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567 lines
23 KiB
567 lines
23 KiB
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// <IMPORTANT_WARNING>
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// Design rules for threadLoop() are given in the comments at section "Fast mixer thread" of
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// StateQueue.h. In particular, avoid library and system calls except at well-known points.
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// The design rules are only for threadLoop(), and don't apply to FastMixerDumpState methods.
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// </IMPORTANT_WARNING>
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#define LOG_TAG "FastMixer"
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//#define LOG_NDEBUG 0
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#define ATRACE_TAG ATRACE_TAG_AUDIO
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#include "Configuration.h"
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#include <time.h>
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#include <utils/Log.h>
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#include <utils/Trace.h>
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#include <system/audio.h>
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#ifdef FAST_THREAD_STATISTICS
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#include <audio_utils/Statistics.h>
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#ifdef CPU_FREQUENCY_STATISTICS
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#include <cpustats/ThreadCpuUsage.h>
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#endif
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#endif
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#include <audio_utils/channels.h>
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#include <audio_utils/format.h>
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#include <audio_utils/mono_blend.h>
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#include <cutils/bitops.h>
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#include <media/AudioMixer.h>
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#include "FastMixer.h"
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#include "TypedLogger.h"
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namespace android {
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/*static*/ const FastMixerState FastMixer::sInitial;
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static audio_channel_mask_t getChannelMaskFromCount(size_t count) {
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const audio_channel_mask_t mask = audio_channel_out_mask_from_count(count);
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if (mask == AUDIO_CHANNEL_INVALID) {
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// some counts have no positional masks. TODO: Update this to return index count?
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return audio_channel_mask_for_index_assignment_from_count(count);
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}
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return mask;
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}
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FastMixer::FastMixer(audio_io_handle_t parentIoHandle)
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: FastThread("cycle_ms", "load_us"),
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// mFastTrackNames
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// mGenerations
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mOutputSink(NULL),
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mOutputSinkGen(0),
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mMixer(NULL),
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mSinkBuffer(NULL),
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mSinkBufferSize(0),
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mSinkChannelCount(FCC_2),
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mMixerBuffer(NULL),
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mMixerBufferSize(0),
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mMixerBufferState(UNDEFINED),
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mFormat(Format_Invalid),
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mSampleRate(0),
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mFastTracksGen(0),
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mTotalNativeFramesWritten(0),
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// timestamp
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mNativeFramesWrittenButNotPresented(0), // the = 0 is to silence the compiler
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mMasterMono(false),
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mThreadIoHandle(parentIoHandle)
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{
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(void)mThreadIoHandle; // prevent unused warning, see C++17 [[maybe_unused]]
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// FIXME pass sInitial as parameter to base class constructor, and make it static local
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mPrevious = &sInitial;
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mCurrent = &sInitial;
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mDummyDumpState = &mDummyFastMixerDumpState;
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// TODO: Add channel mask to NBAIO_Format.
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// We assume that the channel mask must be a valid positional channel mask.
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mSinkChannelMask = getChannelMaskFromCount(mSinkChannelCount);
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unsigned i;
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for (i = 0; i < FastMixerState::sMaxFastTracks; ++i) {
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mGenerations[i] = 0;
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}
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#ifdef FAST_THREAD_STATISTICS
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mOldLoad.tv_sec = 0;
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mOldLoad.tv_nsec = 0;
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#endif
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}
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FastMixer::~FastMixer()
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{
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}
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FastMixerStateQueue* FastMixer::sq()
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{
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return &mSQ;
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}
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const FastThreadState *FastMixer::poll()
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{
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return mSQ.poll();
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}
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void FastMixer::setNBLogWriter(NBLog::Writer *logWriter __unused)
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{
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}
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void FastMixer::onIdle()
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{
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mPreIdle = *(const FastMixerState *)mCurrent;
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mCurrent = &mPreIdle;
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}
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void FastMixer::onExit()
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{
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delete mMixer;
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free(mMixerBuffer);
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free(mSinkBuffer);
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}
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bool FastMixer::isSubClassCommand(FastThreadState::Command command)
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{
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switch ((FastMixerState::Command) command) {
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case FastMixerState::MIX:
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case FastMixerState::WRITE:
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case FastMixerState::MIX_WRITE:
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return true;
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default:
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return false;
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}
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}
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void FastMixer::updateMixerTrack(int index, Reason reason) {
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const FastMixerState * const current = (const FastMixerState *) mCurrent;
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const FastTrack * const fastTrack = ¤t->mFastTracks[index];
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// check and update generation
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if (reason == REASON_MODIFY && mGenerations[index] == fastTrack->mGeneration) {
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return; // no change on an already configured track.
