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#include <sys/epoll.h>
#include <sys/eventfd.h>
#include <sys/poll.h>
#include <algorithm>
#include <atomic>
#include <thread>
#include <log/log.h>
#include <private/dvr/bufferhub_rpc.h>
#include <private/dvr/consumer_channel.h>
#include <private/dvr/producer_channel.h>
#include <sync/sync.h>
#include <utils/Trace.h>
using android::pdx::BorrowedHandle;
using android::pdx::ErrorStatus;
using android::pdx::Message;
using android::pdx::RemoteChannelHandle;
using android::pdx::Status;
using android::pdx::rpc::BufferWrapper;
using android::pdx::rpc::DispatchRemoteMethod;
using android::pdx::rpc::WrapBuffer;
namespace android {
namespace dvr {
ProducerChannel::ProducerChannel(BufferHubService* service, int buffer_id,
int channel_id, IonBuffer buffer,
IonBuffer metadata_buffer,
size_t user_metadata_size, int* error)
: BufferHubChannel(service, buffer_id, channel_id, kProducerType),
buffer_(std::move(buffer)),
metadata_buffer_(std::move(metadata_buffer)),
user_metadata_size_(user_metadata_size),
metadata_buf_size_(BufferHubDefs::kMetadataHeaderSize +
user_metadata_size) {
if (!buffer_.IsValid()) {
ALOGE("ProducerChannel::ProducerChannel: Invalid buffer.");
*error = -EINVAL;
return;
}
if (!metadata_buffer_.IsValid()) {
ALOGE("ProducerChannel::ProducerChannel: Invalid metadata buffer.");
*error = -EINVAL;
return;
}
*error = InitializeBuffer();
}
ProducerChannel::ProducerChannel(BufferHubService* service, int channel_id,
uint32_t width, uint32_t height,
uint32_t layer_count, uint32_t format,
uint64_t usage, size_t user_metadata_size,
int* error)
: BufferHubChannel(service, channel_id, channel_id, kProducerType),
user_metadata_size_(user_metadata_size),
metadata_buf_size_(BufferHubDefs::kMetadataHeaderSize +
user_metadata_size) {
if (int ret = buffer_.Alloc(width, height, layer_count, format, usage)) {
ALOGE("ProducerChannel::ProducerChannel: Failed to allocate buffer: %s",
strerror(-ret));
*error = ret;
return;
}
if (int ret = metadata_buffer_.Alloc(metadata_buf_size_, /*height=*/1,
/*layer_count=*/1,
BufferHubDefs::kMetadataFormat,
BufferHubDefs::kMetadataUsage)) {
ALOGE("ProducerChannel::ProducerChannel: Failed to allocate metadata: %s",
strerror(-ret));
*error = ret;
return;
}
*error = InitializeBuffer();
}
int ProducerChannel::InitializeBuffer() {
void* metadata_ptr = nullptr;
if (int ret = metadata_buffer_.Lock(BufferHubDefs::kMetadataUsage, /*x=*/0,
/*y=*/0, metadata_buf_size_,
/*height=*/1, &metadata_ptr)) {
ALOGE("ProducerChannel::ProducerChannel: Failed to lock metadata.");
return ret;
}
metadata_header_ =
reinterpret_cast<BufferHubDefs::MetadataHeader*>(metadata_ptr);
// Using placement new here to reuse shared memory instead of new allocation
// and also initialize the value to zero.
buffer_state_ = new (&metadata_header_->bufferState) std::atomic<uint32_t>(0);
fence_state_ = new (&metadata_header_->fenceState) std::atomic<uint32_t>(0);
active_clients_bit_mask_ =
new (&metadata_header_->activeClientsBitMask) std::atomic<uint32_t>(0);
// Producer channel is never created after consumer channel, and one buffer
// only have one fixed producer for now. Thus, it is correct to assume
// producer state bit is kFirstClientBitMask for now.
