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94 lines
2.7 KiB
94 lines
2.7 KiB
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "RecordingBench.h"
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#include "SkBBHFactory.h"
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#include "SkLiteDL.h"
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#include "SkLiteRecorder.h"
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#include "SkPictureRecorder.h"
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PictureCentricBench::PictureCentricBench(const char* name, const SkPicture* pic) : fName(name) {
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// Flatten the source picture in case it's trivially nested (useless for timing).
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SkPictureRecorder rec;
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pic->playback(rec.beginRecording(pic->cullRect(), nullptr,
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SkPictureRecorder::kPlaybackDrawPicture_RecordFlag));
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fSrc = rec.finishRecordingAsPicture();
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}
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const char* PictureCentricBench::onGetName() {
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return fName.c_str();
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}
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bool PictureCentricBench::isSuitableFor(Backend backend) {
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return backend == kNonRendering_Backend;
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}
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SkIPoint PictureCentricBench::onGetSize() {
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return SkIPoint::Make(SkScalarCeilToInt(fSrc->cullRect().width()),
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SkScalarCeilToInt(fSrc->cullRect().height()));
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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RecordingBench::RecordingBench(const char* name, const SkPicture* pic, bool useBBH, bool lite)
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: INHERITED(name, pic)
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, fUseBBH(useBBH)
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{
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// If we're recording into an SkLiteDL, also record _from_ one.
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if (lite) {
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fDL.reset(new SkLiteDL());
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SkLiteRecorder r;
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r.reset(fDL.get(), fSrc->cullRect().roundOut());
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fSrc->playback(&r);
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}
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}
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void RecordingBench::onDraw(int loops, SkCanvas*) {
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if (fDL) {
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SkLiteRecorder rec;
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while (loops --> 0) {
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SkLiteDL dl;
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rec.reset(&dl, fSrc->cullRect().roundOut());
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fDL->draw(&rec);
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}
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} else {
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SkRTreeFactory factory;
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SkPictureRecorder recorder;
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while (loops --> 0) {
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fSrc->playback(recorder.beginRecording(fSrc->cullRect(), fUseBBH ? &factory : nullptr));
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(void)recorder.finishRecordingAsPicture();
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include "SkSerialProcs.h"
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DeserializePictureBench::DeserializePictureBench(const char* name, sk_sp<SkData> data)
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: fName(name)
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, fEncodedPicture(std::move(data))
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{}
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const char* DeserializePictureBench::onGetName() {
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return fName.c_str();
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}
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bool DeserializePictureBench::isSuitableFor(Backend backend) {
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return backend == kNonRendering_Backend;
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}
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SkIPoint DeserializePictureBench::onGetSize() {
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return SkIPoint::Make(128, 128);
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}
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void DeserializePictureBench::onDraw(int loops, SkCanvas*) {
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for (int i = 0; i < loops; ++i) {
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SkPicture::MakeFromData(fEncodedPicture.get());
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}
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}
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