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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "VtsHalEvsTest"
#include "FrameHandler.h"
#include "FormatConvert.h"
#include <stdio.h>
#include <string.h>
#include <chrono>
#include <android/log.h>
#include <cutils/native_handle.h>
#include <ui/GraphicBuffer.h>
using namespace std::chrono_literals;
FrameHandler::FrameHandler(android::sp <IEvsCamera> pCamera, CameraDesc cameraInfo,
android::sp <IEvsDisplay> pDisplay,
BufferControlFlag mode) :
mCamera(pCamera),
mCameraInfo(cameraInfo),
mDisplay(pDisplay),
mReturnMode(mode) {
// Nothing but member initialization here...
}
void FrameHandler::shutdown()
{
// Make sure we're not still streaming
blockingStopStream();
// At this point, the receiver thread is no longer running, so we can safely drop
// our remote object references so they can be freed
mCamera = nullptr;
mDisplay = nullptr;
}
bool FrameHandler::startStream() {
// Tell the camera to start streaming
Return<EvsResult> result = mCamera->startVideoStream(this);
if (result != EvsResult::OK) {
return false;
}
// Mark ourselves as running
mLock.lock();
mRunning = true;
mLock.unlock();
return true;
}
void FrameHandler::asyncStopStream() {
// Tell the camera to stop streaming.
// This will result in a null frame being delivered when the stream actually stops.
mCamera->stopVideoStream();
}
void FrameHandler::blockingStopStream() {
// Tell the stream to stop
asyncStopStream();
// Wait until the stream has actually stopped
std::unique_lock<std::mutex> lock(mEventLock);
if (mRunning) {
mEventSignal.wait(lock, [this]() { return !mRunning; });
}
}
bool FrameHandler::returnHeldBuffer() {
std::lock_guard<std::mutex> lock(mLock);
// Return the oldest buffer we're holding
if (mHeldBuffers.empty()) {
// No buffers are currently held
return false;
}
hidl_vec<BufferDesc_1_1> buffers = mHeldBuffers.front();
mHeldBuffers.pop();
mCamera->doneWithFrame_1_1(buffers);
return true;
}
bool FrameHandler::isRunning() {
std::lock_guard<std::mutex> lock(mLock);
return mRunning;
}
void FrameHandler::waitForFrameCount(unsigned frameCount) {
// Wait until we've seen at least the requested number of frames (could be more)
std::unique_lock<std::mutex> lock(mLock);
mFrameSignal.wait(lock, [this, frameCount](){
return mFramesReceived >= frameCount;
});
}
void FrameHandler::getFramesCounters(unsigned* received, unsigned* displayed) {
std::lock_guard<std::mutex> lock(mLock);
if (received) {
*received = mFramesReceived;
}
if (displayed) {
*displayed = mFramesDisplayed;
}
}
Return<void> FrameHandler::deliverFrame(const BufferDesc_1_0& bufferArg) {
ALOGW("A frame delivered via v1.0 method is rejected.");
mCamera->doneWithFrame(bufferArg);
return Void();
}
Return<void> FrameHandler::deliverFrame_1_1(const hidl_vec<BufferDesc_1_1>& buffers) {
mLock.lock();
// For VTS tests, FrameHandler uses a single frame among delivered frames.
auto bufferIdx = mFramesDisplayed % buffers.size();
auto buffer = buffers[bufferIdx];
mLock.unlock();
const AHardwareBuffer_Desc* pDesc =
reinterpret_cast<const AHardwareBuffer_Desc *>(&buffer.buffer.description);
ALOGD("Received a frame from the camera (%p)",
buffer.buffer.nativeHandle.getNativeHandle());
// Store a dimension of a received frame.
mFrameWidth = pDesc->width;
mFrameHeight = pDesc->height;
// If we were given an opened display at construction time, then send the received
// image back down the camera.
