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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OFFLOAD_REVERB_H_
#define OFFLOAD_REVERB_H_
#include "bundle.h"
#define REVERB_DEFAULT_PRESET REVERB_PRESET_NONE
extern const effect_descriptor_t aux_env_reverb_descriptor;
extern const effect_descriptor_t ins_env_reverb_descriptor;
extern const effect_descriptor_t aux_preset_reverb_descriptor;
extern const effect_descriptor_t ins_preset_reverb_descriptor;
typedef struct reverb_settings_s {
int16_t roomLevel;
int16_t roomHFLevel;
uint32_t decayTime;
int16_t decayHFRatio;
int16_t reflectionsLevel;
uint32_t reflectionsDelay;
int16_t reverbLevel;
uint32_t reverbDelay;
int16_t diffusion;
int16_t density;
} reverb_settings_t;
typedef struct reverb_context_s {
effect_context_t common;
// Offload vars
struct mixer_ctl *ctl;
bool auxiliary;
bool preset;
uint16_t cur_preset;
uint16_t next_preset;
reverb_settings_t reverb_settings;
uint32_t device;
struct reverb_params offload_reverb;
} reverb_context_t;
void reverb_auxiliary_init(reverb_context_t *context);
void reverb_preset_init(reverb_context_t *context);
void reverb_insert_init(reverb_context_t *context);
int reverb_get_parameter(effect_context_t *context, effect_param_t *p,
uint32_t *size);
int reverb_set_parameter(effect_context_t *context, effect_param_t *p,
uint32_t size);
int reverb_set_device(effect_context_t *context, uint32_t device);
int reverb_reset(effect_context_t *context);
int reverb_init(effect_context_t *context);
int reverb_enable(effect_context_t *context);
int reverb_disable(effect_context_t *context);
int reverb_start(effect_context_t *context, output_context_t *output);
int reverb_stop(effect_context_t *context, output_context_t *output);
#endif /* OFFLOAD_REVERB_H_ */