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}
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mGenerations[index] = fastTrack->mGeneration;
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// mMixer == nullptr on configuration failure (check done after generation update).
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if (mMixer == nullptr) {
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return;
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}
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switch (reason) {
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case REASON_REMOVE:
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mMixer->destroy(index);
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break;
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case REASON_ADD: {
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const status_t status = mMixer->create(
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index, fastTrack->mChannelMask, fastTrack->mFormat, AUDIO_SESSION_OUTPUT_MIX);
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LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
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"%s: cannot create fast track index"
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" %d, mask %#x, format %#x in AudioMixer",
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__func__, index, fastTrack->mChannelMask, fastTrack->mFormat);
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}
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[[fallthrough]]; // now fallthrough to update the newly created track.
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case REASON_MODIFY:
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mMixer->setBufferProvider(index, fastTrack->mBufferProvider);
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float vlf, vrf;
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if (fastTrack->mVolumeProvider != nullptr) {
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const gain_minifloat_packed_t vlr = fastTrack->mVolumeProvider->getVolumeLR();
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vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
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vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
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} else {
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vlf = vrf = AudioMixer::UNITY_GAIN_FLOAT;
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}
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// set volume to avoid ramp whenever the track is updated (or created).
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// Note: this does not distinguish from starting fresh or
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// resuming from a paused state.
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mMixer->setParameter(index, AudioMixer::VOLUME, AudioMixer::VOLUME0, &vlf);
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mMixer->setParameter(index, AudioMixer::VOLUME, AudioMixer::VOLUME1, &vrf);
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mMixer->setParameter(index, AudioMixer::RESAMPLE, AudioMixer::REMOVE, nullptr);
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mMixer->setParameter(index, AudioMixer::TRACK, AudioMixer::MAIN_BUFFER,
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(void *)mMixerBuffer);
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mMixer->setParameter(index, AudioMixer::TRACK, AudioMixer::MIXER_FORMAT,
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(void *)(uintptr_t)mMixerBufferFormat);
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mMixer->setParameter(index, AudioMixer::TRACK, AudioMixer::FORMAT,
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(void *)(uintptr_t)fastTrack->mFormat);
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mMixer->setParameter(index, AudioMixer::TRACK, AudioMixer::CHANNEL_MASK,
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(void *)(uintptr_t)fastTrack->mChannelMask);
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mMixer->setParameter(index, AudioMixer::TRACK, AudioMixer::MIXER_CHANNEL_MASK,
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(void *)(uintptr_t)mSinkChannelMask);
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mMixer->setParameter(index, AudioMixer::TRACK, AudioMixer::HAPTIC_ENABLED,
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(void *)(uintptr_t)fastTrack->mHapticPlaybackEnabled);
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mMixer->setParameter(index, AudioMixer::TRACK, AudioMixer::HAPTIC_INTENSITY,
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(void *)(uintptr_t)fastTrack->mHapticIntensity);
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mMixer->enable(index);
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break;
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default:
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LOG_ALWAYS_FATAL("%s: invalid update reason %d", __func__, reason);
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}
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}
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void FastMixer::onStateChange()
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{
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const FastMixerState * const current = (const FastMixerState *) mCurrent;
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const FastMixerState * const previous = (const FastMixerState *) mPrevious;
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FastMixerDumpState * const dumpState = (FastMixerDumpState *) mDumpState;
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const size_t frameCount = current->mFrameCount;
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// update boottime offset, in case it has changed
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mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME] =
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mBoottimeOffset.load();
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// handle state change here, but since we want to diff the state,
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// we're prepared for previous == &sInitial the first time through
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unsigned previousTrackMask;
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// check for change in output HAL configuration
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NBAIO_Format previousFormat = mFormat;
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if (current->mOutputSinkGen != mOutputSinkGen) {
