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149 lines
4.5 KiB
149 lines
4.5 KiB
/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#undef LOG_TAG
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#define LOG_TAG "RenderEngine"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include <pthread.h>
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#include <processgroup/sched_policy.h>
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#include <utils/Trace.h>
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#include "GLESRenderEngine.h"
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#include "ImageManager.h"
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namespace android {
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namespace renderengine {
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namespace gl {
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ImageManager::ImageManager(GLESRenderEngine* engine) : mEngine(engine) {}
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void ImageManager::initThread() {
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mThread = std::thread([this]() { threadMain(); });
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pthread_setname_np(mThread.native_handle(), "ImageManager");
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// Use SCHED_FIFO to minimize jitter
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struct sched_param param = {0};
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param.sched_priority = 2;
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if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m) != 0) {
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ALOGE("Couldn't set SCHED_FIFO for ImageManager");
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}
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}
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ImageManager::~ImageManager() {
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mRunning = false;
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}
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mCondition.notify_all();
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if (mThread.joinable()) {
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mThread.join();
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}
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}
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void ImageManager::cacheAsync(const sp<GraphicBuffer>& buffer,
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const std::shared_ptr<Barrier>& barrier) {
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if (buffer == nullptr) {
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{
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std::lock_guard<std::mutex> lock(barrier->mutex);
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barrier->isOpen = true;
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barrier->result = BAD_VALUE;
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}
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barrier->condition.notify_one();
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return;
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}
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ATRACE_CALL();
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QueueEntry entry = {QueueEntry::Operation::Insert, buffer, buffer->getId(), barrier};
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queueOperation(std::move(entry));
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}
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status_t ImageManager::cache(const sp<GraphicBuffer>& buffer) {
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ATRACE_CALL();
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auto barrier = std::make_shared<Barrier>();
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cacheAsync(buffer, barrier);
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std::lock_guard<std::mutex> lock(barrier->mutex);
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barrier->condition.wait(barrier->mutex,
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[&]() REQUIRES(barrier->mutex) { return barrier->isOpen; });
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return barrier->result;
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}
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void ImageManager::releaseAsync(uint64_t bufferId, const std::shared_ptr<Barrier>& barrier) {
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ATRACE_CALL();
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QueueEntry entry = {QueueEntry::Operation::Delete, nullptr, bufferId, barrier};
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queueOperation(std::move(entry));
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}
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void ImageManager::queueOperation(const QueueEntry&& entry) {
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mQueue.emplace(entry);
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ATRACE_INT("ImageManagerQueueDepth", mQueue.size());
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}
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mCondition.notify_one();
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}
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void ImageManager::threadMain() {
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set_sched_policy(0, SP_FOREGROUND);
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bool run;
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{
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std::lock_guard<std::mutex> lock(mMutex);
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run = mRunning;
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}
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while (run) {
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QueueEntry entry;
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mCondition.wait(mMutex,
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[&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
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run = mRunning;
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if (!mRunning) {
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// if mRunning is false, then ImageManager is being destroyed, so
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// bail out now.
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break;
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}
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entry = mQueue.front();
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mQueue.pop();
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ATRACE_INT("ImageManagerQueueDepth", mQueue.size());
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}
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status_t result = NO_ERROR;
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switch (entry.op) {
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case QueueEntry::Operation::Delete:
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mEngine->unbindExternalTextureBufferInternal(entry.bufferId);
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break;
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case QueueEntry::Operation::Insert:
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result = mEngine->cacheExternalTextureBufferInternal(entry.buffer);
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break;
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}
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if (entry.barrier != nullptr) {
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{
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std::lock_guard<std::mutex> entryLock(entry.barrier->mutex);
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entry.barrier->result = result;
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entry.barrier->isOpen = true;
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}
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entry.barrier->condition.notify_one();
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}
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}
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ALOGD("Reached end of threadMain, terminating ImageManager thread!");
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}
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} // namespace gl
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} // namespace renderengine
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} // namespace android
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