active_clients_bit_mask_->store(BufferHubDefs::kFirstClientBitMask,
std::memory_order_release);
acquire_fence_fd_.Reset(epoll_create1(EPOLL_CLOEXEC));
release_fence_fd_.Reset(epoll_create1(EPOLL_CLOEXEC));
if (!acquire_fence_fd_ || !release_fence_fd_) {
ALOGE("ProducerChannel::ProducerChannel: Failed to create shared fences.");
return -EIO;
}
dummy_fence_fd_.Reset(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
if (!dummy_fence_fd_) {
ALOGE("ProducerChannel::ProducerChannel: Failed to create dummy fences.");
return EIO;
}
epoll_event event;
event.events = 0;
event.data.u32 = 0U;
if (epoll_ctl(release_fence_fd_.Get(), EPOLL_CTL_ADD, dummy_fence_fd_.Get(),
&event) < 0) {
ALOGE(
"ProducerChannel::ProducerChannel: Failed to modify the shared "
"release fence to include the dummy fence: %s",
strerror(errno));
return -EIO;
}
// Success.
return 0;
}
std::unique_ptr<ProducerChannel> ProducerChannel::Create(
BufferHubService* service, int buffer_id, int channel_id, IonBuffer buffer,
IonBuffer metadata_buffer, size_t user_metadata_size) {
int error = 0;
std::unique_ptr<ProducerChannel> producer(new ProducerChannel(
service, buffer_id, channel_id, std::move(buffer),
std::move(metadata_buffer), user_metadata_size, &error));
if (error < 0)
return nullptr;
else
return producer;
}
Status<std::shared_ptr<ProducerChannel>> ProducerChannel::Create(
BufferHubService* service, int channel_id, uint32_t width, uint32_t height,
uint32_t layer_count, uint32_t format, uint64_t usage,
size_t user_metadata_size) {
int error;
std::shared_ptr<ProducerChannel> producer(
new ProducerChannel(service, channel_id, width, height, layer_count,
format, usage, user_metadata_size, &error));
if (error < 0)
return ErrorStatus(-error);
else
return {std::move(producer)};
}
ProducerChannel::~ProducerChannel() {
ALOGD_IF(TRACE,
"ProducerChannel::~ProducerChannel: channel_id=%d buffer_id=%d "
"state=%" PRIx32 ".",
channel_id(), buffer_id(),
buffer_state_->load(std::memory_order_acquire));
for (auto consumer : consumer_channels_) {
consumer->OnProducerClosed();
}
Hangup();
}
BufferHubChannel::BufferInfo ProducerChannel::GetBufferInfo() const {
// Derive the mask of signaled buffers in this producer / consumer set.
uint32_t signaled_mask = signaled() ? BufferHubDefs::kFirstClientBitMask : 0;
for (const ConsumerChannel* consumer : consumer_channels_) {
signaled_mask |= consumer->signaled() ? consumer->client_state_mask() : 0;
}
return BufferInfo(buffer_id(), consumer_channels_.size(), buffer_.width(),
buffer_.height(), buffer_.layer_count(), buffer_.format(),
buffer_.usage(),
buffer_state_->load(std::memory_order_acquire),
signaled_mask, metadata_header_->queueIndex);
}
void ProducerChannel::HandleImpulse(Message& message) {
ATRACE_NAME("ProducerChannel::HandleImpulse");
switch (message.GetOp()) {
case BufferHubRPC::ProducerGain::Opcode:
OnProducerGain(message);
break;
case BufferHubRPC::ProducerPost::Opcode:
OnProducerPost(message, {});
break;
}
}
bool ProducerChannel::HandleMessage(Message& message) {
ATRACE_NAME("ProducerChannel::HandleMessage");
switch (message.GetOp()) {
case BufferHubRPC::GetBuffer::Opcode:
DispatchRemoteMethod<BufferHubRPC::GetBuffer>(
*this, &ProducerChannel::OnGetBuffer, message);
return true;
case BufferHubRPC::NewConsumer::Opcode:
DispatchRemoteMethod<BufferHubRPC::NewConsumer>(
*this, &ProducerChannel::OnNewConsumer, message);
return true;
case BufferHubRPC::ProducerPost::Opcode:
DispatchRemoteMethod<BufferHubRPC::ProducerPost>(
*this, &ProducerChannel::OnProducerPost, message);
return true;
case BufferHubRPC::ProducerGain::Opcode:
DispatchRemoteMethod<BufferHubRPC::ProducerGain>(
*this, &ProducerChannel::OnProducerGain, message);
return true;
default:
return false;
}
}
BufferDescription<BorrowedHandle> ProducerChannel::GetBuffer(
uint32_t client_state_mask) {
return {buffer_,
metadata_buffer_,
buffer_id(),
channel_id(),
client_state_mask,
acquire_fence_fd_.Borrow(),
release_fence_fd_.Borrow()};
}
Status<BufferDescription<BorrowedHandle>> ProducerChannel::OnGetBuffer(
Message& /*message*/) {
ATRACE_NAME("ProducerChannel::OnGetBuffer");
ALOGD_IF(TRACE, "ProducerChannel::OnGetBuffer: buffer=%d, state=%" PRIx32 ".",
buffer_id(), buffer_state_->load(std::memory_order_acquire));
return {GetBuffer(BufferHubDefs::kFirstClientBitMask)};
}
Status<uint32_t> ProducerChannel::CreateConsumerStateMask() {
// Try find the next consumer state bit which has not been claimed by any
// consumer yet.