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mOutputSink = current->mOutputSink;
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mOutputSinkGen = current->mOutputSinkGen;
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mSinkChannelMask = current->mSinkChannelMask;
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mBalance.setChannelMask(mSinkChannelMask);
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if (mOutputSink == NULL) {
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mFormat = Format_Invalid;
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mSampleRate = 0;
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mSinkChannelCount = 0;
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mSinkChannelMask = AUDIO_CHANNEL_NONE;
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mAudioChannelCount = 0;
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} else {
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mFormat = mOutputSink->format();
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mSampleRate = Format_sampleRate(mFormat);
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mSinkChannelCount = Format_channelCount(mFormat);
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LOG_ALWAYS_FATAL_IF(mSinkChannelCount > AudioMixer::MAX_NUM_CHANNELS);
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if (mSinkChannelMask == AUDIO_CHANNEL_NONE) {
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mSinkChannelMask = getChannelMaskFromCount(mSinkChannelCount);
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}
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mAudioChannelCount = mSinkChannelCount - audio_channel_count_from_out_mask(
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mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL);
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}
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dumpState->mSampleRate = mSampleRate;
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}
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if ((!Format_isEqual(mFormat, previousFormat)) || (frameCount != previous->mFrameCount)) {
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// FIXME to avoid priority inversion, don't delete here
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delete mMixer;
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mMixer = NULL;
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free(mMixerBuffer);
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mMixerBuffer = NULL;
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free(mSinkBuffer);
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mSinkBuffer = NULL;
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if (frameCount > 0 && mSampleRate > 0) {
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// FIXME new may block for unbounded time at internal mutex of the heap
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// implementation; it would be better to have normal mixer allocate for us
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// to avoid blocking here and to prevent possible priority inversion
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mMixer = new AudioMixer(frameCount, mSampleRate);
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// FIXME See the other FIXME at FastMixer::setNBLogWriter()
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NBLog::thread_params_t params;
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params.frameCount = frameCount;
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params.sampleRate = mSampleRate;
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LOG_THREAD_PARAMS(params);
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const size_t mixerFrameSize = mSinkChannelCount
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* audio_bytes_per_sample(mMixerBufferFormat);
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mMixerBufferSize = mixerFrameSize * frameCount;
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(void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
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const size_t sinkFrameSize = mSinkChannelCount
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* audio_bytes_per_sample(mFormat.mFormat);
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if (sinkFrameSize > mixerFrameSize) { // need a sink buffer
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mSinkBufferSize = sinkFrameSize * frameCount;
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(void)posix_memalign(&mSinkBuffer, 32, mSinkBufferSize);
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}
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mPeriodNs = (frameCount * 1000000000LL) / mSampleRate; // 1.00
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mUnderrunNs = (frameCount * 1750000000LL) / mSampleRate; // 1.75
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mOverrunNs = (frameCount * 500000000LL) / mSampleRate; // 0.50
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mForceNs = (frameCount * 950000000LL) / mSampleRate; // 0.95
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mWarmupNsMin = (frameCount * 750000000LL) / mSampleRate; // 0.75
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mWarmupNsMax = (frameCount * 1250000000LL) / mSampleRate; // 1.25
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} else {
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mPeriodNs = 0;
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mUnderrunNs = 0;
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mOverrunNs = 0;
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mForceNs = 0;
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mWarmupNsMin = 0;
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mWarmupNsMax = LONG_MAX;
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}
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mMixerBufferState = UNDEFINED;
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// we need to reconfigure all active tracks
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previousTrackMask = 0;
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mFastTracksGen = current->mFastTracksGen - 1;
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dumpState->mFrameCount = frameCount;
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#ifdef TEE_SINK
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mTee.set(mFormat, NBAIO_Tee::TEE_FLAG_OUTPUT_THREAD);
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mTee.setId(std::string("_") + std::to_string(mThreadIoHandle) + "_F");
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#endif
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} else {
