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344 lines
12 KiB
344 lines
12 KiB
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <utils/threads.h>
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#include <SLES/OpenSLES.h>
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/* tolerance in ms for this test in time difference between reported position and time since
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* playback was requested to start. This is reasonable for a local file.
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*/
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#define TIME_TOLERANCE_MS 600
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/* explicitly requesting SL_IID_VOLUME and SL_IID_PREFETCHSTATUS
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* on the AudioPlayer object */
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#define NUM_EXPLICIT_INTERFACES_FOR_PLAYER 2
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/* used to detect errors likely to have occured when the OpenSL ES framework fails to open
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* a resource, for instance because a file URI is invalid, or an HTTP server doesn't respond. */
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#define PREFETCHEVENT_ERROR_CANDIDATE \
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(SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
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/* to signal to the test app the end of the stream to decode has been reached */
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bool eos = false;
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android::Mutex eosLock;
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android::Condition eosCondition;
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//-----------------------------------------------------------------
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//* Exits the application if an error is encountered */
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#define CheckErr(x) ExitOnErrorFunc(x,__LINE__)
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void ExitOnErrorFunc( SLresult result , int line)
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{
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if (SL_RESULT_SUCCESS != result) {
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fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line);
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exit(EXIT_FAILURE);
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}
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}
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bool prefetchError = false;
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//-----------------------------------------------------------------
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void SignalEos() {
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android::Mutex::Autolock autoLock(eosLock);
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eos = true;
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eosCondition.signal();
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}
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//-----------------------------------------------------------------
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/* PrefetchStatusItf callback for an audio player */
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void PrefetchEventCallback( SLPrefetchStatusItf caller, void *pContext __unused, SLuint32 event)
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{
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SLpermille level = 0;
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SLresult res = (*caller)->GetFillLevel(caller, &level); CheckErr(res);
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SLuint32 status;
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//fprintf(stdout, "PrefetchEventCallback: received event %u\n", event);
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res = (*caller)->GetPrefetchStatus(caller, &status); CheckErr(res);
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if ((PREFETCHEVENT_ERROR_CANDIDATE == (event & PREFETCHEVENT_ERROR_CANDIDATE))
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&& (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) {
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fprintf(stdout, "PrefetchEventCallback: Error while prefetching data, exiting\n");
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prefetchError = true;
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return;
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}
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if (event & SL_PREFETCHEVENT_FILLLEVELCHANGE) {
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fprintf(stdout, "PrefetchEventCallback: Buffer fill level is = %d\n", level);
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}
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if (event & SL_PREFETCHEVENT_STATUSCHANGE) {
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fprintf(stdout, "PrefetchEventCallback: Prefetch Status is = %u\n", status);
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}
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}
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//-----------------------------------------------------------------
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/* PlayItf callback for playback events */
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void PlayEventCallback(
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SLPlayItf caller,
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void *pContext __unused,
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SLuint32 event)
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{
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SLmillisecond posMsec = SL_TIME_UNKNOWN;
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SLresult res;
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if (SL_PLAYEVENT_HEADATEND & event) {
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fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached\n");
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#if 0
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res = (*caller)->GetPosition(caller, &posMsec); CheckErr(res);
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fprintf(stdout, "after getPosition in SL_PLAYEVENT_HEADATEND handler\n");
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if (posMsec == SL_TIME_UNKNOWN) {
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fprintf(stderr, "Error: position is SL_TIME_UNKNOWN at SL_PLAYEVENT_HEADATEND\n");
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} else {
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fprintf(stdout, "position is %d at SL_PLAYEVENT_HEADATEND\n", posMsec);
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}
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// FIXME compare position against duration
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#endif
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SignalEos();
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}
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if (SL_PLAYEVENT_HEADATNEWPOS & event) {
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res = (*caller)->GetPosition(caller, &posMsec); CheckErr(res);
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fprintf(stdout, "SL_PLAYEVENT_HEADATNEWPOS current position=%ums\n", posMsec);
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}
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if (SL_PLAYEVENT_HEADATMARKER & event) {
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res = (*caller)->GetPosition(caller, &posMsec); CheckErr(res);
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fprintf(stdout, "SL_PLAYEVENT_HEADATMARKER current position=%ums\n", posMsec);
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}
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}
