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71 lines
2.2 KiB
71 lines
2.2 KiB
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkSize.h"
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#include "include/private/SkTDArray.h"
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#include "include/utils/SkRandom.h"
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#include "src/gpu/GrRectanizerPow2.h"
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#include "src/gpu/GrRectanizerSkyline.h"
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#include "tests/Test.h"
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static const int kWidth = 1024;
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static const int kHeight = 1024;
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// Basic test of a GrRectanizer-derived class' functionality
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static void test_rectanizer_basic(skiatest::Reporter* reporter, GrRectanizer* rectanizer) {
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REPORTER_ASSERT(reporter, kWidth == rectanizer->width());
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REPORTER_ASSERT(reporter, kHeight == rectanizer->height());
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SkIPoint16 loc;
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REPORTER_ASSERT(reporter, rectanizer->addRect(50, 50, &loc));
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REPORTER_ASSERT(reporter, rectanizer->percentFull() > 0.0f);
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rectanizer->reset();
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REPORTER_ASSERT(reporter, rectanizer->percentFull() == 0.0f);
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}
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static void test_rectanizer_inserts(skiatest::Reporter*,
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GrRectanizer* rectanizer,
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const SkTDArray<SkISize>& rects) {
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int i;
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for (i = 0; i < rects.count(); ++i) {
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SkIPoint16 loc;
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if (!rectanizer->addRect(rects[i].fWidth, rects[i].fHeight, &loc)) {
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break;
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}
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}
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//SkDebugf("\n***%d %f\n", i, rectanizer->percentFull());
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}
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static void test_skyline(skiatest::Reporter* reporter, const SkTDArray<SkISize>& rects) {
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GrRectanizerSkyline skylineRectanizer(kWidth, kHeight);
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test_rectanizer_basic(reporter, &skylineRectanizer);
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test_rectanizer_inserts(reporter, &skylineRectanizer, rects);
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}
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static void test_pow2(skiatest::Reporter* reporter, const SkTDArray<SkISize>& rects) {
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GrRectanizerPow2 pow2Rectanizer(kWidth, kHeight);
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test_rectanizer_basic(reporter, &pow2Rectanizer);
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test_rectanizer_inserts(reporter, &pow2Rectanizer, rects);
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}
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DEF_GPUTEST(GpuRectanizer, reporter, factory) {
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SkTDArray<SkISize> rects;
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SkRandom rand;
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for (int i = 0; i < 50; i++) {
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rects.push_back(SkISize::Make(rand.nextRangeU(1, kWidth / 2),
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rand.nextRangeU(1, kHeight / 2)));
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}
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test_skyline(reporter, rects);
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test_pow2(reporter, rects);
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}
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