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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BLASTBufferQueue_test"
#include <gui/BLASTBufferQueue.h>
#include <android/hardware/graphics/common/1.2/types.h>
#include <gui/BufferQueueCore.h>
#include <gui/BufferQueueProducer.h>
#include <gui/FrameTimestamps.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IProducerListener.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/SyncScreenCaptureListener.h>
#include <private/gui/ComposerService.h>
#include <ui/DisplayMode.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicTypes.h>
#include <ui/Transform.h>
#include <gtest/gtest.h>
using namespace std::chrono_literals;
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
using android::hardware::graphics::common::V1_2::BufferUsage;
class BLASTBufferQueueHelper {
public:
BLASTBufferQueueHelper(const sp<SurfaceControl>& sc, int width, int height) {
mBlastBufferQueueAdapter = new BLASTBufferQueue("TestBLASTBufferQueue", sc, width, height,
PIXEL_FORMAT_RGBA_8888);
}
void update(const sp<SurfaceControl>& sc, int width, int height) {
mBlastBufferQueueAdapter->update(sc, width, height, PIXEL_FORMAT_RGBA_8888);
}
void setNextTransaction(Transaction* next) {
mBlastBufferQueueAdapter->setNextTransaction(next);
}
int getWidth() { return mBlastBufferQueueAdapter->mSize.width; }
int getHeight() { return mBlastBufferQueueAdapter->mSize.height; }
Transaction* getNextTransaction() { return mBlastBufferQueueAdapter->mNextTransaction; }
sp<IGraphicBufferProducer> getIGraphicBufferProducer() {
return mBlastBufferQueueAdapter->getIGraphicBufferProducer();
}
const sp<SurfaceControl> getSurfaceControl() {
return mBlastBufferQueueAdapter->mSurfaceControl;
}
sp<Surface> getSurface() {
return mBlastBufferQueueAdapter->getSurface(false /* includeSurfaceControlHandle */);
}
void waitForCallbacks() {
std::unique_lock lock{mBlastBufferQueueAdapter->mMutex};
// Wait until all but one of the submitted buffers have been released.
while (mBlastBufferQueueAdapter->mSubmitted.size() > 1) {
mBlastBufferQueueAdapter->mCallbackCV.wait(lock);
}
}
void setTransactionCompleteCallback(int64_t frameNumber) {
mBlastBufferQueueAdapter->setTransactionCompleteCallback(frameNumber, [&](int64_t frame) {
std::unique_lock lock{mMutex};
mLastTransactionCompleteFrameNumber = frame;
mCallbackCV.notify_all();
});
}
void waitForCallback(int64_t frameNumber) {
std::unique_lock lock{mMutex};
// Wait until all but one of the submitted buffers have been released.
while (mLastTransactionCompleteFrameNumber < frameNumber) {
mCallbackCV.wait(lock);
}
}
private:
sp<BLASTBufferQueue> mBlastBufferQueueAdapter;
std::mutex mMutex;
std::condition_variable mCallbackCV;
int64_t mLastTransactionCompleteFrameNumber = -1;
};
class BLASTBufferQueueTest : public ::testing::Test {
public:
protected:
BLASTBufferQueueTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("Begin test: %s.%s", testInfo->test_case_name(), testInfo->name());
}
~BLASTBufferQueueTest() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("End test: %s.%s", testInfo->test_case_name(), testInfo->name());
}
void SetUp() {
mComposer = ComposerService::getComposerService();
mClient = new SurfaceComposerClient();
mDisplayToken = mClient->getInternalDisplayToken();
ASSERT_NE(nullptr, mDisplayToken.get());
Transaction t;
t.setDisplayLayerStack(mDisplayToken, 0);
t.apply();
t.clear();
ui::DisplayMode mode;
ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayMode(mDisplayToken, &mode));
const ui::Size& resolution = mode.resolution;
mDisplayWidth = resolution.getWidth();
mDisplayHeight = resolution.getHeight();
mSurfaceControl = mClient->createSurface(String8("TestSurface"), mDisplayWidth,
mDisplayHeight, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceBufferState,
/*parent*/ nullptr);
t.setLayerStack(mSurfaceControl, 0)
.setLayer(mSurfaceControl, std::numeric_limits<int32_t>::max())
.show(mSurfaceControl)
.setDataspace(mSurfaceControl, ui::Dataspace::V0_SRGB)
.apply();
mCaptureArgs.displayToken = mDisplayToken;