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//-----------------------------------------------------------------
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/* Play some audio from a URI and regularly query the position */
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void TestGetPositionUri( SLObjectItf sl, const char* path)
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{
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SLEngineItf EngineItf;
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SLresult res;
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SLDataSource audioSource;
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SLDataLocator_URI uri;
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SLDataFormat_MIME mime;
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SLDataSink audioSink;
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SLDataLocator_OutputMix locator_outputmix;
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SLObjectItf player;
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SLPlayItf playItf;
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SLVolumeItf volItf;
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SLPrefetchStatusItf prefetchItf;
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SLObjectItf OutputMix;
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/* variables for the duration and position tests */
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SLuint16 counter = 0;
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SLmillisecond posInMsec = SL_TIME_UNKNOWN;
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SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
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SLboolean required[NUM_EXPLICIT_INTERFACES_FOR_PLAYER];
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SLInterfaceID iidArray[NUM_EXPLICIT_INTERFACES_FOR_PLAYER];
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/* Get the SL Engine Interface which is implicit */
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res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
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CheckErr(res);
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/* Initialize arrays required[] and iidArray[] */
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for (int i=0 ; i < NUM_EXPLICIT_INTERFACES_FOR_PLAYER ; i++) {
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required[i] = SL_BOOLEAN_FALSE;
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iidArray[i] = SL_IID_NULL;
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}
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// Set arrays required[] and iidArray[] for VOLUME and PREFETCHSTATUS interface
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required[0] = SL_BOOLEAN_TRUE;
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iidArray[0] = SL_IID_VOLUME;
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required[1] = SL_BOOLEAN_TRUE;
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iidArray[1] = SL_IID_PREFETCHSTATUS;
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// Create Output Mix object to be used by player
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res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0,
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iidArray, required); CheckErr(res);
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// Realizing the Output Mix object in synchronous mode.
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res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
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CheckErr(res);
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/* Setup the data source structure for the URI */
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uri.locatorType = SL_DATALOCATOR_URI;
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uri.URI = (SLchar*) path;
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mime.formatType = SL_DATAFORMAT_MIME;
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mime.mimeType = (SLchar*)NULL;
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mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
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audioSource.pFormat = (void *)&mime;
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audioSource.pLocator = (void *)&uri;
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/* Setup the data sink structure */
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locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
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locator_outputmix.outputMix = OutputMix;
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audioSink.pLocator = (void *)&locator_outputmix;
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audioSink.pFormat = NULL;
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/* Create the audio player */
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res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
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NUM_EXPLICIT_INTERFACES_FOR_PLAYER, iidArray, required); CheckErr(res);
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/* Realizing the player in synchronous mode. */
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res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
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fprintf(stdout, "URI example: after Realize\n");
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/* Get interfaces */
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res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
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CheckErr(res);
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res = (*player)->GetInterface(player, SL_IID_VOLUME, (void*)&volItf);
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CheckErr(res);
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res = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
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CheckErr(res);
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res = (*prefetchItf)->RegisterCallback(prefetchItf, PrefetchEventCallback, &prefetchItf);
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CheckErr(res);
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res = (*prefetchItf)->SetCallbackEventsMask(prefetchItf,
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SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE);
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CheckErr(res);
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/* Configure fill level updates every 5 percent */
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res = (*prefetchItf)->SetFillUpdatePeriod(prefetchItf, 50); CheckErr(res);
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/* Set up the player callback to get events during the decoding */
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res = (*playItf)->SetMarkerPosition(playItf, 2000);
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CheckErr(res);
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res = (*playItf)->SetPositionUpdatePeriod(playItf, 500);
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CheckErr(res);
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res = (*playItf)->SetCallbackEventsMask(playItf,
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SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND);
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CheckErr(res);
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res = (*playItf)->RegisterCallback(playItf, PlayEventCallback, NULL);
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CheckErr(res);
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/* Set the player volume */
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res = (*volItf)->SetVolumeLevel( volItf, -300);
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CheckErr(res);
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/* Play the URI */
