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#include "egif_fuzz_common.h"
#define GIF_IMAGE_WIDTH 100
// This is rgb byte stream length per horizontal line = GIF_IMAGE_WIDTH * 3
#define GIF_IMAGE_LINE 300
extern "C" void PrintGifError(int ErrorCode);
int stub_output_writer(GifFileType *gifFileType, const uint8_t *buf, int len)
{
struct gifUserData *gud = (struct gifUserData *)gifFileType->UserData;
if (gud == NULL || gud->gifData == NULL || len == 0)
return 0;
if (gud->allocatedSize < (gud->gifLen + len))
{
// Reallocate gifFileType
int newSize = (gud->gifLen + len) * 2;
uint8_t *oldGud = gud->gifData;
gud->gifData = (uint8_t *)realloc(oldGud, newSize);
// Assert when realloc fails.
assert(gud->gifData != NULL);
gud->allocatedSize = newSize;
}
memcpy(gud->gifData + gud->gifLen, buf, len);
gud->gifLen += len;
return len;
}
// RGB to GIF converter
static bool rgb_to_gif(const uint8_t *data, size_t size)
{
// Bail if total size is not a multiple of GIF_IMAGE_LINE (see below)
// Keep a fixed width e.g., GIF_IMAGE_WIDTH
// size/3 = GIF_IMAGE_WIDTH * height
// height = size/GIF_IMAGE_LINE
// Extract height
int height = size / GIF_IMAGE_LINE;
// GifByteType is unsigned char (raw byte)
// mem holds the raw RGB byte stream for the entire image
GifByteType *mem = (GifByteType *)malloc(sizeof(GifByteType) * height * GIF_IMAGE_WIDTH * 3);
if (!mem)
return false;
// Copy RGB data to mem
memcpy(mem, data, size);
GifByteType *red_buf = mem;
GifByteType *green_buf = mem + (GIF_IMAGE_WIDTH * height);
GifByteType *blue_buf = mem + (GIF_IMAGE_WIDTH * height * 2);
// ColorMapObject *GifMakeMapObject(int ColorCount, GifColorType *ColorMap)
// Allocate storage for a color map object with the given number of RGB triplet slots.
// If the second argument is non-NULL, initialize the color table portion of
// the new map from it. Returns NULL if memory is exhausted or if the size is
// not a power of 2 <= 256.
// TODO: Fuzz color map size (has to be a power of 2 less than equal to 256)
// TODO: Fuzz color table initialization
int color_map_size = 256;
ColorMapObject *output_color_map = GifMakeMapObject(color_map_size, NULL);
if (!output_color_map)
{
free(mem);
return false;
}
// gif output will be written to output_buf
size_t out_size = sizeof(GifByteType) * GIF_IMAGE_WIDTH * height;
GifByteType *output_buf = (GifByteType *)malloc(out_size);
if (!output_buf)
{
GifFreeMapObject(output_color_map);
free(mem);
return false;
}
if (GifQuantizeBuffer(GIF_IMAGE_WIDTH, height, &color_map_size,
red_buf, green_buf, blue_buf,
output_buf, output_color_map->Colors) == GIF_ERROR)
{
GifFreeMapObject(output_color_map);
free(output_buf);
free(mem);
return false;
}
// Now that raw RGB data has been quantized, we no longer need it.
free(mem);
GifFileType *GifFile;
int Error;
// We start with 1024, but resize dynamically
// see stub_output_writer
uint8_t *gifData = (uint8_t *)malloc(1024);
struct gifUserData gUData = {0, 1024, gifData};
/* GifFileType *EGifOpen(void *userPtr, OutputFunc writeFunc, int *ErrorCode)
* Description:
* Open a new GIF file using the given userPtr (in binary mode, if under Windows).
* writeFunc is a function pointer that writes to output gif file.
* If any error occurs, NULL is returned and the ErrorCode is set.
