You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
206 lines
8.0 KiB
206 lines
8.0 KiB
/*
|
|
**
|
|
** Copyright 2019, The Android Open Source Project
|
|
**
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
** you may not use this file except in compliance with the License.
|
|
** You may obtain a copy of the License at
|
|
**
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
**
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
** See the License for the specific language governing permissions and
|
|
** limitations under the License.
|
|
*/
|
|
|
|
#ifndef INCLUDING_FROM_AUDIOFLINGER_H
|
|
#error This header file should only be included from AudioFlinger.h
|
|
#endif
|
|
|
|
// DeviceEffectManager is concealed within AudioFlinger, their lifetimes are the same.
|
|
class DeviceEffectManager {
|
|
public:
|
|
explicit DeviceEffectManager(AudioFlinger* audioFlinger)
|
|
: mCommandThread(new CommandThread(*this)), mAudioFlinger(*audioFlinger),
|
|
mMyCallback(new DeviceEffectManagerCallback(this)) {}
|
|
|
|
~DeviceEffectManager() {
|
|
mCommandThread->exit();
|
|
}
|
|
|
|
sp<EffectHandle> createEffect_l(effect_descriptor_t *descriptor,
|
|
const AudioDeviceTypeAddr& device,
|
|
const sp<AudioFlinger::Client>& client,
|
|
const sp<media::IEffectClient>& effectClient,
|
|
const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches,
|
|
int *enabled,
|
|
status_t *status,
|
|
bool probe);
|
|
void createAudioPatch(audio_patch_handle_t handle, const PatchPanel::Patch& patch);
|
|
void releaseAudioPatch(audio_patch_handle_t handle);
|
|
|
|
size_t removeEffect(const sp<DeviceEffectProxy>& effect);
|
|
status_t createEffectHal(const effect_uuid_t *pEffectUuid,
|
|
int32_t sessionId, int32_t deviceId,
|
|
sp<EffectHalInterface> *effect);
|
|
status_t addEffectToHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId,
|
|
sp<EffectHalInterface> effect) {
|
|
return mAudioFlinger.addEffectToHal(deviceId, hwModuleId, effect);
|
|
};
|
|
status_t removeEffectFromHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId,
|
|
sp<EffectHalInterface> effect) {
|
|
return mAudioFlinger.removeEffectFromHal(deviceId, hwModuleId, effect);
|
|
};
|
|
|
|
AudioFlinger& audioFlinger() const { return mAudioFlinger; }
|
|
|
|
void dump(int fd);
|
|
|
|
private:
|
|
|
|
// Thread to execute create and release patch commands asynchronously. This is needed because
|
|
// PatchPanel::createAudioPatch and releaseAudioPatch are executed from audio policy service
|
|
// with mutex locked and effect management requires to call back into audio policy service
|
|
class Command;
|
|
class CommandThread : public Thread {
|
|
public:
|
|
|
|
enum {
|
|
CREATE_AUDIO_PATCH,
|
|
RELEASE_AUDIO_PATCH,
|
|
};
|
|
|
|
CommandThread(DeviceEffectManager& manager)
|
|
: Thread(false), mManager(manager) {}
|
|
~CommandThread() override;
|
|
|
|
// Thread virtuals
|
|
void onFirstRef() override;
|
|
bool threadLoop() override;
|
|
|
|
void exit();
|
|
|
|
void createAudioPatchCommand(audio_patch_handle_t handle,
|
|
const PatchPanel::Patch& patch);
|
|
void releaseAudioPatchCommand(audio_patch_handle_t handle);
|
|
|
|
private:
|
|
class CommandData;
|
|
|
|
// descriptor for requested tone playback event
|
|
class Command: public RefBase {
|
|
public:
|
|
Command() = default;
|
|
Command(int command, sp<CommandData> data)
|
|
: mCommand(command), mData(data) {}
|
|
|
|
int mCommand = -1;
|
|
sp<CommandData> mData;
|
|
};
|
|
|
|
class CommandData: public RefBase {
|
|
public:
|
|
virtual ~CommandData() = default;
|
|
};
|
|
|
|
class CreateAudioPatchData : public CommandData {
|
|
public:
|
|
CreateAudioPatchData(audio_patch_handle_t handle, const PatchPanel::Patch& patch)
|
|
: mHandle(handle), mPatch(patch) {}
|
|
|
|
audio_patch_handle_t mHandle;
|
|
const PatchPanel::Patch mPatch;