mCaptureArgs.dataspace = ui::Dataspace::V0_SRGB;
}
void setUpProducer(BLASTBufferQueueHelper& adapter, sp<IGraphicBufferProducer>& producer) {
producer = adapter.getIGraphicBufferProducer();
setUpProducer(producer);
}
void setUpProducer(sp<IGraphicBufferProducer>& igbProducer) {
ASSERT_NE(nullptr, igbProducer.get());
ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(2));
IGraphicBufferProducer::QueueBufferOutput qbOutput;
ASSERT_EQ(NO_ERROR,
igbProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
&qbOutput));
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
}
void fillBuffer(uint32_t* bufData, Rect rect, uint32_t stride, uint8_t r, uint8_t g,
uint8_t b) {
for (uint32_t row = rect.top; row < rect.bottom; row++) {
for (uint32_t col = rect.left; col < rect.right; col++) {
uint8_t* pixel = (uint8_t*)(bufData + (row * stride) + col);
*pixel = r;
*(pixel + 1) = g;
*(pixel + 2) = b;
*(pixel + 3) = 255;
}
}
}
void fillQuadrants(sp<GraphicBuffer>& buf) {
const auto bufWidth = buf->getWidth();
const auto bufHeight = buf->getHeight();
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(0, 0, bufWidth / 2, bufHeight / 2), buf->getStride(), 0, 0, 0);
fillBuffer(bufData, Rect(bufWidth / 2, 0, bufWidth, bufHeight / 2), buf->getStride(), 255,
0, 0);
fillBuffer(bufData, Rect(bufWidth / 2, bufHeight / 2, bufWidth, bufHeight),
buf->getStride(), 0, 255, 0);
fillBuffer(bufData, Rect(0, bufHeight / 2, bufWidth / 2, bufHeight), buf->getStride(), 0, 0,
255);
buf->unlock();
}
void checkScreenCapture(uint8_t r, uint8_t g, uint8_t b, Rect region, int32_t border = 0,
bool outsideRegion = false) {
sp<GraphicBuffer>& captureBuf = mCaptureResults.buffer;
const auto epsilon = 3;
const auto width = captureBuf->getWidth();
const auto height = captureBuf->getHeight();
const auto stride = captureBuf->getStride();
uint32_t* bufData;
captureBuf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_READ_OFTEN),
reinterpret_cast<void**>(&bufData));
for (uint32_t row = 0; row < height; row++) {
for (uint32_t col = 0; col < width; col++) {
uint8_t* pixel = (uint8_t*)(bufData + (row * stride) + col);
ASSERT_NE(nullptr, pixel);
bool inRegion;
if (!outsideRegion) {
inRegion = row >= region.top + border && row < region.bottom - border &&
col >= region.left + border && col < region.right - border;
} else {
inRegion = row >= region.top - border && row < region.bottom + border &&
col >= region.left - border && col < region.right + border;
}
if (!outsideRegion && inRegion) {
ASSERT_GE(epsilon, abs(r - *(pixel)));
ASSERT_GE(epsilon, abs(g - *(pixel + 1)));
ASSERT_GE(epsilon, abs(b - *(pixel + 2)));
} else if (outsideRegion && !inRegion) {
ASSERT_GE(epsilon, abs(r - *(pixel)));
ASSERT_GE(epsilon, abs(g - *(pixel + 1)));
ASSERT_GE(epsilon, abs(b - *(pixel + 2)));
}
ASSERT_EQ(false, ::testing::Test::HasFailure());
}
}
captureBuf->unlock();
}
static status_t captureDisplay(DisplayCaptureArgs& captureArgs,
ScreenCaptureResults& captureResults) {
const auto sf = ComposerService::getComposerService();
SurfaceComposerClient::Transaction().apply(true);
const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
status_t status = sf->captureDisplay(captureArgs, captureListener);
if (status != NO_ERROR) {
return status;
}
captureResults = captureListener->waitForResults();
return captureResults.result;
}
void queueBuffer(sp<IGraphicBufferProducer> igbp, uint8_t r, uint8_t g, uint8_t b,
nsecs_t presentTimeDelay) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbp->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbp->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight() / 2), buf->getStride(), r, g, b);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t timestampNanos = systemTime() + presentTimeDelay;
IGraphicBufferProducer::QueueBufferInput input(timestampNanos, false, HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight / 2),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbp->queueBuffer(slot, input, &qbOutput);
}
sp<SurfaceComposerClient> mClient;
sp<ISurfaceComposer> mComposer;
sp<IBinder> mDisplayToken;