*/
GifFile = EGifOpen((void *)&gUData, stub_output_writer, &Error);
if (GifFile == NULL)
{
PrintGifError(GifFile->Error);
GifFreeMapObject(output_color_map);
free(output_buf);
free(gUData.gifData);
return false;
}
/* void EGifSetGifVersion(GifFileType *GifFile, bool gif89)
* Description:
* Set the GIF type, to GIF89 if the argument is true and GIF87 if it is false.
* The default type is GIF87. This function may be called after the GifFile
* record is allocated but before EGifPutScreenDesc().
*/
EGifSetGifVersion(GifFile, false);
/* int EGifPutScreenDesc(GifFileType *GifFile,
* const int GifWidth, const GifHeight,
* const int GifColorRes, const int GifBackGround,
* ColorMapObject *GifColorMap)
*
* Update the GifFile Screen parameters, in GifFile structure and in the real file.
* If error occurs, returns GIF_ERROR (see gif_lib.h), otherwise GIF_OK.
* This routine should be called immediately after the GIF file was opened.
*/
if (EGifPutScreenDesc(GifFile, GIF_IMAGE_WIDTH, height, color_map_size, 0, output_color_map) == GIF_ERROR)
{
PrintGifError(GifFile->Error);
GifFreeMapObject(output_color_map);
free(output_buf);
EGifCloseFile(GifFile, &Error);
free(gUData.gifData);
return false;
}
/* int EGifPutImageDesc(GifFileType *GifFile, const int GifLeft, const int GifTop,
* const int GifWidth, const GifHeight, const bool GifInterlace, ColorMapObject *GifColorMap)
* Description
* Update GifFile Image parameters, in GifFile structure and in the real file.
* if error occurs returns GIF_ERROR (see gif_lib.h), otherwise GIF_OK.
* This routine should be called each time a new image must be dumped to the file.
*/
if (EGifPutImageDesc(GifFile, 0, 0, GIF_IMAGE_WIDTH, height, false, NULL) == GIF_ERROR)
{
PrintGifError(GifFile->Error);
GifFreeMapObject(output_color_map);
free(output_buf);
EGifCloseFile(GifFile, &Error);
free(gUData.gifData);
return false;
}
GifByteType *output_bufp = output_buf;
for (int i = 0; i < height; i++)
{
/* int EGifPutLine(GifFileType *GifFile, PixelType *GifLine, int GifLineLen)
* Description:
* Dumps a block of pixels out to the GIF file. The slab can be of any length.
* More than that, this routine may be interleaved with EGifPutPixel(),
* until all pixels have been sent.
* Returns GIF_ERROR if something went wrong, GIF_OK otherwise.
*/
if (EGifPutLine(GifFile, output_bufp, GIF_IMAGE_WIDTH) == GIF_ERROR)
{
PrintGifError(GifFile->Error);
GifFreeMapObject(output_color_map);
free(output_buf);
EGifCloseFile(GifFile, &Error);
free(gUData.gifData);
return false;
}
output_bufp += GIF_IMAGE_WIDTH;
}
/* void GifFreeMapObject(ColorMapObject *Object)
* Description
* Free the storage occupied by a ColorMapObject that is no longer needed.
*/
GifFreeMapObject(output_color_map);
free(output_buf);
EGifCloseFile(GifFile, &Error);
free(gUData.gifData);
return true;
}
int fuzz_egif(const uint8_t *Data, size_t Size)
{
// We treat fuzzed data as a raw RGB stream for a picture
// with a fixed width of GIF_IMAGE_WIDTH.
// Since we need 3 color bytes per pixel (RGB), height = size/GIF_IMAGE_LINE
// where GIF_IMAGE_LINE = GIF_IMAGE_WIDTH * 3
// For integral height, we need Size to be a multiple of GIF_IMAGE_LINE
if ((Size == 0) || ((Size % GIF_IMAGE_LINE) != 0))
return 0;
bool status = rgb_to_gif(Data, Size);
return 0;
}