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53 lines
1.5 KiB
53 lines
1.5 KiB
/*
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* Copyright 2012 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/null_socket_server.h"
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#include <stdint.h>
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#include <memory>
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#include "rtc_base/gunit.h"
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#include "rtc_base/location.h"
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#include "rtc_base/message_handler.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/time_utils.h"
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#include "test/gtest.h"
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namespace rtc {
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static const uint32_t kTimeout = 5000U;
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class NullSocketServerTest : public ::testing::Test, public MessageHandler {
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protected:
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void OnMessage(Message* message) override { ss_.WakeUp(); }
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NullSocketServer ss_;
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};
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TEST_F(NullSocketServerTest, WaitAndSet) {
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auto thread = Thread::Create();
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EXPECT_TRUE(thread->Start());
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thread->Post(RTC_FROM_HERE, this, 0);
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// The process_io will be ignored.
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const bool process_io = true;
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EXPECT_TRUE_WAIT(ss_.Wait(SocketServer::kForever, process_io), kTimeout);
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}
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TEST_F(NullSocketServerTest, TestWait) {
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int64_t start = TimeMillis();
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ss_.Wait(200, true);
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// The actual wait time is dependent on the resolution of the timer used by
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// the Event class. Allow for the event to signal ~20ms early.
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EXPECT_GE(TimeSince(start), 180);
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}
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} // namespace rtc
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