sp<SurfaceControl> mSurfaceControl;
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
DisplayCaptureArgs mCaptureArgs;
ScreenCaptureResults mCaptureResults;
};
TEST_F(BLASTBufferQueueTest, CreateBLASTBufferQueue) {
// create BLASTBufferQueue adapter associated with this surface
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
ASSERT_EQ(mSurfaceControl, adapter.getSurfaceControl());
ASSERT_EQ(mDisplayWidth, adapter.getWidth());
ASSERT_EQ(mDisplayHeight, adapter.getHeight());
ASSERT_EQ(nullptr, adapter.getNextTransaction());
}
TEST_F(BLASTBufferQueueTest, Update) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<SurfaceControl> updateSurface =
mClient->createSurface(String8("UpdateTest"), mDisplayWidth / 2, mDisplayHeight / 2,
PIXEL_FORMAT_RGBA_8888);
adapter.update(updateSurface, mDisplayWidth / 2, mDisplayHeight / 2);
ASSERT_EQ(updateSurface, adapter.getSurfaceControl());
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int32_t width;
igbProducer->query(NATIVE_WINDOW_WIDTH, &width);
ASSERT_EQ(mDisplayWidth / 2, width);
int32_t height;
igbProducer->query(NATIVE_WINDOW_HEIGHT, &height);
ASSERT_EQ(mDisplayHeight / 2, height);
}
TEST_F(BLASTBufferQueueTest, SetNextTransaction) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
Transaction next;
adapter.setNextTransaction(&next);
ASSERT_EQ(&next, adapter.getNextTransaction());
}
TEST_F(BLASTBufferQueueTest, DISABLED_onFrameAvailable_ApplyDesiredPresentTime) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
nsecs_t desiredPresentTime = systemTime() + nsecs_t(5 * 1e8);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(desiredPresentTime, true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
ASSERT_GE(systemTime(), desiredPresentTime);
}
TEST_F(BLASTBufferQueueTest, onFrameAvailable_Apply) {
uint8_t r = 255;
uint8_t g = 0;
uint8_t b = 0;
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight()), buf->getStride(), r, g, b);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
// capture screen and verify that it is red
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
}
TEST_F(BLASTBufferQueueTest, TripleBuffering) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
std::vector<std::pair<int, sp<Fence>>> allocated;
int minUndequeuedBuffers = 0;
ASSERT_EQ(OK, igbProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBuffers));
const auto bufferCount = minUndequeuedBuffers + 2;
for (int i = 0; i < bufferCount; i++) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
allocated.push_back({slot, fence});
}
for (int i = 0; i < allocated.size(); i++) {
igbProducer->cancelBuffer(allocated[i].first, allocated[i].second);
}
for (int i = 0; i < 100; i++) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(NO_ERROR, ret);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
}
adapter.waitForCallbacks();
}
TEST_F(BLASTBufferQueueTest, SetCrop_Item) {
uint8_t r = 255;
uint8_t g = 0;
uint8_t b = 0;
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight() / 2), buf->getStride(), r, g, b);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight / 2),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
// capture screen and verify that it is red
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b,
{0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight / 2}));
}
TEST_F(BLASTBufferQueueTest, SetCrop_ScalingModeScaleCrop) {
uint8_t r = 255;
uint8_t g = 0;
uint8_t b = 0;
int32_t bufferSideLength =
(mDisplayWidth < mDisplayHeight) ? mDisplayWidth / 2 : mDisplayHeight / 2;
int32_t finalCropSideLength = bufferSideLength / 2;
auto bg = mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_NE(nullptr, bg.get());
Transaction t;
t.setLayerStack(bg, 0)
.setCrop(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
.apply();
BLASTBufferQueueHelper adapter(mSurfaceControl, bufferSideLength, bufferSideLength);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufferSideLength, bufferSideLength,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight()), buf->getStride(), 0, 0, 0);
fillBuffer(bufData,