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/* first cause the player to prefetch the data */
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fprintf(stdout, "Setting the player to PAUSED to cause it to prefetch the data\n");
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res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); CheckErr(res);
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usleep(100 * 1000);
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/* wait until there's data to play */
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SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
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SLuint32 timeOutIndex = 100; // 10s
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while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) &&
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!prefetchError) {
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usleep(100 * 1000);
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(*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
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timeOutIndex--;
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}
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if (timeOutIndex == 0 || prefetchError) {
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fprintf(stderr, "We're done waiting, failed to prefetch data in time, exiting\n");
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goto destroyRes;
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}
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/* Display duration */
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res = (*playItf)->GetDuration(playItf, &durationInMsec); CheckErr(res);
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if (durationInMsec == SL_TIME_UNKNOWN) {
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fprintf(stderr, "Error: Content duration is unknown after prefetch completed, exiting\n");
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goto destroyRes;
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} else {
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fprintf(stdout, "Content duration is %u ms (after prefetch completed)\n", durationInMsec);
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}
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fprintf(stdout, "Setting the player to PLAYING\n");
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res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res);
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/* Test GetPosition every second */
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while ((counter*1000) < durationInMsec) {
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counter++;
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usleep(1 * 1000 * 1000); //1s
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res = (*playItf)->GetPosition(playItf, &posInMsec); CheckErr(res);
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if (posInMsec == SL_TIME_UNKNOWN) {
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fprintf(stderr, "Error: position is SL_TIME_UNKNOWN %ds after start, exiting\n",
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counter);
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goto destroyRes;
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} else {
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fprintf(stderr, "position is %dms %ds after start\n", posInMsec, counter);
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}
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// this test would probably deserve to be improved by relying on drift relative to
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// a clock, as the operations between two consecutive sleep() are taking time as well
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// and can add up
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if (((SLint32)posInMsec > (counter*1000 + TIME_TOLERANCE_MS)) ||
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((SLint32)posInMsec < (counter*1000 - TIME_TOLERANCE_MS))) {
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fprintf(stderr, "Error: position drifted too much, exiting\n");
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goto destroyRes;
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}
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}
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/* Play until the end of file is reached */
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{
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android::Mutex::Autolock autoLock(eosLock);
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while (!eos) {
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eosCondition.wait(eosLock);
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}
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}
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fprintf(stdout, "EOS signaled, stopping playback\n");
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res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
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destroyRes:
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/* Destroy the player */
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fprintf(stdout, "Destroying the player\n");
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(*player)->Destroy(player);
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/* Destroy Output Mix object */
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(*OutputMix)->Destroy(OutputMix);
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}
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//-----------------------------------------------------------------
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int main(int argc, char* const argv[])
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{
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SLresult res;
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SLObjectItf sl;
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fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf", argv[0]);
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fprintf(stdout, "and AudioPlayer with SLDataLocator_URI source / OutputMix sink\n");
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fprintf(stdout, "Plays a sound and requests position at various times\n\n");
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if (argc == 1) {
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fprintf(stdout, "Usage: %s path \n\t%s url\n", argv[0], argv[0]);
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fprintf(stdout, "Example: \"%s /sdcard/my.mp3\" or \"%s file:///sdcard/my.mp3\"\n",
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argv[0], argv[0]);
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exit(EXIT_FAILURE);
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}
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SLEngineOption EngineOption[] = {
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{(SLuint32) SL_ENGINEOPTION_THREADSAFE,
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(SLuint32) SL_BOOLEAN_TRUE}};
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res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
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CheckErr(res);
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/* Realizing the SL Engine in synchronous mode. */
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res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
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CheckErr(res);
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TestGetPositionUri(sl, argv[1]);
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/* Shutdown OpenSL ES */
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(*sl)->Destroy(sl);
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return EXIT_SUCCESS;
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}
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