// memory_order_acquire is chosen here because all writes in other threads
// that release active_clients_bit_mask_ need to be visible here.
uint32_t current_active_clients_bit_mask =
active_clients_bit_mask_->load(std::memory_order_acquire);
uint32_t consumer_state_mask =
BufferHubDefs::findNextAvailableClientStateMask(
current_active_clients_bit_mask | orphaned_consumer_bit_mask_);
if (consumer_state_mask == 0U) {
ALOGE("%s: reached the maximum mumber of consumers per producer: 63.",
__FUNCTION__);
return ErrorStatus(E2BIG);
}
uint32_t updated_active_clients_bit_mask =
current_active_clients_bit_mask | consumer_state_mask;
// Set the updated value only if the current value stays the same as what was
// read before. If the comparison succeeds, update the value without
// reordering anything before or after this read-modify-write in the current
// thread, and the modification will be visible in other threads that acquire
// active_clients_bit_mask_. If the comparison fails, load the result of
// all writes from all threads to updated_active_clients_bit_mask.
// Keep on finding the next available slient state mask until succeed or out
// of memory.
while (!active_clients_bit_mask_->compare_exchange_weak(
current_active_clients_bit_mask, updated_active_clients_bit_mask,
std::memory_order_acq_rel, std::memory_order_acquire)) {
ALOGE("%s: Current active clients bit mask is changed to %" PRIx32
", which was expected to be %" PRIx32
". Trying to generate a new client state mask to resolve race "
"condition.",
__FUNCTION__, updated_active_clients_bit_mask,
current_active_clients_bit_mask);
consumer_state_mask = BufferHubDefs::findNextAvailableClientStateMask(
current_active_clients_bit_mask | orphaned_consumer_bit_mask_);
if (consumer_state_mask == 0U) {
ALOGE("%s: reached the maximum mumber of consumers per producer: %d.",
__FUNCTION__, (BufferHubDefs::kMaxNumberOfClients - 1));
return ErrorStatus(E2BIG);
}
updated_active_clients_bit_mask =
current_active_clients_bit_mask | consumer_state_mask;
}
return {consumer_state_mask};
}
void ProducerChannel::RemoveConsumerClientMask(uint32_t consumer_state_mask) {
// Clear up the buffer state and fence state in case there is already
// something there due to possible race condition between producer post and
// consumer failed to create channel.
buffer_state_->fetch_and(~consumer_state_mask, std::memory_order_release);
fence_state_->fetch_and(~consumer_state_mask, std::memory_order_release);
// Restore the consumer state bit and make it visible in other threads that
// acquire the active_clients_bit_mask_.
active_clients_bit_mask_->fetch_and(~consumer_state_mask,
std::memory_order_release);
}
Status<RemoteChannelHandle> ProducerChannel::CreateConsumer(
Message& message, uint32_t consumer_state_mask) {
ATRACE_NAME(__FUNCTION__);
ALOGD("%s: buffer_id=%d", __FUNCTION__, buffer_id());
int channel_id;
auto status = message.PushChannel(0, nullptr, &channel_id);
if (!status) {
ALOGE("%s: Failed to push consumer channel: %s", __FUNCTION__,
status.GetErrorMessage().c_str());
RemoveConsumerClientMask(consumer_state_mask);
return ErrorStatus(ENOMEM);
}
auto consumer = std::make_shared<ConsumerChannel>(
service(), buffer_id(), channel_id, consumer_state_mask,
shared_from_this());
const auto channel_status = service()->SetChannel(channel_id, consumer);
if (!channel_status) {
ALOGE("%s: failed to set new consumer channel: %s.", __FUNCTION__,
channel_status.GetErrorMessage().c_str());
RemoveConsumerClientMask(consumer_state_mask);
return ErrorStatus(ENOMEM);
}
uint32_t current_buffer_state =
buffer_state_->load(std::memory_order_acquire);
// Return the consumer channel handle without signal when adding the new
// consumer to a buffer that is available to producer (a.k.a a fully-released
// buffer) or a gained buffer.
