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50 lines
1.6 KiB
50 lines
1.6 KiB
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "NativeWindowSurface.h"
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#include <gui/IGraphicBufferProducer.h>
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#include <gui/Surface.h>
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namespace android::surfaceflinger {
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NativeWindowSurface::~NativeWindowSurface() = default;
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namespace impl {
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std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
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const sp<IGraphicBufferProducer>& producer) {
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class NativeWindowSurface final : public surfaceflinger::NativeWindowSurface {
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public:
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explicit NativeWindowSurface(const sp<IGraphicBufferProducer>& producer)
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: mSurface(new Surface(producer, /* controlledByApp */ false)) {}
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~NativeWindowSurface() override = default;
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sp<ANativeWindow> getNativeWindow() const override { return mSurface; }
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void preallocateBuffers() override { mSurface->allocateBuffers(); }
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private:
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sp<Surface> mSurface;
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};
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return std::make_unique<NativeWindowSurface>(producer);
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}
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} // namespace impl
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} // namespace android::surfaceflinger
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