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39 lines
1.2 KiB
39 lines
1.2 KiB
// Copyright 2021 The SwiftShader Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef BENCHMARKS_FRAMEBUFFER_HPP_
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#define BENCHMARKS_FRAMEBUFFER_HPP_
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#include "Image.hpp"
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#include "VulkanHeaders.hpp"
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class Framebuffer
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{
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public:
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Framebuffer(vk::Device device, vk::PhysicalDevice physicalDevice, vk::ImageView attachment, vk::Format colorFormat, vk::RenderPass renderPass, vk::Extent2D extent, bool multisample);
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~Framebuffer();
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vk::Framebuffer getFramebuffer()
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{
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return framebuffer;
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}
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private:
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const vk::Device device;
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vk::Framebuffer framebuffer; // Owning handle
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std::unique_ptr<Image> multisampleImage;
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};
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#endif // BENCHMARKS_FRAMEBUFFER_HPP_
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