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278 lines
9.0 KiB
278 lines
9.0 KiB
/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrRecordingContext_DEFINED
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#define GrRecordingContext_DEFINED
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#include "include/core/SkRefCnt.h"
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#include "include/private/GrImageContext.h"
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#include "include/private/SkTArray.h"
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#if GR_GPU_STATS && GR_TEST_UTILS
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#include <map>
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#include <string>
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#endif
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class GrAuditTrail;
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class GrBackendFormat;
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class GrDrawingManager;
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class GrOnFlushCallbackObject;
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class GrMemoryPool;
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class GrProgramDesc;
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class GrProgramInfo;
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class GrProxyProvider;
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class GrRecordingContextPriv;
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class GrSubRunAllocator;
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class GrSurfaceContext;
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class GrSurfaceProxy;
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class GrTextBlobCache;
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class GrThreadSafeCache;
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class SkArenaAlloc;
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class SkJSONWriter;
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#if GR_TEST_UTILS
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class SkString;
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#endif
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class GrRecordingContext : public GrImageContext {
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public:
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~GrRecordingContext() override;
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SK_API GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const {
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return INHERITED::defaultBackendFormat(ct, renderable);
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}
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/**
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* Reports whether the GrDirectContext associated with this GrRecordingContext is abandoned.
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* When called on a GrDirectContext it may actively check whether the underlying 3D API
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* device/context has been disconnected before reporting the status. If so, calling this
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* method will transition the GrDirectContext to the abandoned state.
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*/
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bool abandoned() override { return INHERITED::abandoned(); }
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/*
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* Can a SkSurface be created with the given color type. To check whether MSAA is supported
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* use maxSurfaceSampleCountForColorType().
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*/
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SK_API bool colorTypeSupportedAsSurface(SkColorType colorType) const {
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if (kR16G16_unorm_SkColorType == colorType ||
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kA16_unorm_SkColorType == colorType ||
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kA16_float_SkColorType == colorType ||
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kR16G16_float_SkColorType == colorType ||
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kR16G16B16A16_unorm_SkColorType == colorType ||
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kGray_8_SkColorType == colorType) {
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return false;
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}
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return this->maxSurfaceSampleCountForColorType(colorType) > 0;
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}
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/**
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* Gets the maximum supported texture size.
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*/
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SK_API int maxTextureSize() const;
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/**
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* Gets the maximum supported render target size.
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*/
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SK_API int maxRenderTargetSize() const;
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/**
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* Can a SkImage be created with the given color type.
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*/
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SK_API bool colorTypeSupportedAsImage(SkColorType) const;
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/**
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* Gets the maximum supported sample count for a color type. 1 is returned if only non-MSAA
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* rendering is supported for the color type. 0 is returned if rendering to this color type
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* is not supported at all.
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*/
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SK_API int maxSurfaceSampleCountForColorType(SkColorType) const;
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// Provides access to functions that aren't part of the public API.
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GrRecordingContextPriv priv();
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const GrRecordingContextPriv priv() const; // NOLINT(readability-const-return-type)
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// The collection of specialized memory arenas for different types of data recorded by a
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// GrRecordingContext. Arenas does not maintain ownership of the pools it groups together.
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class Arenas {
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public:
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Arenas(SkArenaAlloc*, GrSubRunAllocator*);
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// For storing pipelines and other complex data as-needed by ops
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SkArenaAlloc* recordTimeAllocator() { return fRecordTimeAllocator; }
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// For storing GrTextBlob SubRuns
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GrSubRunAllocator* recordTimeSubRunAllocator() { return fRecordTimeSubRunAllocator; }
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private:
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SkArenaAlloc* fRecordTimeAllocator;
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GrSubRunAllocator* fRecordTimeSubRunAllocator;
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};
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protected:
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friend class GrRecordingContextPriv; // for hidden functions
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friend class SkDeferredDisplayList; // for OwnedArenas
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friend class SkDeferredDisplayListPriv; // for ProgramData
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// Like Arenas, but preserves ownership of the underlying pools.
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class OwnedArenas {
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public:
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OwnedArenas(bool ddlRecording);
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~OwnedArenas();
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Arenas get();
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OwnedArenas& operator=(OwnedArenas&&);
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private:
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bool fDDLRecording;
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std::unique_ptr<SkArenaAlloc> fRecordTimeAllocator;
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std::unique_ptr<GrSubRunAllocator> fRecordTimeSubRunAllocator;
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};
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GrRecordingContext(sk_sp<GrContextThreadSafeProxy>, bool ddlRecording);
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bool init() override;
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void abandonContext() override;
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GrDrawingManager* drawingManager();
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// There is no going back from this method. It should only be called to control the timing
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// during abandon or destruction of the context.
