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218 lines
8.1 KiB
218 lines
8.1 KiB
/*
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**
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** Copyright 2009, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#define LOG_TAG "GraphicBufferAllocator"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include <ui/GraphicBufferAllocator.h>
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#include <limits.h>
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#include <stdio.h>
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#include <grallocusage/GrallocUsageConversion.h>
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#include <android-base/stringprintf.h>
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#include <log/log.h>
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#include <utils/Singleton.h>
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#include <utils/Trace.h>
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#include <ui/Gralloc.h>
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#include <ui/Gralloc2.h>
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#include <ui/Gralloc3.h>
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#include <ui/Gralloc4.h>
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#include <ui/GraphicBufferMapper.h>
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namespace android {
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// ---------------------------------------------------------------------------
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using base::StringAppendF;
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ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
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Mutex GraphicBufferAllocator::sLock;
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KeyedVector<buffer_handle_t,
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GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
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GraphicBufferAllocator::GraphicBufferAllocator() : mMapper(GraphicBufferMapper::getInstance()) {
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mAllocator = std::make_unique<const Gralloc4Allocator>(
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reinterpret_cast<const Gralloc4Mapper&>(mMapper.getGrallocMapper()));
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if (mAllocator->isLoaded()) {
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return;
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}
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mAllocator = std::make_unique<const Gralloc3Allocator>(
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reinterpret_cast<const Gralloc3Mapper&>(mMapper.getGrallocMapper()));
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if (mAllocator->isLoaded()) {
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return;
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}
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mAllocator = std::make_unique<const Gralloc2Allocator>(
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reinterpret_cast<const Gralloc2Mapper&>(mMapper.getGrallocMapper()));
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if (mAllocator->isLoaded()) {
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return;
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}
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LOG_ALWAYS_FATAL("gralloc-allocator is missing");
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}
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GraphicBufferAllocator::~GraphicBufferAllocator() {}
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uint64_t GraphicBufferAllocator::getTotalSize() const {
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Mutex::Autolock _l(sLock);
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uint64_t total = 0;
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for (size_t i = 0; i < sAllocList.size(); ++i) {
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total += sAllocList.valueAt(i).size;
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}
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return total;
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}
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void GraphicBufferAllocator::dump(std::string& result, bool less) const {
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Mutex::Autolock _l(sLock);
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KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
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uint64_t total = 0;
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result.append("GraphicBufferAllocator buffers:\n");
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const size_t count = list.size();
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StringAppendF(&result, "%10s | %11s | %18s | %s | %8s | %10s | %s\n", "Handle", "Size",
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"W (Stride) x H", "Layers", "Format", "Usage", "Requestor");
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for (size_t i = 0; i < count; i++) {
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const alloc_rec_t& rec(list.valueAt(i));
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std::string sizeStr = (rec.size)
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? base::StringPrintf("%7.2f KiB", static_cast<double>(rec.size) / 1024.0)
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: "unknown";
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StringAppendF(&result, "%10p | %11s | %4u (%4u) x %4u | %6u | %8X | 0x%8" PRIx64 " | %s\n",
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list.keyAt(i), sizeStr.c_str(), rec.width, rec.stride, rec.height,
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rec.layerCount, rec.format, rec.usage, rec.requestorName.c_str());
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total += rec.size;
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}
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StringAppendF(&result, "Total allocated by GraphicBufferAllocator (estimate): %.2f KB\n",
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static_cast<double>(total) / 1024.0);
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result.append(mAllocator->dumpDebugInfo(less));
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}
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void GraphicBufferAllocator::dumpToSystemLog(bool less) {
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std::string s;
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GraphicBufferAllocator::getInstance().dump(s, less);
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ALOGD("%s", s.c_str());
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}
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status_t GraphicBufferAllocator::allocateHelper(uint32_t width, uint32_t height, PixelFormat format,
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uint32_t layerCount, uint64_t usage,
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buffer_handle_t* handle, uint32_t* stride,
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std::string requestorName, bool importBuffer) {
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ATRACE_CALL();
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// make sure to not allocate a N x 0 or 0 x N buffer, since this is
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// allowed from an API stand-point allocate a 1x1 buffer instead.
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if (!width || !height)
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width = height = 1;
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const uint32_t bpp = bytesPerPixel(format);
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if (std::numeric_limits<size_t>::max() / width / height < static_cast<size_t>(bpp)) {
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ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
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"usage %" PRIx64 ": Requesting too large a buffer size",
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width, height, layerCount, format, usage);
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return BAD_VALUE;
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}
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// Ensure that layerCount is valid.
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if (layerCount < 1) {
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layerCount = 1;
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}
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// TODO(b/72323293, b/72703005): Remove these invalid bits from callers
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usage &= ~static_cast<uint64_t>((1 << 10) | (1 << 13));
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status_t error = mAllocator->allocate(requestorName, width, height, format, layerCount, usage,
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1, stride, handle, importBuffer);
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if (error != NO_ERROR) {
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ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
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"usage %" PRIx64 ": %d",
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width, height, layerCount, format, usage, error);
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return error;
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}
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if (!importBuffer) {
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return NO_ERROR;
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}
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size_t bufSize;
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// if stride has no meaning or is too large,
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// approximate size with the input width instead
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if ((*stride) != 0 &&
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std::numeric_limits<size_t>::max() / height / (*stride) < static_cast<size_t>(bpp)) {
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bufSize = static_cast<size_t>(width) * height * bpp;
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} else {
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bufSize = static_cast<size_t>((*stride)) * height * bpp;
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}
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Mutex::Autolock _l(sLock);
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KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
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alloc_rec_t rec;
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rec.width = width;
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rec.height = height;
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rec.stride = *stride;
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rec.format = format;
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rec.layerCount = layerCount;
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rec.usage = usage;
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rec.size = bufSize;
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rec.requestorName = std::move(requestorName);
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list.add(*handle, rec);
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return NO_ERROR;
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}
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status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
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uint32_t layerCount, uint64_t usage,
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buffer_handle_t* handle, uint32_t* stride,
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std::string requestorName) {
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return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
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true);
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}
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status_t GraphicBufferAllocator::allocateRawHandle(uint32_t width, uint32_t height,
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PixelFormat format, uint32_t layerCount,
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uint64_t usage, buffer_handle_t* handle,
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uint32_t* stride, std::string requestorName) {
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return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
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false);
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}
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// DEPRECATED
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status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
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uint32_t layerCount, uint64_t usage,
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buffer_handle_t* handle, uint32_t* stride,
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uint64_t /*graphicBufferId*/, std::string requestorName) {
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return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
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true);
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}
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status_t GraphicBufferAllocator::free(buffer_handle_t handle)
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{
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ATRACE_CALL();
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// We allocated a buffer from the allocator and imported it into the
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// mapper to get the handle. We just need to free the handle now.
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mMapper.freeBuffer(handle);
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Mutex::Autolock _l(sLock);
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KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
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list.removeItem(handle);
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return NO_ERROR;
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}
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// ---------------------------------------------------------------------------
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}; // namespace android
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