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22 lines
594 B
22 lines
594 B
/*
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* Copyright 2020 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrMtlBackendContext_DEFINED
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#define GrMtlBackendContext_DEFINED
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#include "include/gpu/mtl/GrMtlTypes.h"
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// The BackendContext contains all of the base Metal objects needed by the GrMtlGpu. The assumption
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// is that the client will set these up and pass them to the GrMtlGpu constructor.
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struct SK_API GrMtlBackendContext {
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sk_cfp<GrMTLHandle> fDevice;
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sk_cfp<GrMTLHandle> fQueue;
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sk_cfp<GrMTLHandle> fBinaryArchive;
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};
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#endif
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