NULL) == GIF_ERROR)
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{
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PrintGifError(GifFile->Error);
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GifFreeMapObject(output_color_map);
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free(output_buf);
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EGifCloseFile(GifFile, &Error);
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free(gUData.gifData);
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return false;
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}
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GifByteType *output_bufp = output_buf;
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for (int i = 0; i < height; i++)
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{
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/* int EGifPutLine(GifFileType *GifFile, PixelType *GifLine, int GifLineLen)
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* Description:
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* Dumps a block of pixels out to the GIF file. The slab can be of any length.
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* More than that, this routine may be interleaved with EGifPutPixel(),
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* until all pixels have been sent.
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* Returns GIF_ERROR if something went wrong, GIF_OK otherwise.
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*/
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if (EGifPutLine(GifFile, output_bufp, GIF_IMAGE_WIDTH) == GIF_ERROR)
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{
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PrintGifError(GifFile->Error);
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GifFreeMapObject(output_color_map);
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free(output_buf);
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EGifCloseFile(GifFile, &Error);
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free(gUData.gifData);
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return false;
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}
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output_bufp += GIF_IMAGE_WIDTH;
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}
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/* void GifFreeMapObject(ColorMapObject *Object)
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* Description
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* Free the storage occupied by a ColorMapObject that is no longer needed.
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*/
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GifFreeMapObject(output_color_map);
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free(output_buf);
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EGifCloseFile(GifFile, &Error);
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free(gUData.gifData);
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return true;
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}
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int fuzz_egif(const uint8_t *Data, size_t Size)
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{
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// We treat fuzzed data as a raw RGB stream for a picture
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// with a fixed width of GIF_IMAGE_WIDTH.
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// Since we need 3 color bytes per pixel (RGB), height = size/GIF_IMAGE_LINE
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// where GIF_IMAGE_LINE = GIF_IMAGE_WIDTH * 3
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// For integral height, we need Size to be a multiple of GIF_IMAGE_LINE
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if ((Size == 0) || ((Size % GIF_IMAGE_LINE) != 0))
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return 0;
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bool status = rgb_to_gif(Data, Size);
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return 0;
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}
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