You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
200 lines
6.0 KiB
200 lines
6.0 KiB
/*
|
|
* Copyright 2015 The WebRTC project authors. All Rights Reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#import <Foundation/Foundation.h>
|
|
|
|
#if !TARGET_OS_IPHONE
|
|
|
|
#import "RTCNSGLVideoView.h"
|
|
|
|
#import <AppKit/NSOpenGL.h>
|
|
#import <CoreVideo/CVDisplayLink.h>
|
|
#import <OpenGL/gl3.h>
|
|
|
|
#import "RTCDefaultShader.h"
|
|
#import "RTCI420TextureCache.h"
|
|
#import "base/RTCLogging.h"
|
|
#import "base/RTCVideoFrame.h"
|
|
|
|
@interface RTC_OBJC_TYPE (RTCNSGLVideoView)
|
|
()
|
|
// |videoFrame| is set when we receive a frame from a worker thread and is read
|
|
// from the display link callback so atomicity is required.
|
|
@property(atomic, strong) RTC_OBJC_TYPE(RTCVideoFrame) *
|
|
videoFrame;
|
|
@property(atomic, strong) RTCI420TextureCache *i420TextureCache;
|
|
|
|
- (void)drawFrame;
|
|
@end
|
|
|
|
static CVReturn OnDisplayLinkFired(CVDisplayLinkRef displayLink,
|
|
const CVTimeStamp *now,
|
|
const CVTimeStamp *outputTime,
|
|
CVOptionFlags flagsIn,
|
|
CVOptionFlags *flagsOut,
|
|
void *displayLinkContext) {
|
|
RTC_OBJC_TYPE(RTCNSGLVideoView) *view =
|
|
(__bridge RTC_OBJC_TYPE(RTCNSGLVideoView) *)displayLinkContext;
|
|
[view drawFrame];
|
|
return kCVReturnSuccess;
|
|
}
|
|
|
|
@implementation RTC_OBJC_TYPE (RTCNSGLVideoView) {
|
|
CVDisplayLinkRef _displayLink;
|
|
RTC_OBJC_TYPE(RTCVideoFrame) * _lastDrawnFrame;
|
|
id<RTC_OBJC_TYPE(RTCVideoViewShading)> _shader;
|
|
}
|
|
|
|
@synthesize delegate = _delegate;
|
|
@synthesize videoFrame = _videoFrame;
|
|
@synthesize i420TextureCache = _i420TextureCache;
|
|
|
|
- (instancetype)initWithFrame:(NSRect)frame pixelFormat:(NSOpenGLPixelFormat *)format {
|
|
return [self initWithFrame:frame pixelFormat:format shader:[[RTCDefaultShader alloc] init]];
|
|
}
|
|
|
|
- (instancetype)initWithFrame:(NSRect)frame
|
|
pixelFormat:(NSOpenGLPixelFormat *)format
|
|
shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader {
|
|
if (self = [super initWithFrame:frame pixelFormat:format]) {
|
|
_shader = shader;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc {
|
|
[self teardownDisplayLink];
|
|
}
|
|
|
|
- (void)drawRect:(NSRect)rect {
|
|
[self drawFrame];
|
|
}
|
|
|
|
- (void)reshape {
|
|
[super reshape];
|
|
NSRect frame = [self frame];
|
|
[self ensureGLContext];
|
|
CGLLockContext([[self openGLContext] CGLContextObj]);
|
|
glViewport(0, 0, frame.size.width, frame.size.height);
|
|
CGLUnlockContext([[self openGLContext] CGLContextObj]);
|
|
}
|
|
|
|
- (void)lockFocus {
|
|
NSOpenGLContext *context = [self openGLContext];
|
|
[super lockFocus];
|
|
if ([context view] != self) {
|
|
[context setView:self];
|
|
}
|
|
[context makeCurrentContext];
|
|
}
|
|
|
|
- (void)prepareOpenGL {
|
|
[super prepareOpenGL];
|
|
[self ensureGLContext];
|
|
glDisable(GL_DITHER);
|
|
[self setupDisplayLink];
|
|
}
|
|
|
|
- (void)clearGLContext {
|
|
[self ensureGLContext];
|
|
self.i420TextureCache = nil;
|
|
[super clearGLContext];
|
|
}
|
|
|
|
#pragma mark - RTC_OBJC_TYPE(RTCVideoRenderer)
|
|
|
|
// These methods may be called on non-main thread.