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previousTrackMask = previous->mTrackMask;
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}
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// check for change in active track set
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const unsigned currentTrackMask = current->mTrackMask;
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dumpState->mTrackMask = currentTrackMask;
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dumpState->mNumTracks = popcount(currentTrackMask);
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if (current->mFastTracksGen != mFastTracksGen) {
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// process removed tracks first to avoid running out of track names
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unsigned removedTracks = previousTrackMask & ~currentTrackMask;
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while (removedTracks != 0) {
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int i = __builtin_ctz(removedTracks);
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removedTracks &= ~(1 << i);
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updateMixerTrack(i, REASON_REMOVE);
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// don't reset track dump state, since other side is ignoring it
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}
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// now process added tracks
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unsigned addedTracks = currentTrackMask & ~previousTrackMask;
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while (addedTracks != 0) {
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int i = __builtin_ctz(addedTracks);
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addedTracks &= ~(1 << i);
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updateMixerTrack(i, REASON_ADD);
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}
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// finally process (potentially) modified tracks; these use the same slot
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// but may have a different buffer provider or volume provider
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unsigned modifiedTracks = currentTrackMask & previousTrackMask;
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while (modifiedTracks != 0) {
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int i = __builtin_ctz(modifiedTracks);
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modifiedTracks &= ~(1 << i);
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updateMixerTrack(i, REASON_MODIFY);
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}
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mFastTracksGen = current->mFastTracksGen;
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}
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}
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void FastMixer::onWork()
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{
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// TODO: pass an ID parameter to indicate which time series we want to write to in NBLog.cpp
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// Or: pass both of these into a single call with a boolean
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const FastMixerState * const current = (const FastMixerState *) mCurrent;
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FastMixerDumpState * const dumpState = (FastMixerDumpState *) mDumpState;
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if (mIsWarm) {
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// Logging timestamps for FastMixer is currently disabled to make memory room for logging
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// other statistics in FastMixer.
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// To re-enable, delete the #ifdef FASTMIXER_LOG_HIST_TS lines (and the #endif lines).
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#ifdef FASTMIXER_LOG_HIST_TS
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LOG_HIST_TS();
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#endif
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//ALOGD("Eric FastMixer::onWork() mIsWarm");
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} else {
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dumpState->mTimestampVerifier.discontinuity(
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dumpState->mTimestampVerifier.DISCONTINUITY_MODE_CONTINUOUS);
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// See comment in if block.
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#ifdef FASTMIXER_LOG_HIST_TS
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LOG_AUDIO_STATE();
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#endif
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}
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const FastMixerState::Command command = mCommand;
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const size_t frameCount = current->mFrameCount;
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if ((command & FastMixerState::MIX) && (mMixer != NULL) && mIsWarm) {
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ALOG_ASSERT(mMixerBuffer != NULL);
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// AudioMixer::mState.enabledTracks is undefined if mState.hook == process__validate,
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// so we keep a side copy of enabledTracks
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bool anyEnabledTracks = false;
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// for each track, update volume and check for underrun
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unsigned currentTrackMask = current->mTrackMask;
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while (currentTrackMask != 0) {
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int i = __builtin_ctz(currentTrackMask);
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currentTrackMask &= ~(1 << i);
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const FastTrack* fastTrack = ¤t->mFastTracks[i];
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const int64_t trackFramesWrittenButNotPresented =
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mNativeFramesWrittenButNotPresented;
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const int64_t trackFramesWritten = fastTrack->mBufferProvider->framesReleased();
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ExtendedTimestamp perTrackTimestamp(mTimestamp);
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// Can't provide an ExtendedTimestamp before first frame presented.