Rect(finalCropSideLength / 2, 0, buf->getWidth() - finalCropSideLength / 2,
buf->getHeight()),
buf->getStride(), r, g, b);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
Rect(bufferSideLength, finalCropSideLength),
NATIVE_WINDOW_SCALING_MODE_SCALE_CROP, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
// capture screen and verify that it is red
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(r, g, b,
{10, 10, (int32_t)bufferSideLength - 10,
(int32_t)bufferSideLength - 10}));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{0, 0, (int32_t)bufferSideLength, (int32_t)bufferSideLength},
/*border*/ 0, /*outsideRegion*/ true));
}
TEST_F(BLASTBufferQueueTest, ScaleCroppedBufferToBufferSize) {
// add black background
auto bg = mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_NE(nullptr, bg.get());
Transaction t;
t.setLayerStack(bg, 0)
.setCrop(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
.apply();
Rect windowSize(1000, 1000);
Rect bufferSize(windowSize);
Rect bufferCrop(200, 200, 700, 700);
BLASTBufferQueueHelper adapter(mSurfaceControl, windowSize.getWidth(), windowSize.getHeight());
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufferSize.getWidth(),
bufferSize.getHeight(), PIXEL_FORMAT_RGBA_8888,
GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
// fill buffer with grey
fillBuffer(bufData, bufferSize, buf->getStride(), 127, 127, 127);
// fill crop area with different colors so we can verify the cropped region has been scaled
// correctly.
fillBuffer(bufData, Rect(200, 200, 450, 450), buf->getStride(), /* rgb */ 255, 0, 0);
fillBuffer(bufData, Rect(200, 451, 450, 700), buf->getStride(), /* rgb */ 0, 255, 0);
fillBuffer(bufData, Rect(451, 200, 700, 450), buf->getStride(), /* rgb */ 0, 0, 255);
fillBuffer(bufData, Rect(451, 451, 700, 700), buf->getStride(), /* rgb */ 255, 0, 0);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
bufferCrop /* Rect::INVALID_RECT */,
NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
// Verify cropped region is scaled correctly.
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0, {10, 10, 490, 490}));
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 255, 0, {10, 510, 490, 990}));
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255, {510, 10, 990, 490}));
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0, {510, 510, 990, 990}));
// Verify outside region is black.
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 0,
{0, 0, (int32_t)windowSize.getWidth(),
(int32_t)windowSize.getHeight()},
/*border*/ 0, /*outsideRegion*/ true));
}
TEST_F(BLASTBufferQueueTest, ScaleCroppedBufferToWindowSize) {
// add black background
auto bg = mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_NE(nullptr, bg.get());
Transaction t;
t.setLayerStack(bg, 0)
.setCrop(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
.apply();
Rect windowSize(1000, 1000);
Rect bufferSize(500, 500);
Rect bufferCrop(100, 100, 350, 350);
BLASTBufferQueueHelper adapter(mSurfaceControl, windowSize.getWidth(), windowSize.getHeight());
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufferSize.getWidth(),
bufferSize.getHeight(), PIXEL_FORMAT_RGBA_8888,
GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
uint32_t* bufData;
buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
reinterpret_cast<void**>(&bufData));
// fill buffer with grey
fillBuffer(bufData, bufferSize, buf->getStride(), 127, 127, 127);
// fill crop area with different colors so we can verify the cropped region has been scaled
// correctly.
fillBuffer(bufData, Rect(100, 100, 225, 225), buf->getStride(), /* rgb */ 255, 0, 0);
fillBuffer(bufData, Rect(100, 226, 225, 350), buf->getStride(), /* rgb */ 0, 255, 0);
fillBuffer(bufData, Rect(226, 100, 350, 225), buf->getStride(), /* rgb */ 0, 0, 255);
fillBuffer(bufData, Rect(226, 226, 350, 350), buf->getStride(), /* rgb */ 255, 0, 0);
buf->unlock();
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
bufferCrop /* Rect::INVALID_RECT */,
NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
// Verify cropped region is scaled correctly.
