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63 lines
1.5 KiB
63 lines
1.5 KiB
/*
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* Copyright 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef PC_DATA_CHANNEL_UTILS_H_
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#define PC_DATA_CHANNEL_UTILS_H_
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#include <deque>
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#include <memory>
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#include <string>
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#include <utility>
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#include "api/data_channel_interface.h"
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#include "media/base/media_engine.h"
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namespace webrtc {
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// A packet queue which tracks the total queued bytes. Queued packets are
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// owned by this class.
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class PacketQueue final {
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public:
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size_t byte_count() const { return byte_count_; }
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bool Empty() const;
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std::unique_ptr<DataBuffer> PopFront();
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void PushFront(std::unique_ptr<DataBuffer> packet);
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void PushBack(std::unique_ptr<DataBuffer> packet);
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void Clear();
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void Swap(PacketQueue* other);
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private:
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std::deque<std::unique_ptr<DataBuffer>> packets_;
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size_t byte_count_ = 0;
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};
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struct DataChannelStats {
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int internal_id;
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int id;
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std::string label;
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std::string protocol;
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DataChannelInterface::DataState state;
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uint32_t messages_sent;
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uint32_t messages_received;
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uint64_t bytes_sent;
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uint64_t bytes_received;
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};
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bool IsSctpLike(cricket::DataChannelType type);
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} // namespace webrtc
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#endif // PC_DATA_CHANNEL_UTILS_H_
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