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80 lines
2.9 KiB
80 lines
2.9 KiB
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H
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#define ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H
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#include <system/audio_effect.h>
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#include PATH(android/hardware/audio/effect/FILE_VERSION/IEffectsFactory.h)
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#include <hidl/MQDescriptor.h>
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#include <hardware/audio_effect.h>
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#include <system/audio_effect.h>
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#include <hidl/Status.h>
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#include <hidl/MQDescriptor.h>
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namespace android {
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namespace hardware {
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namespace audio {
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namespace effect {
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namespace CPP_VERSION {
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namespace implementation {
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using ::android::sp;
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using ::android::hardware::hidl_string;
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using ::android::hardware::hidl_vec;
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using namespace ::android::hardware::audio::common::CPP_VERSION;
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using namespace ::android::hardware::audio::effect::CPP_VERSION;
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struct EffectsFactory : public IEffectsFactory {
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// Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
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Return<void> getAllDescriptors(getAllDescriptors_cb _hidl_cb) override;
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Return<void> getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) override;
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#if MAJOR_VERSION <= 5
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Return<void> createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
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createEffect_cb _hidl_cb) override;
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#else
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Return<void> createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle, int32_t device,
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createEffect_cb _hidl_cb) override;
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#endif
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Return<void> debugDump(
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const hidl_handle& fd); //< in CPP_VERSION::IEffectsFactory only, alias of debug
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Return<void> debug(const hidl_handle& fd, const hidl_vec<hidl_string>& options) override;
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private:
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static sp<IEffect> dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
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effect_handle_t handle);
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Return<void> createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
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int32_t device, createEffect_cb _hidl_cb);
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};
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extern "C" IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name);
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} // namespace implementation
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} // namespace CPP_VERSION
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} // namespace effect
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} // namespace audio
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} // namespace hardware
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} // namespace android
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#endif // ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H
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