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// Also, timestamp may not go to very last frame on stop().
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if (trackFramesWritten >= trackFramesWrittenButNotPresented &&
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perTrackTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] > 0) {
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perTrackTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
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trackFramesWritten - trackFramesWrittenButNotPresented;
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} else {
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perTrackTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = 0;
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perTrackTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = -1;
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}
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perTrackTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] = trackFramesWritten;
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fastTrack->mBufferProvider->onTimestamp(perTrackTimestamp);
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const int name = i;
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if (fastTrack->mVolumeProvider != NULL) {
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gain_minifloat_packed_t vlr = fastTrack->mVolumeProvider->getVolumeLR();
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float vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
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float vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
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mMixer->setParameter(name, AudioMixer::RAMP_VOLUME, AudioMixer::VOLUME0, &vlf);
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mMixer->setParameter(name, AudioMixer::RAMP_VOLUME, AudioMixer::VOLUME1, &vrf);
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}
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// FIXME The current implementation of framesReady() for fast tracks
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// takes a tryLock, which can block
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// up to 1 ms. If enough active tracks all blocked in sequence, this would result
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// in the overall fast mix cycle being delayed. Should use a non-blocking FIFO.
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size_t framesReady = fastTrack->mBufferProvider->framesReady();
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if (ATRACE_ENABLED()) {
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// I wish we had formatted trace names
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char traceName[16];
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strcpy(traceName, "fRdy");
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traceName[4] = i + (i < 10 ? '0' : 'A' - 10);
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traceName[5] = '\0';
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ATRACE_INT(traceName, framesReady);
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}
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FastTrackDump *ftDump = &dumpState->mTracks[i];
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FastTrackUnderruns underruns = ftDump->mUnderruns;
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if (framesReady < frameCount) {
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if (framesReady == 0) {
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underruns.mBitFields.mEmpty++;
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underruns.mBitFields.mMostRecent = UNDERRUN_EMPTY;
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mMixer->disable(name);
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} else {
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// allow mixing partial buffer
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underruns.mBitFields.mPartial++;
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underruns.mBitFields.mMostRecent = UNDERRUN_PARTIAL;
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mMixer->enable(name);
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anyEnabledTracks = true;
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}
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} else {
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underruns.mBitFields.mFull++;
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underruns.mBitFields.mMostRecent = UNDERRUN_FULL;
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mMixer->enable(name);
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anyEnabledTracks = true;
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}
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ftDump->mUnderruns = underruns;
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ftDump->mFramesReady = framesReady;
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ftDump->mFramesWritten = trackFramesWritten;
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}
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if (anyEnabledTracks) {
|
|
// process() is CPU-bound
|
|
mMixer->process();
|
|
mMixerBufferState = MIXED;
|
|
} else if (mMixerBufferState != ZEROED) {
|
|
mMixerBufferState = UNDEFINED;
|
|
}
|
|
|
|
} else if (mMixerBufferState == MIXED) {
|
|
mMixerBufferState = UNDEFINED;
|
|
}
|
|
//bool didFullWrite = false; // dumpsys could display a count of partial writes
|
|
if ((command & FastMixerState::WRITE) && (mOutputSink != NULL) && (mMixerBuffer != NULL)) {
|
|
if (mMixerBufferState == UNDEFINED) {
|
|
memset(mMixerBuffer, 0, mMixerBufferSize);
|
|
mMixerBufferState = ZEROED;
|
|
}
|
|
|
|
if (mMasterMono.load()) { // memory_order_seq_cst
|
|
mono_blend(mMixerBuffer, mMixerBufferFormat, Format_channelCount(mFormat), frameCount,
|
|
true /*limit*/);
|
|
}
|
|
|
|
// Balance must take effect after mono conversion.
|
|
// mBalance detects zero balance within the class for speed (not needed here).