if (current_buffer_state == 0U ||
BufferHubDefs::isAnyClientGained(current_buffer_state)) {
return {status.take()};
}
// Signal the new consumer when adding it to a posted producer.
bool update_buffer_state = true;
if (!BufferHubDefs::isClientPosted(current_buffer_state,
consumer_state_mask)) {
uint32_t updated_buffer_state =
current_buffer_state ^
(consumer_state_mask & BufferHubDefs::kHighBitsMask);
while (!buffer_state_->compare_exchange_weak(
current_buffer_state, updated_buffer_state, std::memory_order_acq_rel,
std::memory_order_acquire)) {
ALOGV(
"%s: Failed to post to the new consumer. "
"Current buffer state was changed to %" PRIx32
" when trying to acquire the buffer and modify the buffer state to "
"%" PRIx32
". About to try again if the buffer is still not gained nor fully "
"released.",
__FUNCTION__, current_buffer_state, updated_buffer_state);
if (current_buffer_state == 0U ||
BufferHubDefs::isAnyClientGained(current_buffer_state)) {
ALOGI("%s: buffer is gained or fully released, state=%" PRIx32 ".",
__FUNCTION__, current_buffer_state);
update_buffer_state = false;
break;
}
updated_buffer_state =
current_buffer_state ^
(consumer_state_mask & BufferHubDefs::kHighBitsMask);
}
}
if (update_buffer_state || BufferHubDefs::isClientPosted(
buffer_state_->load(std::memory_order_acquire),
consumer_state_mask)) {
consumer->OnProducerPosted();
}
return {status.take()};
}
Status<RemoteChannelHandle> ProducerChannel::OnNewConsumer(Message& message) {
ATRACE_NAME("ProducerChannel::OnNewConsumer");
ALOGD_IF(TRACE, "ProducerChannel::OnNewConsumer: buffer_id=%d", buffer_id());
auto status = CreateConsumerStateMask();
if (!status.ok()) {
return status.error_status();
}
return CreateConsumer(message, /*consumer_state_mask=*/status.get());
}
Status<void> ProducerChannel::OnProducerPost(Message&,
LocalFence acquire_fence) {
ATRACE_NAME("ProducerChannel::OnProducerPost");
ALOGD_IF(TRACE, "%s: buffer_id=%d, state=0x%x", __FUNCTION__, buffer_id(),
buffer_state_->load(std::memory_order_acquire));
epoll_event event;
event.events = 0;
event.data.u32 = 0U;
int ret = epoll_ctl(release_fence_fd_.Get(), EPOLL_CTL_MOD,
dummy_fence_fd_.Get(), &event);
ALOGE_IF(ret < 0,
"ProducerChannel::OnProducerPost: Failed to modify the shared "
"release fence to include the dummy fence: %s",
strerror(errno));
eventfd_t dummy_fence_count = 0U;
if (eventfd_read(dummy_fence_fd_.Get(), &dummy_fence_count) < 0) {
const int error = errno;
if (error != EAGAIN) {
ALOGE(
"ProducerChannel::ProducerChannel: Failed to read dummy fence, "
"error: %s",
strerror(error));
return ErrorStatus(error);
}
}
ALOGW_IF(dummy_fence_count > 0,
"ProducerChannel::ProducerChannel: %" PRIu64
" dummy fence(s) was signaled during last release/gain cycle "
"buffer_id=%d.",
dummy_fence_count, buffer_id());
post_fence_ = std::move(acquire_fence);
// Signal any interested consumers. If there are none, the buffer will stay
// in posted state until a consumer comes online. This behavior guarantees
// that no frame is silently dropped.
for (auto& consumer : consumer_channels_) {
consumer->OnProducerPosted();
}
return {};
}
Status<LocalFence> ProducerChannel::OnProducerGain(Message& /*message*/) {
ATRACE_NAME("ProducerChannel::OnGain");
ALOGD_IF(TRACE, "%s: buffer_id=%d", __FUNCTION__, buffer_id());
ClearAvailable();
post_fence_.close();
for (auto& consumer : consumer_channels_) {
consumer->OnProducerGained();
}
return {std::move(returned_fence_)};
}
// TODO(b/112338294) Keep here for reference. Remove it after new logic is
// written.