bool displayed = false;
if (mDisplay.get()) {
// Get the output buffer we'll use to display the imagery
BufferDesc_1_0 tgtBuffer = {};
mDisplay->getTargetBuffer([&tgtBuffer](const BufferDesc_1_0& buff) {
tgtBuffer = buff;
}
);
if (tgtBuffer.memHandle == nullptr) {
printf("Didn't get target buffer - frame lost\n");
ALOGE("Didn't get requested output buffer -- skipping this frame.");
} else {
// Copy the contents of the of buffer.memHandle into tgtBuffer
copyBufferContents(tgtBuffer, buffer);
// Send the target buffer back for display
Return<EvsResult> result = mDisplay->returnTargetBufferForDisplay(tgtBuffer);
if (!result.isOk()) {
printf("HIDL error on display buffer (%s)- frame lost\n",
result.description().c_str());
ALOGE("Error making the remote function call. HIDL said %s",
result.description().c_str());
} else if (result != EvsResult::OK) {
printf("Display reported error - frame lost\n");
ALOGE("We encountered error %d when returning a buffer to the display!",
(EvsResult) result);
} else {
// Everything looks good!
// Keep track so tests or watch dogs can monitor progress
displayed = true;
}
}
}
mLock.lock();
// increases counters
++mFramesReceived;
mFramesDisplayed += (int)displayed;
mLock.unlock();
mFrameSignal.notify_all();
switch (mReturnMode) {
case eAutoReturn:
// Send the camera buffer back now that the client has seen it
ALOGD("Calling doneWithFrame");
mCamera->doneWithFrame_1_1(buffers);
break;
case eNoAutoReturn:
// Hang onto the buffer handles for now -- the client will return it explicitly later
mHeldBuffers.push(buffers);
break;
}
ALOGD("Frame handling complete");
return Void();
}
Return<void> FrameHandler::notify(const EvsEventDesc& event) {
// Local flag we use to keep track of when the stream is stopping
std::unique_lock<std::mutex> lock(mEventLock);
mLatestEventDesc.aType = event.aType;
mLatestEventDesc.payload[0] = event.payload[0];
mLatestEventDesc.payload[1] = event.payload[1];
if (mLatestEventDesc.aType == EvsEventType::STREAM_STOPPED) {
// Signal that the last frame has been received and the stream is stopped
mRunning = false;
} else if (mLatestEventDesc.aType == EvsEventType::PARAMETER_CHANGED) {
ALOGD("Camera parameter 0x%X is changed to 0x%X",
mLatestEventDesc.payload[0], mLatestEventDesc.payload[1]);
} else {
ALOGD("Received an event %s", eventToString(mLatestEventDesc.aType));
}
lock.unlock();
mEventSignal.notify_one();
return Void();
}
bool FrameHandler::copyBufferContents(const BufferDesc_1_0& tgtBuffer,
const BufferDesc_1_1& srcBuffer) {
bool success = true;
const AHardwareBuffer_Desc* pSrcDesc =
reinterpret_cast<const AHardwareBuffer_Desc *>(&srcBuffer.buffer.description);
// Make sure we don't run off the end of either buffer
const unsigned width = std::min(tgtBuffer.width,
pSrcDesc->width);
const unsigned height = std::min(tgtBuffer.height,
pSrcDesc->height);
sp<android::GraphicBuffer> tgt = new android::GraphicBuffer(tgtBuffer.memHandle,
android::GraphicBuffer::CLONE_HANDLE,
tgtBuffer.width,
tgtBuffer.height,
tgtBuffer.format,
1,
tgtBuffer.usage,
tgtBuffer.stride);
sp<android::GraphicBuffer> src = new android::GraphicBuffer(srcBuffer.buffer.nativeHandle,
android::GraphicBuffer::CLONE_HANDLE,
pSrcDesc->width,
pSrcDesc->height,
pSrcDesc->format,
pSrcDesc->layers,
pSrcDesc->usage,
pSrcDesc->stride);
// Lock our source buffer for reading (current expectation are for this to be NV21 format)
uint8_t* srcPixels = nullptr;
src->lock(GRALLOC_USAGE_SW_READ_OFTEN, (void**)&srcPixels);
// Lock our target buffer for writing (should be either RGBA8888 or BGRA8888 format)
uint32_t* tgtPixels = nullptr;
