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183 lines
7.0 KiB
183 lines
7.0 KiB
/*
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* Copyright 2004 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef PC_CHANNEL_MANAGER_H_
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#define PC_CHANNEL_MANAGER_H_
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "api/audio_options.h"
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#include "api/crypto/crypto_options.h"
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#include "call/call.h"
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#include "media/base/codec.h"
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#include "media/base/media_channel.h"
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#include "media/base/media_config.h"
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#include "media/base/media_engine.h"
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#include "pc/channel.h"
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#include "pc/rtp_transport_internal.h"
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#include "pc/session_description.h"
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#include "rtc_base/system/file_wrapper.h"
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#include "rtc_base/thread.h"
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namespace cricket {
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// ChannelManager allows the MediaEngine to run on a separate thread, and takes
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// care of marshalling calls between threads. It also creates and keeps track of
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// voice and video channels; by doing so, it can temporarily pause all the
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// channels when a new audio or video device is chosen. The voice and video
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// channels are stored in separate vectors, to easily allow operations on just
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// voice or just video channels.
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// ChannelManager also allows the application to discover what devices it has
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// using device manager.
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class ChannelManager final {
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public:
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// Construct a ChannelManager with the specified media engine and data engine.
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ChannelManager(std::unique_ptr<MediaEngineInterface> media_engine,
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std::unique_ptr<DataEngineInterface> data_engine,
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rtc::Thread* worker_thread,
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rtc::Thread* network_thread);
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~ChannelManager();
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// Accessors for the worker thread, allowing it to be set after construction,
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// but before Init. set_worker_thread will return false if called after Init.
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rtc::Thread* worker_thread() const { return worker_thread_; }
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bool set_worker_thread(rtc::Thread* thread) {
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if (initialized_) {
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return false;
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}
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worker_thread_ = thread;
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return true;
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}
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rtc::Thread* network_thread() const { return network_thread_; }
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bool set_network_thread(rtc::Thread* thread) {
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if (initialized_) {
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return false;
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}
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network_thread_ = thread;
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return true;
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}
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MediaEngineInterface* media_engine() { return media_engine_.get(); }
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// Retrieves the list of supported audio & video codec types.
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// Can be called before starting the media engine.
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void GetSupportedAudioSendCodecs(std::vector<AudioCodec>* codecs) const;
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void GetSupportedAudioReceiveCodecs(std::vector<AudioCodec>* codecs) const;
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void GetSupportedVideoSendCodecs(std::vector<VideoCodec>* codecs) const;
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void GetSupportedVideoReceiveCodecs(std::vector<VideoCodec>* codecs) const;
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void GetSupportedDataCodecs(std::vector<DataCodec>* codecs) const;
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RtpHeaderExtensions GetDefaultEnabledAudioRtpHeaderExtensions() const;
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std::vector<webrtc::RtpHeaderExtensionCapability>
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GetSupportedAudioRtpHeaderExtensions() const;
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RtpHeaderExtensions GetDefaultEnabledVideoRtpHeaderExtensions() const;
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std::vector<webrtc::RtpHeaderExtensionCapability>
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GetSupportedVideoRtpHeaderExtensions() const;
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// Indicates whether the media engine is started.
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bool initialized() const { return initialized_; }
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// Starts up the media engine.
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bool Init();
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// Shuts down the media engine.
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void Terminate();
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// The operations below all occur on the worker thread.
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// ChannelManager retains ownership of the created channels, so clients should
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// call the appropriate Destroy*Channel method when done.
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// Creates a voice channel, to be associated with the specified session.
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VoiceChannel* CreateVoiceChannel(
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webrtc::Call* call,
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const cricket::MediaConfig& media_config,
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webrtc::RtpTransportInternal* rtp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const webrtc::CryptoOptions& crypto_options,
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rtc::UniqueRandomIdGenerator* ssrc_generator,
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const AudioOptions& options);
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// Destroys a voice channel created by CreateVoiceChannel.
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void DestroyVoiceChannel(VoiceChannel* voice_channel);
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// Creates a video channel, synced with the specified voice channel, and
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// associated with the specified session.
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// Version of the above that takes PacketTransportInternal.
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VideoChannel* CreateVideoChannel(
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webrtc::Call* call,
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const cricket::MediaConfig& media_config,
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webrtc::RtpTransportInternal* rtp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const webrtc::CryptoOptions& crypto_options,
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rtc::UniqueRandomIdGenerator* ssrc_generator,
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const VideoOptions& options,
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webrtc::VideoBitrateAllocatorFactory* video_bitrate_allocator_factory);
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// Destroys a video channel created by CreateVideoChannel.
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void DestroyVideoChannel(VideoChannel* video_channel);
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RtpDataChannel* CreateRtpDataChannel(
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const cricket::MediaConfig& media_config,
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webrtc::RtpTransportInternal* rtp_transport,
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rtc::Thread* signaling_thread,
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const std::string& content_name,
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bool srtp_required,
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const webrtc::CryptoOptions& crypto_options,
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rtc::UniqueRandomIdGenerator* ssrc_generator);
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// Destroys a data channel created by CreateRtpDataChannel.
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void DestroyRtpDataChannel(RtpDataChannel* data_channel);
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// Indicates whether any channels exist.
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bool has_channels() const {
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return (!voice_channels_.empty() || !video_channels_.empty() ||
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!data_channels_.empty());
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}
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// RTX will be enabled/disabled in engines that support it. The supporting
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// engines will start offering an RTX codec. Must be called before Init().
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bool SetVideoRtxEnabled(bool enable);
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// Starts/stops the local microphone and enables polling of the input level.
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bool capturing() const { return capturing_; }
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// The operations below occur on the main thread.
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// Starts AEC dump using existing file, with a specified maximum file size in
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// bytes. When the limit is reached, logging will stop and the file will be
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// closed. If max_size_bytes is set to <= 0, no limit will be used.
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bool StartAecDump(webrtc::FileWrapper file, int64_t max_size_bytes);
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// Stops recording AEC dump.
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void StopAecDump();
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private:
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std::unique_ptr<MediaEngineInterface> media_engine_; // Nullable.
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std::unique_ptr<DataEngineInterface> data_engine_; // Non-null.
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bool initialized_ = false;
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rtc::Thread* main_thread_;
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rtc::Thread* worker_thread_;
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rtc::Thread* network_thread_;
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// Vector contents are non-null.
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std::vector<std::unique_ptr<VoiceChannel>> voice_channels_;
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std::vector<std::unique_ptr<VideoChannel>> video_channels_;
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std::vector<std::unique_ptr<RtpDataChannel>> data_channels_;
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bool enable_rtx_ = false;
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bool capturing_ = false;
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};
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} // namespace cricket
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#endif // PC_CHANNEL_MANAGER_H_
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