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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "rs_core.rsh"
#define CVT_FUNC_2(typeout, typein) \
extern typeout##2 __attribute__((const, overloadable)) \
convert_##typeout##2(typein##2 i) { \
return __builtin_convertvector(i, typeout##2); \
} \
extern typeout##3 __attribute__((const, overloadable)) \
convert_##typeout##3(typein##3 i) { \
return __builtin_convertvector(i, typeout##3); \
} \
extern typeout##4 __attribute__((const, overloadable)) \
convert_##typeout##4(typein##4 i) { \
return __builtin_convertvector(i, typeout##4); \
}
#define CVT_FUNC(type) CVT_FUNC_2(type, uchar) \
CVT_FUNC_2(type, char) \
CVT_FUNC_2(type, ushort) \
CVT_FUNC_2(type, short) \
CVT_FUNC_2(type, uint) \
CVT_FUNC_2(type, int) \
CVT_FUNC_2(type, ulong) \
CVT_FUNC_2(type, long) \
CVT_FUNC_2(type, half) \
CVT_FUNC_2(type, float) \
CVT_FUNC_2(type, double)
CVT_FUNC(char)
CVT_FUNC(uchar)
CVT_FUNC(short)
CVT_FUNC(ushort)
CVT_FUNC(int)
CVT_FUNC(uint)
CVT_FUNC(long)
CVT_FUNC(ulong)
CVT_FUNC(half)
CVT_FUNC(float)
CVT_FUNC(double)
/*
* YUV float4 version
*/
static float4 yuv_U_values = {0.f, -0.392f * 0.003921569f, +2.02 * 0.003921569f, 0.f};
static float4 yuv_V_values = {1.603f * 0.003921569f, -0.815f * 0.003921569f, 0.f, 0.f};
extern float4 __attribute__((overloadable)) rsYuvToRGBA_float4(uchar y, uchar u, uchar v) {
float4 color = (float)y * 0.003921569f;
float4 fU = ((float)u) - 128.f;
float4 fV = ((float)v) - 128.f;
color += fU * yuv_U_values;
color += fV * yuv_V_values;
color = clamp(color, 0.f, 1.f);
return color;
}