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0, {10, 10, 490, 490}));
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 255, 0, {10, 510, 490, 990}));
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255, {510, 10, 990, 490}));
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0, {510, 510, 990, 990}));
// Verify outside region is black.
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 0,
{0, 0, (int32_t)windowSize.getWidth(),
(int32_t)windowSize.getHeight()},
/*border*/ 0, /*outsideRegion*/ true));
}
class TestProducerListener : public BnProducerListener {
public:
sp<IGraphicBufferProducer> mIgbp;
TestProducerListener(const sp<IGraphicBufferProducer>& igbp) : mIgbp(igbp) {}
void onBufferReleased() override {
sp<GraphicBuffer> buffer;
sp<Fence> fence;
mIgbp->detachNextBuffer(&buffer, &fence);
}
};
TEST_F(BLASTBufferQueueTest, CustomProducerListener) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer = adapter.getIGraphicBufferProducer();
ASSERT_NE(nullptr, igbProducer.get());
ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(2));
IGraphicBufferProducer::QueueBufferOutput qbOutput;
ASSERT_EQ(NO_ERROR,
igbProducer->connect(new TestProducerListener(igbProducer), NATIVE_WINDOW_API_CPU,
false, &qbOutput));
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
for (int i = 0; i < 3; i++) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
}
adapter.waitForCallbacks();
}
TEST_F(BLASTBufferQueueTest, QueryNativeWindowQueuesToWindowComposer) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<android::Surface> surface = new Surface(adapter.getIGraphicBufferProducer());
ANativeWindow* nativeWindow = (ANativeWindow*)(surface.get());
int queuesToNativeWindow = 0;
int err = nativeWindow->query(nativeWindow, NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
&queuesToNativeWindow);
ASSERT_EQ(NO_ERROR, err);
ASSERT_EQ(queuesToNativeWindow, 1);
}
// Test a slow producer doesn't hold up a faster producer from the same client. Essentially tests
// BBQ uses separate transaction queues.
TEST_F(BLASTBufferQueueTest, OutOfOrderTransactionTest) {
sp<SurfaceControl> bgSurface =
mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceBufferState);
ASSERT_NE(nullptr, bgSurface.get());
Transaction t;
t.setLayerStack(bgSurface, 0)
.show(bgSurface)
.setDataspace(bgSurface, ui::Dataspace::V0_SRGB)
.setLayer(bgSurface, std::numeric_limits<int32_t>::max() - 1)
.apply();
BLASTBufferQueueHelper slowAdapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> slowIgbProducer;
setUpProducer(slowAdapter, slowIgbProducer);
nsecs_t presentTimeDelay = std::chrono::nanoseconds(500ms).count();
queueBuffer(slowIgbProducer, 0 /* r */, 255 /* g */, 0 /* b */, presentTimeDelay);
BLASTBufferQueueHelper fastAdapter(bgSurface, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> fastIgbProducer;
setUpProducer(fastAdapter, fastIgbProducer);
uint8_t r = 255;
uint8_t g = 0;
uint8_t b = 0;
queueBuffer(fastIgbProducer, r, g, b, 0 /* presentTimeDelay */);
fastAdapter.waitForCallbacks();
// capture screen and verify that it is red
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(r, g, b,
{0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight / 2}));
}
TEST_F(BLASTBufferQueueTest, TransformHint) {
// Transform hint is provided to BBQ via the surface control passed by WM
mSurfaceControl->setTransformHint(ui::Transform::ROT_90);
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer = adapter.getIGraphicBufferProducer();
ASSERT_NE(nullptr, igbProducer.get());
ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(2));
sp<Surface> surface = adapter.getSurface();
// Before connecting to the surface, we do not get a valid transform hint
int transformHint;
surface->query(NATIVE_WINDOW_TRANSFORM_HINT, &transformHint);
ASSERT_EQ(ui::Transform::ROT_0, transformHint);
ASSERT_EQ(NO_ERROR,
surface->connect(NATIVE_WINDOW_API_CPU, new TestProducerListener(igbProducer)));
// After connecting to the surface, we should get the correct hint.
