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426 lines
19 KiB
426 lines
19 KiB
/*
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* Copyright 2020 Google LLC.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/core/SkGpuBlurUtils.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/SkGr.h"
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#include "src/gpu/effects/GrBlendFragmentProcessor.h"
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#include "src/image/SkImage_Base.h"
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static GrSurfaceProxyView blur(GrRecordingContext* ctx,
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GrSurfaceProxyView src,
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SkIRect dstB,
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SkIRect srcB,
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float sigmaX,
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float sigmaY,
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SkTileMode mode) {
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auto resultSDC = SkGpuBlurUtils::GaussianBlur(ctx,
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src,
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GrColorType::kRGBA_8888,
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kPremul_SkAlphaType,
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nullptr,
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dstB,
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srcB,
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sigmaX,
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sigmaY,
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mode);
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if (!resultSDC) {
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return {};
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}
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return resultSDC->readSurfaceView();
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};
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// Performs tiling first of the src into dst bounds with a surrounding skirt so the blur can use
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// clamp. Does repeated blurs rather than invoking downsampling.
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static GrSurfaceProxyView slow_blur(GrRecordingContext* ctx,
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GrSurfaceProxyView src,
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SkIRect dstB,
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SkIRect srcB,
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float sigmaX,
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float sigmaY,
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SkTileMode mode) {
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auto tileInto = [ctx](GrSurfaceProxyView src,
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SkIRect srcTileRect,
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SkISize resultSize,
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SkIPoint offset,
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SkTileMode mode) {
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GrImageInfo info(GrColorType::kRGBA_8888, kPremul_SkAlphaType, nullptr, resultSize);
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auto fc = GrSurfaceFillContext::Make(ctx, info);
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if (!fc) {
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return GrSurfaceProxyView{};
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}
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GrSamplerState sampler(SkTileModeToWrapMode(mode), SkFilterMode::kNearest);
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auto fp = GrTextureEffect::MakeSubset(src,
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kPremul_SkAlphaType,
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SkMatrix::Translate(-offset.x(), -offset.y()),
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sampler,
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SkRect::Make(srcTileRect),
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*ctx->priv().caps());
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fc->fillWithFP(std::move(fp));
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return fc->readSurfaceView();
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};
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SkIPoint outset = {SkGpuBlurUtils::SigmaRadius(sigmaX), SkGpuBlurUtils::SigmaRadius(sigmaY)};
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SkISize size = {dstB.width() + 2*outset.x(), dstB.height() + 2*outset.y()};
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src = tileInto(std::move(src), srcB, size, outset - dstB.topLeft(), mode);
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if (!src) {
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return {};
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}
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dstB = SkIRect::MakePtSize(outset, dstB.size());
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while (sigmaX || sigmaY) {
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float stepX = sigmaX;
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if (stepX > SkGpuBlurUtils::kMaxSigma) {
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stepX = SkGpuBlurUtils::kMaxSigma;
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// A blur of sigma1 followed by a blur of sigma2 is equiv. to a single blur of
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// sqrt(sigma1^2 + sigma2^2).
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sigmaX = sqrt(sigmaX*sigmaX - SkGpuBlurUtils::kMaxSigma*SkGpuBlurUtils::kMaxSigma);
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} else {
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sigmaX = 0.f;
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}
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float stepY = sigmaY;
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if (stepY > SkGpuBlurUtils::kMaxSigma) {
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stepY = SkGpuBlurUtils::kMaxSigma;
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sigmaY = sqrt(sigmaY*sigmaY- SkGpuBlurUtils::kMaxSigma*SkGpuBlurUtils::kMaxSigma);
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} else {
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sigmaY = 0.f;
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}
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auto bounds = SkIRect::MakeSize(src.dimensions());
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auto sdc = SkGpuBlurUtils::GaussianBlur(ctx,
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std::move(src),
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GrColorType::kRGBA_8888,
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kPremul_SkAlphaType,
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nullptr,
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bounds,
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bounds,
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stepX,
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stepY,
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SkTileMode::kClamp);
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if (!sdc) {
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return {};
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}
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src = sdc->readSurfaceView();
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}
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// We have o use the original mode here because we may have only blurred in X or Y and then
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// the other dimension was not expanded.
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auto srcRect = SkIRect::MakeSize(src.dimensions());
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return tileInto(std::move(src), srcRect, dstB.size(), -outset, SkTileMode::kClamp);
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};
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// Makes a src texture for as a source for blurs. If 'contentArea' then the content will
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// be in that rect, the 1-pixel surrounding border will be transparent black, and red outside of
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// that. Otherwise, the content fills the dimensions.