/* Status<RemoteChannelHandle> ProducerChannel::OnProducerDetach(
Message& message) {
ATRACE_NAME("ProducerChannel::OnProducerDetach");
ALOGD_IF(TRACE, "ProducerChannel::OnProducerDetach: buffer_id=%d",
buffer_id());
uint32_t buffer_state = buffer_state_->load(std::memory_order_acquire);
if (!BufferHubDefs::isClientGained(
buffer_state, BufferHubDefs::kFirstClientStateMask)) {
// Can only detach a ProducerBuffer when it's in gained state.
ALOGW(
"ProducerChannel::OnProducerDetach: The buffer (id=%d, state=%"
PRIx32
") is not in gained state.",
buffer_id(), buffer_state);
return {};
}
int channel_id;
auto status = message.PushChannel(0, nullptr, &channel_id);
if (!status) {
ALOGE(
"ProducerChannel::OnProducerDetach: Failed to push detached buffer "
"channel: %s",
status.GetErrorMessage().c_str());
return ErrorStatus(ENOMEM);
}
// Make sure we unlock the buffer.
if (int ret = metadata_buffer_.Unlock()) {
ALOGE("ProducerChannel::OnProducerDetach: Failed to unlock metadata.");
return ErrorStatus(-ret);
};
std::unique_ptr<BufferChannel> channel =
BufferChannel::Create(service(), buffer_id(), channel_id,
std::move(buffer_), user_metadata_size_);
if (!channel) {
ALOGE("ProducerChannel::OnProducerDetach: Invalid buffer.");
return ErrorStatus(EINVAL);
}
const auto channel_status =
service()->SetChannel(channel_id, std::move(channel));
if (!channel_status) {
// Technically, this should never fail, as we just pushed the channel.
// Note that LOG_FATAL will be stripped out in non-debug build.
LOG_FATAL(
"ProducerChannel::OnProducerDetach: Failed to set new detached "
"buffer channel: %s.", channel_status.GetErrorMessage().c_str());
}
return status;
} */
Status<LocalFence> ProducerChannel::OnConsumerAcquire(Message& /*message*/) {
ATRACE_NAME("ProducerChannel::OnConsumerAcquire");
ALOGD_IF(TRACE, "ProducerChannel::OnConsumerAcquire: buffer_id=%d",
buffer_id());
// Return a borrowed fd to avoid unnecessary duplication of the underlying
// fd. Serialization just needs to read the handle.
return {std::move(post_fence_)};
}
Status<void> ProducerChannel::OnConsumerRelease(Message&,
LocalFence release_fence) {
ATRACE_NAME("ProducerChannel::OnConsumerRelease");
ALOGD_IF(TRACE, "ProducerChannel::OnConsumerRelease: buffer_id=%d",
buffer_id());
// Attempt to merge the fences if necessary.
if (release_fence) {
if (returned_fence_) {
LocalFence merged_fence(sync_merge("bufferhub_merged",
returned_fence_.get_fd(),
release_fence.get_fd()));
const int error = errno;
if (!merged_fence) {
ALOGE("ProducerChannel::OnConsumerRelease: Failed to merge fences: %s",
strerror(error));
return ErrorStatus(error);
}
returned_fence_ = std::move(merged_fence);
} else {
returned_fence_ = std::move(release_fence);
}
}
if (IsBufferReleasedByAllActiveClientsExceptForOrphans()) {
buffer_state_->store(0U);
SignalAvailable();
if (orphaned_consumer_bit_mask_) {
ALOGW(
"%s: orphaned buffer detected during the this acquire/release cycle: "
"id=%d orphaned=0x%" PRIx32 " queue_index=%" PRId64 ".",
__FUNCTION__, buffer_id(), orphaned_consumer_bit_mask_,
metadata_header_->queueIndex);
orphaned_consumer_bit_mask_ = 0;
}
}
return {};
}
void ProducerChannel::OnConsumerOrphaned(const uint32_t& consumer_state_mask) {
// Remember the ignored consumer so that newly added consumer won't be
// taking the same state mask as this orphaned consumer.