surface->query(NATIVE_WINDOW_TRANSFORM_HINT, &transformHint);
ASSERT_EQ(ui::Transform::ROT_90, transformHint);
ANativeWindow_Buffer buffer;
surface->lock(&buffer, nullptr /* inOutDirtyBounds */);
// Transform hint is updated via callbacks or surface control updates
mSurfaceControl->setTransformHint(ui::Transform::ROT_0);
adapter.update(mSurfaceControl, mDisplayWidth, mDisplayHeight);
// The hint does not change and matches the value used when dequeueing the buffer.
surface->query(NATIVE_WINDOW_TRANSFORM_HINT, &transformHint);
ASSERT_EQ(ui::Transform::ROT_90, transformHint);
surface->unlockAndPost();
// After queuing the buffer, we get the updated transform hint
surface->query(NATIVE_WINDOW_TRANSFORM_HINT, &transformHint);
ASSERT_EQ(ui::Transform::ROT_0, transformHint);
adapter.waitForCallbacks();
}
class BLASTBufferQueueTransformTest : public BLASTBufferQueueTest {
public:
void test(uint32_t tr) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
auto bufWidth = mDisplayWidth;
auto bufHeight = mDisplayHeight;
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufWidth, bufHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
fillQuadrants(buf);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
HAL_DATASPACE_UNKNOWN,
Rect(bufWidth, bufHeight),
NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
tr, Fence::NO_FENCE);
igbProducer->queueBuffer(slot, input, &qbOutput);
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
adapter.waitForCallbacks();
ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
switch (tr) {
case ui::Transform::ROT_0:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::FLIP_H:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::FLIP_V:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::ROT_90:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::ROT_180:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 255, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(255, 0, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
break;
case ui::Transform::ROT_270:
ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0,
{0, 0, (int32_t)mDisplayWidth / 2,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 255, 0,
{(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
(int32_t)mDisplayHeight / 2},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 255,
{(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
1));
ASSERT_NO_FATAL_FAILURE(
checkScreenCapture(0, 0, 0,
{0, (int32_t)mDisplayHeight / 2,
(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
1));
}
}
};
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_0) {
test(ui::Transform::ROT_0);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_FLIP_H) {
test(ui::Transform::FLIP_H);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_FLIP_V) {
test(ui::Transform::FLIP_V);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_90) {
test(ui::Transform::ROT_90);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_180) {
test(ui::Transform::ROT_180);
}
TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_270) {
test(ui::Transform::ROT_270);
}
class BLASTFrameEventHistoryTest : public BLASTBufferQueueTest {
public:
void setUpAndQueueBuffer(const sp<IGraphicBufferProducer>& igbProducer,
nsecs_t* outRequestedPresentTime, nsecs_t* postedTime,
IGraphicBufferProducer::QueueBufferOutput* qbOutput,
bool getFrameTimestamps, nsecs_t requestedPresentTime = systemTime()) {
int slot;
sp<Fence> fence;
sp<GraphicBuffer> buf;
auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
nullptr, nullptr);
if (IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION == ret) {
ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
}
*outRequestedPresentTime = requestedPresentTime;
IGraphicBufferProducer::QueueBufferInput input(requestedPresentTime, false,
HAL_DATASPACE_UNKNOWN,
Rect(mDisplayWidth, mDisplayHeight),
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
Fence::NO_FENCE, /*sticky*/ 0,
getFrameTimestamps);
if (postedTime) *postedTime = systemTime();
igbProducer->queueBuffer(slot, input, qbOutput);
}
sp<SurfaceControl> mBufferQueueSurfaceControl;
};
TEST_F(BLASTFrameEventHistoryTest, FrameEventHistory_Basic) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
ProducerFrameEventHistory history;
setUpProducer(adapter, igbProducer);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
FrameEvents* events = nullptr;
events = history.getFrame(1);
ASSERT_NE(nullptr, events);
ASSERT_EQ(1, events->frameNumber);
ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeA);
adapter.waitForCallback(1);
// queue another buffer so we query for frame event deltas
nsecs_t requestedPresentTimeB = 0;
nsecs_t postedTimeB = 0;
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
events = history.getFrame(1);
ASSERT_NE(nullptr, events);
// frame number, requestedPresentTime, and postTime should not have changed
ASSERT_EQ(1, events->frameNumber);
ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeA);
ASSERT_GE(events->latchTime, postedTimeA);
ASSERT_GE(events->dequeueReadyTime, events->latchTime);
ASSERT_NE(nullptr, events->gpuCompositionDoneFence);
ASSERT_NE(nullptr, events->displayPresentFence);
ASSERT_NE(nullptr, events->releaseFence);
// we should also have gotten the initial values for the next frame
events = history.getFrame(2);
ASSERT_NE(nullptr, events);
ASSERT_EQ(2, events->frameNumber);
ASSERT_EQ(requestedPresentTimeB, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeB);
// wait for any callbacks that have not been received
adapter.waitForCallbacks();
}
TEST_F(BLASTFrameEventHistoryTest, FrameEventHistory_DroppedFrame) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
setUpProducer(adapter, igbProducer);
ProducerFrameEventHistory history;
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
// Present the frame sometime in the future so we can add two frames to the queue so the older
// one will be dropped.