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GrSurfaceProxyView make_src_image(GrRecordingContext* rContext,
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SkISize dimensions,
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const SkIRect* contentArea = nullptr) {
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auto srcII = SkImageInfo::Make(dimensions, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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auto surf = SkSurface::MakeRenderTarget(rContext, SkBudgeted::kYes, srcII);
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if (!surf) {
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return {};
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}
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float w, h;
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if (contentArea) {
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surf->getCanvas()->clear(SK_ColorRED);
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surf->getCanvas()->clipIRect(contentArea->makeOutset(1, 1));
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surf->getCanvas()->clear(SK_ColorTRANSPARENT);
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surf->getCanvas()->clipIRect(*contentArea);
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surf->getCanvas()->translate(contentArea->top(), contentArea->left());
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w = contentArea->width();
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h = contentArea->height();
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} else {
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w = dimensions.width();
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h = dimensions.height();
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}
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surf->getCanvas()->drawColor(SK_ColorDKGRAY);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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// Draw four horizontal lines at 1/8, 1/4, 3/4, 7/8.
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paint.setStrokeWidth(h/12.f);
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paint.setColor(SK_ColorRED);
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surf->getCanvas()->drawLine({0.f, 1.f*h/8.f}, {w, 1.f*h/8.f}, paint);
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paint.setColor(/* sea foam */ 0xFF71EEB8);
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surf->getCanvas()->drawLine({0.f, 1.f*h/4.f}, {w, 1.f*h/4.f}, paint);
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paint.setColor(SK_ColorYELLOW);
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surf->getCanvas()->drawLine({0.f, 3.f*h/4.f}, {w, 3.f*h/4.f}, paint);
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paint.setColor(SK_ColorCYAN);
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surf->getCanvas()->drawLine({0.f, 7.f*h/8.f}, {w, 7.f*h/8.f}, paint);
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// Draw four vertical lines at 1/8, 1/4, 3/4, 7/8.
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paint.setStrokeWidth(w/12.f);
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paint.setColor(/* orange */ 0xFFFFA500);
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surf->getCanvas()->drawLine({1.f*w/8.f, 0.f}, {1.f*h/8.f, h}, paint);
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paint.setColor(SK_ColorBLUE);
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surf->getCanvas()->drawLine({1.f*w/4.f, 0.f}, {1.f*h/4.f, h}, paint);
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paint.setColor(SK_ColorMAGENTA);
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surf->getCanvas()->drawLine({3.f*w/4.f, 0.f}, {3.f*h/4.f, h}, paint);
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paint.setColor(SK_ColorGREEN);
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surf->getCanvas()->drawLine({7.f*w/8.f, 0.f}, {7.f*h/8.f, h}, paint);
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auto img = surf->makeImageSnapshot();
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auto [src, ct] = as_IB(img)->asView(rContext, GrMipmapped::kNo);
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return src;
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}
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static void run(GrRecordingContext* rContext, GrSurfaceDrawContext* sdc, bool subsetSrc, bool ref) {
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GrSurfaceProxyView src = make_src_image(rContext, {60, 60});
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if (!src) {
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return;
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}
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SkIRect srcRect = SkIRect::MakeSize(src.dimensions());
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if (subsetSrc) {
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srcRect = SkIRect::MakeXYWH(2.f*srcRect.width() /8.f,
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1.f*srcRect.height()/8.f,
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5.f*srcRect.width() /8.f,
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6.f*srcRect.height()/8.f);
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}
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int srcW = srcRect.width();
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int srcH = srcRect.height();
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// Each set of rects is drawn in one test area so they probably should not abut or overlap
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// to visualize the blurs separately.
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const std::vector<SkIRect> dstRectSets[] = {
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// encloses source bounds.
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{
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srcRect.makeOutset(srcW/5, srcH/5)
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},
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// partial overlap from above/below.
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{
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SkIRect::MakeXYWH(srcRect.x(), srcRect.y() + 3*srcH/4, srcW, srcH),
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SkIRect::MakeXYWH(srcRect.x(), srcRect.y() - 3*srcH/4, srcW, srcH)
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},
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// adjacent to each side of src bounds.
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{
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srcRect.makeOffset( 0, srcH),
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srcRect.makeOffset( srcW, 0),
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srcRect.makeOffset( 0, -srcH),
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srcRect.makeOffset(-srcW, 0),
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},
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// fully outside src bounds in one direction.
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{
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SkIRect::MakeXYWH(-6.f*srcW/8.f, -7.f*srcH/8.f, 4.f*srcW/8.f, 20.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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SkIRect::MakeXYWH(-1.f*srcW/8.f, -7.f*srcH/8.f, 16.f*srcW/8.f, 2.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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SkIRect::MakeXYWH(10.f*srcW/8.f, -3.f*srcH/8.f, 4.f*srcW/8.f, 16.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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SkIRect::MakeXYWH(-7.f*srcW/8.f, 14.f*srcH/8.f, 18.f*srcW/8.f, 1.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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},
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// outside of src bounds in both directions.