tgt->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)&tgtPixels);
if (srcPixels && tgtPixels) {
using namespace ::android::hardware::automotive::evs::common;
if (tgtBuffer.format == HAL_PIXEL_FORMAT_RGBA_8888) {
if (pSrcDesc->format == HAL_PIXEL_FORMAT_YCRCB_420_SP) { // 420SP == NV21
Utils::copyNV21toRGB32(width, height,
srcPixels,
tgtPixels, tgtBuffer.stride);
} else if (pSrcDesc->format == HAL_PIXEL_FORMAT_YV12) { // YUV_420P == YV12
Utils::copyYV12toRGB32(width, height,
srcPixels,
tgtPixels, tgtBuffer.stride);
} else if (pSrcDesc->format == HAL_PIXEL_FORMAT_YCBCR_422_I) { // YUYV
Utils::copyYUYVtoRGB32(width, height,
srcPixels, pSrcDesc->stride,
tgtPixels, tgtBuffer.stride);
} else if (pSrcDesc->format == tgtBuffer.format) { // 32bit RGBA
Utils::copyMatchedInterleavedFormats(width, height,
srcPixels, pSrcDesc->stride,
tgtPixels, tgtBuffer.stride,
tgtBuffer.pixelSize);
} else {
ALOGE("Camera buffer format is not supported");
success = false;
}
} else if (tgtBuffer.format == HAL_PIXEL_FORMAT_BGRA_8888) {
if (pSrcDesc->format == HAL_PIXEL_FORMAT_YCRCB_420_SP) { // 420SP == NV21
Utils::copyNV21toBGR32(width, height,
srcPixels,
tgtPixels, tgtBuffer.stride);
} else if (pSrcDesc->format == HAL_PIXEL_FORMAT_YV12) { // YUV_420P == YV12
Utils::copyYV12toBGR32(width, height,
srcPixels,
tgtPixels, tgtBuffer.stride);
} else if (pSrcDesc->format == HAL_PIXEL_FORMAT_YCBCR_422_I) { // YUYV
Utils::copyYUYVtoBGR32(width, height,
srcPixels, pSrcDesc->stride,
tgtPixels, tgtBuffer.stride);
} else if (pSrcDesc->format == tgtBuffer.format) { // 32bit RGBA
Utils::copyMatchedInterleavedFormats(width, height,
srcPixels, pSrcDesc->stride,
tgtPixels, tgtBuffer.stride,
tgtBuffer.pixelSize);
} else {
ALOGE("Camera buffer format is not supported");
success = false;
}
} else {
// We always expect 32 bit RGB for the display output for now. Is there a need for 565?
ALOGE("Diplay buffer is always expected to be 32bit RGBA");
success = false;
}
} else {
ALOGE("Failed to lock buffer contents for contents transfer");
success = false;
}
if (srcPixels) {
src->unlock();
}
if (tgtPixels) {
tgt->unlock();
}
return success;
}
void FrameHandler::getFrameDimension(unsigned* width, unsigned* height) {
if (width) {
*width = mFrameWidth;
}
if (height) {
*height = mFrameHeight;
}
}
bool FrameHandler::waitForEvent(const EvsEventDesc& aTargetEvent,
EvsEventDesc& aReceivedEvent,
bool ignorePayload) {
// Wait until we get an expected parameter change event.
std::unique_lock<std::mutex> lock(mEventLock);
auto now = std::chrono::system_clock::now();
bool found = false;
while (!found) {
bool result = mEventSignal.wait_until(lock, now + 5s,
[this, aTargetEvent, ignorePayload, &aReceivedEvent, &found](){
found = (mLatestEventDesc.aType == aTargetEvent.aType) &&
(ignorePayload || (mLatestEventDesc.payload[0] == aTargetEvent.payload[0] &&
mLatestEventDesc.payload[1] == aTargetEvent.payload[1]));
aReceivedEvent.aType = mLatestEventDesc.aType;
aReceivedEvent.payload[0] = mLatestEventDesc.payload[0];
aReceivedEvent.payload[1] = mLatestEventDesc.payload[1];
return found;
}
);
if (!result) {
ALOGW("A timer is expired before a target event has happened.");
break;
}
}
return found;
}
const char *FrameHandler::eventToString(const EvsEventType aType) {
switch (aType) {
case EvsEventType::STREAM_STARTED:
return "STREAM_STARTED";
case EvsEventType::STREAM_STOPPED:
return "STREAM_STOPPED";
case EvsEventType::FRAME_DROPPED:
return "FRAME_DROPPED";
case EvsEventType::TIMEOUT:
return "TIMEOUT";
case EvsEventType::PARAMETER_CHANGED:
return "PARAMETER_CHANGED";
case EvsEventType::MASTER_RELEASED:
return "MASTER_RELEASED";
default:
return "Unknown";
}
}