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89 lines
2.8 KiB
89 lines
2.8 KiB
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_GLEXTENSION_H
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#define ANDROID_SF_GLEXTENSION_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <utils/Singleton.h>
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#include <utils/String8.h>
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namespace android {
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namespace renderengine {
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namespace gl {
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class GLExtensions : public Singleton<GLExtensions> {
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public:
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bool hasNoConfigContext() const { return mHasNoConfigContext; }
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bool hasNativeFenceSync() const { return mHasNativeFenceSync; }
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bool hasFenceSync() const { return mHasFenceSync; }
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bool hasWaitSync() const { return mHasWaitSync; }
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bool hasProtectedContent() const { return mHasProtectedContent; }
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bool hasContextPriority() const { return mHasContextPriority; }
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bool hasSurfacelessContext() const { return mHasSurfacelessContext; }
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bool hasProtectedTexture() const { return mHasProtectedTexture; }
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bool hasRealtimePriority() const { return mHasRealtimePriority; }
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void initWithGLStrings(GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version,
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GLubyte const* extensions);
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char const* getVendor() const;
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char const* getRenderer() const;
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char const* getVersion() const;
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char const* getExtensions() const;
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void initWithEGLStrings(char const* eglVersion, char const* eglExtensions);
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char const* getEGLVersion() const;
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char const* getEGLExtensions() const;
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protected:
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GLExtensions() = default;
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private:
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friend class Singleton<GLExtensions>;
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bool mHasNoConfigContext = false;
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bool mHasNativeFenceSync = false;
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bool mHasFenceSync = false;
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bool mHasWaitSync = false;
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bool mHasProtectedContent = false;
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bool mHasContextPriority = false;
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bool mHasSurfacelessContext = false;
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bool mHasProtectedTexture = false;
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bool mHasRealtimePriority = false;
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String8 mVendor;
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String8 mRenderer;
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String8 mVersion;
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String8 mExtensions;
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String8 mEGLVersion;
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String8 mEGLExtensions;
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GLExtensions(const GLExtensions&);
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GLExtensions& operator=(const GLExtensions&);
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};
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} // namespace gl
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} // namespace renderengine
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} // namespace android
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#endif // ANDROID_SF_GLEXTENSION_H
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