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{
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SkIRect::MakeXYWH(-5.f*srcW/8.f, -5.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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SkIRect::MakeXYWH(-5.f*srcW/8.f, 12.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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SkIRect::MakeXYWH(12.f*srcW/8.f, -5.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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SkIRect::MakeXYWH(12.f*srcW/8.f, 12.f*srcH/8.f, 2.f*srcW/8.f, 2.f*srcH/8.f)
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.makeOffset(srcRect.topLeft()),
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},
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};
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const auto& caps = *rContext->priv().caps();
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static constexpr SkScalar kPad = 10;
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SkVector trans = {kPad, kPad};
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sdc->clear(SK_PMColor4fWHITE);
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SkIRect testArea = srcRect;
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testArea.outset(testArea.width(), testArea.height());
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for (const auto& dstRectSet : dstRectSets) {
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for (int t = 0; t < kSkTileModeCount; ++t) {
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auto mode = static_cast<SkTileMode>(t);
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GrSamplerState sampler(SkTileModeToWrapMode(mode), GrSamplerState::Filter::kNearest);
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SkMatrix m = SkMatrix::Translate(trans.x() - testArea.x(), trans.y() - testArea.y());
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// Draw the src subset in the tile mode faded as a reference before drawing the blur
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// on top.
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{
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static constexpr float kAlpha = 0.2f;
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auto fp = GrTextureEffect::MakeSubset(src, kPremul_SkAlphaType, SkMatrix::I(),
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sampler, SkRect::Make(srcRect), caps);
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fp = GrFragmentProcessor::ModulateRGBA(std::move(fp),
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{kAlpha, kAlpha, kAlpha, kAlpha});
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GrPaint paint;
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paint.setColorFragmentProcessor(std::move(fp));
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sdc->drawRect(nullptr, std::move(paint), GrAA::kNo, m, SkRect::Make(testArea));
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}
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// Do a blur for each dstRect in the set over our testArea-sized background.
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for (const auto& dstRect : dstRectSet) {
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const SkScalar sigmaX = src.width() / 10.f;
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const SkScalar sigmaY = src.height() / 10.f;
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auto blurFn = ref ? slow_blur : blur;
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// Blur using the rect and draw on top.
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if (auto blurView = blurFn(rContext,
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src,
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dstRect,
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srcRect,
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sigmaX,
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sigmaY,
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mode)) {
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auto fp = GrTextureEffect::Make(blurView,
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kPremul_SkAlphaType,
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SkMatrix::I(),
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sampler,
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caps);
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// Compose against white (default paint color)
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fp = GrBlendFragmentProcessor::Make(std::move(fp),
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/*dst=*/nullptr,
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SkBlendMode::kSrcOver);
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GrPaint paint;
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// Compose against white (default paint color) and then replace the dst
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// (SkBlendMode::kSrc).
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fp = GrBlendFragmentProcessor::Make(std::move(fp), /*dst=*/nullptr,
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SkBlendMode::kSrcOver);
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paint.setColorFragmentProcessor(std::move(fp));
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paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
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sdc->fillRectToRect(nullptr,
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std::move(paint),
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GrAA::kNo,
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m,
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SkRect::Make(dstRect),
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SkRect::Make(blurView.dimensions()));
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}
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// Show the outline of the dst rect. Mostly for kDecal but also allows visual
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// confirmation that the resulting blur is the right size and in the right place.
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{
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GrPaint paint;
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static constexpr float kAlpha = 0.6f;
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paint.setColor4f({0, kAlpha, 0, kAlpha});
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SkPaint stroke;
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stroke.setStyle(SkPaint::kStroke_Style);
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stroke.setStrokeWidth(1.f);
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GrStyle style(stroke);
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auto dstR = SkRect::Make(dstRect).makeOutset(0.5f, 0.5f);
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sdc->drawRect(nullptr, std::move(paint), GrAA::kNo, m, dstR, &style);
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}
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}
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// Show the rect that's being blurred.