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void destroyDrawingManager();
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Arenas arenas() { return fArenas.get(); }
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// This entry point should only be used for DDL creation where we want the ops' lifetime to
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// match that of the DDL.
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OwnedArenas&& detachArenas();
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GrProxyProvider* proxyProvider() { return fProxyProvider.get(); }
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const GrProxyProvider* proxyProvider() const { return fProxyProvider.get(); }
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struct ProgramData {
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ProgramData(std::unique_ptr<const GrProgramDesc>, const GrProgramInfo*);
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ProgramData(ProgramData&&); // for SkTArray
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ProgramData(const ProgramData&) = delete;
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~ProgramData();
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const GrProgramDesc& desc() const { return *fDesc; }
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const GrProgramInfo& info() const { return *fInfo; }
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private:
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// TODO: store the GrProgramDescs in the 'fRecordTimeData' arena
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std::unique_ptr<const GrProgramDesc> fDesc;
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// The program infos should be stored in 'fRecordTimeData' so do not need to be ref
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// counted or deleted in the destructor.
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const GrProgramInfo* fInfo = nullptr;
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};
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// This entry point gives the recording context a chance to cache the provided
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// programInfo. The DDL context takes this opportunity to store programInfos as a sidecar
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// to the DDL.
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virtual void recordProgramInfo(const GrProgramInfo*) {}
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// This asks the recording context to return any programInfos it may have collected
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// via the 'recordProgramInfo' call. It is up to the caller to ensure that the lifetime
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// of the programInfos matches the intended use. For example, in DDL-record mode it
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// is known that all the programInfos will have been allocated in an arena with the
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// same lifetime at the DDL itself.
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virtual void detachProgramData(SkTArray<ProgramData>*) {}
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GrTextBlobCache* getTextBlobCache();
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const GrTextBlobCache* getTextBlobCache() const;
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GrThreadSafeCache* threadSafeCache();
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const GrThreadSafeCache* threadSafeCache() const;
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/**
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* Registers an object for flush-related callbacks. (See GrOnFlushCallbackObject.)
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*
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* NOTE: the drawing manager tracks this object as a raw pointer; it is up to the caller to
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* ensure its lifetime is tied to that of the context.
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*/
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void addOnFlushCallbackObject(GrOnFlushCallbackObject*);
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GrAuditTrail* auditTrail() { return fAuditTrail.get(); }
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GrRecordingContext* asRecordingContext() override { return this; }
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class Stats {
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public:
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Stats() = default;
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#if GR_GPU_STATS
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void reset() { *this = {}; }
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int numPathMasksGenerated() const { return fNumPathMasksGenerated; }
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void incNumPathMasksGenerated() { fNumPathMasksGenerated++; }
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int numPathMaskCacheHits() const { return fNumPathMaskCacheHits; }
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void incNumPathMasksCacheHits() { fNumPathMaskCacheHits++; }
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#if GR_TEST_UTILS
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void dump(SkString* out);
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void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values);
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#endif
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private:
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int fNumPathMasksGenerated{0};
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int fNumPathMaskCacheHits{0};
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#else // GR_GPU_STATS
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void incNumPathMasksGenerated() {}
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void incNumPathMasksCacheHits() {}
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#if GR_TEST_UTILS
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void dump(SkString*) {}
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void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {}
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#endif
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#endif // GR_GPU_STATS
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} fStats;
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#if GR_GPU_STATS && GR_TEST_UTILS
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struct DMSAAStats {
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void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const;
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void dump() const;
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void merge(const DMSAAStats&);
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int fNumRenderPasses = 0;
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int fNumMultisampleRenderPasses = 0;
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std::map<std::string, int> fTriggerCounts;
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};
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DMSAAStats fDMSAAStats;
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#endif
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Stats* stats() { return &fStats; }
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const Stats* stats() const { return &fStats; }
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void dumpJSON(SkJSONWriter*) const;
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private:
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// Delete last in case other objects call it during destruction.
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std::unique_ptr<GrAuditTrail> fAuditTrail;
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OwnedArenas fArenas;
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std::unique_ptr<GrDrawingManager> fDrawingManager;
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std::unique_ptr<GrProxyProvider> fProxyProvider;
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#if GR_TEST_UTILS
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int fSuppressWarningMessages = 0;
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#endif
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using INHERITED = GrImageContext;
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};
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/**
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* Safely cast a possibly-null base context to direct context.
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*/
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static inline GrDirectContext* GrAsDirectContext(GrContext_Base* base) {
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return base ? base->asDirectContext() : nullptr;
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}
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#endif
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