nsecs_t presentTime = systemTime() + std::chrono::nanoseconds(500ms).count();
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true,
presentTime);
history.applyDelta(qbOutput.frameTimestamps);
FrameEvents* events = nullptr;
events = history.getFrame(1);
ASSERT_NE(nullptr, events);
ASSERT_EQ(1, events->frameNumber);
ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeA);
// queue another buffer so the first can be dropped
nsecs_t requestedPresentTimeB = 0;
nsecs_t postedTimeB = 0;
adapter.setTransactionCompleteCallback(2);
presentTime = systemTime() + std::chrono::nanoseconds(1ms).count();
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true,
presentTime);
history.applyDelta(qbOutput.frameTimestamps);
events = history.getFrame(1);
ASSERT_NE(nullptr, events);
// frame number, requestedPresentTime, and postTime should not have changed
ASSERT_EQ(1, events->frameNumber);
ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeA);
// a valid latchtime and pre and post composition info should not be set for the dropped frame
ASSERT_FALSE(events->hasLatchInfo());
ASSERT_FALSE(events->hasDequeueReadyInfo());
ASSERT_FALSE(events->hasGpuCompositionDoneInfo());
ASSERT_FALSE(events->hasDisplayPresentInfo());
ASSERT_FALSE(events->hasReleaseInfo());
// wait for the last transaction to be completed.
adapter.waitForCallback(2);
// queue another buffer so we query for frame event deltas
nsecs_t requestedPresentTimeC = 0;
nsecs_t postedTimeC = 0;
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeC, &postedTimeC, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
// frame number, requestedPresentTime, and postTime should not have changed
ASSERT_EQ(1, events->frameNumber);
ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeA);
// a valid latchtime and pre and post composition info should not be set for the dropped frame
ASSERT_FALSE(events->hasLatchInfo());
ASSERT_FALSE(events->hasDequeueReadyInfo());
ASSERT_FALSE(events->hasGpuCompositionDoneInfo());
ASSERT_FALSE(events->hasDisplayPresentInfo());
ASSERT_FALSE(events->hasReleaseInfo());
// we should also have gotten values for the presented frame
events = history.getFrame(2);
ASSERT_NE(nullptr, events);
ASSERT_EQ(2, events->frameNumber);
ASSERT_EQ(requestedPresentTimeB, events->requestedPresentTime);
ASSERT_GE(events->postedTime, postedTimeB);
ASSERT_GE(events->latchTime, postedTimeB);
ASSERT_GE(events->dequeueReadyTime, events->latchTime);
ASSERT_NE(nullptr, events->gpuCompositionDoneFence);
ASSERT_NE(nullptr, events->displayPresentFence);
ASSERT_NE(nullptr, events->releaseFence);
// wait for any callbacks that have not been received
adapter.waitForCallbacks();
}
TEST_F(BLASTFrameEventHistoryTest, FrameEventHistory_CompositorTimings) {
BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
sp<IGraphicBufferProducer> igbProducer;
ProducerFrameEventHistory history;
setUpProducer(adapter, igbProducer);
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
adapter.waitForCallback(1);
// queue another buffer so we query for frame event deltas
nsecs_t requestedPresentTimeB = 0;
nsecs_t postedTimeB = 0;
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
// check for a valid compositor deadline
ASSERT_NE(0, history.getReportedCompositeDeadline());
// wait for any callbacks that have not been received
adapter.waitForCallbacks();
}
} // namespace android