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{
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GrPaint paint;
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static constexpr float kAlpha = 0.3f;
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paint.setColor4f({0, 0, 0, kAlpha});
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SkPaint stroke;
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stroke.setStyle(SkPaint::kStroke_Style);
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stroke.setStrokeWidth(1.f);
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GrStyle style(stroke);
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auto srcR = SkRect::Make(srcRect).makeOutset(0.5f, 0.5f);
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sdc->drawRect(nullptr, std::move(paint), GrAA::kNo, m, srcR, &style);
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}
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trans.fX += testArea.width() + kPad;
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}
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trans.fX = kPad;
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trans.fY += testArea.height() + kPad;
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}
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}
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DEF_SIMPLE_GPU_GM(gpu_blur_utils, ctx, sdc, canvas, 765, 955) { run(ctx, sdc, false, false); }
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DEF_SIMPLE_GPU_GM(gpu_blur_utils_ref, ctx, sdc, canvas, 765, 955) { run(ctx, sdc, false, true); }
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DEF_SIMPLE_GPU_GM(gpu_blur_utils_subset_rect, ctx, sdc, canvas, 485, 730) {
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run(ctx, sdc, true, false);
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}
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DEF_SIMPLE_GPU_GM(gpu_blur_utils_subset_ref, ctx, sdc, canvas, 485, 730) {
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run(ctx, sdc, true, true);
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}
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// Because of the way blur sigmas concat (sigTotal = sqrt(sig1^2 + sig2^2) generating these images
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// for very large sigmas is incredibly slow. This can be enabled while working on the blur code to
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// check results.
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static bool constexpr kShowSlowRefImages = false;
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static void do_very_large_blur_gm(GrSurfaceDrawContext* sdc,
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GrRecordingContext* rContext,
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GrSurfaceProxyView src,
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SkIRect srcB) {
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// Clear to a color other than gray to contrast with test image.
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sdc->clear(SkColor4f{0.3f, 0.4f, 0.2f, 1});
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int x = 10;
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int y = 10;
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for (auto blurDirs : {0b01, 0b10, 0b11}) {
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for (int t = 0; t <= static_cast<int>(SkTileMode::kLastTileMode); ++t) {
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auto tm = static_cast<SkTileMode>(t);
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auto dstB = srcB.makeOutset(30, 30);
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for (float sigma : {0.f, 5.f, 25.f, 80.f}) {
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std::vector<decltype(blur)*> blurs;
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blurs.push_back(blur);
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if (kShowSlowRefImages) {
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blurs.push_back(slow_blur);
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}
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for (auto b : blurs) {
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float sigX = sigma*((blurDirs & 0b01) >> 0);
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float sigY = sigma*((blurDirs & 0b10) >> 1);
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GrSurfaceProxyView result = b(rContext, src, dstB, srcB, sigX, sigY, tm);
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auto dstRect = SkIRect::MakeSize(dstB.size()).makeOffset(x, y);
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// Draw a rect to show where the result should be so it's obvious if it's
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// missing.
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GrPaint paint;
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paint.setColor4f(b == blur ? SkPMColor4f{0, 0, 1, 1} : SkPMColor4f{1, 0, 0, 1});
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sdc->drawRect(nullptr,
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std::move(paint),
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GrAA::kNo,
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SkMatrix::I(),
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SkRect::Make(dstRect).makeOutset(0.5, 0.5),
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&GrStyle::SimpleHairline());
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if (result) {
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std::unique_ptr<GrFragmentProcessor> fp =
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GrTextureEffect::Make(std::move(result), kPremul_SkAlphaType);
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fp = GrBlendFragmentProcessor::Make(std::move(fp),
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/*dst=*/nullptr,
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SkBlendMode::kSrcOver);
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sdc->fillRectToRectWithFP(SkIRect::MakeSize(dstB.size()),
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dstRect,
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std::move(fp));
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}
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x += dstB.width() + 10;
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}
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}
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x = 10;
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y += dstB.height() + 10;
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}
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}
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}
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DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur, ctx, sdc, canvas, 350, 1030) {
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auto src = make_src_image(ctx, {15, 15});
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auto srcB = SkIRect::MakeSize(src.dimensions());
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do_very_large_blur_gm(sdc, ctx, std::move(src), srcB);
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}
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DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur_subset, ctx, sdc, canvas, 350, 1030) {
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auto srcB = SkIRect::MakeXYWH(2, 2, 15, 15);
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SkISize imageSize = SkISize{srcB.width() + 4, srcB.height() + 4};
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auto src = make_src_image(ctx, imageSize, &srcB);
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do_very_large_blur_gm(sdc, ctx, std::move(src), srcB);
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}
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DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur_subset_transparent_border,
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ctx,
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sdc,
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canvas,
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355, 1055) {
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auto srcB = SkIRect::MakeXYWH(3, 3, 15, 15);
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SkISize imageSize = SkISize{srcB.width() + 4, srcB.height() + 4};
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auto src = make_src_image(ctx, imageSize, &srcB);
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do_very_large_blur_gm(sdc, ctx, std::move(src), srcB.makeOutset(1, 1));
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}
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