|
|
mBalance.setBalance(mMasterBalance.load());
|
|
mBalance.process((float *)mMixerBuffer, frameCount);
|
|
|
|
// prepare the buffer used to write to sink
|
|
void *buffer = mSinkBuffer != NULL ? mSinkBuffer : mMixerBuffer;
|
|
if (mFormat.mFormat != mMixerBufferFormat) { // sink format not the same as mixer format
|
|
memcpy_by_audio_format(buffer, mFormat.mFormat, mMixerBuffer, mMixerBufferFormat,
|
|
frameCount * Format_channelCount(mFormat));
|
|
}
|
|
if (mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL) {
|
|
// When there are haptic channels, the sample data is partially interleaved.
|
|
// Make the sample data fully interleaved here.
|
|
adjust_channels_non_destructive(buffer, mAudioChannelCount, buffer, mSinkChannelCount,
|
|
audio_bytes_per_sample(mFormat.mFormat),
|
|
frameCount * audio_bytes_per_frame(mAudioChannelCount, mFormat.mFormat));
|
|
}
|
|
// if non-NULL, then duplicate write() to this non-blocking sink
|
|
#ifdef TEE_SINK
|
|
mTee.write(buffer, frameCount);
|
|
#endif
|
|
// FIXME write() is non-blocking and lock-free for a properly implemented NBAIO sink,
|
|
// but this code should be modified to handle both non-blocking and blocking sinks
|
|
dumpState->mWriteSequence++;
|
|
ATRACE_BEGIN("write");
|
|
ssize_t framesWritten = mOutputSink->write(buffer, frameCount);
|
|
ATRACE_END();
|
|
dumpState->mWriteSequence++;
|
|
if (framesWritten >= 0) {
|
|
ALOG_ASSERT((size_t) framesWritten <= frameCount);
|
|
mTotalNativeFramesWritten += framesWritten;
|
|
dumpState->mFramesWritten = mTotalNativeFramesWritten;
|
|
//if ((size_t) framesWritten == frameCount) {
|
|
// didFullWrite = true;
|
|
//}
|
|
} else {
|
|
dumpState->mWriteErrors++;
|
|
}
|
|
mAttemptedWrite = true;
|
|
// FIXME count # of writes blocked excessively, CPU usage, etc. for dump
|
|
|
|
if (mIsWarm) {
|
|
ExtendedTimestamp timestamp; // local
|
|
status_t status = mOutputSink->getTimestamp(timestamp);
|
|
if (status == NO_ERROR) {
|
|
dumpState->mTimestampVerifier.add(
|
|
timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL],
|
|
timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL],
|
|
mSampleRate);
|
|
const int64_t totalNativeFramesPresented =
|
|
timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
|
|
if (totalNativeFramesPresented <= mTotalNativeFramesWritten) {
|
|
mNativeFramesWrittenButNotPresented =
|
|
mTotalNativeFramesWritten - totalNativeFramesPresented;
|
|
mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
|
|
timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
|
|
mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] =
|
|
timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
|
|
// We don't compensate for server - kernel time difference and
|
|
// only update latency if we have valid info.
|
|
const double latencyMs =
|
|
(double)mNativeFramesWrittenButNotPresented * 1000 / mSampleRate;
|
|
dumpState->mLatencyMs = latencyMs;
|
|
LOG_LATENCY(latencyMs);
|
|
} else {
|
|
// HAL reported that more frames were presented than were written
|
|
mNativeFramesWrittenButNotPresented = 0;
|
|
status = INVALID_OPERATION;
|
|
}
|
|
} else {
|
|
dumpState->mTimestampVerifier.error();
|
|
}
|
|
if (status == NO_ERROR) {
|
|
mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] =
|
|
mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
|
|
} else {
|
|
// fetch server time if we can't get timestamp
|
|
mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] =
|
|
systemTime(SYSTEM_TIME_MONOTONIC);
|
|
// clear out kernel cached position as this may get rapidly stale
|
|
// if we never get a new valid timestamp
|
|
mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = 0;
|
|
mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace android
|