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175 lines
6.2 KiB
175 lines
6.2 KiB
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_MEDIAUTILS_SERVICEUTILITIES_H
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#define ANDROID_MEDIAUTILS_SERVICEUTILITIES_H
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#include <unistd.h>
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#include <android/content/pm/IPackageManagerNative.h>
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#include <binder/IMemory.h>
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#include <binder/PermissionController.h>
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#include <cutils/multiuser.h>
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#include <private/android_filesystem_config.h>
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#include <system/audio-hal-enums.h>
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#include <android/content/AttributionSourceState.h>
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#include <binder/PermissionController.h>
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#include <android/permission/PermissionChecker.h>
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#include <map>
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#include <optional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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namespace android {
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using content::AttributionSourceState;
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// Audio permission utilities
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// Used for calls that should originate from system services.
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// We allow that some services might have separate processes to
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// handle multiple users, e.g. u10_system, u10_bluetooth, u10_radio.
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static inline bool isServiceUid(uid_t uid) {
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return multiuser_get_app_id(uid) < AID_APP_START;
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}
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// Used for calls that should originate from audioserver.
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static inline bool isAudioServerUid(uid_t uid) {
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return uid == AID_AUDIOSERVER;
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}
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// Used for some permission checks.
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// AID_ROOT is OK for command-line tests. Native audioserver always OK.
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static inline bool isAudioServerOrRootUid(uid_t uid) {
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return uid == AID_AUDIOSERVER || uid == AID_ROOT;
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}
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// Used for calls that should come from system server or internal.
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// Note: system server is multiprocess for multiple users. audioserver is not.
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static inline bool isAudioServerOrSystemServerUid(uid_t uid) {
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return multiuser_get_app_id(uid) == AID_SYSTEM || uid == AID_AUDIOSERVER;
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}
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// used for calls that should come from system_server or audio_server or media server and
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// include AID_ROOT for command-line tests.
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static inline bool isAudioServerOrMediaServerOrSystemServerOrRootUid(uid_t uid) {
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return multiuser_get_app_id(uid) == AID_SYSTEM || uid == AID_AUDIOSERVER
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|| uid == AID_MEDIA || uid == AID_ROOT;
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}
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// Mediaserver may forward the client PID and UID as part of a binder interface call;
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// otherwise the calling UID must be equal to the client UID.
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static inline bool isAudioServerOrMediaServerUid(uid_t uid) {
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switch (uid) {
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case AID_MEDIA:
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case AID_AUDIOSERVER:
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return true;
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default:
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return false;
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}
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}
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bool recordingAllowed(const AttributionSourceState& attributionSource,
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audio_source_t source = AUDIO_SOURCE_DEFAULT);
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bool startRecording(const AttributionSourceState& attributionSource,
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const String16& msg, audio_source_t source);
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void finishRecording(const AttributionSourceState& attributionSource, audio_source_t source);
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std::optional<AttributionSourceState> resolveAttributionSource(
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const AttributionSourceState& callerAttributionSource);
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bool captureAudioOutputAllowed(const AttributionSourceState& attributionSource);
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bool captureMediaOutputAllowed(const AttributionSourceState& attributionSource);
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bool captureTunerAudioInputAllowed(const AttributionSourceState& attributionSource);
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bool captureVoiceCommunicationOutputAllowed(const AttributionSourceState& attributionSource);
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bool captureHotwordAllowed(const AttributionSourceState& attributionSource);
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bool settingsAllowed();
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bool modifyAudioRoutingAllowed();
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bool modifyAudioRoutingAllowed(const AttributionSourceState& attributionSource);
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bool modifyDefaultAudioEffectsAllowed();
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bool modifyDefaultAudioEffectsAllowed(const AttributionSourceState& attributionSource);
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bool dumpAllowed();
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bool modifyPhoneStateAllowed(const AttributionSourceState& attributionSource);
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bool bypassInterruptionPolicyAllowed(const AttributionSourceState& attributionSource);
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void purgePermissionCache();
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int32_t getOpForSource(audio_source_t source);
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AttributionSourceState getCallingAttributionSource();
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status_t checkIMemory(const sp<IMemory>& iMemory);
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class MediaPackageManager {
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public:
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/** Query the PackageManager to check if all apps of an UID allow playback capture. */
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bool allowPlaybackCapture(uid_t uid) {
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auto result = doIsAllowed(uid);
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if (!result) {
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mPackageManagerErrors++;
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}
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return result.value_or(false);
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}
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void dump(int fd, int spaces = 0) const;
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private:
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static constexpr const char* nativePackageManagerName = "package_native";
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std::optional<bool> doIsAllowed(uid_t uid);
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sp<content::pm::IPackageManagerNative> retrievePackageManager();
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sp<content::pm::IPackageManagerNative> mPackageManager; // To check apps manifest
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uint_t mPackageManagerErrors = 0;
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struct Package {
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std::string name;
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bool playbackCaptureAllowed = false;
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};
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using Packages = std::vector<Package>;
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std::map<uid_t, Packages> mDebugLog;
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};
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namespace mediautils {
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/**
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* This class is used to retrieve (and cache) package information
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* for a given uid.
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*/
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class UidInfo {
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public:
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struct Info {
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uid_t uid = -1; // uid used for lookup.
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std::string package; // package name.
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std::string installer; // installer for the package (e.g. preload, play store).
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int64_t versionCode = 0; // reported version code.
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int64_t expirationNs = 0; // after this time in SYSTEM_TIME_REALTIME we refetch.
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};
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/**
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* Returns the package information for a UID.
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*
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* The package name will be the uid if we cannot find the associated name.
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*
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* \param uid is the uid of the app or service.
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*/
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Info getInfo(uid_t uid);
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private:
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std::mutex mLock;
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// TODO: use concurrent hashmap with striped lock.
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std::unordered_map<uid_t, Info> mInfoMap; // GUARDED_BY(mLock)
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};
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} // namespace mediautils
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} // namespace android
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#endif // ANDROID_MEDIAUTILS_SERVICEUTILITIES_H
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