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93 lines
3.3 KiB
93 lines
3.3 KiB
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_APEXD_APEXD_SESSION_H_
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#define ANDROID_APEXD_APEXD_SESSION_H_
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#include <android-base/result.h>
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#include "apex_constants.h"
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#include "session_state.pb.h"
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#include <optional>
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namespace android {
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namespace apex {
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class ApexSession {
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public:
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// Returns top-level directory to store sessions metadata in.
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// If device has /metadata partition, this will return
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// /metadata/apex/sessions, on all other devices it will return
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// /data/apex/sessions.
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static std::string GetSessionsDir();
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// Migrates content of /data/apex/sessions to /metadata/apex/sessions.
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// If device doesn't have /metadata partition this call will be a no-op.
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// If /data/apex/sessions this call will also be a no-op.
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static android::base::Result<void> MigrateToMetadataSessionsDir();
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static android::base::Result<ApexSession> CreateSession(int session_id);
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static android::base::Result<ApexSession> GetSession(int session_id);
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static std::vector<ApexSession> GetSessions();
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static std::vector<ApexSession> GetSessionsInState(
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::apex::proto::SessionState::State state);
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static android::base::Result<std::optional<ApexSession>> GetActiveSession();
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static std::vector<ApexSession> GetActiveSessions();
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ApexSession() = delete;
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const google::protobuf::RepeatedField<int> GetChildSessionIds() const;
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::apex::proto::SessionState::State GetState() const;
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int GetId() const;
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const std::string& GetBuildFingerprint() const;
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const std::string& GetCrashingNativeProcess() const;
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const std::string& GetErrorMessage() const;
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bool IsFinalized() const;
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bool HasRollbackEnabled() const;
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bool IsRollback() const;
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int GetRollbackId() const;
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const google::protobuf::RepeatedPtrField<std::string> GetApexNames() const;
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void SetChildSessionIds(const std::vector<int>& child_session_ids);
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void SetBuildFingerprint(const std::string& fingerprint);
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void SetHasRollbackEnabled(const bool enabled);
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void SetIsRollback(const bool is_rollback);
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void SetRollbackId(const int rollback_id);
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void SetCrashingNativeProcess(const std::string& crashing_process);
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void SetErrorMessage(const std::string& error_message);
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void AddApexName(const std::string& apex_name);
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android::base::Result<void> UpdateStateAndCommit(
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const ::apex::proto::SessionState::State& state);
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android::base::Result<void> DeleteSession() const;
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static void DeleteFinalizedSessions();
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private:
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explicit ApexSession(::apex::proto::SessionState state);
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::apex::proto::SessionState state_;
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static android::base::Result<ApexSession> GetSessionFromFile(
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const std::string& path);
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};
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std::ostream& operator<<(std::ostream& out, const ApexSession& session);
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} // namespace apex
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} // namespace android
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#endif // ANDROID_APEXD_APEXD_SESSION_H
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