|
|
};
|
|
|
|
class ReleaseAudioPatchData : public CommandData {
|
|
public:
|
|
ReleaseAudioPatchData(audio_patch_handle_t handle)
|
|
: mHandle(handle) {}
|
|
|
|
audio_patch_handle_t mHandle;
|
|
};
|
|
|
|
void sendCommand(sp<Command> command);
|
|
|
|
Mutex mLock;
|
|
Condition mWaitWorkCV;
|
|
std::deque <sp<Command>> mCommands; // list of pending commands
|
|
DeviceEffectManager& mManager;
|
|
};
|
|
|
|
void onCreateAudioPatch(audio_patch_handle_t handle, const PatchPanel::Patch& patch);
|
|
void onReleaseAudioPatch(audio_patch_handle_t handle);
|
|
|
|
status_t checkEffectCompatibility(const effect_descriptor_t *desc);
|
|
|
|
Mutex mLock;
|
|
sp<CommandThread> mCommandThread;
|
|
AudioFlinger &mAudioFlinger;
|
|
const sp<DeviceEffectManagerCallback> mMyCallback;
|
|
std::map<AudioDeviceTypeAddr, sp<DeviceEffectProxy>> mDeviceEffects;
|
|
};
|
|
|
|
class DeviceEffectManagerCallback : public EffectCallbackInterface {
|
|
public:
|
|
DeviceEffectManagerCallback(DeviceEffectManager *manager)
|
|
: mManager(*manager) {}
|
|
|
|
status_t createEffectHal(const effect_uuid_t *pEffectUuid,
|
|
int32_t sessionId, int32_t deviceId,
|
|
sp<EffectHalInterface> *effect) override {
|
|
return mManager.createEffectHal(pEffectUuid, sessionId, deviceId, effect);
|
|
}
|
|
status_t allocateHalBuffer(size_t size __unused,
|
|
sp<EffectBufferHalInterface>* buffer __unused) override { return NO_ERROR; }
|
|
bool updateOrphanEffectChains(const sp<EffectBase>& effect __unused) override { return false; }
|
|
|
|
audio_io_handle_t io() const override { return AUDIO_IO_HANDLE_NONE; }
|
|
bool isOutput() const override { return false; }
|
|
bool isOffload() const override { return false; }
|
|
bool isOffloadOrDirect() const override { return false; }
|
|
bool isOffloadOrMmap() const override { return false; }
|
|
|
|
uint32_t sampleRate() const override { return 0; }
|
|
audio_channel_mask_t channelMask() const override { return AUDIO_CHANNEL_NONE; }
|
|
uint32_t channelCount() const override { return 0; }
|
|
audio_channel_mask_t hapticChannelMask() const override { return AUDIO_CHANNEL_NONE; }
|
|
size_t frameCount() const override { return 0; }
|
|
uint32_t latency() const override { return 0; }
|
|
|
|
status_t addEffectToHal(sp<EffectHalInterface> effect __unused) override {
|
|
return NO_ERROR;
|
|
}
|
|
status_t removeEffectFromHal(sp<EffectHalInterface> effect __unused) override {
|
|
return NO_ERROR;
|
|
}
|
|
|
|
bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override;
|
|
void setVolumeForOutput(float left __unused, float right __unused) const override {}
|
|
|
|
// check if effects should be suspended or restored when a given effect is enable or disabled
|
|
void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect __unused,
|
|
bool enabled __unused, bool threadLocked __unused) override {}
|
|
void resetVolume() override {}
|
|
product_strategy_t strategy() const override { return static_cast<product_strategy_t>(0); }
|
|
int32_t activeTrackCnt() const override { return 0; }
|
|
void onEffectEnable(const sp<EffectBase>& effect __unused) override {}
|
|
void onEffectDisable(const sp<EffectBase>& effect __unused) override {}
|
|
|
|
wp<EffectChain> chain() const override { return nullptr; }
|
|
|
|
int newEffectId() { return mManager.audioFlinger().nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); }
|
|
|
|
status_t addEffectToHal(audio_port_handle_t deviceId,
|
|
audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) {
|
|
return mManager.addEffectToHal(deviceId, hwModuleId, effect);
|
|
}
|
|
status_t removeEffectFromHal(audio_port_handle_t deviceId,
|
|
audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) {
|
|
return mManager.removeEffectFromHal(deviceId, hwModuleId, effect);
|
|
}
|
|
private:
|
|
DeviceEffectManager& mManager;
|
|
};
|