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211 lines
6.4 KiB
211 lines
6.4 KiB
// Copyright 2014 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "android/base/Optional.h"
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#include "android/base/synchronization/AndroidConditionVariable.h"
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#include "android/base/synchronization/AndroidLock.h"
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#include <utility>
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#include <stddef.h>
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namespace android {
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namespace base {
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namespace guest {
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// Base non-templated class used to reduce the amount of template
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// specialization.
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class MessageChannelBase {
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public:
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// Get the current channel size
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size_t size() const;
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// Abort the currently pending operations and don't allow any other ones
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void stop();
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// Check if the channel is stopped.
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bool isStopped() const;
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// Block until the channel has no pending messages.
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void waitForEmpty();
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protected:
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// Constructor. |capacity| is the buffer capacity in messages.
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MessageChannelBase(size_t capacity);
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// Destructor.
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~MessageChannelBase() = default;
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// Call this method in the sender thread before writing a new message.
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// This returns the position of the available slot in the message array
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// where to copy the new fixed-size message. After the copy, call
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// afterWrite().
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// If the channel is stopped, return value is undefined.
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size_t beforeWrite();
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// Same as beforeWrite(), but returns an empty optional if there was
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// no room to write to instead of waiting for it.
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// One still needs to call afterWrite() anyway.
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Optional<size_t> beforeTryWrite();
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// To be called after trying to write a new fixed-size message (which should
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// happen after beforeWrite() or beforeTryWrite()).
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// |success| must be true to indicate that a new item was added to the
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// channel, or false otherwise (i.e. if the channel is stopped, or if
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// beforeTryWrite() returned an empty optional).
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void afterWrite(bool success);
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// Call this method in the receiver thread before reading a new message.
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// This returns the position in the message array where the new message
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// can be read. Caller must process the message, then call afterRead().
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// If the channel is stopped, return value is undefined.
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size_t beforeRead();
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// Same as beforeRead(), but returns an empty optional if there was
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// no data to read instead of waiting for it.
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// One still needs to call afterWrite() anyway.
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Optional<size_t> beforeTryRead();
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// Same as beforeRead(), but returns an empty optional if no data arrived
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// by the |wallTimeUs| absolute time. One still needs to call
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// afterWrite() anyway.
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Optional<size_t> beforeTimedRead(uint64_t wallTimeUs);
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// To be called after reading a fixed-size message from the channel (which
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// must happen after beforeRead() or beforeTryRead()).
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// |success| must be true to indicate that a message was read, or false
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// otherwise (i.e. if the channel is stopped or if beforeTryRead() returned
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// an empty optional).
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void afterRead(bool success);
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// A version of isStopped() that doesn't lock the channel but expects it
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// to be locked by the caller.
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bool isStoppedLocked() const { return mStopped; }
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private:
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size_t mPos = 0;
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size_t mCapacity;
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size_t mCount = 0;
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bool mStopped = false;
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mutable Lock mLock; // Mutable to allow const members to lock it.
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ConditionVariable mCanRead;
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ConditionVariable mCanWrite;
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};
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// Helper class used to implement an uni-directional IPC channel between
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// two threads. The channel can be used to send fixed-size messages of type
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// |T|, with an internal buffer size of |CAPACITY| items. All calls are
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// blocking.
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//
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// Usage is pretty straightforward:
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//
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// - From the sender thread, call send(msg);
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// - From the receiver thread, call receive(&msg);
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// - If you want to stop the IPC, call stop();
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template <typename T, size_t CAPACITY>
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class MessageChannel : public MessageChannelBase {
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public:
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MessageChannel() : MessageChannelBase(CAPACITY) {}
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bool send(const T& msg) {
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const size_t pos = beforeWrite();
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const bool res = !isStoppedLocked();
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if (res) {
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mItems[pos] = msg;
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}
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afterWrite(res);
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return res;
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}
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bool send(T&& msg) {
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const size_t pos = beforeWrite();
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const bool res = !isStoppedLocked();
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if (res) {
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mItems[pos] = std::move(msg);
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}
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afterWrite(res);
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return res;
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}
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bool trySend(const T& msg) {
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const auto pos = beforeTryWrite();
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if (pos) {
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mItems[*pos] = msg;
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}
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afterWrite(pos);
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return pos;
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}
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bool trySend(T&& msg) {
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const auto pos = beforeTryWrite();
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if (pos) {
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mItems[*pos] = std::move(msg);
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}
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afterWrite(pos);
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return pos;
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}
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bool receive(T* msg) {
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const size_t pos = beforeRead();
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const bool res = !isStoppedLocked();
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if (res) {
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*msg = std::move(mItems[pos]);
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}
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afterRead(res);
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return res;
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}
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Optional<T> receive() {
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const size_t pos = beforeRead();
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if (!isStoppedLocked()) {
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Optional<T> msg(std::move(mItems[pos]));
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afterRead(true);
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return msg;
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} else {
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afterRead(false);
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return {};
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}
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}
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bool tryReceive(T* msg) {
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const auto pos = beforeTryRead();
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if (pos) {
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*msg = std::move(mItems[*pos]);
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}
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afterRead(pos);
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return pos;
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}
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Optional<T> timedReceive(uint64_t wallTimeUs) {
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const auto pos = beforeTimedRead(wallTimeUs);
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if (pos && !isStoppedLocked()) {
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Optional<T> res(std::move(mItems[*pos]));
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afterRead(true);
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return res;
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}
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afterRead(false);
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return {};
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}
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constexpr size_t capacity() const { return CAPACITY; }
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private:
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T mItems[CAPACITY];
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};
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} // namespace guest
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} // namespace base
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} // namespace android
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