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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.graphics.allocator@2.0;
import android.hardware.graphics.mapper@2.0;
interface IAllocator {
/**
* Retrieves implementation-defined debug information, which will be
* displayed during, for example, `dumpsys SurfaceFlinger`.
*
* @return debugInfo is a string of debug information.
*/
@entry
@exit
@callflow(next="*")
dumpDebugInfo() generates (string debugInfo);
/**
* Allocates buffers with the properties specified by the descriptor.
*
* @param descriptor specifies the properties of the buffers to allocate.
* @param count is the number of buffers to allocate.
* @return error is NONE upon success. Otherwise,
* BAD_DESCRIPTOR when the descriptor is invalid.
* NO_RESOURCES when the allocation cannot be fulfilled at this
* time.
* UNSUPPORTED when any of the property encoded in the descriptor
* is not supported.
* @return stride is the number of pixels between two consecutive rows of
* the buffers, when the concept of consecutive rows is defined.
* Otherwise, it has no meaning.
* @return buffers is an array of raw handles to the newly allocated
* buffers.
*/
@entry
@exit
@callflow(next="*")
allocate(BufferDescriptor descriptor, uint32_t count)
generates (Error error,
uint32_t stride,
vec<handle> buffers);
};