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242 lines
9.4 KiB
242 lines
9.4 KiB
/*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "StreamSplitter_test"
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//#define LOG_NDEBUG 0
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#include <gui/BufferItem.h>
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#include <gui/BufferQueue.h>
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#include <gui/IConsumerListener.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/StreamSplitter.h>
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#include <private/gui/ComposerService.h>
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#include <system/window.h>
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#include <gtest/gtest.h>
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namespace android {
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class StreamSplitterTest : public ::testing::Test {
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protected:
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StreamSplitterTest() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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}
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~StreamSplitterTest() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("End test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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}
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};
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struct FakeListener : public BnConsumerListener {
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virtual void onFrameAvailable(const BufferItem& /* item */) {}
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virtual void onBuffersReleased() {}
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virtual void onSidebandStreamChanged() {}
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};
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static const uint32_t TEST_DATA = 0x12345678u;
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TEST_F(StreamSplitterTest, OneInputOneOutput) {
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sp<IGraphicBufferProducer> inputProducer;
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sp<IGraphicBufferConsumer> inputConsumer;
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BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
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sp<IGraphicBufferProducer> outputProducer;
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sp<IGraphicBufferConsumer> outputConsumer;
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BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
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ASSERT_EQ(OK, outputConsumer->consumerConnect(new FakeListener, false));
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sp<StreamSplitter> splitter;
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status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
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ASSERT_EQ(OK, status);
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ASSERT_EQ(OK, splitter->addOutput(outputProducer));
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// Never allow the output BufferQueue to allocate a buffer
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ASSERT_EQ(OK, outputProducer->allowAllocation(false));
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IGraphicBufferProducer::QueueBufferOutput qbOutput;
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ASSERT_EQ(OK,
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inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
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&qbOutput));
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int slot;
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sp<Fence> fence;
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sp<GraphicBuffer> buffer;
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
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nullptr, nullptr));
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ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
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uint32_t* dataIn;
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ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
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reinterpret_cast<void**>(&dataIn)));
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*dataIn = TEST_DATA;
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ASSERT_EQ(OK, buffer->unlock());
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IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
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HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
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NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
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ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
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// Now that we have dequeued/allocated one buffer, prevent any further
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// allocations
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ASSERT_EQ(OK, inputProducer->allowAllocation(false));
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BufferItem item;
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ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0));
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uint32_t* dataOut;
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ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
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reinterpret_cast<void**>(&dataOut)));
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ASSERT_EQ(*dataOut, TEST_DATA);
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ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
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ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
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EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
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// This should succeed even with allocation disabled since it will have
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// received the buffer back from the output BufferQueue
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
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nullptr, nullptr));
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}
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TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
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const int NUM_OUTPUTS = 4;
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sp<IGraphicBufferProducer> inputProducer;
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sp<IGraphicBufferConsumer> inputConsumer;
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BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
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sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {};
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sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {};
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for (int output = 0; output < NUM_OUTPUTS; ++output) {
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BufferQueue::createBufferQueue(&outputProducers[output],
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&outputConsumers[output]);
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ASSERT_EQ(OK, outputConsumers[output]->consumerConnect(new FakeListener, false));
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}
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sp<StreamSplitter> splitter;
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status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
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ASSERT_EQ(OK, status);
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for (int output = 0; output < NUM_OUTPUTS; ++output) {
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ASSERT_EQ(OK, splitter->addOutput(outputProducers[output]));
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// Never allow the output BufferQueues to allocate a buffer
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ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false));
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}
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IGraphicBufferProducer::QueueBufferOutput qbOutput;
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ASSERT_EQ(OK,
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inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
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&qbOutput));
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int slot;
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sp<Fence> fence;
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sp<GraphicBuffer> buffer;
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
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nullptr, nullptr));
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ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
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uint32_t* dataIn;
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ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
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reinterpret_cast<void**>(&dataIn)));
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*dataIn = TEST_DATA;
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ASSERT_EQ(OK, buffer->unlock());
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IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
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HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
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NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
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ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
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// Now that we have dequeued/allocated one buffer, prevent any further
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// allocations
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ASSERT_EQ(OK, inputProducer->allowAllocation(false));
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for (int output = 0; output < NUM_OUTPUTS; ++output) {
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BufferItem item;
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ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0));
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uint32_t* dataOut;
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ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
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reinterpret_cast<void**>(&dataOut)));
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ASSERT_EQ(*dataOut, TEST_DATA);
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ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
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ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot,
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item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
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Fence::NO_FENCE));
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}
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// This should succeed even with allocation disabled since it will have
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// received the buffer back from the output BufferQueues
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
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nullptr, nullptr));
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}
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TEST_F(StreamSplitterTest, OutputAbandonment) {
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sp<IGraphicBufferProducer> inputProducer;
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sp<IGraphicBufferConsumer> inputConsumer;
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BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
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sp<IGraphicBufferProducer> outputProducer;
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sp<IGraphicBufferConsumer> outputConsumer;
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BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
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ASSERT_EQ(OK, outputConsumer->consumerConnect(new FakeListener, false));
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sp<StreamSplitter> splitter;
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status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
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ASSERT_EQ(OK, status);
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ASSERT_EQ(OK, splitter->addOutput(outputProducer));
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IGraphicBufferProducer::QueueBufferOutput qbOutput;
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ASSERT_EQ(OK,
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inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
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&qbOutput));
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int slot;
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sp<Fence> fence;
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sp<GraphicBuffer> buffer;
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
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nullptr, nullptr));
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ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
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// Abandon the output
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outputConsumer->consumerDisconnect();
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IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
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HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
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NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
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ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
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// Input should be abandoned
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ASSERT_EQ(NO_INIT,
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inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
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nullptr, nullptr));
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}
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} // namespace android
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