ALOGE_IF(orphaned_consumer_bit_mask_ & consumer_state_mask,
"%s: Consumer (consumer_state_mask=%" PRIx32
") is already orphaned.",
__FUNCTION__, consumer_state_mask);
orphaned_consumer_bit_mask_ |= consumer_state_mask;
if (IsBufferReleasedByAllActiveClientsExceptForOrphans()) {
buffer_state_->store(0U);
SignalAvailable();
}
// Atomically clear the fence state bit as an orphaned consumer will never
// signal a release fence.
fence_state_->fetch_and(~consumer_state_mask, std::memory_order_release);
// Atomically set the buffer state of this consumer to released state.
buffer_state_->fetch_and(~consumer_state_mask, std::memory_order_release);
ALOGW(
"%s: detected new orphaned consumer buffer_id=%d "
"consumer_state_mask=%" PRIx32 " queue_index=%" PRId64
" buffer_state=%" PRIx32 " fence_state=%" PRIx32 ".",
__FUNCTION__, buffer_id(), consumer_state_mask,
metadata_header_->queueIndex,
buffer_state_->load(std::memory_order_acquire),
fence_state_->load(std::memory_order_acquire));
}
void ProducerChannel::AddConsumer(ConsumerChannel* channel) {
consumer_channels_.push_back(channel);
}
void ProducerChannel::RemoveConsumer(ConsumerChannel* channel) {
consumer_channels_.erase(
std::find(consumer_channels_.begin(), consumer_channels_.end(), channel));
// Restore the consumer state bit and make it visible in other threads that
// acquire the active_clients_bit_mask_.
uint32_t consumer_state_mask = channel->client_state_mask();
uint32_t current_active_clients_bit_mask =
active_clients_bit_mask_->load(std::memory_order_acquire);
uint32_t updated_active_clients_bit_mask =
current_active_clients_bit_mask & (~consumer_state_mask);
while (!active_clients_bit_mask_->compare_exchange_weak(
current_active_clients_bit_mask, updated_active_clients_bit_mask,
std::memory_order_acq_rel, std::memory_order_acquire)) {
ALOGI(
"%s: Failed to remove consumer state mask. Current active clients bit "
"mask is changed to %" PRIx32
" when trying to acquire and modify it to %" PRIx32
". About to try again.",
__FUNCTION__, current_active_clients_bit_mask,
updated_active_clients_bit_mask);
updated_active_clients_bit_mask =
current_active_clients_bit_mask & (~consumer_state_mask);
}
const uint32_t current_buffer_state =
buffer_state_->load(std::memory_order_acquire);
if (BufferHubDefs::isClientPosted(current_buffer_state,
consumer_state_mask) ||
BufferHubDefs::isClientAcquired(current_buffer_state,
consumer_state_mask)) {
// The consumer client is being destoryed without releasing. This could
// happen in corner cases when the consumer crashes. Here we mark it
// orphaned before remove it from producer.
OnConsumerOrphaned(consumer_state_mask);
return;
}
if (BufferHubDefs::isClientReleased(current_buffer_state,
consumer_state_mask) ||
BufferHubDefs::isAnyClientGained(current_buffer_state)) {
// The consumer is being close while it is suppose to signal a release
// fence. Signal the dummy fence here.
if (fence_state_->load(std::memory_order_acquire) & consumer_state_mask) {
epoll_event event;
event.events = EPOLLIN;
event.data.u32 = consumer_state_mask;
if (epoll_ctl(release_fence_fd_.Get(), EPOLL_CTL_MOD,
dummy_fence_fd_.Get(), &event) < 0) {
ALOGE(
"%s: Failed to modify the shared release fence to include the "
"dummy fence: %s",
__FUNCTION__, strerror(errno));
return;
}
ALOGW("%s: signal dummy release fence buffer_id=%d", __FUNCTION__,
buffer_id());
eventfd_write(dummy_fence_fd_.Get(), 1);
}
}
}
// Returns true if the given parameters match the underlying buffer
// parameters.
bool ProducerChannel::CheckParameters(uint32_t width, uint32_t height,
uint32_t layer_count, uint32_t format,
uint64_t usage,
size_t user_metadata_size) const {
return user_metadata_size == user_metadata_size_ &&
buffer_.width() == width && buffer_.height() == height &&
buffer_.layer_count() == layer_count && buffer_.format() == format &&
buffer_.usage() == usage;
}
bool ProducerChannel::IsBufferReleasedByAllActiveClientsExceptForOrphans()
const {
return (buffer_state_->load(std::memory_order_acquire) &
~orphaned_consumer_bit_mask_ &
active_clients_bit_mask_->load(std::memory_order_acquire)) == 0U;
}
} // namespace dvr
} // namespace android