|
|
- (void)setSize:(CGSize)size {
|
|
dispatch_async(dispatch_get_main_queue(), ^{
|
|
[self.delegate videoView:self didChangeVideoSize:size];
|
|
});
|
|
}
|
|
|
|
- (void)renderFrame:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame {
|
|
self.videoFrame = frame;
|
|
}
|
|
|
|
#pragma mark - Private
|
|
|
|
- (void)drawFrame {
|
|
RTC_OBJC_TYPE(RTCVideoFrame) *frame = self.videoFrame;
|
|
if (!frame || frame == _lastDrawnFrame) {
|
|
return;
|
|
}
|
|
// This method may be called from CVDisplayLink callback which isn't on the
|
|
// main thread so we have to lock the GL context before drawing.
|
|
NSOpenGLContext *context = [self openGLContext];
|
|
CGLLockContext([context CGLContextObj]);
|
|
|
|
[self ensureGLContext];
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
// Rendering native CVPixelBuffer is not supported on OS X.
|
|
// TODO(magjed): Add support for NV12 texture cache on OS X.
|
|
frame = [frame newI420VideoFrame];
|
|
if (!self.i420TextureCache) {
|
|
self.i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:context];
|
|
}
|
|
RTCI420TextureCache *i420TextureCache = self.i420TextureCache;
|
|
if (i420TextureCache) {
|
|
[i420TextureCache uploadFrameToTextures:frame];
|
|
[_shader applyShadingForFrameWithWidth:frame.width
|
|
height:frame.height
|
|
rotation:frame.rotation
|
|
yPlane:i420TextureCache.yTexture
|
|
uPlane:i420TextureCache.uTexture
|
|
vPlane:i420TextureCache.vTexture];
|
|
[context flushBuffer];
|
|
_lastDrawnFrame = frame;
|
|
}
|
|
CGLUnlockContext([context CGLContextObj]);
|
|
}
|
|
|
|
- (void)setupDisplayLink {
|
|
if (_displayLink) {
|
|
return;
|
|
}
|
|
// Synchronize buffer swaps with vertical refresh rate.
|
|
GLint swapInt = 1;
|
|
[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
|
|
|
|
// Create display link.
|
|
CVDisplayLinkCreateWithActiveCGDisplays(&_displayLink);
|
|
CVDisplayLinkSetOutputCallback(_displayLink,
|
|
&OnDisplayLinkFired,
|
|
(__bridge void *)self);
|
|
// Set the display link for the current renderer.
|
|
CGLContextObj cglContext = [[self openGLContext] CGLContextObj];
|
|
CGLPixelFormatObj cglPixelFormat = [[self pixelFormat] CGLPixelFormatObj];
|
|
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(
|
|
_displayLink, cglContext, cglPixelFormat);
|
|
CVDisplayLinkStart(_displayLink);
|
|
}
|
|
|
|
- (void)teardownDisplayLink {
|
|
if (!_displayLink) {
|
|
return;
|
|
}
|
|
CVDisplayLinkRelease(_displayLink);
|
|
_displayLink = NULL;
|
|
}
|
|
|
|
- (void)ensureGLContext {
|
|
NSOpenGLContext* context = [self openGLContext];
|
|
NSAssert(context, @"context shouldn't be nil");
|
|
if ([NSOpenGLContext currentContext] != context) {
|
|
[context makeCurrentContext];
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
#endif // !TARGET_OS_IPHONE
|